Nick Winter
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72cfcf96ed
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Added basic opponent wizard. Disabled synchronous multiplayer for ladder levels.
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2014-02-22 12:01:05 -08:00 |
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Nick Winter
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dcf7a0d1fd
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Re-enabled Olark.
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2014-02-19 12:43:25 -08:00 |
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Nick Winter
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af510c7cc7
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60 FPS and support for independent world/surface frame rates.
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2014-02-17 11:53:52 -08:00 |
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Scott Erickson
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8f938bf6fc
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Scrolling with the mouse now zooms based on mouse position.
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2014-02-15 13:45:16 -08:00 |
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Scott Erickson
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1349a59084
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Refactored destroy functions to have super be the last thing.
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2014-02-14 10:57:47 -08:00 |
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Nick Winter
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5655084981
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Fixed a ton more leaks.
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2014-02-12 12:41:41 -08:00 |
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Scott Erickson
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2a19da5ba2
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More memory fixes.
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2014-02-11 14:58:45 -08:00 |
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Scott Erickson
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b904e1f939
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More memory fixes.
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2014-02-11 14:24:06 -08:00 |
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Scott Erickson
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47eeda5af4
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More memory fixes.
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2014-02-11 12:54:08 -08:00 |
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Scott Erickson
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7ddb97fa22
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More memory fixes.
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2014-02-11 12:32:12 -08:00 |
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Nick Winter
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7ba6e5d0f2
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Fixed #316.
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2014-01-31 16:32:46 -08:00 |
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Nick Winter
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6303d28554
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Refactored bobbing.
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2014-01-31 10:21:32 -08:00 |
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Scott Erickson
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5a78d92173
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New graph structure for viewing path finding data.
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2014-01-20 16:50:53 -08:00 |
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Scott Erickson
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f0fbfa6cbc
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Added a system for viewing pathfinding.
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2014-01-20 12:57:45 -08:00 |
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Nick Winter
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6009df26de
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
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