Commit graph

541 commits

Author SHA1 Message Date
Nick Winter
9f0a843593 Enable auto-submission to ladder for Wakka Maul 2015-11-24 13:35:15 -08:00
Nick Winter
a0038602a1 Fix some course level submit button behavior, also help mirror session scoring 2015-11-17 15:26:10 -08:00
Nick Winter
ef72286864 Don't autoplay hero or course levels by default. Fix Course: Known Enemy autocomplete string format. 2015-11-15 07:59:20 -08:00
Nick Winter
5d9d5c0ae6 Remove ProblemAlertView help button 2015-11-14 17:33:05 -08:00
Nick Winter
910dd8e6b6 Use course access control for shared course hero levels 2015-11-12 11:00:54 -08:00
Nick Winter
cb101c7905 Replace simple loops while while True in course level sample code 2015-11-12 11:00:51 -08:00
Scott Erickson
8b00c38350 Merge pull request #3168 from Imperadeiro98/use-view
Refactor to use view in template for issue #3138
2015-11-12 09:58:49 -08:00
Nick Winter
f6307ac04e Made while True snippets work in course levels 2015-11-11 07:41:52 -08:00
Nick Winter
2259076800 LoadingScreen -> level intro behavior 2015-11-10 15:22:09 -08:00
Imperadeiro98
8e8a3103d5 Refactor to use view in template for issue #3138
This removes getRenderData from: CareersView, SaveCampaignModal,
InfiniteLoopModal, SpellListEntryThangsView, SaveLoadView,
PlaySettingsModal and JobProfileCodeModal.
2015-11-09 21:29:27 +00:00
Rob
39a97135de Explicitly check for selection when overriding return. 2015-11-05 10:14:53 -08:00
Nick Winter
34715befcc Increment user's concept stats on level completion 2015-11-04 13:42:09 -08:00
Rob
e048848d6b Add 50% more room for fingers in the autocomplete box. 2015-10-29 18:16:58 -04:00
Rob
75c63a0ace When pressing enter with an active selection, just make a new line under it. 2015-10-29 18:16:23 -04:00
Rob
f0e1fc1f77 Let API properties declare their return values should be captured.
Auto complete will know when to add a variable asingment.
2015-10-29 15:07:19 -04:00
Rob
da92e15bfb Give some API properties priority in autocomplete. 2015-10-27 23:23:43 -04:00
Nick Winter
4af6162c5c Replace simple loop docs with while-true docs in course levels 2015-10-22 10:29:10 -07:00
Matt Lott
3ed755076b Enable while True auto yielding for all level types 2015-10-20 06:42:46 -07:00
Matt Lott
cc642e7254 Auto yield while True loops for course levels 2015-10-19 16:46:53 -07:00
Nick Winter
d200ac4a32 Fix #2926: handle missing sub-code/spoken-languages in docs 2015-10-05 15:32:02 -07:00
Matt Lott
18d64e64fb Merge pull request #3009 from Imperadeiro98/master
Use playSound across the code
2015-09-25 06:21:08 -07:00
Imperadeiro98
4f054fa31a Fixed issue with string interpolation 2015-09-25 14:00:03 +01:00
Nick Winter
7a56ecfe4d Disabled auto-submit for Ace of Coders ranking. 2015-09-17 14:42:13 -07:00
Imperadeiro98
bd4063ed3a Use playSound across the code 2015-09-09 22:36:05 +01:00
Nick Winter
35ef48b108 Mirror ladder levels now copy source code to other side, too, not just transpiled code. Mirror sessions don't submit if there's a user code error. 2015-09-08 16:34:20 -07:00
Nick Winter
6d5ddb65ea Not automatically showing melee ranges on action docs. 2015-09-08 06:31:19 -07:00
Nick Winter
3768783ceb Don't be making LadderSubmissionViews in the CastButtonView unless it's a mirror match. 2015-09-04 18:11:19 -07:00
Nick Winter
73f3e7cdd9 League now preserved throughout ladder navigation flow. Mirror match support for submitting to both sides at once. 2015-09-04 16:21:45 -07:00
Nick Winter
a52e9a3189 Fixed #2939. 2015-08-13 05:58:46 -07:00
Nick Winter
8d09357a7a Fixed #2914: no disabling spaces for Clojure and other advanced/experimental languages. 2015-08-02 14:12:15 -07:00
Nick Winter
15ecc92abc Adding 'course' type levels. Removing 'campaign' type levels. 2015-07-24 17:37:42 -07:00
Nick Winter
107f94a08b Fixed another cause of the bug fixed in 0d99b07b with modified levels still granting rewards. 2015-07-24 08:56:20 -07:00
Nick Winter
7173fd367f Re-enabled gutter highlights for executing code. 2015-07-10 09:39:08 -07:00
Nick Winter
36d3b8e910 Highlighting entry points is working pretty well, at least in Python through the forest. 2015-07-09 15:05:35 -07:00
Nick Winter
4f443efd8b First draft of logic to work out where the code entry points should be. 2015-07-09 12:47:07 -07:00
Nick Winter
dfa0de7521 Bad testing version of code entry point arrow numbering. 2015-07-09 11:45:11 -07:00
Arthur Neves
6cb673e228
i18N press enter on spell view 2015-06-14 23:20:49 +02:00
Nick Winter
a85d52ebe2 Made a tabbed interface for Programmaticon V's Vector and standard library documentation. 2015-06-10 15:18:37 -07:00
Nick Winter
0d99b07bc3 Made it so that high scores and level victories are not achieved when playing changed levels from inside the level editor. Some additions for Nalfar. 2015-06-05 17:02:37 -07:00
Nick Winter
a0057910ac Fixed #2597: press escape to abort simulation now, if your code is going to be slow. 2015-04-18 19:54:34 -07:00
Nick Winter
7471b14c4d Fixed #2013: removed autorun code. Fixed preloading to actually happen, but only on short solutions without a ton of statement execution. 2015-04-18 15:52:24 -07:00
Nick Winter
ea80e22dc6 Don't point out Lost Viking, since most players shouldn't attempt it. Adjust autocomplete default parameter from string to variable for Known Enemy. 2015-04-18 14:13:05 -07:00
Nick Winter
e7df703d36 Fixed #2651: indicate better that sample code is locked when it won't let them type in there. 2015-04-13 15:04:42 -07:00
Nick Winter
4c008e4686 Fixed #2406. 2015-04-12 12:20:33 -07:00
Nick Winter
c1ec1611ad Fixed style reversion for page loading bar showing over code area. 2015-04-07 08:55:33 -07:00
nemoyatpeace
b50c3fbc89 Update the shift-click insertion
Insertion is now language specific.
2015-03-29 01:14:13 +08:00
Nick Winter
7dff105cdf Insane hackery for #1777 to give us more code editor space, better use of space with tall screens, and scrolling API properties. Watch out for bugs. 2015-03-25 16:47:31 -07:00
Nick Winter
e288b95543 Fixed #1961 (castDrainLife -> cast('drain-life') in the docs). 2015-03-20 13:43:00 -07:00
Nick Winter
bae7612703 Disabled pinned docs clicks for now, since their CSS is wonky. 2015-03-20 09:03:36 -07:00
Nick Winter
3ff41f5619 Rewriting sample code dynamically to fix findNearestEnemy / findNearest(findEnemies) issues. 2015-03-12 11:08:58 -07:00