Bryukhanov Valentin
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7e958639b2
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Add choice method in rand (#3682)
As in python random module. It can be useful for levels instead "someArray[@world.rand.rand(someArray.length)]".
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2016-05-26 09:44:50 -07:00 |
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Nick Winter
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6954175fa8
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Fixed world.rand.shuffle for arrays of length 0 or 1.
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2015-03-06 17:35:11 -08:00 |
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Nick Winter
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9ca2663e0e
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Fixed one more instance of the previous bug.
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2015-01-30 08:12:34 -08:00 |
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Nick Winter
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e153a7ecce
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Added some more world rand shortcut functions. Fixed a bug with toggling collision in level editor. Updated CommunityView contributor class i18n linking.
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2014-12-21 21:38:12 -08:00 |
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Tery Lim
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618ade4946
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Clean up mixed quotes
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2014-07-01 12:23:22 +08:00 |
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Nick Winter
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8909d218bc
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Moved random seed initialization to Existence System, where it can be configured.
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2014-05-15 14:54:31 -07:00 |
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Scott Erickson
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bac4fbcd7d
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Fixed naming.
Improved tome updating of programmable spell thangs.
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2014-01-29 10:14:12 -08:00 |
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SHIYING
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b6c499db72
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Better randomized orders. Better styled code.
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2014-01-12 12:59:51 -05:00 |
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SHIYING
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524b2318f8
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Better comment for randArray
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2014-01-11 16:15:46 -05:00 |
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SHIYING
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00cdb1e5ad
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Randomized naming for Thangs
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2014-01-11 15:41:13 -05:00 |
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Nick Winter
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6009df26de
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
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