Commit graph

258 commits

Author SHA1 Message Date
Nick Winter
bf71893ddf Significantly reduced memory usage and simulation time by further limiting the amount of Thangs which even start tracking ThangState in the first place. 2014-11-17 21:30:44 -08:00
Nick Winter
c06f226e72 Renaming A Fiery Trap to Back to Back. 2014-11-11 07:57:29 -08:00
Nick Winter
97c4ff2e7e Made flag detection more dynamic. 2014-11-10 10:51:46 -08:00
Nick Winter
ab9d5b2171 Merge pull request #1735 from thepulkitagarwal/patch-2
Updated names.coffee
2014-11-08 22:04:56 -08:00
thepulkitagarwal
68cf9ec05a Update names.coffee 2014-11-09 10:24:35 +05:30
Nick Winter
14e8f6a653 Preparing for some of these new levels. 2014-11-08 19:33:00 -08:00
thepulkitagarwal
e24ec1d2ae Update names.coffee
Added a few names
2014-11-09 08:23:04 +05:30
Nick Winter
03852fb44f Plannable pickUpFlags support and fixes for playing Coinucopia. 2014-11-06 18:21:54 -08:00
Nick Winter
478cad02d6 Ability to pass hints to argument errors. 2014-11-05 13:44:28 -08:00
Nick Winter
6efcbc5ead Hid Crawlways of Kithgard. A/B testing Haunted Kithmaze vs. The First Kithmaze. Renamed New Sight to Dread Door and awarded its glasses later. 2014-11-05 10:40:37 -08:00
Nick Winter
9ebd09ec40 Analytics tracking individual note group starts/ends. Showing next level arrow faster. Added a couple munchkin names from one of yesterday's playtesters. 2014-11-01 16:59:12 -07:00
Nick Winter
e129faf384 A few tweaks here and there. 2014-11-01 09:35:19 -07:00
Nick Winter
4bc5e5d3ad Gigantic DOM highlight arrow when animating in. A few more tiny tweaks and bugfixes. 2014-10-30 22:31:40 -07:00
Nick Winter
fa25cd9c32 Hide real-time playback countdown outside of flag levels. Later we can figure this out dynamically. 2014-10-30 16:21:08 -07:00
Nick Winter
cec8350232 Added Missile ThangType kind and a couple misc hero data tweaks. 2014-10-30 15:56:49 -07:00
richhiey1996
ac6b213fee Update names.coffee 2014-10-25 00:11:28 +05:30
richhiey1996
d71ddaf74a Update names.coffee 2014-10-24 13:43:49 +05:30
Nick Winter
4c33b98e27 Fixed building Thangs with new Components that no other Thang uses. Fixed THangs with id 0 in the level editor. 2014-10-23 18:11:12 -07:00
Scott Erickson
ba79d59190 Fixed a couple errors in the tests. 2014-10-21 11:54:03 -07:00
Nick Winter
a33bb215d4 Fixed checking compile-time problems for clean code goals. 2014-10-20 17:49:52 -07:00
Nick Winter
d0b878db37 Implemented lines-of-code goal type. 2014-10-20 14:43:18 -07:00
Nick Winter
ec3e1d0bce Added optional goals. Working on lines-of-code goal. Fixed bugs with HeroVictoryModal not firing. 2014-10-20 13:57:32 -07:00
Nick Winter
1219710cbb Starting to work on codeProblems goal type. Rearranged script import for publishing notes earlier. Fallback for Math.log10. 2014-10-20 09:41:28 -07:00
Nick Winter
24da2aa80a Preserving flag history and submission count so that things are more stable in between real-time submissions. 2014-10-18 17:32:01 -07:00
Nick Winter
04ec8c5222 Sped up maze levels. Fixed an unhinged world deserialization listener. 2014-10-14 11:53:32 -07:00
Nick Winter
45471b8030 Fix for streaming new serialized Aethers into worlds where their Thangs hadn't existed before. 2014-10-09 09:53:57 -07:00
Nick Winter
fcd174ed22 Re-enabled line-by-line highlighting through brute force for hero levels. 2014-10-07 22:28:53 -07:00
Nick Winter
abf28c2c19 Fixed bug with world deserialization missing state batches. 2014-10-02 15:33:23 -07:00
Scott Erickson
b06cd12c5c Some more optimizations, this time in LankBoss update operations. 2014-09-29 11:47:12 -07:00
Scott Erickson
f081d9ed4b Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again. 2014-09-28 14:00:48 -07:00
Nick Winter
61aa2d8b6f Changed default language from JavaScript to Python. Fixed a few InventoryView tests. Adjusted maze real-time playback speed factor code. 2014-09-25 13:29:20 -07:00
Nick Winter
68bb1dc135 Sped up "real-time" playback for the maze levels. 2014-09-25 11:17:04 -07:00
Nick Winter
c1023b137f Better pointing out of submit button when victory is ready. 2014-09-23 18:21:27 -07:00
Nick Winter
8640369b26 Improved solidity of victory modal. Fixed error with empty sound groups in Thang editor. 2014-09-22 21:50:48 -07:00
keenanjohnson
bb8f5c41ba #53 Adding more names 2014-09-19 13:25:48 -05:00
Nick Winter
0a29a374e1 Changed the way numbering works on collect goals. 2014-09-15 17:01:34 -07:00
Nick Winter
925588dfc2 Extended team-based goal completion to collection and leaving sides goal types. 2014-09-15 16:49:08 -07:00
keenanjohnson
d79fc4c62f Added Potion Master names for #53 2014-09-05 20:18:05 -05:00
Scott Erickson
9406a8c920 Merge branch 'master' into feature/defaults 2014-08-28 17:58:58 -07:00
Nick Winter
e67b4ae064 Fixed #1090. 2014-08-28 17:08:05 -07:00
Scott Erickson
5d804c6d9a Fixed merge conflict. 2014-08-26 15:41:59 -07:00
Nick Winter
3e9adf6b1a Fixed issue with IndieSprites no longer coloring properly. 2014-08-26 12:39:30 -07:00
Scott Erickson
f92a665b8b Merge conflicts. 2014-08-26 09:53:04 -07:00
Nick Winter
e666ee1dac Added stop playback button and real-time countdown screen. 2014-08-25 22:05:30 -07:00
Scott Erickson
1406a970ea Bunch of fixes to get the level editor working again. 2014-08-25 20:34:46 -07:00
Nick Winter
718d586f07 A ton of misc bug fixes and performance improvements, getting ready to merge world streaming and flags back in. 2014-08-24 21:39:34 -07:00
Nick Winter
f44d802934 Fixed a couple bugs. Flags are now colored. 2014-08-24 12:33:46 -07:00
Nick Winter
be07f9cfb9 Many improvements to real-time streaming and flags. 2014-08-23 22:24:00 -07:00
Nick Winter
f59084e651 Sending flag history to the World for to make flag Thangs during simulation. 2014-08-23 17:26:56 -07:00
Nick Winter
9c0869e566 Press Ctrl+Shift+Enter to cast in real-time, and click on the ground to use your wizard as a flag. OMG, it not only works, but it is really fun! 2014-08-22 21:35:08 -07:00
Nick Winter
92f0a68dd1 World streaming is getting there! 2014-08-22 14:59:32 -07:00
Nick Winter
611ecbf470 Fixed many issues with world streaming. 2014-08-22 12:39:29 -07:00
Nick Winter
9b31e28536 More improvements to world streaming. 2014-08-21 21:23:45 -07:00
Nick Winter
bd380e4a09 World streaming is starting to work! 2014-08-21 17:30:46 -07:00
Nick Winter
d55afa77b7 Began streaming a mighty stream. 2014-08-21 16:27:52 -07:00
Nick Winter
4cc79e985e A few fixes for adding items to inventories in ThangTypes. 2014-08-11 17:09:44 -07:00
Nick Winter
31d7e641e6 Fixes for equipping items and adding them to the World. 2014-08-11 11:04:38 -07:00
Nick Winter
706ab7a251 Trying to get item ThangType nodes and inventory loading working. 2014-08-10 22:09:13 -07:00
Nick Winter
4d4e321265 Fixed #1062. Added Item kind to level editor Thang filters. 2014-08-06 08:24:50 -07:00
Nick Winter
42af807e5c Merged in geometry work from #51. 2014-07-16 16:01:37 -07:00
Nick Winter
085951fa4a Removed more counselor stuff. 2014-07-16 07:47:41 -07:00
Nick Winter
23dc8d2947 Removed a bad log. 2014-07-14 11:21:03 -07:00
Nick Winter
d7586025d9 Improved behavior of lint/runtime/transpilation problem error alert showing when not in JS mode. 2014-07-14 11:05:59 -07:00
Nick Winter
f92b29a4a3 Added rotate to Vector APIs. 2014-07-13 17:25:24 -07:00
Nick Winter
6eea28dc19 Error handling for syntax errors in component code. 2014-07-13 16:40:03 -07:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00
Nick Winter
802d43651e Exposing Vector z property. Getting ready to use new builtin property documentation. 2014-06-27 00:36:18 -07:00
Nick Winter
bb8b9b2e93 bid -> makeBid. 2014-06-19 17:27:41 -07:00
Michael Schmatz
40fd1674ad Temporary fix for bid function in hover debugger 2014-06-19 17:09:45 -07:00
Corey Prak
8448061f7b Added more names for #53 2014-06-10 12:52:06 -04:00
Nick Winter
26d2816071 Fixed some more memory leaks. 2014-05-22 19:05:11 -07:00
Scott Erickson
681adc1dcd Got rid of a log. 2014-05-22 13:37:08 -07:00
Nick Winter
48f5347075 Fixed gigantor server scoring bug. Cleaned up a bit of logging and error handling. Finished not resetting scores on resubmitting. 2014-05-21 21:56:11 -07:00
Nick Winter
022722a19f Fixed cosmetic GoalManager destruction error. 2014-05-20 09:19:31 -07:00
Scott Erickson
b816055f9e Fixed goal states to handle teams. 2014-05-19 21:55:30 -07:00
Scott Erickson
9ad4602e0f Fixed a bug with the new goal view. 2014-05-19 20:11:33 -07:00
Scott Erickson
62ad8dd26a Added a status message to the goals view. 2014-05-19 16:36:45 -07:00
Scott Erickson
4be67113be Thang events now only appear once per whole frame, rather than for each interpolated frame. 2014-05-17 11:28:57 -07:00
Nick Winter
f64e50f85b Recording flow only for frame of interest. 2014-05-16 16:52:55 -07:00
Nick Winter
b973b749c0 Merged. 2014-05-15 14:57:24 -07:00
Nick Winter
8909d218bc Moved random seed initialization to Existence System, where it can be configured. 2014-05-15 14:54:31 -07:00
Nick Winter
698207f533 Merge pull request #996 from gosnat/patch-8
Update world.coffee
2014-05-14 11:55:01 -07:00
Nick Winter
7f3e769cbd Merge pull request #997 from gosnat/patch-6
Update GoalManager.coffee
2014-05-14 11:54:50 -07:00
gosnat
12f351197d Update world.coffee
add getGoalState
2014-05-13 12:43:39 -05:00
gosnat
72b2c84705 Update thang.coffee
add getGoalState
2014-05-13 12:42:48 -05:00
gosnat
25287e0298 Update GoalManager.coffee
add getGoalState
2014-05-13 12:41:39 -05:00
Dominik Maier
bb562aba32 + Overly lengtly comment changed. 2014-05-13 04:40:15 +02:00
Dominik Maier
521bc31fa5 + Created function for generating a reproducable seed out of user code - as using JSON.stringify is not garanteed to be the same on every browser for objects. 2014-05-13 04:32:29 +02:00
Dominik Maier
efa39ffcd9 + Created function for generating a reproducable seed out of user code but it fails inside the web-worker 2014-05-13 04:18:56 +02:00
Dominik Maier
2807e83672 + "Real" predictable random. Seed depends on usercode map. 2014-05-13 03:34:11 +02:00
Nick Winter
1a5e30d5b5 Dynamic Canvas sizing. 2014-05-12 13:28:46 -07:00
Nick Winter
e1b35251a3 Fixed bug with playback ending early. 2014-05-12 08:35:46 -07:00
Nick Winter
74ef9bc987 Experimental support for preloading worlds when we would have autocast if manual cast is on. 2014-05-11 17:42:32 -07:00
Nick Winter
1e18f0b42f Merged God and Buddha, split out Angels, did a huge refactoring, fixed many bugs, and laid groundwork for preloading Worlds. 2014-05-10 18:24:50 -07:00
Michael Schmatz
1bbd4e6c68 Fixed frame-related bug 2014-05-09 15:05:50 -07:00
Michael Schmatz
66cc427417 Forward simulation optimization 2014-05-09 14:48:43 -07:00
Nick Winter
f3c6745b29 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-07 15:37:49 -07:00
Michael Schmatz
7110f023f2 Merge branch 'feature/hover-debugger-performance'
Conflicts:
	app/lib/God.coffee
	app/views/play/level/tome/spell_debug_view.coffee
2014-05-07 11:37:03 -07:00
Nick Winter
0c30ec0c12 Some weird bugs I noticed with {me}. 2014-05-06 16:58:08 -07:00
Michael Schmatz
da575f8945 Refactored hover debugger is functional
Still needs optimizations and a few bug fixes, but it’s better than the
existing code existing to Nick
2014-05-06 15:07:06 -07:00