Nick Winter
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477ebb3c48
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Fixed an error I saw in Errorception, and a Sass problem I saw in Webkit.
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2014-12-06 11:05:52 -08:00 |
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Nick Winter
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1535b6bdd2
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Fixed play footer in new styling regime.
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2014-11-23 15:48:08 -08:00 |
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Nick Winter
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5d54332ed7
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Round inferred cooldown docs. Show grabber/grabbing cursor when Surface is enabled, playing, and zoomed in.
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2014-11-22 21:22:46 -08:00 |
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Nick Winter
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6d7bc9ce11
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Fixed #1729.
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2014-11-20 17:09:29 -08:00 |
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Nick Winter
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2af8271829
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Some size/styling tweaks for goals and gold.
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2014-11-19 09:01:01 -08:00 |
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Nick Winter
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fb040fd882
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Fixed some play subview positioning on iPad.
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2014-11-09 08:48:11 -08:00 |
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Nick Winter
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1b94868197
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Added new LevelDialogueView. Messed around with dimming a bit more.
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2014-11-08 11:39:04 -08:00 |
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Nick Winter
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f3dfcdc81d
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Implemented new HUD design. Removed more unneeded stuff. Changed reload button to restart level. Still need restart confirmation and to redo the sprite dialogue area.
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2014-11-07 19:15:55 -08:00 |
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Nick Winter
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5090a47afc
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Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things.
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2014-11-07 16:04:35 -08:00 |
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Nick Winter
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fbc2799211
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Startd to implement new code editor design. Fixed #1732.
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2014-11-07 09:09:13 -08:00 |
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Nick Winter
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f461aeca95
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Implemented new playback scrubber textures.
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2014-11-04 19:03:35 -08:00 |
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Nick Winter
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6184171f2d
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Pushing playback menu down in accordance with control bar.
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2014-11-02 15:22:22 -08:00 |
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Nick Winter
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ad2fdb9dde
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Working on new Fully Illustrated designs for level play view and iPad interface.
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2014-11-02 14:51:01 -08:00 |
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Nick Winter
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589c3b090c
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Moved DOM highlight arrows from PlayLevelView to CocoView so that everywhere can use them. Added highlight for next level on world map.
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2014-10-08 10:46:10 -07:00 |
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Nick Winter
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0290db9cd4
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Starting to try to get iPad to work during real-time playback.
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2014-10-01 12:08:14 -07:00 |
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Nick Winter
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2611e441d7
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Trying to standardize sass imports in an effort to test #1615, to no avail.
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2014-09-30 16:17:54 -07:00 |
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Scott Erickson
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19e6b9d095
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Fixed real-time placement of normal canvas, and brought the stop-real-time-playback-button on top of it.
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2014-09-30 14:25:44 -07:00 |
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Scott Erickson
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06b106f42b
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Merged from master.
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2014-09-25 10:52:27 -07:00 |
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Scott Erickson
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c7e7066aef
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Migrating surface to webgl. It sorta works!
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2014-09-25 10:47:53 -07:00 |
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Nick Winter
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58e0ba1c10
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Hid flags view during real-time playback for non-flag-using levels.
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2014-09-24 22:23:14 -07:00 |
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Nick Winter
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b2592aad8c
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Fixed more off-by-one errors in playback ratios. Fixed some clickability problems with the scrubber handle.
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2014-09-24 21:01:58 -07:00 |
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Nick Winter
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a79976e6a2
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Bigass 'Stop' button in lower right during real-time playback.
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2014-09-22 15:34:25 -07:00 |
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Nick Winter
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2f07c3e8d3
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Adding communication with iPad app.
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2014-09-06 19:50:31 -07:00 |
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Nick Winter
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35f22e0f8c
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Fixed a few tome / canvas resizing bugs.
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2014-09-03 18:35:14 -07:00 |
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Nick Winter
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92b29915e2
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Finished fixing #841.
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2014-08-27 17:26:56 -07:00 |
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Nick Winter
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e666ee1dac
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Added stop playback button and real-time countdown screen.
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2014-08-25 22:05:30 -07:00 |
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Nick Winter
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9df0cfb93f
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A few changes to flags UX.
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2014-08-25 14:02:23 -07:00 |
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Nick Winter
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3125c2b129
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Add flag cursor and pending flags.
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2014-08-24 16:09:06 -07:00 |
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Nick Winter
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f44d802934
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Fixed a couple bugs. Flags are now colored.
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2014-08-24 12:33:46 -07:00 |
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Nick Winter
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f59084e651
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Sending flag history to the World for to make flag Thangs during simulation.
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2014-08-23 17:26:56 -07:00 |
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Nick Winter
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c79541f669
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Full-screen playback during real-time mode.
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2014-08-23 13:54:52 -07:00 |
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Dominik Kundel
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b1252a4426
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moving the popover for palette entries into the body to fix layering with popover of autocomplete
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2014-08-14 22:29:57 +02:00 |
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Dominik Kundel
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4f6ca5335f
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fixed spell palette sliding behind HUD
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2014-07-23 15:50:47 +02:00 |
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Nick Winter
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0ed8d2b371
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Merged in the full-screen editor, and fixed a spell palette multi-language bug while at it.
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2014-07-09 13:41:42 -07:00 |
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Scott Erickson
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179702b0eb
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Set up the goals view to be more hidden by default, and shows up on mouse hover.
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2014-05-19 11:31:18 -07:00 |
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Nick Winter
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dac4f05fd9
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Improved legibility of gold font. Moved Done button to not conflict with gold display.
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2014-04-27 14:19:39 -07:00 |
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Nick Winter
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675db1b76f
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Don't require CocoModel instantiation before schemas are included. Reload neutral spells on reload. Fix for adding Components to Thangs. Surface background: darkness, no parents.
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2014-04-22 11:11:08 -07:00 |
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Nick Winter
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7b14215339
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Fixed footer background color on LevelView.
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2014-04-13 16:06:47 -07:00 |
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Nick Winter
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97d4017869
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Hacky way to get play background to fit with new loading image.
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2014-04-11 16:15:26 -07:00 |
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Nick Winter
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b2efb1bba5
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More work on the loading view.
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2014-03-14 19:44:19 -07:00 |
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Nick Winter
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11f742ff0f
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Included Hour of Code explanation in play footer.
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2014-02-23 11:48:34 -08:00 |
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Nick Winter
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0d9213ad44
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Faded Contact link until hover.
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2014-02-22 17:45:24 -08:00 |
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Nick Winter
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f88cbba262
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Got rid of some unnecessary scrolling behavior on /play/level due to footer when aspect ratio is cramped.
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2014-02-22 17:40:38 -08:00 |
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Nick Winter
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a6bfb6770c
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Matched gradient background colors in HUD to ThangAvatarView.
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2014-01-30 12:03:33 -08:00 |
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Nick Winter
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e0108a3166
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A few fixes for the Bootstrap 3 migration. Fixed #280.
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2014-01-29 12:18:37 -08:00 |
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Nick Winter
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6009df26de
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
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