Nick Winter
9a1dd412c9
Added Delighted feedback emails.
2014-08-09 23:11:26 -07:00
Nick Winter
6b2c079ff5
More work on game menu skeleton.
2014-08-08 15:57:20 -07:00
Nick Winter
da74a5ae77
Merge pull request #1410 from kisik21/patch-1
...
Update ru.coffee
2014-08-08 15:05:38 -07:00
Nick Winter
b432936ca4
Merge pull request #1419 from differentmatt/master
...
Add cocodb/ to .gitignore for Windows setup
2014-08-08 14:39:49 -07:00
kisik21
dfd5fad258
Update ru.coffee
...
Oh nooooo...
2014-08-09 01:34:41 +04:00
kisik21
450831548e
Update ru.coffee
...
Slag, why I am so stupid? I am making more and more commits, to fix MY errors, when I can do not make them...
2014-08-09 01:28:06 +04:00
kisik21
8bfb8a5049
Update ru.coffee
...
Fixed some errors in formatting, seems like I broke that...
2014-08-09 01:13:28 +04:00
kisik21
e882abcb79
Update ru.coffee
...
Кое что подправил, по совету Alexei Nikitin (Прошу прощения, если неправильно написал ник)
Fixed some strings with Alexei Nikitin (Sorry if I wrote your nickname incorrectly)
2014-08-09 00:54:03 +04:00
Matt Lott
16ed1ffee9
Add cocodb/ to .gitignore for Windows setup
...
Created by the Windows development environment setup script
2014-08-08 13:26:48 -07:00
Nick Winter
dc59aff9d0
Starting skeleton for GameMenuModal and its subviews.
2014-08-08 11:36:41 -07:00
Ruben Vereecken
e6569539dc
User page now uses the supermodel for user loading
2014-08-08 19:26:24 +02:00
Nick Winter
cc0ea25262
Merge pull request #1412 from rubenvereecken/meh
...
Table headers are now unhoverable
2014-08-08 08:38:05 -07:00
Nick Winter
523fd3e4ca
Merge pull request #1417 from jayant1992/master
...
Level editor fixes
2014-08-08 08:30:53 -07:00
Ruben Vereecken
47f00f9b5e
Added achievement deleting and automatic achievement filling
2014-08-08 17:20:07 +02:00
Jayant Jain
593c31f33c
Shows dragged component over other layers
2014-08-08 18:16:12 +05:30
Jayant Jain
93fd301300
Increases add treema line height, components are selected after being added
2014-08-08 18:02:20 +05:30
Jayant Jain
164e049202
Hides randomize button overlay, resolves #1409
2014-08-08 18:02:20 +05:30
Ruben Vereecken
3bfd341363
Goal states are now tracked in level sessions (state.goalStates)
2014-08-08 13:10:31 +02:00
Ruben Vereecken
9f0add22a5
Worked in a lot of changes Scott proposed
2014-08-08 11:54:53 +02:00
Scott Erickson
9403d39b61
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-08-07 18:48:41 -07:00
Scott Erickson
94ca62f4c5
Fixed a bug I added in some minor final changes.
2014-08-07 18:48:30 -07:00
Nick Winter
9363665610
Merge pull request #1416 from Darredevil/patch-13
...
Added new level 'QuickSort the Spiral'
2014-08-07 18:31:53 -07:00
Scott Erickson
cc025942f8
Extended the LevelLoader to load thang types and components dynamically for hero levels.
2014-08-07 18:27:47 -07:00
Darredevil
bea6e12a3a
Minor name fix
2014-08-08 03:26:13 +03:00
Darredevil
3dfe7987ea
Added new level 'QuickSort the Spiral'
2014-08-08 02:04:02 +03:00
Scott Erickson
0c5364eebb
Removed editorMode.
2014-08-07 14:22:43 -07:00
Ruben Vereecken
e082d363be
Table headers are now unhoverable
2014-08-07 13:12:30 +02:00
George Saines
0549273d14
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-08-06 17:42:33 -07:00
George Saines
b8ea89b4a8
community page redesign
2014-08-06 17:42:19 -07:00
Scott Erickson
29770bd220
Added a function for denormalizing levels, extending level thang components and configs with ones from thang types.
2014-08-06 15:18:22 -07:00
Nick Winter
4d4e321265
Fixed #1062 . Added Item kind to level editor Thang filters.
2014-08-06 08:24:50 -07:00
Nick Winter
852dabc17a
Fixes for item equipping, Component saving, and terrain randomization wall snapping/overlap avoidance.
2014-08-06 07:43:56 -07:00
Nick Winter
74283bafed
Made sure items equip themselves within the SpriteBoss, too.
2014-08-05 21:47:51 -07:00
kisik21
46c6051102
Update ru.coffee
2014-08-06 02:42:30 +04:00
Scott Erickson
eceac0bbc9
Hiding the randomize button overlay until #1409 is handled.
2014-08-05 15:06:11 -07:00
Scott Erickson
d5a8d8dc72
Fixed ComponentDocsView's components collection overwriting data for other level editor data. Related to #1108 .
2014-08-05 14:56:11 -07:00
Scott Erickson
c5d496c063
Removed a bit for debugging.
2014-08-05 13:40:36 -07:00
Scott Erickson
30998ecbec
Fixed components w/out changes sometimes showing up in the save level modal.
2014-08-05 13:21:45 -07:00
Ruben Vereecken
06ba50f5e2
Added user images
2014-08-05 18:58:37 +02:00
Ruben Vereecken
d42922871e
Added related achievements tab to level editor
2014-08-05 15:15:53 +02:00
Ruben Vereecken
7d7d5300c0
Refactored New Model Modal (from SearchView originally)
2014-08-05 14:33:33 +02:00
Ruben Vereecken
5d66560673
Merge remote-tracking branch 'upstream/master' into achievements_progress
...
Conflicts:
app/views/editor/level/LevelEditView.coffee
server/levels/sessions/LevelSession.coffee
2014-08-05 11:55:46 +02:00
Dominik Kundel
84c0fbd01f
use shortName as fallback for some entries if no snippet
2014-08-05 11:19:15 +02:00
Nick Winter
3bbdee583d
Better problem alert layout for alerts that include hints.
2014-08-04 20:16:12 -07:00
Nick Winter
a0b75ddb8e
Put Sky Span up for testing.
2014-08-04 19:46:00 -07:00
Dominik Kundel
f09b3c4792
Merge remote-tracking branch 'upstream/master'
2014-08-04 23:03:28 +02:00
Dominik Kundel
50517431db
added support for inserting snippets by shift+click
2014-08-04 23:02:54 +02:00
Dominik Kundel
86eea93e2f
merged changes
2014-08-04 22:37:15 +02:00
Ruben Vereecken
3266e3b46b
intermediate
2014-08-04 22:21:43 +02:00
Nick Winter
85011d1ed4
No need to explicitly track subviews for determining what the current view is.
2014-08-04 13:21:42 -07:00