Nick Winter
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ee6be55a9d
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Don't load sounds from level while muted
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2015-11-29 12:32:04 -08:00 |
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Nick Winter
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7651eaf6cc
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Fixed A/B test to fire with default English language.
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2014-12-09 11:15:03 -08:00 |
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Nick Winter
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44282cb946
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Hooked up new menu music loop.
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2014-11-30 14:57:34 -08:00 |
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Scott Erickson
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31214e854e
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
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Nick Winter
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f1a4249f18
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More reductions in memory usage for iPad.
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2014-11-18 11:21:29 -08:00 |
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Nick Winter
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79ed8b2470
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Hooked up some menu music transitions to play menu music during HeroVictoryModal and GameMenuModal.
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2014-10-23 20:03:19 -07:00 |
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Nick Winter
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9826311656
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Started playing menu music on WorldMapView. Only go full-screen on squat windows where we really need it (see #1669).
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2014-10-15 10:28:29 -07:00 |
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Nick Winter
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3cdb8ff416
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Fixed music defaulting to off while appearing on. Reordered The Second Kithmaze and New Sight on the dungeon map.
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2014-10-02 17:21:06 -07:00 |
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Nick Winter
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9fc7fca528
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Hooked up real-time playback music.
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2014-09-25 10:30:43 -07:00 |
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Nick Winter
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68808d0e07
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Some fixes for how audio is triggered.
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2014-09-11 08:38:30 -07:00 |
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Nick Winter
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ee9e453896
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Fixed #828. Added many other minor refactorings.
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2014-08-27 12:24:11 -07:00 |
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Tery Lim
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618ade4946
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Clean up mixed quotes
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2014-07-01 12:23:22 +08:00 |
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Scott Erickson
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70525ec57a
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Fixed the music starting when you restart the level, even if music is off.
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2014-05-20 13:43:52 -07:00 |
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Scott Erickson
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da58b68fa0
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Fixed a bug with the music player where sometimes it wouldn't loop.
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2014-03-11 16:23:04 -07:00 |
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Scott Erickson
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1349a59084
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Refactored destroy functions to have super be the last thing.
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2014-02-14 10:57:47 -08:00 |
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Nick Winter
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5655084981
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Fixed a ton more leaks.
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2014-02-12 12:41:41 -08:00 |
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Nick Winter
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6009df26de
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
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