Nick Winter
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763e0500b2
|
Tracking simulator clicks.
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2014-05-15 15:10:50 -07:00 |
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Nick Winter
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b973b749c0
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Merged.
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2014-05-15 14:57:24 -07:00 |
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Nick Winter
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8909d218bc
|
Moved random seed initialization to Existence System, where it can be configured.
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2014-05-15 14:54:31 -07:00 |
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Nick Winter
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c1f9d51b37
|
Added times to runtime errors. Don't load ThangTypes for Thangs that don't exist on the first frame of the world.
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2014-05-15 11:27:51 -07:00 |
|
Michael Schmatz
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338b613074
|
Added transpiledCode to victory modal
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2014-05-15 09:30:59 -07:00 |
|
Nick Winter
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dbcafbb29b
|
Working on level-specific coding languages, with non-writable code in JavaScript.
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2014-05-14 21:54:36 -07:00 |
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Nick Winter
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dd1acb94ed
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-05-14 16:06:09 -07:00 |
|
Nick Winter
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c420209a6b
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Improved GoldView tooltip.
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2014-05-14 16:06:00 -07:00 |
|
Michael Schmatz
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f32a0ca963
|
Added transpile to in-game rank button
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2014-05-14 15:45:38 -07:00 |
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Nick Winter
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d61922ae42
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-05-14 15:31:19 -07:00 |
|
Nick Winter
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cc7808251f
|
Zoom/scroll, ModelModal, and coordinate grabber fixes.
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2014-05-14 15:29:55 -07:00 |
|
Scott Erickson
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7a381df348
|
Merge branch 'feature/thangload'
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2014-05-14 11:48:19 -07:00 |
|
Michael Schmatz
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a1360d6cb8
|
Include transpiled code in submission process
|
2014-05-14 11:42:15 -07:00 |
|
Scott Erickson
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0be813e424
|
Figured out how to get the world to properly get shown if the world is created before the level loader is completely finished.
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2014-05-14 10:35:16 -07:00 |
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Scott Erickson
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cab1adf8fc
|
Merge branch 'master' into feature/thangload
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2014-05-14 09:31:59 -07:00 |
|
Scott Erickson
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4b404ae124
|
Finished tuning the supermodel loading and progress.
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2014-05-13 14:39:45 -07:00 |
|
Nick Winter
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53870a89a5
|
Python allowed, and better support for transpile errors.
|
2014-05-13 11:04:04 -07:00 |
|
Scott Erickson
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66af855497
|
Merge branch 'master' into feature/thangload
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2014-05-13 10:27:10 -07:00 |
|
Scott Erickson
|
1d88b6eefe
|
Most of the way there getting it to work with loading thang types dynamically throughout the play view.
|
2014-05-13 10:26:33 -07:00 |
|
Nick Winter
|
69dc96c7c8
|
Fixed Rank My Game on my matches.
|
2014-05-12 19:56:12 -07:00 |
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Nick Winter
|
802889d115
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-05-12 13:28:51 -07:00 |
|
Nick Winter
|
1a5e30d5b5
|
Dynamic Canvas sizing.
|
2014-05-12 13:28:46 -07:00 |
|
Michael Schmatz
|
687872a97b
|
Moved debug cache onto main thread
UI responsiveness greatly improved
|
2014-05-12 11:16:02 -07:00 |
|
Nick Winter
|
1aa72541ff
|
Merged master into feature/thangload.
|
2014-05-12 09:57:31 -07:00 |
|
Nick Winter
|
0b5854765a
|
Adding Clojure and Lua as choosable languages.
|
2014-05-11 22:51:44 -07:00 |
|
Nick Winter
|
74ef9bc987
|
Experimental support for preloading worlds when we would have autocast if manual cast is on.
|
2014-05-11 17:42:32 -07:00 |
|
Nick Winter
|
1e18f0b42f
|
Merged God and Buddha, split out Angels, did a huge refactoring, fixed many bugs, and laid groundwork for preloading Worlds.
|
2014-05-10 18:24:50 -07:00 |
|
Nick Winter
|
df88be1ab1
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-05-09 15:07:55 -07:00 |
|
Nick Winter
|
6040d3b225
|
Shouldn't use much CPU when totally paused on Surface.
|
2014-05-09 15:07:30 -07:00 |
|
Michael Schmatz
|
1bbd4e6c68
|
Fixed frame-related bug
|
2014-05-09 15:05:50 -07:00 |
|
Nick Winter
|
589410ed8e
|
Merged master into feature/thangload.
|
2014-05-09 12:56:58 -07:00 |
|
Nick Winter
|
c4819c647c
|
Removed includeeFlow, since we're going to do it lazily with the debug worker.
|
2014-05-09 09:29:50 -07:00 |
|
Nick Winter
|
3819778bee
|
Updating everything to Aether 0.2.0.
|
2014-05-08 11:43:00 -07:00 |
|
Michael Schmatz
|
7110f023f2
|
Merge branch 'feature/hover-debugger-performance'
Conflicts:
app/lib/God.coffee
app/views/play/level/tome/spell_debug_view.coffee
|
2014-05-07 11:37:03 -07:00 |
|
Michael Schmatz
|
806b159aab
|
Fixed another off-by-one error
|
2014-05-07 10:20:22 -07:00 |
|
Michael Schmatz
|
6fd89f10b9
|
Fixed various debugger UI bugs
|
2014-05-07 10:03:49 -07:00 |
|
Michael Schmatz
|
da575f8945
|
Refactored hover debugger is functional
Still needs optimizations and a few bug fixes, but it’s better than the
existing code existing to Nick
|
2014-05-06 15:07:06 -07:00 |
|
Nick Winter
|
ca8d5c1f3b
|
Stop bobbing and more marks when world ended.
|
2014-05-06 11:02:53 -07:00 |
|
Michael Schmatz
|
dddd617a08
|
userCodeMap issues fixed
Now beginning hooking up the UI
|
2014-05-06 10:06:32 -07:00 |
|
Nick Winter
|
2e6bec5454
|
Some fixes for my accidental merge of #970.
|
2014-05-06 09:49:04 -07:00 |
|
Nick Winter
|
1f3cc8a004
|
Merge branch 'master' of git://github.com/domenukk/codecombat
|
2014-05-06 08:00:39 -07:00 |
|
Dominik Maier
|
6d244e8560
|
+ Merged Simulators
|
2014-05-06 05:07:34 +02:00 |
|
Dominik Maier
|
c9bb488794
|
Created headless-client and an alternative implementation of god
|
2014-05-06 02:37:14 +02:00 |
|
Nick Winter
|
0e0ca785d9
|
Moved ready-to-rank logic to LevelSession where it can be shared across victory and multiplayer modals and My Matches tab.
|
2014-05-05 16:59:12 -07:00 |
|
Nick Winter
|
82529c781b
|
Fixed some ladder home links.
|
2014-05-05 15:33:08 -07:00 |
|
Nick Winter
|
b6a53a83e7
|
Fixed issue with play button not turning into rewind.
|
2014-05-03 13:26:37 -07:00 |
|
Nick Winter
|
73222a1a98
|
Don't start drawing Surface until needed.
|
2014-05-03 09:13:26 -07:00 |
|
Scott Erickson
|
db9a82d58a
|
Merge branch 'feature/thangload' of https://github.com/codecombat/codecombat into feature/thangload
|
2014-05-02 17:03:53 -07:00 |
|
Scott Erickson
|
aee90c72bb
|
Most of the way there with the raster images. Just need to figure out loading with PreloadJS and the SuperModel.
|
2014-05-02 17:03:30 -07:00 |
|
Nick Winter
|
afbe5b063b
|
Fix HTML icon syntax in the Markdown.
|
2014-05-02 15:51:07 -07:00 |
|