Ruben Vereecken
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47f00f9b5e
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Added achievement deleting and automatic achievement filling
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2014-08-08 17:20:07 +02:00 |
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Jayant Jain
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598e727500
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Adds an initial dungeon preset, refactors border code to properly create dungeon walls
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2014-07-25 18:05:49 +05:30 |
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Jayant Jain
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80da704d19
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Background image paths automated, adds preset image files
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2014-07-25 17:54:10 +05:30 |
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Jayant Jain
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c33491b04d
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Presets in terrain_generate_modal shown from a list instead of hardcoded
Conflicts:
app/templates/editor/level/modal/terrain_randomize.jade
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2014-07-25 17:51:48 +05:30 |
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Jayant Jain
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86cf344f28
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Adds preset images to preview the generated terrain
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2014-07-25 17:50:02 +05:30 |
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Jayant Jain
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493ebd07e6
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Changes randomise to randomize
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2014-07-14 06:01:09 +05:30 |
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Jayant Jain
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1e5edb5efd
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Moves randomise modal template and view to editor/level/modal
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2014-07-14 01:34:32 +05:30 |
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Scott Erickson
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f1de2ca8d9
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Brought the canvas size down again because it halves the FPS in Firefox at least.
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2014-05-09 16:35:10 -07:00 |
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Nick Winter
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36a90de7f9
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Last bits of #546.
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2014-03-17 04:44:00 -07:00 |
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Nick Winter
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aa4f1baf73
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Moved to 1848 x 1178 pixel canvases, since it's 2x the old size. Added a conversion factor to script camera zooms to account for scripts using the old numbers. Fixed bug where IndieSprites wouldn't update actions.
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2014-03-16 13:23:01 -07:00 |
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Nick Winter
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b2efb1bba5
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More work on the loading view.
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2014-03-14 19:44:19 -07:00 |
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Scott Erickson
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827b5a3756
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Fixed the world select modal.
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2014-01-30 11:55:46 -08:00 |
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Nick Winter
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6009df26de
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
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