Commit graph

555 commits

Author SHA1 Message Date
Nick Winter
29860caeea Implemented new blue background texture for dialogue messages. 2014-11-12 20:45:15 -08:00
Scott Erickson
73fee3e801 Added a gems icon to the world map. 2014-11-12 17:19:56 -08:00
Scott Erickson
5b034194ee Put in the new BuyGemsModal design. 2014-11-12 17:17:24 -08:00
Scott Erickson
07cf741015 Changed the campaign switching icons arrows nested in the campaign maps. 2014-11-12 16:26:35 -08:00
Scott Erickson
ad35109878 Built the BuyGemsModal stub. 2014-11-12 09:40:55 -08:00
Nick Winter
bc4c4353b2 Added a signup button to the level when not logged in. 2014-11-11 08:49:16 -08:00
Nick Winter
ce04541d3a Working on tying item purchasability to player level, plus other small tweaks to the item store. 2014-11-10 22:07:55 -08:00
Nick Winter
bc8a51e023 Added a missing file from last commit. 2014-11-10 18:13:36 -08:00
Nick Winter
eab293cb66 Refactored item-details-view styling and shared styles between InventoryModal and PlayItemsView, fixing scrollbars and text overflow issues in the process. Dragging to unequip now updates restrictions again. Worked on pointer cursors for equippable ittems. Hid items not usable by your hero's class. Stopped silhouetted items from being clickable. 2014-11-10 18:13:04 -08:00
Scott Erickson
f21f54cd19 Refactored, mostly redesigned inventory view, modeled after the Heald item store design. 2014-11-10 15:31:32 -08:00
Nick Winter
ffea887330 Revamped real-time playback behavior to kick in on Thornbush Farm. Added a Done button until then. 2014-11-10 15:16:28 -08:00
Nick Winter
9b074841d6 Messed around with some of the new modals' scroll bars. 2014-11-09 19:39:09 -08:00
Nick Winter
fb040fd882 Fixed some play subview positioning on iPad. 2014-11-09 08:48:11 -08:00
Matt Lott
cb49a0395a Update red pulse background css order 2014-11-08 22:04:10 -08:00
Matt Lott
0d2fe9b6e2 Update error code line background
Add title to problem alert dialog
2014-11-08 21:51:58 -08:00
Nick Winter
b74ad24aa8 A few sass tweaks to problem alerts and level loading. 2014-11-08 11:59:39 -08:00
Nick Winter
f9370532af Merge branch 'master' of https://github.com/codecombat/codecombat 2014-11-08 11:51:38 -08:00
Nick Winter
1b94868197 Added new LevelDialogueView. Messed around with dimming a bit more. 2014-11-08 11:39:04 -08:00
Nick Winter
4cb641689c Increased dimming behavior when parts of the DOM are locked. 2014-11-08 08:58:36 -08:00
Nick Winter
a8700f5113 Reload now shows confirmation modal again. Added some stuff missing from the last commit. 2014-11-08 08:38:25 -08:00
Matt Lott
588fa0620e Jiggle user code problem alert 2014-11-07 22:46:12 -08:00
Nick Winter
f3dfcdc81d Implemented new HUD design. Removed more unneeded stuff. Changed reload button to restart level. Still need restart confirmation and to redo the sprite dialogue area. 2014-11-07 19:15:55 -08:00
Nick Winter
cfff09b01e Merged big .executing arrow. 2014-11-07 16:06:14 -08:00
Nick Winter
5090a47afc Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things. 2014-11-07 16:04:35 -08:00
Scott Erickson
75226be778 Experimenting with a larger currently-executing-line pointer. 2014-11-07 13:58:02 -08:00
Scott Erickson
a087663458 Implemented Heald's design of the GameMenuModal. 2014-11-07 13:02:28 -08:00
Nick Winter
fbc2799211 Startd to implement new code editor design. Fixed #1732. 2014-11-07 09:09:13 -08:00
Scott Erickson
e23e6f4ad2 Refactored the names of the play modal files. 2014-11-07 07:04:10 -08:00
Matt Lott
b4dde5705b Place error message over Surface next to line 2014-11-06 21:43:43 -08:00
Nick Winter
03852fb44f Plannable pickUpFlags support and fixes for playing Coinucopia. 2014-11-06 18:21:54 -08:00
Nick Winter
ce8b3bc83c Added hero components projection for good hero stat comparison bars. Fixed overflow/scrolling on code language selector for play-heroes-modal. 2014-11-05 19:37:13 -08:00
Nick Winter
35f5fd1c84 Hid some buttons that take us to old account/settings/achievements pages for now. Made property documentation popovers chill over to the left. 2014-11-05 19:23:55 -08:00
Scott Erickson
c660053dea Set up the PlayHeroesModal, and hooked it into the world map. 2014-11-05 19:04:14 -08:00
Nick Winter
36c753a828 Returning executed statement highlighting to deemphasized state when playback has ended. 2014-11-05 17:47:23 -08:00
Nick Winter
aa9c3b5eaa Fixed iPad scrubber positioning. Reworked spell debug progress stepper to use drags instead of hover. Hiding spell debug progress stepper based on level, not statements executed. 2014-11-05 17:34:56 -08:00
Nick Winter
46409ef10d Made goals styling more robust to different sizing scenarios. 2014-11-05 15:06:26 -08:00
Nick Winter
189c3d202c Goals now show status: 'Running...' while the world is simulating. 2014-11-05 14:42:55 -08:00
Nick Winter
2e3755d2b9 Disabled gem/xp pulse animation on iPad, since it's too slow to do it justice. 2014-11-05 14:07:04 -08:00
Nick Winter
f461aeca95 Implemented new playback scrubber textures. 2014-11-04 19:03:35 -08:00
Nick Winter
49b8c745a0 New GoalsView background. Be my guest with any text color improvements. 2014-11-04 17:20:58 -08:00
Nick Winter
b776350e6a Made item shop fit on iPad and small screens. 2014-11-04 08:39:36 -08:00
Nick Winter
9dba7ee187 Temporarily making Wizard/Ranger gear unpurchasable while we have no Wizards or Rangers. 2014-11-04 07:19:30 -08:00
Nick Winter
bfdc671b1d Made Open Sans Condensed use small-caps in a bunch of the places it's used as a header font to slightly better match the old font weights of Bangers. 2014-11-03 22:19:43 -08:00
Scott Erickson
33d14918b0 Implementation of Heald's design of the PlayItemsModal. Added purchasing logic to the server to support it. Refactored header font from Bangers to Open Sans Condensed. 2014-11-03 20:48:59 -08:00
Nick Winter
75f624c10b More iPad tweaks. Can now switch back to logging in from signing up. Default to signing up instead of logging in. 2014-11-02 18:36:43 -08:00
Nick Winter
6184171f2d Pushing playback menu down in accordance with control bar. 2014-11-02 15:22:22 -08:00
Nick Winter
ad2fdb9dde Working on new Fully Illustrated designs for level play view and iPad interface. 2014-11-02 14:51:01 -08:00
Nick Winter
a061ab5148 Some styling and animation tweaks to the level loading screen. 2014-11-01 11:10:26 -07:00
Matt Lott
35cba4a90d Sync PVP status view and bug fixes
Pvp status view (temp location and UI)
Remove pvp status from control bar
Add game menu param for jumping into a specific tab
Lots of bug fixing and session state cleanup
Does not address problems with executing real-time multiplayer cast
2014-10-31 16:33:43 -07:00
Nick Winter
01fccf5ab7 Started highlight arrow sound A/B test. Hid more of the HUD when hiding. Support for knowing whether your killer was hurt when firing world:thang-died notes. 2014-10-30 19:18:03 -07:00
Nick Winter
57680f4a83 Hide HUD until Kithgard Gates. 2014-10-30 16:59:32 -07:00
Scott Erickson
02eacbbc8f Added a button to switch between world maps. 2014-10-29 09:48:37 -07:00
Scott Erickson
a4729d9d6b Finished migrating the guide into game menu. 2014-10-28 16:30:40 -07:00
Nick Winter
2dbdacd958 GoalsView should now roughly scale with the size of the screen. 2014-10-27 16:37:07 -07:00
Nick Winter
eeeb7d47c9 Messing with .executing styles to make them outrageously visible. 2014-10-27 15:54:56 -07:00
Nick Winter
7b2964c6ef Formatting docs popovers for iPad. 2014-10-26 20:21:03 -07:00
Nick Winter
4c8e67efce FastClick avoidance on start level button. 2014-10-26 17:49:45 -07:00
Nick Winter
3f5f292f0d Updated how we're sending over spell palette items to iPad app. 2014-10-25 16:26:03 -07:00
Nick Winter
774ae24b41 Fixed my Camera fix for point/region choosers. Trying to fix #1411 by insisting on monospace fonts in the code editor. 2014-10-25 11:47:04 -07:00
Nick Winter
13fe1bbece Improved branching choices and set up an A/B/C/D test around branching. 2014-10-23 16:37:09 -07:00
Nick Winter
7f8216f482 Experimental branching support, visible to admins. 2014-10-22 15:42:51 -07:00
Matt Lott
56c15116a7 Swap problem alert error message and hint lines
Also fixing problem alert border on Firefox.
2014-10-20 21:20:33 -07:00
Nick Winter
7a9014f83a Several improvements to the victory modal. 2014-10-20 19:01:00 -07:00
Nick Winter
ec3e1d0bce Added optional goals. Working on lines-of-code goal. Fixed bugs with HeroVictoryModal not firing. 2014-10-20 13:57:32 -07:00
Nick Winter
1fb48f2b85 Fixed a few bugs. Removed Olark; disabled LinkedIn. Added ladder submission to HeroVictoryModal. 2014-10-19 17:38:10 -07:00
Nick Winter
2e539debbb Added signup poke to HeroVictoryModal. 2014-10-17 20:47:32 -07:00
Nick Winter
de7985fc2e More blingstrositization for the HeroVictoryModal. 2014-10-17 20:15:41 -07:00
Nick Winter
a71c591f54 First set of fixes to HeroVictoryModal. 2014-10-17 18:00:13 -07:00
Nick Winter
7bc50ade30 Fixes for spectate layout in new WebGL dual-stage mode. 2014-10-17 08:47:53 -07:00
Nick Winter
a922c9c6ef First draft of new hero spell palette that groups abilities by item. 2014-10-16 21:38:11 -07:00
Nick Winter
54de8482f1 Spell palette now hugs the spell editor, which itself shrinks as needed. 2014-10-16 12:08:21 -07:00
Nick Winter
d79d40b98c Moved spellbooks to right hand. Put full-body hero feature images in. Saved some height on ChooseHeroView and InventoryView for smaller screens. Hid level play counts unless admin. 2014-10-14 09:54:36 -07:00
Scott Erickson
6ff7cd12cc Mostly done with the victory modal. 2014-10-13 11:53:08 -04:00
Nick Winter
589c3b090c Moved DOM highlight arrows from PlayLevelView to CocoView so that everywhere can use them. Added highlight for next level on world map. 2014-10-08 10:46:10 -07:00
Nick Winter
c6b398aae2 Increased prominence of GoalsView when at level playback end. Increased legibility of Surface text when PlaybackOverScreen is in effect, and changed colors of PlaybackOverScreen to be less intense and to indicate goal failure / non-failure. 2014-10-08 09:46:56 -07:00
Nick Winter
fcd174ed22 Re-enabled line-by-line highlighting through brute force for hero levels. 2014-10-07 22:28:53 -07:00
Nick Winter
31056933e9 Added volume control to world map. 2014-10-06 10:17:55 -07:00
Matt Lott
530da639d8 Removing css background-position-x usage
Not supported in Firefox or Opera.
2014-10-03 16:02:50 -07:00
Matt Lott
33055ca0b5 Fix IE9 world map game control button images
Fixes #1625
2014-10-03 15:39:33 -07:00
Matt Lott
49cf206be7 Border-image fallback for world map level buttons 2014-10-03 15:24:43 -07:00
Nick Winter
3636f3d259 Messing with the scaling on the dungeon map. 2014-10-02 14:05:18 -07:00
Nick Winter
2491861d76 A few tweaks for the iPad app. 2014-10-01 22:02:52 -07:00
Nick Winter
d50a90171a Added new slot icons and dungeon map. 2014-10-01 18:17:21 -07:00
Nick Winter
0290db9cd4 Starting to try to get iPad to work during real-time playback. 2014-10-01 12:08:14 -07:00
Nick Winter
2611e441d7 Trying to standardize sass imports in an effort to test #1615, to no avail. 2014-09-30 16:17:54 -07:00
Scott Erickson
1dda6bfcfc Layed the view framework for a new hero victory modal. 2014-09-30 16:14:47 -07:00
Scott Erickson
19e6b9d095 Fixed real-time placement of normal canvas, and brought the stop-real-time-playback-button on top of it. 2014-09-30 14:25:44 -07:00
Scott Erickson
8adbd87401 Merge branch 'master' into feature/webgl 2014-09-28 10:38:19 -07:00
Nick Winter
98fed4a277 Extended Achievements to support earning heroes, items, levels, and gems. Fixed a few Achievement bugs. 2014-09-26 02:29:04 -07:00
Nick Winter
4ca7df0b32 A few fixes to WorldMapView to handle authentication and hiding the parts that aren't done yet. 2014-09-25 15:58:25 -07:00
Nick Winter
0928bb7a81 Completed transition to new hero levels. 2014-09-25 15:32:33 -07:00
Scott Erickson
06b106f42b Merged from master. 2014-09-25 10:52:27 -07:00
Scott Erickson
c7e7066aef Migrating surface to webgl. It sorta works! 2014-09-25 10:47:53 -07:00
Nick Winter
cde2acaea1 Disabled clicking spell palette entries for hero levels. 2014-09-24 22:52:18 -07:00
Nick Winter
58e0ba1c10 Hid flags view during real-time playback for non-flag-using levels. 2014-09-24 22:23:14 -07:00
Nick Winter
b2592aad8c Fixed more off-by-one errors in playback ratios. Fixed some clickability problems with the scrubber handle. 2014-09-24 21:01:58 -07:00
Nick Winter
da83fee58f Unborked victory continue buttons when signup is needed. Fixed an issue with the DocFormatter being unable to display null current values. 2014-09-24 16:58:52 -07:00
Nick Winter
225fd0ca18 Moved world map level info to click from hover. 2014-09-23 19:12:05 -07:00
Nick Winter
7b15ecfab2 Improved comment visibility. 2014-09-23 18:29:04 -07:00
Nick Winter
c1023b137f Better pointing out of submit button when victory is ready. 2014-09-23 18:21:27 -07:00
Nick Winter
a79976e6a2 Bigass 'Stop' button in lower right during real-time playback. 2014-09-22 15:34:25 -07:00
Nick Winter
de85d8c170 Split cast button into Run and Submit. Slighted adjusted victory modal for new hero levels. Real-time playbck is now required to beat hero levels. Worked around an error in the delta expansion. 2014-09-22 14:05:13 -07:00
Nick Winter
600e985259 Removed Wizards from hero levels. Fixed issues with GameMenuModal width and swapping of hero config. No need to click start with ?dev=true. Hero is always selected in hero levels. GameMenuModal shows up while loading if no heroConfig is detected. 2014-09-21 20:19:27 -07:00
Nick Winter
949f4594af Showing goals on level loading view. 2014-09-21 15:52:49 -07:00
Nick Winter
0d495ba36e Press Start to begin playing levels. Fixed #1574. 2014-09-21 14:35:59 -07:00
Nick Winter
e3b75a69ea Working on PlayLevelModal and ChooseHeroView. 2014-09-19 22:16:05 -07:00
Nick Winter
ec21637adf Showing the new hero levels instead of the old campaign levels on the /play-hero map. 2014-09-19 11:03:38 -07:00
Nick Winter
121ff0a4af Fixed a couple issues with DOM highlight pointer; removed the noise for now. Minor tweaks to the world map view; hiding the items for non-admins for now. 2014-09-18 18:25:33 -07:00
Nick Winter
5ddbbe7707 Fixed a bug with spectate not loading opponent code language. Improved Criss-Cross winners formatting. 2014-09-18 08:12:46 -07:00
Nick Winter
95e37fa3b2 Starting new front view (at /front for now) and play view (at /play-hero for now). 2014-09-17 18:56:08 -07:00
Nick Winter
2f07c3e8d3 Adding communication with iPad app. 2014-09-06 19:50:31 -07:00
Nick Winter
b698200cf0 A few minor fixes. 2014-09-04 15:14:27 -07:00
Nick Winter
35f22e0f8c Fixed a few tome / canvas resizing bugs. 2014-09-03 18:35:14 -07:00
Nick Winter
1094d09aa5 Fixed #1226. Fixed #1156. Fixed two other issues with spectate mode. 2014-08-28 11:23:52 -07:00
Nick Winter
a0e1806239 Fixed a bug with old, un-migrated level-set-playing events in button handlers. 2014-08-28 09:52:51 -07:00
Nick Winter
92b29915e2 Finished fixing #841. 2014-08-27 17:26:56 -07:00
Nick Winter
871cd4b3c9 Fixed #784. 2014-08-26 17:34:00 -07:00
Nick Winter
e666ee1dac Added stop playback button and real-time countdown screen. 2014-08-25 22:05:30 -07:00
Nick Winter
9df0cfb93f A few changes to flags UX. 2014-08-25 14:02:23 -07:00
Nick Winter
718d586f07 A ton of misc bug fixes and performance improvements, getting ready to merge world streaming and flags back in. 2014-08-24 21:39:34 -07:00
Nick Winter
3125c2b129 Add flag cursor and pending flags. 2014-08-24 16:09:06 -07:00
Nick Winter
f44d802934 Fixed a couple bugs. Flags are now colored. 2014-08-24 12:33:46 -07:00
Nick Winter
2dca4d72fc Rudimentary flag buttons are in. 2014-08-23 19:00:35 -07:00
Nick Winter
f59084e651 Sending flag history to the World for to make flag Thangs during simulation. 2014-08-23 17:26:56 -07:00
Nick Winter
8777a87774 Made a real-time playback button. 2014-08-23 14:31:38 -07:00
Nick Winter
c79541f669 Full-screen playback during real-time mode. 2014-08-23 13:54:52 -07:00
Nick Winter
6fee881efd Fixed a few more issues with playback. 2014-08-22 17:11:40 -07:00
Nick Winter
ee41796b73 Fixed some wonkiness with the playback scrubbing while streaming worlds. 2014-08-22 15:32:23 -07:00
Dominik Kundel
755a86e3d3 moving some styling 2014-08-15 01:56:01 +02:00
Dominik Kundel
702656ad02 Merge remote-tracking branch 'upstream/master' 2014-08-14 22:30:19 +02:00
Dominik Kundel
b1252a4426 moving the popover for palette entries into the body to fix layering with popover of autocomplete 2014-08-14 22:29:57 +02:00
Nick Winter
023fd40767 Renamed inventory to collectedThangIDs for Collects. #59 2014-08-11 12:52:40 -07:00
Nick Winter
45c762fddc Moved multiplayer from modal into Game Menu. Deleted MultiplayerLaunchModal. Updated some i18n. 2014-08-10 17:26:30 -07:00
Nick Winter
fb95f48f73 Implemented GameMenu OptionsView. 2014-08-10 16:27:33 -07:00
Nick Winter
3bbdee583d Better problem alert layout for alerts that include hints. 2014-08-04 20:16:12 -07:00
Dominik Kundel
5279b01483 fixed showing pinned popover 2014-07-23 17:39:16 +02:00
Dominik Kundel
4f6ca5335f fixed spell palette sliding behind HUD 2014-07-23 15:50:47 +02:00
Dominik Kundel
72c1bb28b3 fixed artefact 2014-07-23 15:26:22 +02:00
Dominik Kundel
be50927fb6 disabled editor works again 2014-07-23 14:38:12 +02:00
Nick Winter
2d7b6eb145 Updated code language logos. Added code language blurb i18n tags. 2014-07-17 20:12:59 -07:00
Nick Winter
7446c9ee08 Don't break as badly on long method names and small windows. Make sure we can always see the spell tool buttons. 2014-07-14 09:38:55 -07:00
Nick Winter
1a016394fe Starting to show opponent code languages. 2014-07-13 20:19:51 -07:00
Nick Winter
0ed8d2b371 Merged in the full-screen editor, and fixed a spell palette multi-language bug while at it. 2014-07-09 13:41:42 -07:00
Scott Erickson
a2740279bc Added styling for tables in the guide. 2014-07-06 15:00:51 -07:00
Scott Erickson
37a28cf826 Tweaked the styling for guides to only center emphasized lines immediately after an image. Made the styling also show up on the level editor. 2014-07-06 09:35:28 -07:00
Nick Winter
d360ecac94 Merged in the language-war branch. 2014-06-25 23:00:03 -07:00
Nick Winter
04976a7b14 Working on the Tome displaying the proper syntax for the selected programming language. Fixed #1225. 2014-06-24 21:08:01 -07:00
Scott Erickson
0363166736 Some tweaks to the guide for the benefit of the criss-cross docs, and hopefully others as well. 2014-06-24 13:23:31 -04:00
Michael Schmatz
548eaefae1 Add debug variable inspection progress bar 2014-06-18 13:43:04 -07:00
Nick Winter
28264d5ace Added tournament results and a way to email them out. 2014-06-12 17:52:08 -07:00
Nick Winter
513a73c62e Added grayscale filter until hover for tournament sponsor logos. 2014-05-19 22:07:36 -07:00
Nick Winter
b6406b9b0e Put some tournament details in there. Muted some extra casting sounds during level load. 2014-05-19 21:56:20 -07:00
Nick Winter
341097c5ca A couple improvements for the LadderSubmissionView. 2014-05-19 19:51:24 -07:00
Nick Winter
116965fcdc Rules wording tweaks; highlighting new matches and end of ranking with sounds. 2014-05-19 19:13:36 -07:00
Nick Winter
af31bcf008 Fleshed out tournament prizes tab. 2014-05-19 17:40:06 -07:00
Scott Erickson
62ad8dd26a Added a status message to the goals view. 2014-05-19 16:36:45 -07:00
George Saines
7c0d73e779 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-19 15:19:59 -07:00
George Saines
07177e1a89 putting together the prizes page 2014-05-19 15:19:56 -07:00
Nick Winter
8a5a45950f Simulator now pleads for you to help simulate when your match is being ranked. 2014-05-19 14:59:47 -07:00
Nick Winter
68a4483e91 Moved views/play/ladder_view to views/play/ladder/ladder_view and made a new views/play/ladder_home_view. 2014-05-19 11:58:53 -07:00
Scott Erickson
179702b0eb Set up the goals view to be more hidden by default, and shows up on mouse hover. 2014-05-19 11:31:18 -07:00
Nick Winter
b89615cea4 Added helpful keyboard shortcuts modal. 2014-05-19 10:08:34 -07:00
Nick Winter
3c9428ffd3 Refactored game ranking buttons into a LadderSubmissionView. 2014-05-17 11:55:51 -07:00
Nick Winter
78a0efac78 Fixed long words in Labels and empty GoldView. 2014-05-12 15:03:53 -07:00
Nick Winter
82529c781b Fixed some ladder home links. 2014-05-05 15:33:08 -07:00
Nick Winter
a04f74de8b Implemented George's gold design. 2014-05-02 15:12:30 -07:00
Nick Winter
0f33bae1f1 Hid level done button better. Avoiding building wizard sprite when not needed. 2014-05-01 14:36:26 -07:00
Nick Winter
f7bdb7e840 Upgrades for teleportation imnterpolation performance, ACE search box styling. 2014-05-01 10:44:17 -07:00
Nick Winter
eca35ce371 Several minor bugfixes, and enabled API protection on all levels by default. 2014-04-29 15:25:59 -07:00
Nick Winter
9fb549a394 Fixed Guide tabs cursor. 2014-04-29 08:46:57 -07:00
Nick Winter
2d057fa81f Cursor: pointer on docs modal tabs. 2014-04-28 19:57:59 -07:00
Nick Winter
fc6ad1dd01 Properly tracking first-frame team gold. Slightly more visible team gold on hover. 2014-04-27 20:11:11 -07:00
Nick Winter
a7179ae3b2 Fixed some more gold view stuff. 2014-04-27 15:33:16 -07:00
Nick Winter
dac4f05fd9 Improved legibility of gold font. Moved Done button to not conflict with gold display. 2014-04-27 14:19:39 -07:00
Nick Winter
2a2ddd068e Separate isSelectable from inThangList. Mouse wheel all the way in/out. bountyGold shows up as gold. Moved say Labels to mouth offset from aboveHead offset and obey sprite rotation. Don't link projects to example.com. 2014-04-24 14:23:15 -07:00
Nick Winter
675db1b76f Don't require CocoModel instantiation before schemas are included. Reload neutral spells on reload. Fix for adding Components to Thangs. Surface background: darkness, no parents. 2014-04-22 11:11:08 -07:00
Nick Winter
f762d95ab8 ModelModal and simple leaderboard pagination. 2014-04-15 15:01:54 -07:00
Nick Winter
7b14215339 Fixed footer background color on LevelView. 2014-04-13 16:06:47 -07:00
dpen2000
ec3c292b72 Implement simulators leaderboard 2014-04-13 02:35:58 +01:00
Nick Winter
97d4017869 Hacky way to get play background to fit with new loading image. 2014-04-11 16:15:26 -07:00
Nick Winter
76054345d7 Fixed #805. 2014-04-09 09:04:59 -07:00
Nick Winter
13f34341b2 Merge branch 'doubleScrollbars' of git://github.com/adi2412/codecombat 2014-04-06 14:55:14 -07:00
Aditya Raisinghani
634ed82938 Fixed the background for spectate view 2014-04-07 01:00:35 +05:30
Michael Schmatz
2411269f2b Added rank/number of sessions text 2014-04-04 14:55:55 -07:00
Michael Schmatz
0684bcff9c Improved styling on graphs 2014-04-04 14:22:30 -07:00
Michael Schmatz
7019bb6dea Added score histogram to ladder tab 2014-04-04 13:38:36 -07:00
Michael Schmatz
9bb109dd7d First iteration of mobile styling! 2014-04-03 15:10:24 -07:00
Michael Schmatz
75b278b333 Fixed table overflow, added wrapper for histogram 2014-04-03 09:57:35 -07:00
Michael Schmatz
3aa31c7246 Graphs with D3! 2014-04-02 18:41:11 -07:00
Aditya Raisinghani
44979c074d Integrated nanoscroller. 2014-04-03 03:10:06 +05:30
Nick Winter
b0b37aa9d8 Made play/pause and scrubber look even more disabled when disabled. 2014-03-27 15:07:37 -07:00
Nick Winter
c076bb1da8 Tweaking some styles; perhaps fixed #6. 2014-03-27 13:15:22 -07:00
Aditya Raisinghani
deb3ddeece Longer modals are now scrollable. 2014-03-27 12:31:29 +05:30
Scott Erickson
781b33092c Added a google plus connect button. 2014-03-26 14:19:05 -07:00
Nick Winter
dbeb3d445b Give focus back to spell view on palette click. 2014-03-23 16:48:30 -07:00
Scott Erickson
14ee9c30ce Added facebook friends to the ladder page. 2014-03-21 19:50:54 -07:00
Scott Erickson
22555790b5 Set up a trimmed down leaderboard showing just top players and your rank. 2014-03-20 14:40:17 -07:00
Scott Erickson
7555dce172 Tweaked the loading page progress bar. 2014-03-17 00:05:45 -07:00
Nick Winter
ffb9ec2908 Merged. 2014-03-16 20:36:18 -07:00
Nick Winter
2e2c9459d8 Even better-looking loading background. 2014-03-15 16:06:35 -07:00
Nick Winter
b2efb1bba5 More work on the loading view. 2014-03-14 19:44:19 -07:00
Nick Winter
efd0d82dea Working on new loading view design. 2014-03-14 17:06:08 -07:00
Nick Winter
c28d2bb576 Merge pull request #545 from dkundel/master
Implemented editor config to allow Vim & Emacs key bindings as proposed in #99
2014-03-14 07:35:11 -07:00
Dominik Kundel
0392f630cc including i18n support for new editor config and minor styling changes 2014-03-14 03:26:53 +01:00
Nick Winter
42a8862fa9 Merge pull request #541 from dkundel/master
Easy use of coordinates as discussed in #10 and minor fixes
2014-03-13 18:05:04 -07:00
Nick Winter
8554de7c4b Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-13 15:35:31 -07:00
Nick Winter
e2d2e96cf5 Fixed several bugs with Thang selection and the SpellView and HUD. 2014-03-13 15:35:28 -07:00
Michael Schmatz
7aa506e58c Various changes to spectate view 2014-03-13 15:22:35 -07:00
Dominik Kundel
c01d29907d try to achieve higher contrast between background and 'executing' line 2014-03-13 03:08:28 +01:00
Michael Schmatz
aea9e9d1a6 Spectate view is nearing completion 2014-03-12 17:51:13 -07:00
Michael Schmatz
a6fb2a3994 Various changes to spectate view 2014-03-12 07:32:30 -07:00
Dominik Kundel
dd87215012 Avoid overwriting gutter symbols of error, warning, info 2014-03-12 11:26:56 +01:00
Nick Winter
392534878a Keeping old matches, up to 200, and showing them as stale. Added LevelSession.isRanking for better display of when you're still in the initial ranking phase. 2014-03-11 16:31:39 -07:00
Michael Schmatz
4062bba245 Created initial spectate level view 2014-03-11 13:12:45 -07:00
Nick Winter
6a71e97204 Improvements to HUD actions. 2014-03-10 09:37:05 -07:00
Nick Winter
b6ae73ef29 Merge pull request #492 from Shrihari/issue464
Fixed Spell Debug View width bug
2014-03-07 16:14:57 -08:00
Scott Erickson
be03485538 Set up the ladder play modal to be more forthright getting new players to play the tutorial. 2014-03-07 12:58:17 -08:00
Shrihari
5274f22467 Fixed Spell Debug View width bug 2014-03-08 01:10:12 +05:30
Nick Winter
2d69abf674 Merge pull request #481 from dkundel/master
Proposed UX improvement for #6
2014-03-05 13:45:14 -08:00
Dominik Kundel
b0d571c7ad highlight only the executing statement 2014-03-05 22:17:34 +01:00
Scott Erickson
0a8d5b5b97 Merge branch 'master' of https://github.com/Shrihari/codecombat into Shrihari-master 2014-03-05 10:35:06 -08:00
Shrihari
f6324807b3 Moved "Skip (esc)" next to Continue button 2014-03-05 23:36:18 +05:30
Dominik Kundel
d16d024782 further changes in design of highlighting lines in code 2014-03-05 17:06:46 +01:00
Dominik Kundel
a0e39480e3 new UI design for executing and executed lines in ACE editor 2014-03-05 02:00:38 +01:00
Nick Winter
4556536df4 Hooked up new HUD icons. 2014-03-04 11:15:31 -08:00
Scott Erickson
619b628661 Reworked the victory modal styling a bit. 2014-03-03 16:39:56 -08:00
Scott Erickson
fb75ad36e7 Added team icons to the ladder play view. 2014-03-03 12:04:31 -08:00
Scott Erickson
65d39e658d Removed the old team view cruft. 2014-03-03 11:15:46 -08:00
Scott Erickson
5bb56ac818 Merge branch 'feature/new-ladder-view' 2014-03-03 09:05:52 -08:00
Scott Erickson
22e80f6d24 Set up a play modal, starting to refactor wizard thang type loading to be shared across the site. 2014-03-03 09:03:44 -08:00
George Saines
4b6ebd6532 styled the victory modal a bit 2014-03-02 18:21:42 -08:00
Scott Erickson
d0f416f668 Rearranging the ladder view. 2014-03-02 12:43:21 -08:00
Nick Winter
2f130da090 HUD supports more hudProperties. Palette looks at programmableObjectProperties. Fixed bug with level editor frames advancing. 2014-03-01 11:06:44 -08:00
Nick Winter
7855ca02d8 Hit a really bad victory modal image. 2014-02-28 21:29:14 -08:00
Scott Erickson
ea73d91a6b Made the docs modal larger. 2014-02-26 15:44:46 -08:00
Scott Erickson
02d1dc2445 Added a screen for when playback ends. 2014-02-25 17:14:39 -08:00
Scott Erickson
79ce16dbba Hiding most of the ladder page if not logged in. 2014-02-24 14:57:51 -08:00
Scott Erickson
e48bdfa1a7 Added your score to the ladder/team view. 2014-02-24 13:03:04 -08:00
Nick Winter
97ebe6dec8 Lightened problem info background highlight color for legibility. 2014-02-24 10:36:00 -08:00
Nick Winter
3a0ed0af9b Still let people copy out of spell palette entries while suppressing selection color. 2014-02-23 16:49:25 -08:00
Aidan Matzko
8bef99e394 Make spell palette prettier 2014-02-23 18:10:03 -05:00
Nick Winter
11f742ff0f Included Hour of Code explanation in play footer. 2014-02-23 11:48:34 -08:00
Nick Winter
60eb0db1aa A few fixes for IE, anonymous errors, and cast button overflow. 2014-02-23 11:23:26 -08:00
Nick Winter
43c1240a03 Fixed cast button moving around due to anticipated errors early. 2014-02-22 18:02:58 -08:00
Nick Winter
0d9213ad44 Faded Contact link until hover. 2014-02-22 17:45:24 -08:00
Nick Winter
f88cbba262 Got rid of some unnecessary scrolling behavior on /play/level due to footer when aspect ratio is cramped. 2014-02-22 17:40:38 -08:00
Nick Winter
8565e3f315 Adding the button, not just the shortcut, for beautification. 2014-02-22 17:18:58 -08:00
Scott Erickson
90ea365dc6 Fixed the background to match the footer so that there's no white at the bottom of the screen when playing full screen. 2014-02-21 17:07:31 -08:00
Nick Winter
4e5ecb0c9e Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-20 17:21:03 -08:00
Scott Erickson
bf80b806c6 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-20 17:06:25 -08:00
Scott Erickson
7261f9960c Tweaked the name column size in the ladder view. 2014-02-20 16:52:46 -08:00
Nick Winter
06f1e284c9 Added comment highlighting icon. 2014-02-20 16:14:31 -08:00
George Saines
c11e1b897f adding comment text color 2014-02-20 15:32:40 -08:00
George Saines
10b14e3d65 adding comment color 2014-02-20 15:28:20 -08:00
Scott Erickson
eccabd2dc5 Apparently you shouldn't boldify text in ACE. 2014-02-20 15:12:57 -08:00
Scott Erickson
9c30b9f0d0 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-20 14:49:17 -08:00
Scott Erickson
7ea9f8549f Fixed some scroll bars from appearing when they shouldn't. 2014-02-20 14:45:54 -08:00
Scott Erickson
0198bd1ec5 Gave the tome popovers a bit of margin on the right so the scroll bars don't hang off the side. 2014-02-20 14:31:04 -08:00
Scott Erickson
8bbce727ee Made the goals view a little more opaque. 2014-02-20 14:26:04 -08:00
Nick Winter
3c651abe20 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-20 14:05:37 -08:00
Nick Winter
97b6094fe8 Tweaks for ladder views. 2014-02-20 13:58:35 -08:00
Nick Winter
284576521f Added fullscreen toggle to play with. 2014-02-20 13:19:49 -08:00
Scott Erickson
63ef2860d6 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-20 11:57:48 -08:00
Nick Winter
cc8a8cabd5 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-20 11:57:15 -08:00
Nick Winter
7266142c02 Upgrading docs return value schema. Added button template for tutorial and screencast on ladder. 2014-02-20 11:57:04 -08:00
Scott Erickson
5cefb8fc30 Merge branch 'production' 2014-02-20 11:47:02 -08:00
Scott Erickson
8184d0b9d3 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-20 11:43:46 -08:00
Scott Erickson
251d483eaa Tweaked some level view styling. 2014-02-20 11:42:19 -08:00
Nick Winter
f81e0c85ef Fixes for popover behavior. 2014-02-20 10:39:16 -08:00
Nick Winter
7c2960f2ce Improved visibility of cast button progress overlay. 2014-02-19 18:04:37 -08:00
Nick Winter
0469c918db Make dead dudes look deader. Eagerly destroy ThangListEntryView popovers, Highlander-style. Announce eternal brunch. 2014-02-19 17:02:39 -08:00
Nick Winter
01374d63c4 Better comment formatting. Manual cast by default on Project DotA. 2014-02-19 14:00:54 -08:00
Scott Erickson
878d1e4098 Fixed the placement of the music note in the playback view. 2014-02-19 12:27:49 -08:00
Scott Erickson
5a436ce10b Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-18 11:41:29 -08:00
Scott Erickson
cacf6539c1 Working on the ladder and team views. 2014-02-18 11:38:49 -08:00
Nick Winter
d45f67a8c3 Fixed some popover and modal layout and bugs. 2014-02-18 10:03:57 -08:00
Scott Erickson
452a43cae9 Working on the ladder and team views. 2014-02-17 17:42:41 -08:00
Nick Winter
c19c8f3912 Fix for LevelLoader, selection udpating, and non-documentation tome popovers. 2014-02-16 18:29:24 -08:00
Nick Winter
e3824d7698 Many improvements to the spell palette. 2014-02-16 15:30:00 -08:00
Scott Erickson
9bea226677 Fixed the ladder table. 2014-02-13 15:57:07 -08:00
Nick Winter
aa282c3a35 Updates for formatting palette docs. 2014-02-13 11:18:20 -08:00
Scott Erickson
850942b895 Fixed the chat layout. 2014-02-13 10:10:20 -08:00
Nick Winter
d2a7bfd11c Added GoldView. 2014-02-11 12:02:27 -08:00
Scott Erickson
0365998658 Began work on a ladder view. 2014-02-07 15:51:05 -08:00
Nick Winter
cec52d70f3 Improvements to how Tome subviews manage Thang updates. 2014-02-05 15:16:59 -08:00
Nick Winter
738b791683 Updated to new Aether range info, fixing error line numbers. 2014-02-03 13:58:25 -08:00
Nick Winter
068f798d58 Fixed bugs in Tome spell views swapping. 2014-02-02 10:26:42 -08:00
Nick Winter
f8f3bdd1e3 Improved error alert space usage. 2014-02-01 13:56:55 -08:00
Nick Winter
a6bfb6770c Matched gradient background colors in HUD to ThangAvatarView. 2014-01-30 12:03:33 -08:00
Nick Winter
e0108a3166 A few fixes for the Bootstrap 3 migration. Fixed #280. 2014-01-29 12:18:37 -08:00
Scott Erickson
a239ba3465 Removed some more .controls from forms. 2014-01-27 18:50:03 -08:00
Scott Erickson
13af9febbf More fixes for #283 2014-01-27 18:44:05 -08:00
Scott Erickson
d6e21192f5 Fixed #278 2014-01-27 16:59:34 -08:00
Nick Winter
47c78d1758 Revamped SpellToolbarView. 2014-01-25 15:11:29 -08:00
Nick Winter
d262dfaca7 A few visual tweaks to the spell view flow. 2014-01-24 17:48:11 -08:00
Nick Winter
6fa38bd889 Several improvements to hover debugging. 2014-01-24 13:03:04 -08:00
Nick Winter
6ea4f645f8 Added spell toolbar view. Made many time-travel debugger improvements. 2014-01-21 09:03:04 -08:00
Nick Winter
f87c3a37e8 More progress on debugger. 2014-01-19 09:14:42 -08:00
Nick Winter
0a8d64046a Starting work on time-travel debugging interface. 2014-01-19 07:08:28 -08:00
Nick Winter
af7344175a Merged and tweaked phansch's save indicator from #205. 2014-01-16 10:10:27 -08:00