Nick Winter
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6f63de5ec8
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Improve contrast of name labels against their backgrounds
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2016-05-30 16:45:33 -07:00 |
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Cat Sync
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efbd66a9b1
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use thang.labelStyle to configure Labels
This allows level creators to configure the type of dialogue box used
when a thang says a message.
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2016-01-20 11:48:09 -05:00 |
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Nick Winter
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20c6248dba
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Added rough army power indicator to DuelStatsView.
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2015-08-20 15:21:05 -07:00 |
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Nick Winter
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5decf7ae36
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Workaround for #2259, although I haven't been able to reproduce when it happens.
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2015-02-09 11:11:52 -08:00 |
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Scott Erickson
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31214e854e
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
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Nick Winter
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5bbfb70b49
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Made name label font size twice as big.
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2014-10-30 22:19:32 -07:00 |
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Scott Erickson
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c05cc1c0ad
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Fixed text box pointers being cut off from caching.
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2014-09-30 14:00:47 -07:00 |
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Scott Erickson
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ce9a7e2ed4
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Improved performance of the non-webgl stage.
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2014-09-29 10:18:27 -07:00 |
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Scott Erickson
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f081d9ed4b
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Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again.
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2014-09-28 14:00:48 -07:00 |
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Scott Erickson
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d77b87ed22
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Fixed raster thang types, and level destruction.
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2014-09-25 13:12:47 -07:00 |
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Nick Winter
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f59084e651
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Sending flag history to the World for to make flag Thangs during simulation.
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2014-08-23 17:26:56 -07:00 |
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Tery Lim
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618ade4946
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Clean up mixed quotes
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2014-07-01 12:23:22 +08:00 |
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Scott Erickson
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2a17ec5cb9
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Refactored out displayObject from CocoSprites.
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2014-05-14 17:05:13 -07:00 |
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Nick Winter
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78a0efac78
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Fixed long words in Labels and empty GoldView.
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2014-05-12 15:03:53 -07:00 |
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Nick Winter
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1a5e30d5b5
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Dynamic Canvas sizing.
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2014-05-12 13:28:46 -07:00 |
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Nick Winter
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2a2ddd068e
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Separate isSelectable from inThangList. Mouse wheel all the way in/out. bountyGold shows up as gold. Moved say Labels to mouth offset from aboveHead offset and obey sprite rotation. Don't link projects to example.com.
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2014-04-24 14:23:15 -07:00 |
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Nick Winter
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b2efb1bba5
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More work on the loading view.
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2014-03-14 19:44:19 -07:00 |
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George Saines
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d62630d0a7
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final tweaks to dialogue text styling
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2014-02-24 16:03:56 -08:00 |
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George Saines
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8192a6153d
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fiddling with text formatting
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2014-02-24 15:51:10 -08:00 |
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Nick Winter
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6009df26de
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
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