Commit graph

19 commits

Author SHA1 Message Date
Nick Winter
d007f5337e Fixed up inventory slot images for minions and wrists, and added Wizard/Ranger placeholder images. 2014-11-30 16:13:39 -08:00
Nick Winter
9471beafd9 A few fixes for PlayHeroesModal and InventoryModal. 2014-11-30 14:00:29 -08:00
Nick Winter
af24857255 Do not load silhouetted or hidden items. More importantly, remove the absolute positioning on the .required-level tag inside the item element to save 150MB (!!!) of memory for no discernible reason. (But actualy just remove that whole .required-level tag, because who even needs it.) 2014-11-29 17:06:56 -08:00
Nick Winter
32a271d17e Updated to new paper doll positioning. 2014-11-28 14:23:44 -08:00
Nick Winter
4b45385571 Working on paper dolls. 2014-11-28 12:11:59 -08:00
Nick Winter
4c900b8870 Working on paper doll equipping. 2014-11-26 19:06:57 -08:00
Nick Winter
18238a1781 Silhouetted items show what level they'd need to unlock after a while on hover from inventory modal. 2014-11-26 07:33:07 -08:00
Nick Winter
48e78aa0d0 Messed around with equip button and active item css. 2014-11-26 07:11:55 -08:00
Nick Winter
ffaa42cb9b Added detection of suspect code fragment deletion. Implemented Chloe's styling advice on restricted items. Fixed purchasing items clobbering inventory changes. 2014-11-23 12:18:42 -08:00
Nick Winter
f16c1b5030 Fixed a few UX issues Chloe found. 2014-11-22 20:56:46 -08:00
Nick Winter
96ff44017e A few fixes for unequippable cross-class item state. 2014-11-18 19:37:08 -08:00
Scott Erickson
3008abed19 Made the Equip button in the inventory modal green. 2014-11-18 13:52:39 -08:00
Scott Erickson
46f9667311 Made the double click hint alert in the inventory modal more visible. 2014-11-18 13:28:04 -08:00
Scott Erickson
208f05cf67 Added an equip button to every piece of available equipment. 2014-11-18 13:02:06 -08:00
Nick Winter
05a3577de9 Fixed a mistake with level progression around the Forgetful Gemsmith move. Fixed double-click-to-equip sizing. Locked purchases for cross-class items for real now. Additional insurance for clearing selection after code reload. 2014-11-13 10:49:37 -08:00
Scott Erickson
ed8285248f Put in the new InventoryModal background. 2014-11-12 18:01:35 -08:00
Nick Winter
eab293cb66 Refactored item-details-view styling and shared styles between InventoryModal and PlayItemsView, fixing scrollbars and text overflow issues in the process. Dragging to unequip now updates restrictions again. Worked on pointer cursors for equippable ittems. Hid items not usable by your hero's class. Stopped silhouetted items from being clickable. 2014-11-10 18:13:04 -08:00
Scott Erickson
f21f54cd19 Refactored, mostly redesigned inventory view, modeled after the Heald item store design. 2014-11-10 15:31:32 -08:00
Scott Erickson
424c3a6d3e Integrated the new PlayHeroesModal into the game, refactoring PlayLevelModal into LevelSetupManager. 2014-11-06 16:23:23 -08:00
Renamed from app/styles/game-menu/inventory-view.sass (Browse further)