Scott Erickson
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bfae70ef13
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Added a close button to the game menu modal.
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2014-09-04 10:03:34 -07:00 |
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Nick Winter
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b1de5e0045
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Fixed bug with hero levels not loading inventory. (Might not be in line with the performance that 975c6a was going for.)
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2014-09-03 19:19:04 -07:00 |
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Nick Winter
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35f22e0f8c
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Fixed a few tome / canvas resizing bugs.
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2014-09-03 18:35:14 -07:00 |
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Scott Erickson
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1094487072
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Fixed #1511
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2014-09-03 17:47:29 -07:00 |
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Nick Winter
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a22394b394
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Merge branch 'master' into production
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2014-09-03 17:44:59 -07:00 |
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Scott Erickson
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65c0d74a79
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Added a new searchStrings property to level components to improve their search.
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2014-09-03 17:33:10 -07:00 |
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Scott Erickson
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7fb89a9e7e
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Making the thangs column in the level editor hidden by default again.
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2014-09-03 17:27:19 -07:00 |
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Scott Erickson
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5fc7caec64
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Disabling an error that occurs on the dev server with the partial db.
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2014-09-03 17:26:43 -07:00 |
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Scott Erickson
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f519df6189
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Wrapping up work on the folderized thangs treema in the level editor.
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2014-09-03 16:51:09 -07:00 |
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Nick Winter
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8f38d57aaa
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Merge branch 'feature/realtime-multiplayer'
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2014-09-03 16:14:58 -07:00 |
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Nick Winter
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6b6c8dd683
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Merged master into feature/realtime-multiplayer; looks good.
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2014-09-03 16:14:33 -07:00 |
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Scott Erickson
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9439f0d47d
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Some tweaks and fixes to the folderized thangs in the level editor.
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2014-09-03 15:38:57 -07:00 |
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Scott Erickson
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0cc593e3ac
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Thangs tab now maintains the order of thangs independently of how thangs are reorganized into folders.
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2014-09-03 15:38:57 -07:00 |
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Nick Winter
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24a2373d54
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Fixed editor config change event schema.
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2014-09-03 13:08:09 -07:00 |
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Scott Erickson
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e1abf115f7
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Folderizing thang types in the level editor.
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2014-09-03 12:30:08 -07:00 |
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Nick Winter
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2e5feebf59
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Merge branch 'master' into production
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2014-09-03 10:59:14 -07:00 |
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Nick Winter
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c1a7b70849
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Missed committing part of previous fix.
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2014-09-03 10:58:43 -07:00 |
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Scott Erickson
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975c6ad2a6
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Optimized level serialization a bit more to make placing and moving thangs around in the level editor more fluid.
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2014-09-03 09:33:21 -07:00 |
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Scott Erickson
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1888e9ea92
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Removed a log.
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2014-09-03 08:44:46 -07:00 |
|
Scott Erickson
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a494d1f2c4
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Fixed the walls not updating when they are randomly generated.
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2014-09-02 19:47:43 -07:00 |
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Scott Erickson
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9af460cf42
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Fixed #330
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2014-09-02 18:43:24 -07:00 |
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Nick Winter
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2c2316fff5
|
Non-integer frame offsets, okay, sure.
|
2014-09-02 18:42:41 -07:00 |
|
Nick Winter
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681cc4656f
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Fixed a bug with revertAttributes getting set during SuperModel duplicate model merging.
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2014-09-02 18:28:02 -07:00 |
|
Nick Winter
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6eb23349d0
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Center camera when level loaded in level editor.
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2014-09-02 18:08:41 -07:00 |
|
Scott Erickson
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5b57fa5c71
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Tweaked the color selection for thang types.
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2014-09-02 18:08:18 -07:00 |
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Scott Erickson
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621c684c74
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Tweaked the randomize buttons and modal (also changing it to "generate terrain" and refactoring related files accordingly).
|
2014-09-02 17:53:39 -07:00 |
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Scott Erickson
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4a100a501a
|
Fixed a bug with new levels in the level editor.
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2014-09-02 17:53:39 -07:00 |
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Nick Winter
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5b0e996f93
|
Think I may have fixed the color group setting issue again.
|
2014-09-02 17:46:52 -07:00 |
|
Nick Winter
|
23516175d4
|
Adding default IDs to new goals.
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2014-09-02 17:28:45 -07:00 |
|
Scott Erickson
|
3fd9cb89ef
|
Refactored LevelSystem/ComponentEditViews' files, and fixed their configSchema treemas not to edit raw model data directly.
|
2014-09-02 17:26:02 -07:00 |
|
Scott Erickson
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6394482c34
|
Unjanking getCurrentView.
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2014-09-02 17:07:28 -07:00 |
|
Scott Erickson
|
daca7b54f3
|
Refactored SystemTabView names, hid the add button in the systems tab.
|
2014-09-02 16:50:54 -07:00 |
|
Nick Winter
|
fa0f904fbb
|
Fixed a couple bugs with Achievements not getting schema defaults.
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2014-09-02 16:48:16 -07:00 |
|
Nick Winter
|
b20b819a1f
|
Tweaked a few styles on the ThangsTabView.
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2014-09-02 16:43:17 -07:00 |
|
Scott Erickson
|
c70ffbeef5
|
Fixed onBackground for surface:stage-mouse-down events.
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2014-09-02 16:42:03 -07:00 |
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Nick Winter
|
7f9ac5e573
|
Fixed a few bugs where default hero level type wasn't getting pulled.
|
2014-09-02 16:02:30 -07:00 |
|
George Saines
|
e0b49ba2aa
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-09-02 15:33:28 -07:00 |
|
Scott Erickson
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55bac798ee
|
Cleared out the thangs tab view mobile handling and just made the left and right columns toggleable all the time. The surface now fills the whole width.
|
2014-09-02 15:33:23 -07:00 |
|
Nick Winter
|
e02431b26b
|
Fixed color group saving in Thang editor.
|
2014-09-02 15:25:00 -07:00 |
|
Nick Winter
|
d8ef2f8596
|
Made new related achievements open in a new tab in the level editor.
|
2014-09-02 15:00:14 -07:00 |
|
Nick Winter
|
b0911854e4
|
Merge branch 'master' into production
|
2014-09-02 14:31:03 -07:00 |
|
Nick Winter
|
523cbfd38e
|
Fixed a typo in the achievements:new event schema.
|
2014-09-02 14:27:13 -07:00 |
|
Nick Winter
|
ba53cb06fe
|
Tagged Levels and ThangTypes by terrains. Terrains now control default pathfinding in AI System.
|
2014-09-02 14:16:41 -07:00 |
|
Scott Erickson
|
1edf3de651
|
Fixed double clicking sometimes firing when you're just dragging units around in the level editor.
|
2014-09-02 14:06:37 -07:00 |
|
Scott Erickson
|
7e627277e1
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-09-02 12:33:50 -07:00 |
|
Scott Erickson
|
b521aee322
|
Optimized level serialization a little so that level editing is a bit less painful.
|
2014-09-02 12:33:34 -07:00 |
|
Scott Erickson
|
13b066f6aa
|
Fixed not being able to drag thangs around every other attempt.
|
2014-09-02 11:53:03 -07:00 |
|
Nick Winter
|
4b9bf22e22
|
Thang editor now sets some default Components when you change the kind of a ThangType.
|
2014-09-02 11:29:33 -07:00 |
|
Scott Erickson
|
9c841991fd
|
Added links to the versions modal.
|
2014-09-02 11:07:58 -07:00 |
|
Nick Winter
|
2c22fdf84e
|
Merge pull request #1498 from 99133799/patch-1
Update ro.coffee
|
2014-09-01 22:21:11 -07:00 |
|