Commit graph

21 commits

Author SHA1 Message Date
Nick Winter
b0fcddac68 Add game-dev level type (#3725)
* Initial pass adding new game-dev level type.

* Fix a failing test with updated LevelSystem required properties

* Bring back normal Angel worker timeout times

* Fix another failing LevelSystem test since removing propertyDocumentation
2016-06-08 16:57:00 -07:00
Scott Erickson
675e3290ac Lock course content to classrooms 2016-04-27 09:58:04 -07:00
Nick Winter
6800ea2ff7 Add picoCTFProblem field to levels 2016-02-10 14:16:54 -08:00
Josh Callebaut
aea23072e3 Fix #3348 - don't display score button for levels without a score type 2016-01-22 11:27:38 -08:00
Nick Winter
ec7f17a149 Show level indexes in courses 2015-11-24 08:56:28 -08:00
Nick Winter
fe05e66458 Give Campaigns types so that course campaigns can share hero levels 2015-11-12 10:25:25 -08:00
Nick Winter
15ecc92abc Adding 'course' type levels. Removing 'campaign' type levels. 2015-07-24 17:37:42 -07:00
Nick Winter
b0c7b50761 Added programming concept tags to campaign and level editor. 2015-06-30 11:27:58 -07:00
Nick Winter
75b3361efe Fixed #2390. Fixed #2391. Added hero-ladder and replayable particles to campaign level banners, plus replayable difficulty indicators. 2015-04-13 17:07:13 -07:00
Nick Winter
585fa40a8c Added first draft of campaign info to campaign selector screen. 2015-03-18 16:20:30 -07:00
Szabolcs Gelencser
58f2494c83 update campaign.schema.coffee also 2015-02-27 18:16:16 +01:00
Scott Erickson
f9ee100e73 Made Achievements and Campaigns patchable. 2015-02-05 12:01:19 -08:00
Nick Winter
57d12c199e Tweaks to campaign status view. Hooking up i18n for Campaigns, but it doesn't work yet. 2015-01-29 09:07:25 -08:00
Nick Winter
64008276c2 Finally translating level names and descriptions in the campaign view. 2015-01-22 11:22:35 -08:00
Nick Winter
1440584633 Added tasks to campaign editor; fixed/added campaign editor level click/double-click handling; improved campaign editor level Treema status view formatting. 2014-12-29 12:47:53 -08:00
Nick Winter
744d30737e Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents. 2014-12-28 13:25:20 -08:00
Scott Erickson
efc83b88d0 Hooked up the CampaignView to show adjacent campaigns based on the data. 2014-12-22 10:29:29 -05:00
Scott Erickson
0cd85d7aba Got the CampaignView mostly off the hardcoded data. 2014-12-19 16:46:01 -05:00
Scott Erickson
b63b4d64da More work on the CampaignEditorView. Data gets saved to models now. 2014-12-17 22:53:04 -08:00
Scott Erickson
1cc6a97e43 Added basic campaign view, working on campaign handlers. 2014-12-16 17:46:24 -08:00
Scott Erickson
0b81796333 Created the Campaign foundation: schema, model, handler. 2014-12-11 11:26:28 -08:00