Commit graph

46 commits

Author SHA1 Message Date
Nick Winter
1f29a923cf Fixed playing multiplayer levels without an opponent, against the AI. 2014-06-21 12:24:14 -07:00
Nick Winter
60ca6e46d3 Ooops, that's a function. 2014-06-20 18:45:57 -07:00
Nick Winter
c9dcc290cb Fixed some bugs where Aether wasn't getting the proper submittedCodeLanguage or functionParameters sometimes. 2014-06-20 17:19:18 -07:00
Nick Winter
cf57411b5c Added another logging message for more easily seeing when transpiled code might be misfiring. 2014-06-19 13:42:38 -07:00
Nick Winter
59654da24b Starting more work on integrating additional languages. Improved Component code editing performance with a trusty debounce. 2014-06-17 22:17:44 -07:00
Nick Winter
9a64ca5973 A few misc fixes. 2014-06-16 10:49:20 -07:00
Nick Winter
77920b5416 Improvements to profile views. Added links to players' code. 2014-06-11 19:38:47 -07:00
Nick Winter
3dd362c01e Added support for blaming infinite loops. 2014-05-25 12:15:32 -07:00
Nick Winter
690fbc6919 Fixed a bug with Tome trying to retranspile transpiled code on clone spells when remagicking. 2014-05-23 12:04:42 -07:00
Nick Winter
cff00f90b5 Stopped bug with useTranspiledCode; it will need more work later to get right. 2014-05-15 21:53:23 -07:00
Michael Schmatz
0bb1422d6c Switch spectate and level view to use transpiled code 2014-05-15 15:18:17 -07:00
Nick Winter
dbcafbb29b Working on level-specific coding languages, with non-writable code in JavaScript. 2014-05-14 21:54:36 -07:00
Nick Winter
c4819c647c Removed includeeFlow, since we're going to do it lazily with the debug worker. 2014-05-09 09:29:50 -07:00
Nick Winter
3819778bee Updating everything to Aether 0.2.0. 2014-05-08 11:43:00 -07:00
Nick Winter
9f18811701 Fixed logic for displaying runtime errors from last run based on code being the same as last cast. 2014-05-01 17:41:06 -07:00
Nick Winter
fa0e7f04f7 Fixed a thing. 2014-04-26 14:21:26 -07:00
Michael Schmatz
e0f8d1343e Fixed race condition 2014-04-22 11:04:56 -07:00
Michael Schmatz
81809956b8 hasChangedSignificantly async refactor
Still checking for bugs
2014-04-22 08:54:35 -07:00
Michael Schmatz
a7867e5e2d Added background linting
Background hasChangedSignificantly is soon!
2014-04-18 14:59:08 -07:00
Nick Winter
1794e5e040 Fixed #813 (sort of). 2014-04-14 11:18:02 -07:00
Michael Schmatz
42bf2996af Made Aether ignore variable hoisting
See #813
2014-04-10 10:36:32 -07:00
Dominik Kundel
267d033997 initial coffeescript support. No proper highlighting of executing parts and errors are not displayed inline 2014-03-28 14:42:08 +01:00
Dominik Kundel
6a983dcb8c changed name of event triggered when config is changed and introduced new event when language is changed 2014-03-17 02:14:04 +01:00
Nick Winter
72cfcf96ed Added basic opponent wizard. Disabled synchronous multiplayer for ladder levels. 2014-02-22 12:01:05 -08:00
Nick Winter
6f0ed9040a Fixes for dirt path, fast portraits, and slow transpilation. Starting to move Aether stuff into a Tome worker with Catiline. 2014-02-17 17:38:49 -08:00
Michael Schmatz
1a2fa68473 Merge branch 'feature/task-queue'
Conflicts:
	app/views/play/level/tome/spell.coffee
2014-02-11 15:58:38 -08:00
Scott Erickson
ac49e5eec1 More memory fixes. 2014-02-11 15:38:36 -08:00
Michael Schmatz
a6b15663a4 Merge branch 'master' into feature/task-queue
Conflicts:
	app/views/play/level/tome/spell.coffee
2014-02-11 13:10:59 -08:00
Scott Erickson
166bb6db45 More memory cleanup. 2014-02-11 12:10:21 -08:00
Michael Schmatz
465ea22b1a More progress with queues and client-side simulation 2014-02-10 13:18:39 -08:00
Nick Winter
6af2d34f59 Fixed a ton of memory leaks, but not all of them. 2014-02-06 14:00:27 -08:00
Nick Winter
cec52d70f3 Improvements to how Tome subviews manage Thang updates. 2014-02-05 15:16:59 -08:00
Nick Winter
738b791683 Updated to new Aether range info, fixing error line numbers. 2014-02-03 13:58:25 -08:00
Nick Winter
632316314e Don't include flow for invisible methods, don't include protectAPI for non-writable methods. 2014-01-31 14:51:06 -08:00
Scott Erickson
f065406cf5 Merge branch 'feature/bootstrap3' 2014-01-29 10:40:34 -08:00
Scott Erickson
bac4fbcd7d Fixed naming.
Improved tome updating of programmable spell thangs.
2014-01-29 10:14:12 -08:00
Nick Winter
01efb2f92b Improvements to SpellDebugView hover. 2014-01-29 08:38:37 -08:00
Nick Winter
fb7739727c Updates for Aether's protectAPI stuff. 2014-01-28 15:24:08 -08:00
Nick Winter
45329df4cd Temp fix for debugger bug on a relevant session. 2014-01-24 13:46:51 -08:00
Nick Winter
9b9df12ea0 Huge Aether performance fix; spells now scroll while debugging. 2014-01-24 08:01:00 -08:00
Nick Winter
6ea4f645f8 Added spell toolbar view. Made many time-travel debugger improvements. 2014-01-21 09:03:04 -08:00
Nick Winter
f87c3a37e8 More progress on debugger. 2014-01-19 09:14:42 -08:00
Nick Winter
0a8d64046a Starting work on time-travel debugging interface. 2014-01-19 07:08:28 -08:00
Nick Winter
172d97ed83 Fixed #87 I hope; at least, dramatically reduced memory leakage. 2014-01-15 13:04:48 -08:00
Scott Erickson
3c3e38b585 Set up thang avatar views with the new db portraits. 2014-01-09 14:04:46 -08:00
Nick Winter
6009df26de Ready for action, sir! 2014-01-03 10:32:13 -08:00