Nick Winter
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da04f9f8a6
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Add VR wall to walls list
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2016-02-02 08:16:23 -08:00 |
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Nick Winter
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87ceb36a6f
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Recognize classroom walls as wall obstacles visually
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2016-01-25 12:29:22 -08:00 |
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Nick Winter
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15ecc92abc
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Adding 'course' type levels. Removing 'campaign' type levels.
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2015-07-24 17:37:42 -07:00 |
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Nick Winter
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4e08d453b7
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Added some code for the glacier world.
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2015-06-08 13:20:54 -07:00 |
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Nick Winter
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4c2c896496
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Hacky fix for Kithgard Mastery walls not updating properly after dynamically being spawned.
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2015-05-18 14:30:17 -07:00 |
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Nick Winter
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991a374da2
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Fixed up SpectateView for hero ladder games. Addd player names to their heroes in spectate and observation mode. Fixed #1679.
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2015-02-12 19:47:57 -08:00 |
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Nick Winter
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8ab6f36364
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Crude initial version of ASCII representation for blind players.
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2015-02-06 16:54:55 -08:00 |
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Nick Winter
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77cca7189f
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Updated a bunch of code that got busted with CoffeeScript 1.9.0.
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2015-01-30 07:51:57 -08:00 |
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Nick Winter
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155ead86cf
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Removed unneede catiline lib. Trying speedups for updating HUD property values and Lank Thang inventory.
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2014-11-29 13:09:38 -08:00 |
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Scott Erickson
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31214e854e
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
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Nick Winter
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79ac94d84a
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Fixed busted item crash.
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2014-11-20 11:59:49 -08:00 |
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Nick Winter
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ad06000ceb
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Fixed three big memory leaks: LevelSetupManagers never being destroyed, wall grid closures retaining Lanks, and real-time-multiplayer:new-opponent-code retaining Spells.
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2014-11-09 16:19:18 -08:00 |
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Nick Winter
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03852fb44f
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Plannable pickUpFlags support and fixes for playing Coinucopia.
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2014-11-06 18:21:54 -08:00 |
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Nick Winter
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b286b24f27
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Fixed bobbing. Increased LayerAdapter cleanup vengeancy. Allow dragging without snapping when playback is at the end.
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2014-10-06 15:04:42 -07:00 |
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Scott Erickson
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e504932e5e
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Added yet another fine tuning of camera movement in the level editor.
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2014-10-03 11:54:06 -07:00 |
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Scott Erickson
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cc04626a5a
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Fixed walls not updating when you edit them in the ThangsTabView.
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2014-10-03 11:21:05 -07:00 |
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Scott Erickson
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f081d9ed4b
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Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again.
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2014-09-28 14:00:48 -07:00 |
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