Commit graph

2691 commits

Author SHA1 Message Date
Ruben Vereecken
287019242f Achievement queries are now strings server sided but remain objects for the client 2014-06-02 20:32:00 +02:00
Ruben Vereecken
c26f96f33e Added achievement model and some missing pieces 2014-06-02 20:32:00 +02:00
Ruben Vereecken
1b2a251c58 Achievement editor in place and looking mighty fine 2014-06-02 20:31:09 +02:00
Ruben Vereecken
c2d2f2a2b8 Refactorings performed necessary to have searchable for more uses 2014-06-02 20:31:09 +02:00
Ruben Vereecken
a3ca382dcd Used the feedback from Scott to improve endpoints 2014-06-02 20:29:12 +02:00
Ruben Vereecken
df60402d00 Added test 2014-06-02 20:29:12 +02:00
Ruben Vereecken
37b47d35de Got work done on detecting achievements 2014-06-02 20:29:12 +02:00
Ruben Vereecken
699aa506f2 Added Local Mongo support for nested documents. Totally forgot those 2014-06-02 20:29:11 +02:00
Ruben Vereecken
e177912a5a Added '$or' and '$and' to Local Mongo 2014-06-02 20:29:11 +02:00
Ruben Vereecken
b3bddbd785 Finished regular query selectors of Local Mongo 2014-06-02 20:29:11 +02:00
Ruben Vereecken
20af7b090a Worked on getting the tests to work 2014-06-02 20:29:11 +02:00
Ruben Vereecken
f2f4fef1e0 Wrote tests for the local mongo querier 2014-06-02 20:29:11 +02:00
Ruben Vereecken
99927d1345 Started on the local mongo querier 2014-06-02 20:29:11 +02:00
Ruben Vereecken
2f5090df8f Added schema objectIds and bettered the repeatable achievements 2014-06-02 20:29:11 +02:00
Ruben Vereecken
f5389fef99 Got the basic achievement schemas up. Still need proper references 2014-06-02 20:29:11 +02:00
Nick Winter
51891887e5 Fixed merge conflict 2014-06-02 10:43:31 -07:00
Nick Winter
257fe4cec3 Fixed merge conflict 2014-06-02 10:42:34 -07:00
Gutierri Barboza
8a8b80bcf5 More translations pt-br 2014-06-02 14:34:30 -03:00
ChrisLightman
cfcaece743 Update fr.coffee
Modification mineures de syntaxe ( Majuscules )
2014-06-02 11:36:05 +02:00
Nick Winter
f3d5b724de Merge branch 'inline-profile' 2014-06-01 16:45:49 -07:00
Nick Winter
10754e6825 Added i18n, error handling, autocomplete, highlighting the next section, animation for completing sections, and complete example skeleton. 2014-06-01 16:45:19 -07:00
Nick Winter
d19b6760da More flourishes for inline profile editor. 2014-06-01 11:45:01 -07:00
Nick Winter
400fddc294 Jade, you're supposed to be so minimalist. But today... Today, I did this. I am sorry. 2014-05-31 22:09:41 -07:00
Inez KEMENES
a97d243100 Update hu.coffee 2014-05-31 16:16:28 +02:00
Nick Winter
852053022a Started the horrifying migration to an inline jobs profile editor. 2014-05-30 22:12:44 -07:00
Scott Erickson
29011fab2a Reworked validation error handling a little, putting better debugging logs in and making level save modal show when there are some. 2014-05-30 17:26:49 -07:00
Scott Erickson
22c4ddc064 Fixed the settings view putting undefineds in the level documents and causing validation errors. 2014-05-30 17:24:13 -07:00
Scott Erickson
f82ca5c1b6 Fixed #1099 2014-05-30 16:43:55 -07:00
Scott Erickson
47f28d26d1 Fixed up my refactoring of markToRevert so now _revertAttributes is only populated the first time set is called. 2014-05-30 16:20:20 -07:00
Scott Erickson
bba0e4939d Fixed #1039 2014-05-30 15:06:33 -07:00
Scott Erickson
3602f67c24 Tweaked how editPath is passed to the server so it doesn't foul up validation. 2014-05-30 14:41:41 -07:00
Scott Erickson
7a9928b0c5 Fixed #1102 2014-05-30 13:57:21 -07:00
Scott Erickson
254c6ff7ba Fixed #1106 a bunch. Patches show up correctly, don't include skipped paths when patching, and skipped paths are now used in the patch modal too. 2014-05-30 13:40:38 -07:00
Ruben Vereecken
84e6b8cd6d Script event triggers are now fetched from the mediator, resolving issue #1061 2014-05-30 12:38:43 +02:00
Nick Winter
1f32c1c8a1 Merge pull request #1113 from rubenvereecken/issue1110
One line fix for issue #1110. Thang search bar works again.
2014-05-29 15:31:28 -07:00
Ruben Vereecken
ba57899f9f One line fix for issue #1110. Thang search bar works again. 2014-05-30 00:16:11 +02:00
Nick Winter
df13bbfaa6 Made right-click duplicate Thang menu actually clone modified Thang. 2014-05-29 12:33:21 -07:00
Nick Winter
f3adc216ed Protecting our replacement of Math.random via Aether. 2014-05-29 12:26:08 -07:00
Scott Erickson
afc14e593d Fixed models thinking they've got changes when they don't. 2014-05-29 10:48:48 -07:00
Nick Winter
90c97008ae Merge pull request #1098 from rubenvereecken/view-refactoring
Refactored getRenderData from SearchView to children
2014-05-28 18:59:02 -07:00
dpen2000
bd444fa547 Fixes #1096 by ensuring progress is reset back to zero so render gets called correctly after ajax call to load patches completes 2014-05-29 02:16:07 +01:00
Ruben Vereecken
5909f15678 Refactored getRenderData from SearchView to children 2014-05-28 17:32:18 +02:00
Scott Erickson
93f7d8c0a4 Made sure sprites are idle and properly positioned when they load. 2014-05-27 16:41:56 -07:00
Scott Erickson
3b87c9c360 Fixed some remaining jqxhr objects hanging around. 2014-05-27 16:33:57 -07:00
Nick Winter
a481af08d3 Fixed a couple typos with failed resource loading handling. 2014-05-26 20:51:05 -07:00
Nick Winter
c01bd69625 Better recoverability for non-UserCodeProblem errors during world generation. 2014-05-26 18:45:00 -07:00
Nick Winter
ec0027043b Added experimental Io language from Aether. 2014-05-26 08:59:48 -07:00
Nick Winter
ed36dba3f5 Merge pull request #1041 from Shpionus/patch-1
Update ru.coffee
2014-05-25 12:17:12 -07:00
Nick Winter
3dd362c01e Added support for blaming infinite loops. 2014-05-25 12:15:32 -07:00
Nick Winter
6b554e03ef Merge pull request #1084 from domenukk/feature/step-single-frame
Added shortcut for frame single-stepping
2014-05-25 09:37:13 -07:00
Nick Winter
16e1ef760a Merge branch 'master' of git://github.com/jayant1992/codecombat 2014-05-25 08:51:13 -07:00
Nick Winter
1a6fd75103 Trying to fix some Simulator loading errors. 2014-05-25 08:29:33 -07:00
Nick Winter
33408020f1 Merge pull request #1054 from dpen2000/patch-2
Update simulate_tab.coffee
2014-05-25 08:27:54 -07:00
z3t1
d8b448ab60 Update zh.coffee
Update some phrases.
2014-05-25 16:05:35 +08:00
Dominik Maier
f62cd7f38b + added shortcut for frame single-stepping
+ fixed single stepping for frames
2014-05-24 17:31:59 +02:00
Jayant Jain
55569ccf2f Resolves an issue with nanoscroller and initially hidden content 2014-05-24 12:02:26 +05:30
Jayant Jain
241adafad8 Adds nanoscroll for other tabs in editor 2014-05-24 12:02:26 +05:30
Jayant Jain
f17c5cfb51 Adds nanoscroll to thang tab in level editor 2014-05-24 12:02:26 +05:30
Jayant Jain
a84049cf16 Fixes issues with dragging thangs onto the map 2014-05-24 12:02:26 +05:30
Jayant Jain
cbe5f3a011 Fixes issue with esc key not deselecting the current thang 2014-05-24 12:02:26 +05:30
Jayant Jain
94f70ca9f4 Fixes #1079 2014-05-24 12:02:26 +05:30
Nick Winter
35fc5a5197 Fixed infinite loop detection, I hope. 2014-05-23 21:24:50 -07:00
Nick Winter
690fbc6919 Fixed a bug with Tome trying to retranspile transpiled code on clone spells when remagicking. 2014-05-23 12:04:42 -07:00
Nick Winter
ff171588d9 Trying out text shadow coloring based on team for text event labels. 2014-05-23 09:56:39 -07:00
Nick Winter
bda8f10508 Fixed a couple typos in the hu merge. 2014-05-23 09:27:02 -07:00
Inez KEMENES
1d595e9a0d Update hu.coffee
The line no. 123 disappeared. I may have accidentally deleted it while working on 122. Sorry. Please correct.
2014-05-23 16:21:46 +02:00
Nick Winter
26d2816071 Fixed some more memory leaks. 2014-05-22 19:05:11 -07:00
Scott Erickson
bd575ad667 Fixed the placement of wall sprites in the level editor to wait until the sprite sheet is finished being built. 2014-05-22 14:16:39 -07:00
Scott Erickson
5a407492db Got rid of a bunch of magic numbers in mark scaling. Now assumed all target marks have a width of 10m by default. 2014-05-22 13:48:48 -07:00
Scott Erickson
681adc1dcd Got rid of a log. 2014-05-22 13:37:08 -07:00
Nick Winter
4c7d7fce03 Fixed some memory leaks. 2014-05-22 12:05:36 -07:00
Scott Erickson
4b88296265 Set up the supermodel to clear out jqxhrs once they're done, since they take a lot of memory. 2014-05-22 11:47:38 -07:00
Scott Erickson
bfa90f671d Fixes #940, merging the signup and login modal into a single modal. Created a couple A/B tests for amount of text in the signup modal. 2014-05-22 11:26:08 -07:00
Scott Erickson
d613c230ef Fixed some text in the victory modal that wasn't showing up because of indentation. 2014-05-22 11:26:08 -07:00
Scott Erickson
104deb2ab8 Disabled CocoModel noty errors for form submissions that handle these errors. 2014-05-22 11:26:08 -07:00
Michael Schmatz
8604a0ed3c Update rules about location restrictions
Just to clarify, people from regions that we can't send prizes to can play, just not receive prizes.
2014-05-22 10:34:46 -07:00
George Saines
a2fbe5865a Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-22 09:55:34 -07:00
George Saines
4ffbdf004c modifying oreilly logo size 2014-05-22 09:55:30 -07:00
Nick Winter
48f5347075 Fixed gigantor server scoring bug. Cleaned up a bit of logging and error handling. Finished not resetting scores on resubmitting. 2014-05-21 21:56:11 -07:00
Nick Winter
4fc1341a64 Added a way to remove SuperModel resources to fix ladder tab refreshing. 2014-05-21 15:33:28 -07:00
Scott Erickson
037dbe97c6 Some remaining work to get the delayed show guide script set up. 2014-05-21 14:50:27 -07:00
Scott Erickson
4929f81fcc Fixed the level editor preview window not loading on repeated opens. 2014-05-21 14:28:52 -07:00
Scott Erickson
18f694b010 Fixed up the level loader to include session objects as world necessities. 2014-05-21 12:53:28 -07:00
Scott Erickson
c43081636f Fixed the facebook event schema. 2014-05-21 12:35:37 -07:00
Nick Winter
06866e48de Merge pull request #1059 from rafagomes/patch-1
Updated some words and phrases
2014-05-21 11:27:54 -07:00
Rafael Gomes
09db5cb9ee Updated some words and phrases
Just a few words and phares until have more experience in the project.
2014-05-21 14:38:08 -03:00
Nick Winter
511dcef313 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-21 10:30:03 -07:00
Michael Schmatz
585b907f4e More temp fixes for 422s 2014-05-21 10:29:16 -07:00
Nick Winter
8fb1237810 Added noty error messages when unable to save CocoModels. 2014-05-21 10:27:47 -07:00
Jayant Jain
8f1f378bcb Fixes issue with thang being added twice upon click 2014-05-21 10:27:47 -07:00
Jayant Jain
c05780de4c Resolves #170, thang can be directly placed by dragging onto the map 2014-05-21 10:27:46 -07:00
Michael Schmatz
02f8458dfe Temp fix for occasional 422 2014-05-21 10:16:01 -07:00
dpen2000
ce661a5493 Update simulate_tab.coffee
Add back in current user to nearby simulators
2014-05-21 15:06:52 +01:00
Burlutskiy Ivan
70403409f3 Update ru.coffee
reverted team translation by @M-r-A request.
2014-05-21 12:18:44 +04:00
Scott Erickson
a8b54f3cdc Made backbone mediator validate only on development. 2014-05-20 15:58:57 -07:00
Scott Erickson
a7f24ab04f Some work on subscription definitions for the validated Backbone Mediator. Added 'script-manager:tick' channel. 2014-05-20 15:36:15 -07:00
Nick Winter
88ef5ffe93 Prevent default ACE go-to-line alert when pressing Ctrl/Cmd+L. 2014-05-20 15:24:57 -07:00
Nick Winter
de9f1fab0d Merged. 2014-05-20 15:09:48 -07:00
Burlutskiy Ivan
a8a50df025 Update ru.coffee
Fixed previous typos; uncommented translations.
2014-05-21 01:32:15 +04:00
Scott Erickson
70525ec57a Fixed the music starting when you restart the level, even if music is off. 2014-05-20 13:43:52 -07:00
Burlutskiy Ivan
65a364d3f7 Update ru.coffee 2014-05-21 00:21:10 +04:00
Nick Winter
88a5685c37 Fix for WizardSprite scale thing. 2014-05-20 12:32:26 -07:00
Scott Erickson
86736d8f4a Fixed a bug. 2014-05-20 12:22:24 -07:00
Scott Erickson
2b56dffcb0 Fixed a bug where sometimes scripts setting playback would be overridden by the surface resetting playback after casting is done. 2014-05-20 12:21:43 -07:00
Scott Erickson
3f884e71e5 Fixed the LevelLoader in headless settings. 2014-05-20 11:25:32 -07:00
Scott Erickson
93c6f72f07 Asynchronously building things again. 2014-05-20 10:49:19 -07:00
Nick Winter
a04130f26a Fixed a bug with ladder tab not reloading. 2014-05-20 10:40:15 -07:00
Michael Schmatz
b31e6312ac Updated rules to be subject to change 2014-05-20 10:10:40 -07:00
Nick Winter
022722a19f Fixed cosmetic GoalManager destruction error. 2014-05-20 09:19:31 -07:00
Nick Winter
248cec1e6e Transpile code properly. 2014-05-20 08:23:25 -07:00
Nick Winter
d058b16283 Fixed some memory leaks. 2014-05-20 08:00:49 -07:00
Scott Erickson
04da5b4714 Fixed thang avatar view thang loading some more. 2014-05-19 23:02:02 -07:00
Scott Erickson
a8abe8c887 Fixed mark sprite scaling some more. 2014-05-19 23:01:48 -07:00
Scott Erickson
042fd7ac0d Made the guide, when it shows up the first time, only show the first doc. 2014-05-19 22:25:40 -07:00
Scott Erickson
f24ee98295 More work on mark sizing. 2014-05-19 22:17:23 -07:00
George Saines
5d8e199c2d Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-19 22:14:09 -07:00
George Saines
5d603f625e removing China 2014-05-19 22:14:05 -07:00
Nick Winter
513a73c62e Added grayscale filter until hover for tournament sponsor logos. 2014-05-19 22:07:36 -07:00
Nick Winter
b6406b9b0e Put some tournament details in there. Muted some extra casting sounds during level load. 2014-05-19 21:56:20 -07:00
Scott Erickson
f463966a22 Fixed a bug with thangs not being properly scaled when first created sometimes. 2014-05-19 21:55:41 -07:00
Scott Erickson
6c3ff16bed Fixed setting registration points for thangs that match world dimensions. 2014-05-19 21:55:31 -07:00
Scott Erickson
ae8d28182c Fixed a bug where sometimes thang avatar views wouldn't render the portrait, because 'loading' wouldn't be set to false properly. 2014-05-19 21:55:30 -07:00
Scott Erickson
b816055f9e Fixed goal states to handle teams. 2014-05-19 21:55:30 -07:00
George Saines
8b5014a053 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-19 21:39:45 -07:00
George Saines
5b6b26415b making the Firebase logo look good 2014-05-19 21:39:41 -07:00
Nick Winter
39178daff6 Trying to show loading ready and initialize the Surface earlier. 2014-05-19 20:49:17 -07:00
Nick Winter
b2cc3d0692 Fixed bug with preloading the world replacing casting the same world if timing was wrong. 2014-05-19 20:12:16 -07:00
Scott Erickson
9ad4602e0f Fixed a bug with the new goal view. 2014-05-19 20:11:33 -07:00
Nick Winter
341097c5ca A couple improvements for the LadderSubmissionView. 2014-05-19 19:51:24 -07:00
Michael Schmatz
d8df61f94b Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
	app/templates/play/ladder/ladder.jade
2014-05-19 19:43:47 -07:00
Michael Schmatz
ca2e48b491 Edited judging criteria 2014-05-19 19:37:25 -07:00
Nick Winter
116965fcdc Rules wording tweaks; highlighting new matches and end of ranking with sounds. 2014-05-19 19:13:36 -07:00
Michael Schmatz
aba0120e88 Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
	server/queues/scoring.coffee
2014-05-19 19:04:47 -07:00
Michael Schmatz
97cbf55695 Simulator fetch random Greed games when queue empty 2014-05-19 18:58:45 -07:00
George Saines
8277472fda Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-19 17:59:48 -07:00
George Saines
4f763d0203 added the rules section 2014-05-19 17:59:43 -07:00
Nick Winter
af31bcf008 Fleshed out tournament prizes tab. 2014-05-19 17:40:06 -07:00
Scott Erickson
b410d91203 Cleaned up the LevelView, organizing it so that initialization code roughly runs in order, and set it up so that the ScriptManager is created earlier. 2014-05-19 17:10:41 -07:00
Scott Erickson
62ad8dd26a Added a status message to the goals view. 2014-05-19 16:36:45 -07:00
Scott Erickson
9ace31d391 Fixed the target mark. 2014-05-19 16:36:45 -07:00
Scott Erickson
8ae14e21ae Fixed #1029. Refactored scaling for sprites a bit. 2014-05-19 16:36:44 -07:00
dpen2000
10d0ef0606 Fix admin checkbox label for attribute so clicking on it toggles checkbox correctly 2014-05-19 23:28:53 +01:00
George Saines
7c0d73e779 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-19 15:19:59 -07:00
George Saines
07177e1a89 putting together the prizes page 2014-05-19 15:19:56 -07:00
Nick Winter
8a5a45950f Simulator now pleads for you to help simulate when your match is being ranked. 2014-05-19 14:59:47 -07:00
Michael Schmatz
b8dc4ed939 Stopgap solution for totalScore being string 2014-05-19 14:58:08 -07:00
Nick Winter
68a4483e91 Moved views/play/ladder_view to views/play/ladder/ladder_view and made a new views/play/ladder_home_view. 2014-05-19 11:58:53 -07:00
Scott Erickson
179702b0eb Set up the goals view to be more hidden by default, and shows up on mouse hover. 2014-05-19 11:31:18 -07:00
Nick Winter
5dd8bec393 Fixed issues with initial sprite scaling. 2014-05-19 10:39:24 -07:00
Michael Schmatz
6f2fd8e293 Verification simulator changes 2014-05-19 10:11:23 -07:00
Nick Winter
5dffca7a9c Propagated i18n tags. 2014-05-19 10:11:18 -07:00
Nick Winter
b89615cea4 Added helpful keyboard shortcuts modal. 2014-05-19 10:08:34 -07:00
Michael Schmatz
38d732d8bc Disable hover debugger when spell changed 2014-05-18 11:51:31 -07:00
Michael Schmatz
5c72ccdce1 Add support for Aether globals in hover debugger 2014-05-18 11:41:42 -07:00
Nick Winter
9df34875ee Added tournament rules/prizes placeholders. 2014-05-17 20:43:05 -07:00
Nick Winter
3c9428ffd3 Refactored game ranking buttons into a LadderSubmissionView. 2014-05-17 11:55:51 -07:00
Scott Erickson
5907ca8619 Fixed scaling in the thang type editor. 2014-05-17 11:49:11 -07:00
Scott Erickson
df222461bf Fixed a bug that was bringing the thang editor down. 2014-05-17 11:38:33 -07:00
Scott Erickson
f99a95768e Set up CocoSprites to have text appear overhead based on events coming from the ShowsText component. 2014-05-17 11:28:57 -07:00
Scott Erickson
4be67113be Thang events now only appear once per whole frame, rather than for each interpolated frame. 2014-05-17 11:28:57 -07:00
Nick Winter
736fc8c12f Remove overeager transpile problem showing for JS again. 2014-05-17 09:58:35 -07:00
Gutierri Barboza
589de9b4b2 correction in "candidate_location" 2014-05-17 13:11:05 -03:00
Gutierri Barboza
ac3c5276b5 update PT-BR 2014-05-17 13:07:51 -03:00
Pablo Lobato
8794921018 Update es-ES.coffee 2014-05-17 11:09:55 +02:00
Nick Winter
418c2f1a2c Preserve original scripts; don't overwrite with nothing if new world finishes before script initialization. 2014-05-16 17:38:33 -07:00
Nick Winter
a36a7792ec Fixed problem with IndieSprites not loading, breaking scripts. 2014-05-16 17:18:56 -07:00
Nick Winter
f64e50f85b Recording flow only for frame of interest. 2014-05-16 16:52:55 -07:00
Michael Schmatz
891471b80a Add time to hover debugger 2014-05-16 16:04:10 -07:00
Scott Erickson
ae64032739 Refactored the Camera to only listen to events that use the same canvas. Fixed the level editor map selection modals. 2014-05-16 15:34:14 -07:00
Michael Schmatz
e631bae248 Level session playtime logging 2014-05-16 15:27:46 -07:00
Michael Schmatz
5b93414862 Add playtime, opponent name, totalScore to match 2014-05-16 14:52:49 -07:00
Michael Schmatz
2e36a3352e Modified level session schema to log playtime, renormalize score and name in matches 2014-05-16 14:13:59 -07:00
Michael Schmatz
21ccaa2d8a Adjust histogram height downwards
Make room for ranking text
2014-05-16 13:33:41 -07:00
Michael Schmatz
ab1b0cac42 Added "Rank your session" message 2014-05-16 13:30:55 -07:00
Michael Schmatz
bd1261802d Fix rank for unranked sessions on ladder histogram 2014-05-16 13:27:42 -07:00
Michael Schmatz
934c853789 Live simulation count and fixed double simulator leaderboard session 2014-05-16 13:16:35 -07:00
Michael Schmatz
60342cc40e Hover debugger optimization for "this" 2014-05-16 10:19:36 -07:00
Nick Winter
5d30cc7eab Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-16 10:04:03 -07:00
Nick Winter
c1052d8d7e Fixed bug with trying to play selection sound for nonexistent sprites. 2014-05-16 10:03:45 -07:00
Michael Schmatz
206d63231e Fixed teamSpells instantiation 2014-05-16 09:47:15 -07:00
Nick Winter
7811bda6c3 Use ace/mdoe/python for Python instead of ace/mode/lua. 2014-05-16 08:55:59 -07:00
Nick Winter
cff00f90b5 Stopped bug with useTranspiledCode; it will need more work later to get right. 2014-05-15 21:53:23 -07:00
Nick Winter
fabf607b6a Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-15 20:49:15 -07:00
Nick Winter
ca6ea474bf Fixed some bugs with sprite sound loading and playback. 2014-05-15 20:49:10 -07:00
Scott Erickson
eebbae9b13 Added a global SPRITE_RESOLUTION_FACTOR property. 2014-05-15 17:09:35 -07:00
Michael Schmatz
65aae86dcc Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
	app/lib/simulator/Simulator.coffee
2014-05-15 16:44:16 -07:00
Michael Schmatz
a21d17a168 Have simulator use transpiledCode 2014-05-15 16:43:16 -07:00
Nick Winter
c7ca081df9 Merged ProblemAlertView fixes. 2014-05-15 15:36:06 -07:00
Nick Winter
c2a7530b62 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-15 15:35:08 -07:00
Michael Schmatz
0bb1422d6c Switch spectate and level view to use transpiled code 2014-05-15 15:18:17 -07:00
Nick Winter
763e0500b2 Tracking simulator clicks. 2014-05-15 15:10:50 -07:00
Nick Winter
b973b749c0 Merged. 2014-05-15 14:57:24 -07:00
Nick Winter
8909d218bc Moved random seed initialization to Existence System, where it can be configured. 2014-05-15 14:54:31 -07:00
Scott Erickson
2a1d9a3c6c Turned shadow caching back on, with a little buffer. Makes a bigger diff for maps like Greed on Firefox where they're all over the place. 2014-05-15 13:19:10 -07:00
Vicky Chijwani
0a14681e7b Correctly parse multi-line error messages in the editor. 2014-05-16 01:41:26 +05:30
Scott Erickson
3a1afbb7ca Turned shadow caching back on. Makes a bigger diff for maps like Greed on Firefox where they're all over the place. 2014-05-15 13:06:42 -07:00
Scott Erickson
c03004166c Set up the save version modal/patch modal to submit on submit form (like pressing enter in an input). 2014-05-15 12:37:39 -07:00
Nick Winter
c1f9d51b37 Added times to runtime errors. Don't load ThangTypes for Thangs that don't exist on the first frame of the world. 2014-05-15 11:27:51 -07:00
Scott Erickson
f653aa3375 Fixed #1008 2014-05-15 10:51:38 -07:00
Michael Schmatz
338b613074 Added transpiledCode to victory modal 2014-05-15 09:30:59 -07:00
Nick Winter
dbcafbb29b Working on level-specific coding languages, with non-writable code in JavaScript. 2014-05-14 21:54:36 -07:00
Scott Erickson
2a17ec5cb9 Refactored out displayObject from CocoSprites. 2014-05-14 17:05:13 -07:00
Michael Schmatz
4e268d8dc6 Add codeLanguage to level session 2014-05-14 16:41:02 -07:00
Nick Winter
dd1acb94ed Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-14 16:06:09 -07:00
Nick Winter
c420209a6b Improved GoldView tooltip. 2014-05-14 16:06:00 -07:00
Michael Schmatz
f32a0ca963 Added transpile to in-game rank button 2014-05-14 15:45:38 -07:00
Nick Winter
d61922ae42 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-14 15:31:19 -07:00
Nick Winter
cc7808251f Zoom/scroll, ModelModal, and coordinate grabber fixes. 2014-05-14 15:29:55 -07:00
George Saines
75ab5d6435 making our recruitment % consistent 2014-05-14 14:55:04 -07:00
Scott Erickson
a1474652f6 Merge branch 'feature/thangload' 2014-05-14 14:21:40 -07:00
Scott Erickson
00fdaa1d0f Fixed raster image sprites to update their scales when they load, and to properly place themselves if matching world dimensions. 2014-05-14 12:28:47 -07:00
Nick Winter
698207f533 Merge pull request #996 from gosnat/patch-8
Update world.coffee
2014-05-14 11:55:01 -07:00
Nick Winter
7f3e769cbd Merge pull request #997 from gosnat/patch-6
Update GoalManager.coffee
2014-05-14 11:54:50 -07:00
Nick Winter
57f3846abb Merge pull request #998 from gosnat/patch-7
Update thang.coffee
2014-05-14 11:54:46 -07:00
Scott Erickson
7a381df348 Merge branch 'feature/thangload' 2014-05-14 11:48:19 -07:00
Michael Schmatz
b11112c0aa Merge pull request #1001 from codecombat/transpiledCode
Include transpiled code in submission process
2014-05-14 11:43:53 -07:00
Michael Schmatz
a1360d6cb8 Include transpiled code in submission process 2014-05-14 11:42:15 -07:00
Scott Erickson
09fbfdb360 Fixed a bug with the simulator due to the changes made to the supermodel. 2014-05-14 11:13:36 -07:00
Michael Schmatz
19a637aaa4 Open candidates in new tab 2014-05-14 10:37:16 -07:00
Scott Erickson
0be813e424 Figured out how to get the world to properly get shown if the world is created before the level loader is completely finished. 2014-05-14 10:35:16 -07:00
Michael Schmatz
9f9d651b3b Updates to transpile script and updated aetherOptions 2014-05-14 10:14:18 -07:00
Scott Erickson
cab1adf8fc Merge branch 'master' into feature/thangload 2014-05-14 09:31:59 -07:00
Scott Erickson
54af58baee SuperModel no longer emits progress going backward ever, and added a way to prevent it from getting to high in the middle of a chain of loading. 2014-05-14 09:24:52 -07:00
Scott Erickson
4b404ae124 Finished tuning the supermodel loading and progress. 2014-05-13 14:39:45 -07:00
Nick Winter
ab37646cb6 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-13 11:04:20 -07:00
Nick Winter
53870a89a5 Python allowed, and better support for transpile errors. 2014-05-13 11:04:04 -07:00
Scott Erickson
b4ad34eb8f LevelLoader only builds and loads thang types in the world on the first frame, letting everything else happen lazily. 2014-05-13 10:51:55 -07:00
Michael Schmatz
961fea7d5c Update level session schema 2014-05-13 10:49:02 -07:00
gosnat
12f351197d Update world.coffee
add getGoalState
2014-05-13 12:43:39 -05:00
gosnat
72b2c84705 Update thang.coffee
add getGoalState
2014-05-13 12:42:48 -05:00
gosnat
25287e0298 Update GoalManager.coffee
add getGoalState
2014-05-13 12:41:39 -05:00
Scott Erickson
66af855497 Merge branch 'master' into feature/thangload 2014-05-13 10:27:10 -07:00
Scott Erickson
1d88b6eefe Most of the way there getting it to work with loading thang types dynamically throughout the play view. 2014-05-13 10:26:33 -07:00
Nick Winter
69dc96c7c8 Fixed Rank My Game on my matches. 2014-05-12 19:56:12 -07:00
Dominik Maier
bb562aba32 + Overly lengtly comment changed. 2014-05-13 04:40:15 +02:00
Nick Winter
09bdc9bad9 Fixed initial team setting. 2014-05-12 19:39:16 -07:00
Dominik Maier
521bc31fa5 + Created function for generating a reproducable seed out of user code - as using JSON.stringify is not garanteed to be the same on every browser for objects. 2014-05-13 04:32:29 +02:00
Dominik Maier
efa39ffcd9 + Created function for generating a reproducable seed out of user code but it fails inside the web-worker 2014-05-13 04:18:56 +02:00
Dominik Maier
2807e83672 + "Real" predictable random. Seed depends on usercode map. 2014-05-13 03:34:11 +02:00
Nick Winter
4a151d3b72 Improving #671. 2014-05-12 16:45:12 -07:00
Nick Winter
2eefdef191 Working on matching Surface paused state to the pause screen. 2014-05-12 15:54:07 -07:00
Nick Winter
78a0efac78 Fixed long words in Labels and empty GoldView. 2014-05-12 15:03:53 -07:00
Nick Winter
802889d115 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-12 13:28:51 -07:00
Nick Winter
1a5e30d5b5 Dynamic Canvas sizing. 2014-05-12 13:28:46 -07:00
Michael Schmatz
687872a97b Moved debug cache onto main thread
UI responsiveness greatly improved
2014-05-12 11:16:02 -07:00
Nick Winter
1aa72541ff Merged master into feature/thangload. 2014-05-12 09:57:31 -07:00
Nick Winter
e1b35251a3 Fixed bug with playback ending early. 2014-05-12 08:35:46 -07:00
Nick Winter
714d17fd7f Adding Clojure and Lua worker modes. 2014-05-11 22:52:43 -07:00
Nick Winter
0b5854765a Adding Clojure and Lua as choosable languages. 2014-05-11 22:51:44 -07:00
Nick Winter
74ef9bc987 Experimental support for preloading worlds when we would have autocast if manual cast is on. 2014-05-11 17:42:32 -07:00