Nick Winter
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6f0ed9040a
|
Fixes for dirt path, fast portraits, and slow transpilation. Starting to move Aether stuff into a Tome worker with Catiline.
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2014-02-17 17:38:49 -08:00 |
|
Nick Winter
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af510c7cc7
|
60 FPS and support for independent world/surface frame rates.
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2014-02-17 11:53:52 -08:00 |
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Nick Winter
|
c19c8f3912
|
Fix for LevelLoader, selection udpating, and non-documentation tome popovers.
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2014-02-16 18:29:24 -08:00 |
|
Scott Erickson
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8f938bf6fc
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Scrolling with the mouse now zooms based on mouse position.
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2014-02-15 13:45:16 -08:00 |
|
Scott Erickson
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d55e4cd624
|
Made sure session objects are loaded from the server fresh, no caching.
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2014-02-14 15:35:54 -08:00 |
|
Scott Erickson
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55fcad2cc3
|
Fixed a couple bugs with the wizard.
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2014-02-14 14:10:28 -08:00 |
|
Scott Erickson
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7faa401177
|
Trying to improve memory by clearing out all properties of destroyed objects.
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2014-02-14 13:31:26 -08:00 |
|
Scott Erickson
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1349a59084
|
Refactored destroy functions to have super be the last thing.
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2014-02-14 10:57:47 -08:00 |
|
Nick Winter
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5655084981
|
Fixed a ton more leaks.
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2014-02-12 12:41:41 -08:00 |
|
Scott Erickson
|
ac49e5eec1
|
More memory fixes.
|
2014-02-11 15:38:36 -08:00 |
|
Scott Erickson
|
2a19da5ba2
|
More memory fixes.
|
2014-02-11 14:58:45 -08:00 |
|
Scott Erickson
|
b904e1f939
|
More memory fixes.
|
2014-02-11 14:24:06 -08:00 |
|
Scott Erickson
|
47eeda5af4
|
More memory fixes.
|
2014-02-11 12:54:08 -08:00 |
|
Scott Erickson
|
7ddb97fa22
|
More memory fixes.
|
2014-02-11 12:32:12 -08:00 |
|
Nick Winter
|
d2a7bfd11c
|
Added GoldView.
|
2014-02-11 12:02:27 -08:00 |
|
Nick Winter
|
f9bb6de3ff
|
Typoooo
|
2014-02-11 09:33:35 -08:00 |
|
Nick Winter
|
c61e2496d8
|
Trying a faint gold coin noise when you kill something worth money.
|
2014-02-11 09:28:26 -08:00 |
|
Scott Erickson
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ee24263232
|
Added handling for thang type goesTo animation properties.
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2014-02-06 17:00:02 -08:00 |
|
Nick Winter
|
642d88fe93
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-06 14:00:31 -08:00 |
|
Nick Winter
|
6af2d34f59
|
Fixed a ton of memory leaks, but not all of them.
|
2014-02-06 14:00:27 -08:00 |
|
Scott Erickson
|
6484f787c5
|
Tweaked layer order updating to fallback to sorting by x if y and z are the same.
|
2014-02-06 13:22:47 -08:00 |
|
Scott Erickson
|
9fd12b15bf
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-06 09:29:13 -08:00 |
|
Nick Winter
|
847faf4d10
|
Possibly hooked up scaleFactorX and scaleFactorY.
|
2014-02-06 08:27:49 -08:00 |
|
Scott Erickson
|
25e2895b64
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-05 15:18:23 -08:00 |
|
Nick Winter
|
cec52d70f3
|
Improvements to how Tome subviews manage Thang updates.
|
2014-02-05 15:16:59 -08:00 |
|
Scott Erickson
|
7041a12244
|
Fixed display of actions using container in the thang editor.
|
2014-02-05 15:16:07 -08:00 |
|
Scott Erickson
|
f900009770
|
Actions without a container or animation to show don't show anything.
|
2014-02-05 14:57:05 -08:00 |
|
Nick Winter
|
738b791683
|
Updated to new Aether range info, fixing error line numbers.
|
2014-02-03 13:58:25 -08:00 |
|
Nick Winter
|
546914052d
|
A few tweaks to wizard floating.
|
2014-02-01 11:02:20 -08:00 |
|
Nick Winter
|
7ba6e5d0f2
|
Fixed #316.
|
2014-01-31 16:32:46 -08:00 |
|
Nick Winter
|
4d891ee7fa
|
Fixed sprite offset positioning bug.
|
2014-01-31 13:28:42 -08:00 |
|
Nick Winter
|
6303d28554
|
Refactored bobbing.
|
2014-01-31 10:21:32 -08:00 |
|
Nick Winter
|
6e40fa09a6
|
Updated some Bootstrap event names.
|
2014-01-30 16:36:36 -08:00 |
|
Nick Winter
|
7dcbbb983f
|
Added missing mixins and indoor wall handling.
|
2014-01-30 14:21:58 -08:00 |
|
Scott Erickson
|
bac4fbcd7d
|
Fixed naming.
Improved tome updating of programmable spell thangs.
|
2014-01-29 10:14:12 -08:00 |
|
Scott Erickson
|
f1518a28e2
|
Fixed the camera when locked to never go to a new target.
|
2014-01-27 10:06:34 -08:00 |
|
Scott Erickson
|
9740fe0700
|
Reworked how sprites flip when rotated.
|
2014-01-23 20:08:35 -08:00 |
|
Nick Winter
|
24c4051442
|
Merge branch 'feature/time-travel-debugger'
|
2014-01-21 09:04:09 -08:00 |
|
Nick Winter
|
6ea4f645f8
|
Added spell toolbar view. Made many time-travel debugger improvements.
|
2014-01-21 09:03:04 -08:00 |
|
Scott Erickson
|
cf0e1d305b
|
Tweaked updateZoom.
|
2014-01-20 23:23:49 -08:00 |
|
Scott Erickson
|
514adb2159
|
Improved the speed of placing down thangs in levels with lots of extant thangs.
|
2014-01-20 21:19:54 -08:00 |
|
Scott Erickson
|
222fa6100b
|
Set up the level editor to lazily load thang types.
|
2014-01-20 17:20:04 -08:00 |
|
Scott Erickson
|
5a78d92173
|
New graph structure for viewing path finding data.
|
2014-01-20 16:50:53 -08:00 |
|
Scott Erickson
|
f0fbfa6cbc
|
Added a system for viewing pathfinding.
|
2014-01-20 12:57:45 -08:00 |
|
Scott Erickson
|
3dfe99045b
|
Fixed a small bug with building sprite sheets.
|
2014-01-20 12:55:44 -08:00 |
|
Scott Erickson
|
c5b9b103c5
|
Merge branch 'feature/team-colors'
Conflicts:
app/lib/world/world.coffee
app/models/ThangType.coffee
|
2014-01-16 10:14:21 -08:00 |
|
Scott Erickson
|
47effcd50e
|
Got the rest of team colors set up.
|
2014-01-15 15:16:31 -08:00 |
|
Nick Winter
|
172d97ed83
|
Fixed #87 I hope; at least, dramatically reduced memory leakage.
|
2014-01-15 13:04:48 -08:00 |
|
Scott Erickson
|
bf4011044f
|
Initially working on using team colors, but it's not working yet.
|
2014-01-14 13:16:30 -08:00 |
|
Michael Schmatz
|
60abd9f794
|
Merge pull request #168 from schmatz/master
Fixed some client-side tests
|
2014-01-12 14:04:57 -08:00 |
|