Commit graph

1691 commits

Author SHA1 Message Date
Nick Winter
0d65d73024 Finish merging master into courses-vhoc 2015-12-02 10:10:50 -08:00
Nick Winter
c77e1c0fa2 Add course complete visual state for student CourseDetailsView
Also including a few misc tweaks to CourseDetailsView and the end-of-course HeroVictoryModal state.
2015-12-02 09:52:52 -08:00
Nick Winter
83f41e7808 Add buildable ogre types to DuelStatsView army power table 2015-12-02 06:46:39 -08:00
Nick Winter
55529cc2bb Don't show higher AI difficulty achievements in victory modal 2015-12-01 12:32:51 -08:00
Nick Winter
6b1c859e91 Preserve SuperModel when navigating between course levels 2015-12-01 12:23:01 -08:00
Nick Winter
e7809c6622 Saven even more slowly for anonymous players during high load 2015-12-01 11:51:55 -08:00
Nick Winter
ae6eca583a Present 'Play Classroom Version' before playing a campaign level when appropriate 2015-12-01 11:24:16 -08:00
Rob
d0f3aeec91 Draw visual indent marker by hand so it's more stylish. 2015-12-01 12:22:48 -05:00
Rob
db060e9816 Fix visual indents when document row doesn't match screen row. 2015-12-01 12:02:56 -05:00
Nick Winter
851e3a092e Play button goes to /courses if that's all the player has played 2015-11-30 16:43:33 -08:00
Nick Winter
a8eaa79db3 Always shows level intro doc scrollbars 2015-11-30 15:33:50 -08:00
Nick Winter
22af180a86 Move gold display to DuelStatsView for Wakka Maul and remove army power display for non-army ladders 2015-11-30 14:58:36 -08:00
Rob
fa21f9ef68 Add an extra indent line if the line following a range is only whitespace. 2015-11-30 17:23:29 -05:00
Nick Winter
cc3a62febd Fix loss of editor focus when clicking error messages and property docs popovers 2015-11-30 14:18:42 -08:00
Nick Winter
252b9a66e9 Don't encourage skip (esc) when in full-screen mode where esc exits full-screen mode 2015-11-30 14:10:34 -08:00
Nick Winter
97043c4a25 Autoplay when observing others' replays 2015-11-30 14:01:39 -08:00
Nick Winter
8fd47535d1 Put video into its own guide tab, fix intro tabs 2015-11-30 13:54:13 -08:00
Nick Winter
69379fb54f Show floating hero player names in course-ladder levels 2015-11-30 13:05:34 -08:00
Nick Winter
2588bfb08b Reduce some writes during HoC to help scaling 2015-11-30 13:05:34 -08:00
Imperadeiro98
60f40bb859 Add closing sound to InventoryModal 2015-11-30 20:53:52 +00:00
Nick Winter
26be2842ed Don't highlight Done button as much until winning replay has finished 2015-11-30 11:34:47 -08:00
Rob
716f759e11 Be more helpful when opening a new indent. 2015-11-30 14:13:07 -05:00
Rob
79fe249291 Merge branch 'visual-indent' 2015-11-30 13:55:25 -05:00
Rob
1b43c3e54f Clean up visual idents, limit to players under level 20 or with indentGuides turned on. 2015-11-30 13:54:50 -05:00
Nick Winter
542cd98329 Fix #3221 2015-11-30 07:23:33 -08:00
Nick Winter
ee6be55a9d Don't load sounds from level while muted 2015-11-29 12:32:04 -08:00
Nick Winter
95c703a7df Simulate games in background while playing levels if we think there's extra compute power 2015-11-29 12:30:19 -08:00
Nick Winter
46e738a737 Collapse sets of achievements in achievements list 2015-11-28 08:39:05 -08:00
Rob
e6afb51085 First pass at showing indention guides. 2015-11-27 20:46:55 -05:00
Nick Winter
a6f980dab1 Support for pre-configuring hero on Assembly Speed 2015-11-27 12:12:58 -08:00
Nick Winter
d465a3080d Merge branch 'master' of https://github.com/codecombat/codecombat 2015-11-25 16:51:27 -08:00
Nick Winter
88cca795c6 Don't try to autorank anonymous users playing autoranked ladder levels 2015-11-25 16:51:12 -08:00
Nick Winter
8d444e7ce8 Fix returning to course-ladder in HeroVictoryModal when arrived at via next-level button 2015-11-25 16:50:42 -08:00
Matt Lott
7b01fd7b65 Add course name to victory modal 2015-11-25 14:23:35 -08:00
Matt Lott
24345cf296 Course victory modal current and next level names 2015-11-24 16:46:27 -08:00
Nick Winter
b44714a60b Fix achievement loads never happening if you didn't earn any of them 2015-11-24 13:49:38 -08:00
Nick Winter
9f0a843593 Enable auto-submission to ladder for Wakka Maul 2015-11-24 13:35:15 -08:00
Nick Winter
ec7f17a149 Show level indexes in courses 2015-11-24 08:56:28 -08:00
Nick Winter
d675e14f59 Fix issue returning to ladder when playing course-ladder levels outside of a course arena 2015-11-24 08:36:57 -08:00
Nick Winter
65890130bb Change how goals are expanded/collapsed at beginnings of levels 2015-11-24 08:28:05 -08:00
Nick Winter
21810be8eb End an A/B test 2015-11-22 07:53:49 -08:00
Nick Winter
be00cae1df Fix returning to course ladder from arena modals 2015-11-19 16:36:29 -08:00
Nick Winter
ef7618497f Fix #3184: get more of our campaign overworld properties we need 2015-11-19 13:20:42 -08:00
Nick Winter
c8ceca4d3d Add user.courseInstances, use it for course ladders 2015-11-19 10:41:31 -08:00
Scott Erickson
7a6c42b89f Set up course-ladder level handling
* LadderView displays course info, different style for course-ladder levels
* LadderView hides simulate tab for course-ladder levels
* HeroVictoryModal links to LadderView for course-ladder levels
* CourseDetails page links to LadderView for course-ladder levels
* Enable course instances for league simulation
2015-11-18 14:02:45 -08:00
Imperadeiro98
a19225013b Refactor to use view in template 2015-11-18 19:16:44 +00:00
Nick Winter
a0038602a1 Fix some course level submit button behavior, also help mirror session scoring 2015-11-17 15:26:10 -08:00
Nick Winter
a5fc31dbb3 Allow multiplayer levels to earn achievements 2015-11-17 15:23:35 -08:00
Nick Winter
01c9948b5b Favor complete over incomplete sessions in CampaignView flag status 2015-11-17 15:23:34 -08:00
Rob
7a86f754df Add flavor to overworld. 2015-11-17 11:27:08 -08:00
Rob
991fead0f6 Create specific campaign view for campaign selection screen. 2015-11-17 11:15:56 -08:00
Nick Winter
0abb9a38ad Use nanoscroller to allow intro doc scrolling 2015-11-15 08:23:12 -08:00
Nick Winter
ef72286864 Don't autoplay hero or course levels by default. Fix Course: Known Enemy autocomplete string format. 2015-11-15 07:59:20 -08:00
Nick Winter
5d9d5c0ae6 Remove ProblemAlertView help button 2015-11-14 17:33:05 -08:00
Nick Winter
aee2f7c219 Add loading indicators, hide UI pre-load for /play 2015-11-14 17:30:37 -08:00
Nick Winter
9e61928080 Add reset progress feature in account settings 2015-11-12 15:27:28 -08:00
Nick Winter
910dd8e6b6 Use course access control for shared course hero levels 2015-11-12 11:00:54 -08:00
Nick Winter
cb101c7905 Replace simple loops while while True in course level sample code 2015-11-12 11:00:51 -08:00
Nick Winter
f7f7cd683e Allow using hero levels as course levels. Refactor current course tracking to use GET parameters. 2015-11-12 10:25:25 -08:00
Scott Erickson
8b00c38350 Merge pull request #3168 from Imperadeiro98/use-view
Refactor to use view in template for issue #3138
2015-11-12 09:58:49 -08:00
Matt Lott
df57e99957 Don't block videos in guide for course levels
https://app.asana.com/0/54269205393657/61779149610165
2015-11-12 06:05:21 -08:00
Nick Winter
f6307ac04e Made while True snippets work in course levels 2015-11-11 07:41:52 -08:00
Nick Winter
42b53dff20 Fix camera and spectate bugs with new loading intro behavior 2015-11-11 06:42:12 -08:00
Nick Winter
7e433b9e12 Use ?intro=true to show intro screen even after level completion 2015-11-10 16:09:21 -08:00
Nick Winter
2259076800 LoadingScreen -> level intro behavior 2015-11-10 15:22:09 -08:00
Imperadeiro98
8e8a3103d5 Refactor to use view in template for issue #3138
This removes getRenderData from: CareersView, SaveCampaignModal,
InfiniteLoopModal, SpellListEntryThangsView, SaveLoadView,
PlaySettingsModal and JobProfileCodeModal.
2015-11-09 21:29:27 +00:00
Nick Winter
ad240152c6 Fix #3159 2015-11-06 13:00:23 -08:00
Rob
39a97135de Explicitly check for selection when overriding return. 2015-11-05 10:14:53 -08:00
Nick Winter
34715befcc Increment user's concept stats on level completion 2015-11-04 13:42:09 -08:00
Nick Winter
1b4f6262cb Exclude non-selected code language documentation blocks from level guides 2015-11-04 10:46:16 -08:00
Nick Winter
0caf9c3547 Fix avatars not showing up in HUD.
Asana 54271591170319
2015-11-04 10:26:54 -08:00
Nick Winter
964b3f534c Remove Bloc offer 2015-11-03 15:45:05 -08:00
Rob
e048848d6b Add 50% more room for fingers in the autocomplete box. 2015-10-29 18:16:58 -04:00
Rob
75c63a0ace When pressing enter with an active selection, just make a new line under it. 2015-10-29 18:16:23 -04:00
Rob
f0e1fc1f77 Let API properties declare their return values should be captured.
Auto complete will know when to add a variable asingment.
2015-10-29 15:07:19 -04:00
Rob
da92e15bfb Give some API properties priority in autocomplete. 2015-10-27 23:23:43 -04:00
Scott Erickson
9e04d425cc Levels link in ControlBarView goes to last visited course instance page for course levels 2015-10-27 17:04:07 -07:00
Scott Erickson
a5793630c2 Stop showing ChooseHero tab in GameMenu for course and course-ladder levels 2015-10-27 13:21:39 -07:00
Nick Winter
4af6162c5c Replace simple loop docs with while-true docs in course levels 2015-10-22 10:29:10 -07:00
Matt Lott
3ed755076b Enable while True auto yielding for all level types 2015-10-20 06:42:46 -07:00
Nick Winter
b03091c35d Merge pull request #3123 from UltCombo/iframe-style
Remove iframe borders using CSS instead of DOM
2015-10-20 06:15:54 -07:00
UltCombo
2c97238a7f Remove iframe borders using CSS instead of DOM
This patch makes iframe borders render identically in all supported browsers (i.e. no border).

Although Chrome does not displays borders around iframes by default, Firefox and Edge (IE) had visible iframe borders prior to this patch. This is because, as [previously mentioned](https://github.com/codecombat/codecombat/pull/3122#discussion_r42338590), the DOM property was mistyped as `frameborder` when it should be `frameBorder`.

As this is presentational issue, it feels more appropriate to fix it using CSS. Therefore, I've removed the buggy JS code and added a generic CSS solution to reset iframes' border styling.
2015-10-19 22:58:51 -02:00
Matt Lott
cc642e7254 Auto yield while True loops for course levels 2015-10-19 16:46:53 -07:00
UltCombo
c02b311efa Allow embedded help videos to go fullscreen 2015-10-19 03:44:19 -02:00
Nick Winter
5f8ab8a212 Added support for test campaigns that don't save their levels/achievements 2015-10-16 16:06:53 -07:00
Nick Winter
74763f0614 Fix experience/gems not showing in HeroVictoryModal 2015-10-13 13:44:25 -07:00
Nick Winter
d776809e1c Update Hour of Code student flow and tracking, remove signup requirement 2015-10-13 08:12:07 -07:00
Nick Winter
5dde55c1f3 Add premium server recognition for Brazil 2015-10-09 08:05:34 -07:00
Scott Erickson
2d2f4814f4 Add course membership required error to LevelLoadingView 2015-10-06 12:48:58 -07:00
Nick Winter
e0918ec631 Added mountain -> glacier completion link 2015-10-05 16:19:43 -07:00
Nick Winter
d200ac4a32 Fix #2926: handle missing sub-code/spoken-languages in docs 2015-10-05 15:32:02 -07:00
Nick Winter
f9b9ac8f86 Fix error in playing victory sound 2015-09-25 15:19:44 -07:00
Matt Lott
18d64e64fb Merge pull request #3009 from Imperadeiro98/master
Use playSound across the code
2015-09-25 06:21:08 -07:00
Imperadeiro98
4f054fa31a Fixed issue with string interpolation 2015-09-25 14:00:03 +01:00
Matt Lott
feef9c0ac6 🐛Fix instance selection on /courses page 2015-09-24 17:52:00 -07:00
Matt Lott
d7d6694ee9 Update course level routing 2015-09-24 17:12:18 -07:00
Nick Winter
1819911551 A/B/C test the first subscription prompt level 2015-09-18 08:28:04 -07:00
Nick Winter
dc10dc3b61 Add skip button to Bloc offer 2015-09-18 08:27:37 -07:00
Nick Winter
7a56ecfe4d Disabled auto-submit for Ace of Coders ranking. 2015-09-17 14:42:13 -07:00
Nicholas Winter
3eeb9a6a26 Reset some stuff for Ace of Coders and Robot Ragnarok. Put multiplayer link back now that we have two good mirror match levels and aren't listing the old arenas. 2015-09-12 06:54:14 -07:00
Imperadeiro98
bd4063ed3a Use playSound across the code 2015-09-09 22:36:05 +01:00
Nick Winter
35ef48b108 Mirror ladder levels now copy source code to other side, too, not just transpiled code. Mirror sessions don't submit if there's a user code error. 2015-09-08 16:34:20 -07:00
Nick Winter
0153f8078d Disabled Io language choice until/unless someone finishes its parser. 2015-09-08 14:50:07 -07:00
Nick Winter
6d5ddb65ea Not automatically showing melee ranges on action docs. 2015-09-08 06:31:19 -07:00
Nick Winter
0d2d1ddad0 A couple mirror match ladder tweaks. Made programmableMethods other code languages use proper code formatting. 2015-09-07 18:00:48 -07:00
Nick Winter
3768783ceb Don't be making LadderSubmissionViews in the CastButtonView unless it's a mirror match. 2015-09-04 18:11:19 -07:00
Nick Winter
a13ccb7360 Fixed DuelStatsView power totals including future units. 2015-09-04 17:21:33 -07:00
Nick Winter
73f3e7cdd9 League now preserved throughout ladder navigation flow. Mirror match support for submitting to both sides at once. 2015-09-04 16:21:45 -07:00
Nick Winter
89c644e084 Spectate mode starts paused until loading is done, and starts at time 1, so there is less stuttering during playback. 2015-09-03 15:22:25 -07:00
Nick Winter
df60ecd09c Added multiplayer win/loss notice at end of level. 2015-09-03 13:32:20 -07:00
Nick Winter
e6f61b545e ControlBarView handling playing non-latest versions of levels. 2015-09-02 14:54:44 -07:00
Nick Winter
6463b04c5c Not trying to play a certain sound we don't have yet. 2015-09-02 05:32:45 -07:00
Nick Winter
b383c6ac00 Updated inventory for Ace of Coders. 2015-08-30 07:28:35 -07:00
Nick Winter
88f6e528b1 Implementing goliath. Configuring goliath for Ace of Coders. 2015-08-29 08:02:20 -07:00
Nick Winter
d412a7d5ee Fixed blank duel stats bar in single player, oops. Handling getTwoGames from non-logged-in users. 2015-08-28 10:45:07 -07:00
Nick Winter
20c6248dba Added rough army power indicator to DuelStatsView. 2015-08-20 15:21:05 -07:00
Imperadeiro98
9cf4c06301 Added menu opening sound to PlayHeroesModal 2015-08-20 20:43:04 +01:00
Nick Winter
78605ef459 Added DuelStatsView for ladder matches. 2015-08-20 11:57:47 -07:00
Nick Winter
11f9238a91 Added Robot Ragnarok limited time challenge. 2015-08-19 12:16:48 -07:00
Nick Winter
3cfabf8122 Merge branch 'master' of https://github.com/codecombat/codecombat 2015-08-19 12:16:23 -07:00
Nick Winter
36494acc5a Merge pull request #2949 from trotod/fix-interface-audio
Fix some campaign interface audio
2015-08-18 16:19:38 -07:00
Imperadeiro98
56291fc417 Use playSound in PlayItemsModal.coffee 2015-08-17 20:34:34 +01:00
David Liu
a242c41557 Play sound on Buy Gems press
Partial solution to #2916.
2015-08-16 18:59:21 -07:00
David Liu
18ac0e06a2 Cut out extra sound on Items/Achievements press
Removes event listener on supermodel 'loaded-all' event.

Fixes #2915
2015-08-16 18:59:21 -07:00
Nick Winter
621e143544 Fixed bug with game menu not highlighting guide tab. 2015-08-13 11:09:26 -07:00
Nick Winter
a52e9a3189 Fixed #2939. 2015-08-13 05:58:46 -07:00
Nick Winter
49dc71a157 Added a Bloc coupon code after A Mayhem of Munchkins. 2015-08-12 10:25:56 -07:00
David Liu
817d790fea Fix poll keys when key is a number
jQuery converts data strings into a possible JavaScript value, so keys
like '0' and '1' get converted into numbers, which fails the validation
(it expects a string for a key).
2015-08-08 08:50:18 -07:00
Nick Winter
69e7c68784 Hide Kithgard Mastery from slow/young players, and highlight it once for fast/old players. Fix clan button link. 2015-08-07 07:33:30 -07:00
Nick Winter
66212b0559 Don't show victory text for hero levels. New Clans button. Floor stretching support for firn cliff. 2015-08-05 16:17:27 -07:00
Nick Winter
7ad16683ce Fixed error for non-course hero victory modals. 2015-08-04 17:41:42 -07:00
Nick Winter
3f323d27d0 Removed achievement and rewards from course-type level victory screens. Added victory text, return-to-course-button, and level feedback and reviews to course-type levels. 2015-08-04 11:35:10 -07:00
Matt Lott
da6cf60381 Target specific levels with InspectletJS
Currently targeting cupboards-of-kithgard.
2015-08-03 15:52:52 -07:00
Nick Winter
8d09357a7a Fixed #2914: no disabling spaces for Clojure and other advanced/experimental languages. 2015-08-02 14:12:15 -07:00
Nick Winter
15ecc92abc Adding 'course' type levels. Removing 'campaign' type levels. 2015-07-24 17:37:42 -07:00
Nick Winter
107f94a08b Fixed another cause of the bug fixed in 0d99b07b with modified levels still granting rewards. 2015-07-24 08:56:20 -07:00
Cat Sync
11aeb05e66 Limit to showing 6 concepts. For now, show the last 6 in the array. 2015-07-21 13:28:13 -04:00
Nick Winter
899aae5798 Consolidated extra resources. 2015-07-10 14:20:25 -07:00
Nick Winter
929455b234 Fixed bug with heroes not loading the proper amount of gems. 2015-07-10 11:13:31 -07:00
Nick Winter
7173fd367f Re-enabled gutter highlights for executing code. 2015-07-10 09:39:08 -07:00
Nick Winter
36d3b8e910 Highlighting entry points is working pretty well, at least in Python through the forest. 2015-07-09 15:05:35 -07:00
Nick Winter
4f443efd8b First draft of logic to work out where the code entry points should be. 2015-07-09 12:47:07 -07:00
Nick Winter
dfa0de7521 Bad testing version of code entry point arrow numbering. 2015-07-09 11:45:11 -07:00
UltCombo
7d7d2d5f0e updateLevelRequiredItems: special-case rings, fixes #2740
Rings often have unique effects instead of progressively enhancing another ring's effect, hence let's make rings required even if there's already non-restricted rings equipped.
If, by any chance, there's ever a new ring which enhances the effect of a ring which is required for some level, then it should be easy enough to whitelist it in the given ring slot's allowed items array.
2015-06-29 21:25:43 -03:00
UltCombo
63299c4d80 Improved updateLevelRequiredItems logic regarding rings, fixes #2740
This fixes the main issue of #2740, allowing the player to play the level if the required ring is equipped on either ring slot.

There's still a small problem: if the player already had a ring equipped in the `right-ring` slot, the Ring of flowers will not display as required due to this [line](0df6da7efa/app/views/play/menu/InventoryModal.coffee (L436)). This seems to be a different issue though, probably related to the `unequipLevelRestrictedItems` logic.
2015-06-27 22:22:37 -03:00
Nick Winter
8ef4a9ddde Merge pull request #2830 from arthurnn/master
i18N press enter on spell view
2015-06-18 18:37:24 -07:00
Nick Winter
6a4efa9a21 Switching to Boom and Bust as first level of the forest. 2015-06-17 18:17:14 -07:00
Nick Winter
593f7a9dd7 Some improvements for handling new art. 2015-06-16 13:50:33 -07:00
Arthur Neves
6cb673e228
i18N press enter on spell view 2015-06-14 23:20:49 +02:00
Nick Winter
7d637a0a27 Added a couple levels' next-campaign links. 2015-06-14 11:07:21 -07:00