Commit graph

14 commits

Author SHA1 Message Date
Nick Winter
df4b98a9bf Added a new 'artisan' permission, which can edit most of the things admins can, but with less uncomfortable ultimate power. 2015-02-25 18:41:39 -08:00
Nick Winter
7d7db5dafe Thang Editor can now drag Thangs to adjust registration points. Fixed missing terrain save property on ThangTypes. Fixed text search test. Added new Talus (mountain floors) to floor ThangType list for proper stretching. 2015-02-22 11:07:56 -08:00
Nick Winter
dbc42fb7e1 Added task system to Thang Editor. 2015-01-01 14:07:11 -08:00
Nick Winter
2afc7c830a Implemented getHeroStats. 2014-11-05 13:28:54 -08:00
Nick Winter
5ba1f61abe Added i18n support for level code comments. 2014-10-28 21:15:47 -07:00
Nick Winter
589268dc4f Fixes for initializing Hero Placeholder Components. 2014-09-15 13:15:18 -07:00
Nick Winter
4b9bf22e22 Thang editor now sets some default Components when you change the kind of a ThangType. 2014-09-02 11:29:33 -07:00
Scott Erickson
c31a509472 Working on the inventory view. Added a way to get the current equipment config from the inventory view. 2014-08-14 10:44:04 -07:00
Scott Erickson
cc025942f8 Extended the LevelLoader to load thang types and components dynamically for hero levels. 2014-08-07 18:27:47 -07:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00
Scott Erickson
f0ff8c242e Migrating language to codeLanguage on systems and components because they conflict with the search system. 2014-06-10 13:20:14 -07:00
Nick Winter
675db1b76f Don't require CocoModel instantiation before schemas are included. Reload neutral spells on reload. Fix for adding Components to Thangs. Surface background: darkness, no parents. 2014-04-22 11:11:08 -07:00
Scott Erickson
71b6ebf8eb More memory fixes. 2014-02-11 15:47:59 -08:00
Nick Winter
6009df26de Ready for action, sir! 2014-01-03 10:32:13 -08:00