Commit graph

15 commits

Author SHA1 Message Date
Scott Erickson
86a3fbacd1 Made the CocoCollection more strict about setting the model property. 2014-07-07 10:11:02 -07:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00
Nick Winter
4c57ff7501 Fixed LevelComponent search collection in level editor. 2014-06-13 08:48:29 -07:00
Ruben Vereecken
bb57756cd9 Processed Scott's feedback. Db endpoint slightly safer, some refactorings. 2014-06-02 20:33:01 +02:00
Scott Erickson
06bc96d7d0 Set up the level loader to get thangtype names first, then load the thang types themselves so the world can be generated in parallel with thang type loading and rendering. 2014-05-02 10:31:20 -07:00
Scott Erickson
b9f4093b08 Set up the LevelLoader to load names instead of whole ThangTypes. 2014-04-28 14:58:58 -07:00
Scott Erickson
02a74ae40c Migrated and fixed the rest of the views using the new loading system. 2014-04-28 11:52:04 -07:00
Scott Erickson
14cffc5875 Did some refactoring to simplify using SuperModel and registering models and collections. 2014-04-26 12:54:03 -07:00
edtrist
3962d37681 #889 - moved CocoCollection.coffee to app/collections and updated references 2014-04-22 20:42:26 +01:00
dpen2000
ec3c292b72 Implement simulators leaderboard 2014-04-13 02:35:58 +01:00
Scott Erickson
bbb9fb7a64 Added a patches view. 2014-04-11 14:19:17 -07:00
Nick Winter
ca75cc4a1a Fixed #405 with a sledgehammer--just loading all Components before loading level editor. 2014-03-15 12:31:39 -07:00
Scott Erickson
452a43cae9 Working on the ladder and team views. 2014-02-17 17:42:41 -08:00
Scott Erickson
4ff2abc4b0 Refactored a collection into its own file. 2014-01-22 17:38:22 -08:00
Nick Winter
6009df26de Ready for action, sir! 2014-01-03 10:32:13 -08:00