dpen2000
de69f740e4
Fix deltas referring to last system saved
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If a system is added, it is added to treema at the end of the list of systems. Treema then raises it's changed event resulting in this order being set on the level. The next time a system is added, the first system is in it's correct position and so the delta shows it as moving. This changes ensures we save the correct order in the first instance.
2014-04-19 19:59:21 -04:00
Scott Erickson
8859405e18
Reworked the nav bars in the level editor.
2014-04-17 11:02:00 -07:00
Aditya Raisinghani
6fb5b59a01
Refactored schemas to be in /app
2014-04-12 14:33:55 +05:30
Nick Winter
91c2f0fa33
Fixed #715 , and some misc cleanup.
2014-04-11 17:36:15 -07:00
Nick Winter
c226835ff2
Fixed a couple bugs in custom TreemaNodes.
2014-04-08 17:13:05 -07:00
Shrihari
0160538b44
More migrations
2014-03-24 22:28:34 +05:30
Scott Erickson
74e068af0b
Fixed some bugs from the migration from _.cloneDeep to $.extend
2014-03-18 13:47:51 -07:00
Scott Erickson
37a9b7f319
Switching from the slow _.cloneDeep to the fast $.extend
2014-03-18 13:08:26 -07:00
Ruben Vereecken
0aa8e7bb7d
Added owner-based save enabling on Thang Types. NOTE server-sided doesn't work yet
2014-03-03 22:21:56 +01:00
Scott Erickson
9206dda3ba
Systems now autosave too in the level editor.
2014-01-27 10:39:16 -08:00
Scott Erickson
26e9dc3b09
Fixed system order in the level view.
2014-01-26 15:37:32 -08:00
Nick Winter
6009df26de
Ready for action, sir!
2014-01-03 10:32:13 -08:00