Nick Winter
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5542bd8a89
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Upgraded level info popover; made it a click instead of a hover; added view scores button to it when level has been completed.
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2015-02-03 18:25:38 -08:00 |
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Nick Winter
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762192a4a7
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A few visual improvements to leaderboadrs.
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2015-02-03 17:07:15 -08:00 |
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Nick Winter
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86aa265679
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Added campaign label banner art.
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2015-02-03 09:56:27 -08:00 |
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Nick Winter
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60d68ca23c
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Fixed some memory leaks and particle disposal problems. Re-enabled particles. Tweaked particle stylings.
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2015-02-02 18:02:57 -08:00 |
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Nick Winter
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3f78071e5e
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A few small fixes.
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2015-02-02 11:50:25 -08:00 |
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Nick Winter
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59a6d369a3
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Merge pull request #2183 from rishiloyola/patch-7
Update hero-victory-modal.sass
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2015-02-02 09:00:27 -08:00 |
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Nick Winter
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c977ecc16f
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Adding easy observing of leaderboard matches (except top 5).
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2015-01-31 10:04:11 -08:00 |
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Imperadeiro98
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24529d0d7c
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Update legal.sass
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2015-01-31 12:11:09 +00:00 |
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Rishi
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106d5f640e
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Update hero-victory-modal.sass
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2015-01-31 17:40:34 +05:30 |
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Nick Winter
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022d31c19a
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Basic leaderboards are working.
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2015-01-30 21:36:48 -08:00 |
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Nick Winter
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4efbe0a12f
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Leaderboard skeletons.
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2015-01-30 21:36:47 -08:00 |
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Matt Lott
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58f8eb6688
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Add support for premium video tutorials
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2015-01-30 10:48:49 -08:00 |
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Nick Winter
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1630b30351
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Fixed showing hero unlock portraits on world map. Showing them now even before their levels are unlocked, and showing until you purchase, not just unlock them.
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2015-01-29 19:05:30 -08:00 |
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Nick Winter
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5addacddf0
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First draft of ParticleMan particle emitters for showing hidden levels in CampaignView.
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2015-01-29 16:11:13 -08:00 |
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Nick Winter
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aab6d17047
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Added campaign completion progress indicator.
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2015-01-29 08:26:12 -08:00 |
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Matt Lott
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8b51c3cb5d
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Stop subscribe modal A/B test
Group A (original) wins.
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2015-01-28 16:20:10 -08:00 |
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Nick Winter
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bf3c997d9d
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Merge pull request #2139 from katemamba/long-name
#2125 Long player names overflow
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2015-01-28 08:56:26 -08:00 |
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Nick Winter
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2e09a94736
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Asking for feedback when cancelling subscriptions.
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2015-01-26 16:48:32 -08:00 |
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Matt Lott
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48a8ed109d
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Update campaign editor analytics
Add line graphs to level view.
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2015-01-26 13:19:10 -08:00 |
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Pavan Kate
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2004e91e38
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#2125 Long player names overflow
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2015-01-25 06:03:41 +05:30 |
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Nick Winter
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8f4b3cb85f
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Deleted unneeded campaign label.
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2015-01-22 16:33:35 -08:00 |
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Matt Lott
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e49c74259b
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Update campaign editor analytics
Adding shown and purchased subscription counts.
Locking down analytics to admin-only.
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2015-01-21 13:41:38 -08:00 |
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Matt Lott
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f38a67b96a
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Update campaign editor analytics
Add playtime bar graphs.
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2015-01-20 11:43:13 -08:00 |
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Matt Lott
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d0a0c95623
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Update campaign editor analytics
Display little level completion line graphs in the level completion
table cells.
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2015-01-19 21:59:25 -08:00 |
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Matt Lott
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499e7c2999
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Update campaign editor analytics
Color in level name based on number of users remaining.
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2015-01-19 15:21:42 -08:00 |
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Matt Lott
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05f028d944
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Update campaign editor analytics
Adding ‘left game’ counts to overall campaign view. This is the number
of players that left the game after playing the given level.
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2015-01-18 16:29:47 -08:00 |
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Nick Winter
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f86d106077
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Showing replayable level difficulty in control bar.
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2015-01-16 12:50:10 -08:00 |
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Matt Lott
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770d3f5229
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Add playtimes to overall campaign editor analytics
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2015-01-15 16:07:26 -08:00 |
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Nick Winter
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beb61ba8d4
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Merge pull request #2094 from rishiloyola/patch-6
Update spell_palette_entry.sass
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2015-01-13 11:06:50 -08:00 |
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Nick Winter
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f691eb9a86
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Reimplemented next-level arrow highlighting. Campaign Editor now draws lines to show level unlock patterns. Removed more old WorldMapView stuff. Can now configure Hero Placeholder say cooldowns per-level.
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2015-01-13 09:04:20 -08:00 |
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Rishi
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8a4b6eebf4
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Update spell_palette_entry.sass
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2015-01-13 15:30:37 +05:30 |
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Scott Erickson
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22e1318970
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Added a rudimentary (aka programmer-designed) hero-type filter for the item store.
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2015-01-12 15:30:18 -08:00 |
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Nick Winter
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778647bf19
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Fixed layout of non-short item detail property labels. Commented out campaign editor analytics load for now to not kill things.
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2015-01-11 10:04:24 -08:00 |
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Scott Erickson
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c8298679a4
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Tweaked achievement notification handling, also disabling an endless loop of achievement fetching.
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2015-01-09 12:38:00 -08:00 |
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Nick Winter
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45b90804ec
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Noting some TODOs to fix soon.
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2015-01-05 20:49:59 -08:00 |
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Matt Lott
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61180c640d
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Add completion % to campaign analytics
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2015-01-05 10:28:56 -08:00 |
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Scott Erickson
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15be292573
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Added a little focus styling to treemas in editors so it's easier to copy/paste.
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2015-01-04 09:26:40 -08:00 |
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Nick Winter
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6ec7066309
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Using a couple more percentage margins/paddings in spell palette.
|
2015-01-04 09:08:59 -08:00 |
|
Imperadeiro98
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c529c3d874
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Update spell_palette.sass
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2015-01-04 12:41:16 +00:00 |
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Nick Winter
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c2d74a812d
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Updates to require/restrict level logic.
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2015-01-02 15:44:43 -08:00 |
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Matt Lott
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b5969e0abc
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Update campaign analytics level ordering
Reading campaign levels from database. Assumes database order is
roughly progression order.
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2015-01-02 13:31:50 -08:00 |
|
Matt Lott
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e65887ec79
|
Add campaign drop-offs analytics to editor
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2015-01-01 12:01:51 -08:00 |
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Nick Winter
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1440584633
|
Added tasks to campaign editor; fixed/added campaign editor level click/double-click handling; improved campaign editor level Treema status view formatting.
|
2014-12-29 12:47:53 -08:00 |
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Nick Winter
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913de5dc8c
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Additional tweak for #2005.
|
2014-12-28 15:26:04 -08:00 |
|
Imperadeiro98
|
9018e41c2c
|
Fixed a issue
|
2014-12-28 22:43:08 +00:00 |
|
Nick Winter
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744d30737e
|
Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
|
2014-12-28 13:25:20 -08:00 |
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Nick Winter
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b4341ad46c
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Merge branch 'feature/campaign-editor'
|
2014-12-27 11:03:51 -08:00 |
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Nick Winter
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f0826c865e
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Preparing new campaign levels for migration to new campaign editor.
|
2014-12-23 17:14:35 -08:00 |
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Scott Erickson
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96c8e035cf
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Added a CampaignLevelView stub that appears when you double click a level node or one of its children on the treema.
|
2014-12-23 09:42:24 -05:00 |
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Scott Erickson
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b567e737cd
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Tweaked campaign editor styling.
|
2014-12-23 09:19:24 -05:00 |
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