Commit graph

2199 commits

Author SHA1 Message Date
Scott Erickson
02ddd7f698 Fixed #1816. Cleaned up logging in config.coffee. 2014-11-29 13:47:04 -08:00
Scott Erickson
129e07e231 Refactored a bunch of editor stuff to be included in the wads. Fixed a bug with the I18NEditModelView. 2014-11-29 13:36:48 -08:00
Nick Winter
155ead86cf Removed unneede catiline lib. Trying speedups for updating HUD property values and Lank Thang inventory. 2014-11-29 13:09:38 -08:00
Scott Erickson
9b5228afd9 Refactored the GameMenu to be part of play.js. Set up the config to automatically bundle templates into their respective views, if their names match. 2014-11-29 12:46:04 -08:00
Scott Erickson
1c33842125 Refactored core templates into a core folder. 2014-11-29 11:39:37 -08:00
Scott Erickson
1bd70591a0 Added new mongodb versions to be allowed.
Added error logging for every which reason a user may be unable to pay.
Added more info for users when they hit unknown errors.
2014-11-29 10:46:01 -08:00
Nick Winter
891b78eb44 Hiding some ThangTypes from view in level editor. 2014-11-29 10:34:04 -08:00
Scott Erickson
0bbcdd5698 Made all of lib into a wad. Fixed AuthModal. 2014-11-29 08:54:18 -08:00
Nick Winter
dbbcfe3789 Fixed a couple requires needed for level editor. 2014-11-29 06:50:50 -08:00
Scott Erickson
31214e854e Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
Scott Erickson
b698745e05 Set up the site to load its logic and templates piecemeal rather than in one giant app.js file. 2014-11-28 16:38:56 -08:00
Nick Winter
4b45385571 Working on paper dolls. 2014-11-28 12:11:59 -08:00
Matt Lott
fc2c68a7af Update Tracker.trackEvent
Mechanics have changed a bit: first param is an action string, second
param has specific properties if Google Analytics.
Updating some of the trackEvent calls to use correct actions and
categories.
2014-11-28 15:06:25 -05:00
Erlend Birkenes
434b71c887 Added myself as translator on norwegian nb 2014-11-27 20:45:27 +01:00
Nick Winter
2d2a9ad681 Updated Hour of Code visitor counting. 2014-11-27 09:44:08 -08:00
Nick Winter
0499702e10 Translated IFC Videira description to English, and added an image. 2014-11-26 19:22:39 -08:00
Nick Winter
bef466304d Merge pull request #1805 from leocadiotk/patch-1
Update MainPlayView.coffee
2014-11-26 19:20:45 -08:00
Nick Winter
4c900b8870 Working on paper doll equipping. 2014-11-26 19:06:57 -08:00
leocadiotk
d2b394aaf2 Update MainPlayView.coffee 2014-11-26 23:16:07 -02:00
Nick Winter
915a3243f5 Added feature image hair and thumb slots to the ThangType. 2014-11-26 16:29:48 -08:00
Nick Winter
53c6da5ef8 Allowing upload of paper doll images for items. 2014-11-26 14:18:17 -08:00
Nick Winter
fc18ed0153 Undisabled the new Adventurer levels we just emailed about. 2014-11-26 12:56:58 -08:00
Nick Winter
e538808c76 Merge branch 'master' of git://github.com/notno/codecombat into notno-master 2014-11-26 12:34:35 -08:00
Nick Winter
12394b6bba Merge branch 'master' of https://github.com/codecombat/codecombat 2014-11-26 12:33:36 -08:00
Nick Winter
9feb4e6add Using ACE to add syntax highlighting to code documentation. 2014-11-26 12:33:29 -08:00
Nathan Rosquist
da4116ee2e Add tree_stand thangs to Generate Terrain modal in level editor. Use as border for grassy terrain. 2014-11-26 12:18:57 -08:00
Scott Erickson
c4fdcab6fe The HeroVictoryModal now has the server check for and upsert any missing items, levels and heroes earned. 2014-11-26 12:02:42 -08:00
Nick Winter
e8ed205038 Added original data to all WorldMapView levels. 2014-11-26 11:03:24 -08:00
Nick Winter
55eaed0cd2 Updated AI/Vision pathfinding/line-of-sight default terrain updates. 2014-11-26 10:51:30 -08:00
Nick Winter
c701ca9eb0 Sorting items by tier instead of gems so that the unlock order will be consistent, and so that we can show the Ring of Speed early despite its high price. 2014-11-26 09:22:30 -08:00
Nick Winter
2c0bf2fef1 Requiring certain heroes for certain levels, and showing the choose hero view when they go to play a level where the hero has changed. 2014-11-26 08:53:06 -08:00
Nick Winter
18238a1781 Silhouetted items show what level they'd need to unlock after a while on hover from inventory modal. 2014-11-26 07:33:07 -08:00
Nick Winter
24ac3050bd Added a bunch of button click sound triggers. 2014-11-26 06:58:23 -08:00
Nick Winter
09d67a8189 Gradually reducing the initial size of the highlight arrow as the player levels up. 2014-11-25 17:55:10 -08:00
Nick Winter
6f2ac13c5a Not duplicating spell docs if they're explicitly granted. 2014-11-25 17:49:31 -08:00
Scott Erickson
425da04ab6 Looks like I left a wee bit of debugging code in PlayItemsModal, and it was messing things up. 2014-11-25 16:27:42 -08:00
Scott Erickson
790217f227 Tweaked how the I18N editor works to guard against garbage English submissions and make the chosen language more consistent. 2014-11-25 16:22:06 -08:00
Scott Erickson
464f06c031 Turned off saving automatically when you toggle subscriptions in the AccountSettingsView, as it was triggering the PlayAccountModal to save and close. 2014-11-25 13:32:43 -08:00
Scott Erickson
8f55b9bc1b Refactored the AccountSettingsView to be both in the site and in the PlayAccountModal. 2014-11-25 12:43:17 -08:00
Scott Erickson
426202d80a Added a simple payments page. 2014-11-25 11:09:29 -08:00
Scott Erickson
b27ac94382 Fixed the loading screen in the new site-chrome. As a result, found and removed all the extraneous loading logic from MainAccountView. 2014-11-25 11:06:34 -08:00
Scott Erickson
bb766e9610 Reworked the MainAccountView, AccountSettingsView, and MainUserView to try and simplify things a bit. 2014-11-25 10:39:53 -08:00
Nick Winter
bbc9b615ea ItemDetailsView showing item descriptions now. 2014-11-25 10:28:31 -08:00
Nick Winter
5c77eea304 You can now buy heroes. 2014-11-25 10:15:10 -08:00
Nick Winter
98f1eec10c Upgraded choose hero view for locked heroes. Went back to animated heroes instead of feature images. Removed some server logs. 2014-11-25 09:28:50 -08:00
Nick Winter
9accd0cb04 You can now buy cross-class items once you have a hero of that class. When you click to buy an item you can't afford, it takes you to the gem shop. Increased amount of items you can purchase a bit more. 2014-11-24 10:51:20 -08:00
Matt Lott
48d5dd9dc6 Make sync pvp level sessions publicly readable 2014-11-23 23:49:03 -08:00
Matt Lott
6b7e146084 Reduce problem alert jiggle duration to 1s 2014-11-23 21:58:29 -08:00
Nick Winter
df162080c3 Totally hid code stepper toolbar for now, since it's proving difficult to make room for it in the new design. 2014-11-23 19:40:50 -08:00
Matt Lott
c203ff15a2 Fix sync PVP opponent syncing issue
Ripped out backfire from PlayLevelView so we have more control over
data synchronization.  These changes should wait properly for the
opponent data to load before blazing ahead, after a PlayLevelView
reload.

Fixes #1767
2014-11-23 17:15:59 -08:00
Nick Winter
1cd781233c Press enter to start level, esc to skip real-time playback. Reduced likelihood of repetetive aural say messages. Updated required code for Bonemender. 2014-11-23 15:25:12 -08:00
Nick Winter
0b97ef5f0b Properly using the skill docs i18n. Fixed issue with markdown getting to #{spriteName} before our replacer did. 2014-11-23 13:26:19 -08:00
Nick Winter
ffaa42cb9b Added detection of suspect code fragment deletion. Implemented Chloe's styling advice on restricted items. Fixed purchasing items clobbering inventory changes. 2014-11-23 12:18:42 -08:00
Nick Winter
c7f8565ae7 Getting a few more placeholder stats filled in automatically in ItemDetailsView. Showing buildTypes for Builder's Hammer docs. Fixed font casing / humanizing for skills granted. 2014-11-23 11:08:20 -08:00
Nick Winter
b359c25c97 Fixed multiplexed-by-code-and-spoken-language component documentation i18n. 2014-11-23 10:22:06 -08:00
Matt Lott
692569f655 Update problem alert width to be more dynamic 2014-11-22 22:48:03 -08:00
Nick Winter
b7949424e6 Re-enabled branchingGroup A/B test. Restricted Builder's Hammer in The Gauntlet. 2014-11-22 21:36:14 -08:00
Nick Winter
5d54332ed7 Round inferred cooldown docs. Show grabber/grabbing cursor when Surface is enabled, playing, and zoomed in. 2014-11-22 21:22:46 -08:00
Nick Winter
f16c1b5030 Fixed a few UX issues Chloe found. 2014-11-22 20:56:46 -08:00
Matt Lott
c16b0f97bf Update sync PVP to use transpiledCode 2014-11-22 20:48:07 -08:00
Nick Winter
6fd0d024eb Moved overlapping level dot. 2014-11-22 18:45:22 -08:00
Scott Erickson
cfcd09c112 Set up the new Heald-designed site chrome. 2014-11-22 17:41:13 -08:00
Matt Lott
fbed0dd13d Jiggle spell palette popover onclick in hero level 2014-11-22 17:35:05 -08:00
Matt Lott
fcb098b3aa Remove cast button text A/B test 2014-11-22 16:50:49 -08:00
George Saines
2151cd6799 added the additional default inventory icons, added the dungeon map path 2014-11-22 16:14:43 -08:00
Matt Lott
496d52b2aa Add moveRight to loop snippet for first 2 mazes 2014-11-22 12:29:37 -08:00
Nick Winter
2fc6f7a8a2 New required inventory items for ranger/wizard levels. 2014-11-21 22:35:03 -08:00
Matt Lott
c012cd4e30 Prevent continuous deletion of a single line 2014-11-21 21:02:39 -08:00
Nick Winter
904d605e42 Getting ready to add new levels. 2014-11-21 20:36:56 -08:00
Nick Winter
549fb8aa37 Attempting to require purchase of tarnished bronze breastplate in The Raised Sword. 2014-11-21 16:23:26 -08:00
Michael Schmatz
1d52562070 Publish signed up message 2014-11-21 17:18:02 -05:00
Nick Winter
074d9f33c2 Fixed bugs with unequipping restricted items not then requiring the proper item afterward. 2014-11-21 12:20:24 -08:00
Nick Winter
cee017c7ec Moved spell palette popovers to top placement if dialogue view is active. 2014-11-21 12:14:37 -08:00
Nick Winter
c5ae253a45 Fixed next-level popovers appearing in wrong place on world map. 2014-11-21 11:56:31 -08:00
Nick Winter
cfe1b020c3 Fixed esc shortcut when editor is disabled. 2014-11-21 11:07:57 -08:00
Nick Winter
16a717aec1 Disallow finding enemy names by selecting them before the HUD is fully enabled. 2014-11-21 10:14:02 -08:00
Nick Winter
c3398ed8ed Required topEnemy in Thornbush Farm. 2014-11-21 09:53:46 -08:00
Nick Winter
6f3485f089 Fully removed A/B test that was causing hero victory modals to not fully work. 2014-11-21 08:16:03 -08:00
Scott Erickson
624f164b54 Set up the WorldMap to load earned achievements and modify the User object to include absolutely everything. 2014-11-20 23:03:16 -08:00
Scott Erickson
b86e3c30dc Set up level achievements to be created manually by the client, hopefully making them a bit more stable. 2014-11-20 22:09:54 -08:00
Nick Winter
2393165d9a Turned off some completed A/B tests. Fixed an achievement recalculation typo Scott found. 2014-11-20 21:57:47 -08:00
Nick Winter
e97ba54c94 Reduced how much we're sending to Mixpanel. Turned off experimental languages A/B test. 2014-11-20 20:31:17 -08:00
Nick Winter
33ef8f9760 Added Programmaticon II dependency. 2014-11-20 20:06:59 -08:00
Nick Winter
fcfe81c63e Added endangered-burl and village-guard. 2014-11-20 19:32:09 -08:00
Matt Lott
ef8e7563b4 Increase autocomplete font size in dungeon levels
Also moving getCampaignForSlug to new CampaignOptions file.
2014-11-20 12:41:56 -08:00
Nick Winter
46c4601ac6 Levels (back) link now embiggened. 2014-11-20 11:11:38 -08:00
Matt Lott
f80baf3eb2 Update autocomplete instruction to 'press tab'
Enter no longer autocompletes, instead dismisses popup and executes a
Return
2014-11-20 10:56:38 -08:00
Nick Winter
b0f65a4da8 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-11-19 18:36:30 -08:00
Nick Winter
8280347752 Fixes to spell palette doc hovering and ensuring at least two column layout. 2014-11-19 18:36:09 -08:00
Matt Lott
81d6c186dc Add time to missing null check error messages 2014-11-19 17:13:00 -08:00
Nick Winter
afff1056cb Don't be draggin' all these images around yo. 2014-11-19 16:36:06 -08:00
Nick Winter
89f0f52714 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-11-19 16:04:29 -08:00
Scott Erickson
e10af778ca Added some logs to figure out why that one time the GPlus logging in process just left things hanging. 2014-11-19 15:55:44 -08:00
Nick Winter
a1038af32b Make it much less likely to get to frame 0, since that frame is often pretty weird. 2014-11-19 15:46:50 -08:00
Matt Lott
41db27c709 Apply markdown to error messages and hints 2014-11-19 15:27:06 -08:00
Nick Winter
f310719cee Restarting level now doesn't clear anything except code unless you hold down shift. 2014-11-19 15:24:50 -08:00
Nick Winter
6755c90f02 Properly continue to Haunted Kithmaze from The Raised Sword if that's the A/B test group. 2014-11-19 15:18:59 -08:00
Scott Erickson
13de055c0b Set up a basic achievements list modal for the world map. 2014-11-19 14:56:40 -08:00
Nick Winter
0640f382ba Fixed coordinate hover cursors fighting flag cursors. Added suspect code check functionality for scripts to slap hands. 2014-11-19 14:29:11 -08:00
Scott Erickson
63c516c5f5 Quick fix to get people to the forest levels even if, for some reason, the first forest level isn't in the User list of earned levels. 2014-11-19 10:05:13 -08:00
Nick Winter
96ff44017e A few fixes for unequippable cross-class item state. 2014-11-18 19:37:08 -08:00
Matt Lott
957ca50c87 Disable spaces through The Raised Sword 2014-11-18 14:11:28 -08:00
Scott Erickson
1889c771f2 Added the close button to the GameMenuModal. 2014-11-18 13:57:44 -08:00
Scott Erickson
acd94c4247 Fixed the nanoscroller in the item details view to be off the sheet and always visible. 2014-11-18 13:44:34 -08:00
Scott Erickson
a04bc63b87 Equip hint and available header now are visible only when there are items to equip. 2014-11-18 13:20:59 -08:00
Scott Erickson
208f05cf67 Added an equip button to every piece of available equipment. 2014-11-18 13:02:06 -08:00
Nick Winter
f1a4249f18 More reductions in memory usage for iPad. 2014-11-18 11:21:29 -08:00
Matt Lott
b000389b3a Add problem range highlighting back
Now full line still pulses, and specific problem range has a darker red
background.
2014-11-18 10:03:02 -08:00
Matt Lott
7b3b904ad1 Hide problem alert on code reload 2014-11-18 09:36:01 -08:00
Matt Lott
05cc9c2f46 Move sync pvp status UI to control bar
Replaces level name UI for hero-ladder levels.
2014-11-18 09:01:07 -08:00
Nick Winter
547ba692e1 Turned off DOM highlight noise after A/B test insignificantly showed it hurting. 2014-11-18 08:05:20 -08:00
Nick Winter
d0233fc999 Fixed bug with primary spell being unreadable and thus no spells showing up in old, multi-spell levels. 2014-11-18 07:43:02 -08:00
Nick Winter
bf71893ddf Significantly reduced memory usage and simulation time by further limiting the amount of Thangs which even start tracking ThangState in the first place. 2014-11-17 21:30:44 -08:00
Scott Erickson
95dca575d1 Set up stripe on the server and site to allow purchases through the website. 2014-11-17 15:15:08 -08:00
Matt Lott
f56d01419f Update sync pvp teams and real-time playback
-Non-creator will switch teams upon joining a sync pvp game, if creator
is on same team
-Team swapping should only affect level session
-Real-time multiplayer submit now reloads PlayLevelView to ease loading
both player’s latest level sessions, and then automatically starts
real-time playback.
2014-11-17 15:07:10 -08:00
Nick Winter
ec77a3b737 Builder's Hammer has been renamed to Crude Builder's Hammer. 2014-11-17 09:20:44 -08:00
Nick Winter
a7069e19bd Ignore (and warn about) achievements with empty queries. Fixed embarrassing bug with more-practice / skip-ahead branching not doing anything for non-admins. 2014-11-17 08:44:53 -08:00
Nick Winter
0d68ad250d Fixed awardable items showing up in inventory/store items list when not earnned, and showing up at the end when earned. 2014-11-17 08:25:27 -08:00
Nick Winter
b6570236d8 Fixed flag history not getting cleared on real-time resubmission in single-player. 2014-11-17 08:00:44 -08:00
Nick Winter
5927b36402 Made a few new levels available for advance early playtesting. 2014-11-16 20:38:27 -08:00
Nick Winter
4aff5265c3 Fixed being unable to select important spells on a few old, multi-spell levels. 2014-11-16 08:11:39 -08:00
Nick Winter
f9a7aba5d9 Some fixes for programmatically generated flag events not polluting session flag history. 2014-11-15 16:56:35 -08:00
Nick Winter
0f70b7e552 Admins can play all heroes. Fixed another bug with playback controls being disabled when they shouldn't be. 2014-11-15 12:46:57 -08:00
Nick Winter
b7c2a33ddc Fixed some i18n on the PlayHeroesModal, and started showing special hero skills. 2014-11-15 07:40:10 -08:00
Nick Winter
55196bc589 Fixed disabling of playback accidentally when disabling anything. 2014-11-14 18:25:07 -08:00
Scott Erickson
36305cde97 Altered the G+ login button to only login when you click it, it gives feedback on login progress, and fixed a bug where sometimes there would be a cross-domain error because we were trying to serialize a window. 2014-11-14 11:04:24 -08:00
Nick Winter
635c4e18df Restricted Roughedge and Sharpened Sword for Kithgard Gates Builder's Hammer swap, too. 2014-11-14 11:03:01 -08:00
Nick Winter
7e12c10649 Temporarily disabled code toolbar for a few more levels. Worked around The First Kithmaze / Haunted Kithmaze switch for preventing level unlock problems. 2014-11-14 09:24:42 -08:00
Nick Winter
01d6c6d239 Stop whole-line selection on gutter clicks. 2014-11-13 10:54:50 -08:00
Nick Winter
05a3577de9 Fixed a mistake with level progression around the Forgetful Gemsmith move. Fixed double-click-to-equip sizing. Locked purchases for cross-class items for real now. Additional insurance for clearing selection after code reload. 2014-11-13 10:49:37 -08:00
Nick Winter
4fe6fd3020 Some fixes for loading iPad gem products. 2014-11-12 20:21:14 -08:00
Scott Erickson
ed8285248f Put in the new InventoryModal background. 2014-11-12 18:01:35 -08:00
Scott Erickson
5b034194ee Put in the new BuyGemsModal design. 2014-11-12 17:17:24 -08:00
Scott Erickson
07cf741015 Changed the campaign switching icons arrows nested in the campaign maps. 2014-11-12 16:26:35 -08:00
Nick Winter
ba6565395e Spell palette cool with multiple items offering same skills. 2014-11-12 15:28:08 -08:00
Scott Erickson
025780a575 Added loadingTip property to levels, set them up on the LevelLoadingView, and got them prepped for i18n-ing. 2014-11-12 15:00:24 -08:00
Scott Erickson
6e433e1b77 Filtered out achievement popups for level achievements. 2014-11-12 14:40:01 -08:00
Scott Erickson
913dda65aa Created the VectorIconSetupModal, a quick way to get portraits aligned to a container. 2014-11-12 14:14:07 -08:00
Scott Erickson
fc3a5de2f2 Tweaked the BuyGemsModal to not need gems from the iPad app. 2014-11-12 12:15:03 -08:00
Nick Winter
26beb8a034 A few improvements to ItemDetailsView formatting to deal with spells granted. 2014-11-12 11:02:05 -08:00
Scott Erickson
9b33ffe5d8 Tweaked the BuyGemsModal to not care if iPad event handling is synchronous or not. 2014-11-12 10:37:09 -08:00
Scott Erickson
a582717bc3 Set up the BuyGemsModal with Backbone events so the iPad can communicate with it. 2014-11-12 10:23:43 -08:00
Scott Erickson
c3eecd15be Set up the WorldMapView to update the gem count when a player purchases gems or items. 2014-11-12 10:22:56 -08:00
Scott Erickson
ad35109878 Built the BuyGemsModal stub. 2014-11-12 09:40:55 -08:00
Nick Winter
f1947d7d9d Fixed a couple bugs. 2014-11-11 18:16:45 -08:00
Nick Winter
0af7b4d5b7 Preparing for being able to use multiple hero classes. Deleted old ChooseHeroView. Improvements to missile trajectories. 2014-11-11 16:37:00 -08:00
Nick Winter
c06f226e72 Renaming A Fiery Trap to Back to Back. 2014-11-11 07:57:29 -08:00
Nick Winter
ce04541d3a Working on tying item purchasability to player level, plus other small tweaks to the item store. 2014-11-10 22:07:55 -08:00
Nick Winter
eab293cb66 Refactored item-details-view styling and shared styles between InventoryModal and PlayItemsView, fixing scrollbars and text overflow issues in the process. Dragging to unequip now updates restrictions again. Worked on pointer cursors for equippable ittems. Hid items not usable by your hero's class. Stopped silhouetted items from being clickable. 2014-11-10 18:13:04 -08:00
Nick Winter
fbbcf2a925 Replayed useful changes from last few InventoryModal commits after big merge. 2014-11-10 16:09:41 -08:00