Nick Winter
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600e985259
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Removed Wizards from hero levels. Fixed issues with GameMenuModal width and swapping of hero config. No need to click start with ?dev=true. Hero is always selected in hero levels. GameMenuModal shows up while loading if no heroConfig is detected.
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2014-09-21 20:19:27 -07:00 |
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Nick Winter
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5ddbbe7707
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Fixed a bug with spectate not loading opponent code language. Improved Criss-Cross winners formatting.
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2014-09-18 08:12:46 -07:00 |
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Nick Winter
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a50f6b9224
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Fixed a bug with reloading non-writable code.
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2014-08-28 09:41:47 -07:00 |
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Nick Winter
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ec6b3d7e5f
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Fixed #1481. More Mediator schema fixes.
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2014-08-28 09:27:42 -07:00 |
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Nick Winter
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ee9e453896
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Fixed #828. Added many other minor refactorings.
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2014-08-27 12:24:11 -07:00 |
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Nick Winter
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08f2ee248b
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No longer constructing SpellViews for non-readable methods.
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2014-08-24 22:02:22 -07:00 |
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Nick Winter
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1a7e4554f0
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Fixed a few minor bugs.
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2014-08-24 16:48:59 -07:00 |
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Nick Winter
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9c0869e566
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Press Ctrl+Shift+Enter to cast in real-time, and click on the ground to use your wizard as a flag. OMG, it not only works, but it is really fun!
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2014-08-22 21:35:08 -07:00 |
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Nick Winter
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28176c7f72
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Misc workarounds.
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2014-08-20 13:26:48 -07:00 |
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Nick Winter
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91db8397a0
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Fixed problem with loading levels with no Programmable Thanags, and fixed infinite loops while simulating single games when swapping out Simulators.
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2014-08-19 08:09:15 -07:00 |
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Matt Lott
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9b79e2ca27
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Instrument user code problems
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2014-08-14 13:32:00 -07:00 |
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Scott Erickson
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1c3404d03e
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Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell.
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2014-07-23 07:02:45 -07:00 |
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