Nick Winter
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33ef8f9760
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Added Programmaticon II dependency.
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2014-11-20 20:06:59 -08:00 |
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Nick Winter
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f5f2d57db6
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Paused branchingGroup A/B test and set everyone to no-practice. Realized that no-practice wasn't working at all, so fixed that.
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2014-11-20 19:56:44 -08:00 |
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Nick Winter
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fcfe81c63e
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Added endangered-burl and village-guard.
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2014-11-20 19:32:09 -08:00 |
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Nick Winter
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7b7ceeba53
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Right, it's long-sword, not longsword.
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2014-11-20 08:49:18 -08:00 |
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Nick Winter
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5a71d93d8a
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Hid play button for a couple more levels.
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2014-11-19 14:29:11 -08:00 |
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Nick Winter
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0640f382ba
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Fixed coordinate hover cursors fighting flag cursors. Added suspect code check functionality for scripts to slap hands.
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2014-11-19 14:29:11 -08:00 |
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Matt Lott
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957ca50c87
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Disable spaces through The Raised Sword
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2014-11-18 14:11:28 -08:00 |
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Nick Winter
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ec77a3b737
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Builder's Hammer has been renamed to Crude Builder's Hammer.
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2014-11-17 09:20:44 -08:00 |
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Nick Winter
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7e12c10649
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Temporarily disabled code toolbar for a few more levels. Worked around The First Kithmaze / Haunted Kithmaze switch for preventing level unlock problems.
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2014-11-14 09:24:42 -08:00 |
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Nick Winter
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0af7b4d5b7
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Preparing for being able to use multiple hero classes. Deleted old ChooseHeroView. Improvements to missile trajectories.
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2014-11-11 16:37:00 -08:00 |
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Nick Winter
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c06f226e72
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Renaming A Fiery Trap to Back to Back.
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2014-11-11 07:57:29 -08:00 |
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Nick Winter
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ffea887330
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Revamped real-time playback behavior to kick in on Thornbush Farm. Added a Done button until then.
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2014-11-10 15:16:28 -08:00 |
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Nick Winter
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52ac9446c8
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Added a new file.
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2014-11-10 12:52:17 -08:00 |
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