Nick Winter
5c77eea304
You can now buy heroes.
2014-11-25 10:15:10 -08:00
Nick Winter
621764aa0c
Merge branch 'master' into production
2014-11-25 09:28:54 -08:00
Nick Winter
98f1eec10c
Upgraded choose hero view for locked heroes. Went back to animated heroes instead of feature images. Removed some server logs.
2014-11-25 09:28:50 -08:00
Matt Lott
3c161268f0
Don't register createjs.FlashPlugin if undefined
...
This was completely breaking IE 11/10/9. Audio still seems to work
fine with this change.
2014-11-25 12:19:16 -05:00
Michael Schmatz
a3a3aea6aa
Merge branch 'master' into production
2014-11-25 11:21:30 -05:00
Michael Schmatz
2b8006ff83
Fixing more crashing bugs
2014-11-25 11:20:39 -05:00
Michael Schmatz
3ab8620745
Merge pull request #1798 from codecombat/master
...
Fixed a few crashing bugs
2014-11-25 10:57:31 -05:00
Michael Schmatz
30e08e2c99
Fixed a few crashing bugs
2014-11-25 10:52:20 -05:00
Michael Schmatz
2300cab908
Merge pull request #1797 from codecombat/master
...
Merge master into production
2014-11-25 10:02:51 -05:00
Michael Schmatz
d56f594d58
Better error handling
2014-11-24 20:07:29 -05:00
Nick Winter
16e264788a
Trying to workaround a crash I saw in the logs for GitHub auth.
2014-11-24 14:38:54 -08:00
Nick Winter
d7f8a212a4
Merge pull request #1796 from Imperadeiro98/master
...
Update pt-PT
2014-11-24 14:09:26 -08:00
Imperadeiro98
77c7381e40
Update pt-PT.coffee
2014-11-24 19:55:12 +00:00
Imperadeiro98
6cd32857ac
Update pt-PT.coffee
2014-11-24 19:35:07 +00:00
Nick Winter
9accd0cb04
You can now buy cross-class items once you have a hero of that class. When you click to buy an item you can't afford, it takes you to the gem shop. Increased amount of items you can purchase a bit more.
2014-11-24 10:51:20 -08:00
Aase Mestad
5a10ec8a23
Some norwegian updates
2014-11-24 18:18:40 +01:00
Nick Winter
f9e6c167bc
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-11-24 09:06:05 -08:00
Nick Winter
a1ebdb7101
Adjusted amount of items you can buy so that you can theoretically spend much more than you earn, while still not unlocking powerful stuff too early.
2014-11-24 09:05:59 -08:00
Matt Lott
48d5dd9dc6
Make sync pvp level sessions publicly readable
2014-11-23 23:49:03 -08:00
Matt Lott
6b7e146084
Reduce problem alert jiggle duration to 1s
2014-11-23 21:58:29 -08:00
ccdarkness
1ce776f9e2
Update zh-HANS.coffee
2014-11-24 12:54:38 +08:00
Nick Winter
38c3ed8856
Merge branch 'master' into production
2014-11-23 20:13:43 -08:00
Nick Winter
b87cf462fc
Shrinking home page height as much as easily possible to be able to fit it on anyone's screen.
2014-11-23 20:13:06 -08:00
Nick Winter
cbf3aab374
Removed hero team color in non-multiplayer levels.
2014-11-23 20:04:07 -08:00
Nick Winter
df162080c3
Totally hid code stepper toolbar for now, since it's proving difficult to make room for it in the new design.
2014-11-23 19:40:50 -08:00
nadian
b429e5f26a
Update id.coffee
2014-11-24 08:45:21 +07:00
Matt Lott
c203ff15a2
Fix sync PVP opponent syncing issue
...
Ripped out backfire from PlayLevelView so we have more control over
data synchronization. These changes should wait properly for the
opponent data to load before blazing ahead, after a PlayLevelView
reload.
Fixes #1767
2014-11-23 17:15:59 -08:00
Nick Winter
0c8b5ec9a8
Turned off dead Thang underlayering when in the air.
2014-11-23 16:06:28 -08:00
Nick Winter
1535b6bdd2
Fixed play footer in new styling regime.
2014-11-23 15:48:08 -08:00
Nick Winter
1cd781233c
Press enter to start level, esc to skip real-time playback. Reduced likelihood of repetetive aural say messages. Updated required code for Bonemender.
2014-11-23 15:25:12 -08:00
George Saines
e7a5cadfb0
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-11-23 13:32:31 -08:00
George Saines
294a8497ed
making the editor error more visually distinctive
2014-11-23 13:32:26 -08:00
Nick Winter
0b97ef5f0b
Properly using the skill docs i18n. Fixed issue with markdown getting to #{spriteName} before our replacer did.
2014-11-23 13:26:19 -08:00
Nick Winter
294a37e2a2
Propagated i18n.
2014-11-23 12:54:42 -08:00
Nick Winter
f248de0dc5
Adding i18n to skill docs.
2014-11-23 12:52:34 -08:00
Nick Winter
ffaa42cb9b
Added detection of suspect code fragment deletion. Implemented Chloe's styling advice on restricted items. Fixed purchasing items clobbering inventory changes.
2014-11-23 12:18:42 -08:00
Nick Winter
c7f8565ae7
Getting a few more placeholder stats filled in automatically in ItemDetailsView. Showing buildTypes for Builder's Hammer docs. Fixed font casing / humanizing for skills granted.
2014-11-23 11:08:20 -08:00
Nick Winter
b359c25c97
Fixed multiplexed-by-code-and-spoken-language component documentation i18n.
2014-11-23 10:22:06 -08:00
Scott Erickson
994584f13a
Shapes now handle radial gradient fills. Handled one sprite (new Anya attack) export including initializing a container with movie clip arguments for no apparent reason, so loosened SpriteParser a bit to handle this.
2014-11-23 09:39:02 -08:00
Scott Erickson
1f3b02440a
Fixed a harmless bug where the Lank would try to add new sprites to old containers.
2014-11-23 08:51:45 -08:00
Matt Lott
692569f655
Update problem alert width to be more dynamic
2014-11-22 22:48:03 -08:00
Nick Winter
b7949424e6
Re-enabled branchingGroup A/B test. Restricted Builder's Hammer in The Gauntlet.
2014-11-22 21:36:14 -08:00
Nick Winter
5d54332ed7
Round inferred cooldown docs. Show grabber/grabbing cursor when Surface is enabled, playing, and zoomed in.
2014-11-22 21:22:46 -08:00
Nick Winter
f16c1b5030
Fixed a few UX issues Chloe found.
2014-11-22 20:56:46 -08:00
Matt Lott
c16b0f97bf
Update sync PVP to use transpiledCode
2014-11-22 20:48:07 -08:00
Scott Erickson
1a85fea33b
Fixed the editor views, get that site chrome outta there.
2014-11-22 18:51:21 -08:00
Nick Winter
6851c309fb
Moved older campaigns from world map view to site footer.
2014-11-22 18:45:22 -08:00
Nick Winter
6fd0d024eb
Moved overlapping level dot.
2014-11-22 18:45:22 -08:00
Scott Erickson
96f9b60780
Set George's new hero stat colors.
2014-11-22 18:43:02 -08:00
Scott Erickson
03705825d9
Made the GET /db/* endpoints generally accessible without needing to have a user object associated with the request.
2014-11-22 18:41:06 -08:00