Commit graph

119 commits

Author SHA1 Message Date
Scott Erickson
77f923752f Fixed #411. 2014-02-24 12:52:35 -08:00
Nick Winter
5f4d5afe4f Sped up CoordinateDisplay hover based on Russ's feedback. 2014-02-23 09:55:40 -08:00
Nick Winter
9eb8bb97f5 Trying out a Ctrl+Shift+B code beautifier option. 2014-02-22 16:58:54 -08:00
Nick Winter
702eca5c81 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-22 12:04:10 -08:00
Nick Winter
72cfcf96ed Added basic opponent wizard. Disabled synchronous multiplayer for ladder levels. 2014-02-22 12:01:05 -08:00
Scott Erickson
90ec07fc75 Fixed the camera to properly follow thangs again. Also tweaked the camera to center around the torso rather than the feet. 2014-02-22 11:31:31 -08:00
Scott Erickson
5bda4d5e5f Fixed the camera to not move around when the world is reset and being cast. 2014-02-20 14:25:39 -08:00
Scott Erickson
5cefb8fc30 Merge branch 'production' 2014-02-20 11:47:02 -08:00
Scott Erickson
26af051cca Set up indie sprites and their avatars to use the new colorConfig property. 2014-02-19 13:43:44 -08:00
Nick Winter
dcf7a0d1fd Re-enabled Olark. 2014-02-19 12:43:25 -08:00
Nick Winter
6f0ed9040a Fixes for dirt path, fast portraits, and slow transpilation. Starting to move Aether stuff into a Tome worker with Catiline. 2014-02-17 17:38:49 -08:00
Nick Winter
af510c7cc7 60 FPS and support for independent world/surface frame rates. 2014-02-17 11:53:52 -08:00
Nick Winter
c19c8f3912 Fix for LevelLoader, selection udpating, and non-documentation tome popovers. 2014-02-16 18:29:24 -08:00
Scott Erickson
8f938bf6fc Scrolling with the mouse now zooms based on mouse position. 2014-02-15 13:45:16 -08:00
Scott Erickson
d55e4cd624 Made sure session objects are loaded from the server fresh, no caching. 2014-02-14 15:35:54 -08:00
Scott Erickson
55fcad2cc3 Fixed a couple bugs with the wizard. 2014-02-14 14:10:28 -08:00
Scott Erickson
7faa401177 Trying to improve memory by clearing out all properties of destroyed objects. 2014-02-14 13:31:26 -08:00
Scott Erickson
1349a59084 Refactored destroy functions to have super be the last thing. 2014-02-14 10:57:47 -08:00
Nick Winter
5655084981 Fixed a ton more leaks. 2014-02-12 12:41:41 -08:00
Scott Erickson
ac49e5eec1 More memory fixes. 2014-02-11 15:38:36 -08:00
Scott Erickson
2a19da5ba2 More memory fixes. 2014-02-11 14:58:45 -08:00
Scott Erickson
b904e1f939 More memory fixes. 2014-02-11 14:24:06 -08:00
Scott Erickson
47eeda5af4 More memory fixes. 2014-02-11 12:54:08 -08:00
Scott Erickson
7ddb97fa22 More memory fixes. 2014-02-11 12:32:12 -08:00
Nick Winter
d2a7bfd11c Added GoldView. 2014-02-11 12:02:27 -08:00
Nick Winter
f9bb6de3ff Typoooo 2014-02-11 09:33:35 -08:00
Nick Winter
c61e2496d8 Trying a faint gold coin noise when you kill something worth money. 2014-02-11 09:28:26 -08:00
Scott Erickson
ee24263232 Added handling for thang type goesTo animation properties. 2014-02-06 17:00:02 -08:00
Nick Winter
642d88fe93 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-06 14:00:31 -08:00
Nick Winter
6af2d34f59 Fixed a ton of memory leaks, but not all of them. 2014-02-06 14:00:27 -08:00
Scott Erickson
6484f787c5 Tweaked layer order updating to fallback to sorting by x if y and z are the same. 2014-02-06 13:22:47 -08:00
Scott Erickson
9fd12b15bf Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-06 09:29:13 -08:00
Nick Winter
847faf4d10 Possibly hooked up scaleFactorX and scaleFactorY. 2014-02-06 08:27:49 -08:00
Scott Erickson
25e2895b64 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-02-05 15:18:23 -08:00
Nick Winter
cec52d70f3 Improvements to how Tome subviews manage Thang updates. 2014-02-05 15:16:59 -08:00
Scott Erickson
7041a12244 Fixed display of actions using container in the thang editor. 2014-02-05 15:16:07 -08:00
Scott Erickson
f900009770 Actions without a container or animation to show don't show anything. 2014-02-05 14:57:05 -08:00
Nick Winter
738b791683 Updated to new Aether range info, fixing error line numbers. 2014-02-03 13:58:25 -08:00
Nick Winter
546914052d A few tweaks to wizard floating. 2014-02-01 11:02:20 -08:00
Nick Winter
7ba6e5d0f2 Fixed #316. 2014-01-31 16:32:46 -08:00
Nick Winter
4d891ee7fa Fixed sprite offset positioning bug. 2014-01-31 13:28:42 -08:00
Nick Winter
6303d28554 Refactored bobbing. 2014-01-31 10:21:32 -08:00
Nick Winter
6e40fa09a6 Updated some Bootstrap event names. 2014-01-30 16:36:36 -08:00
Nick Winter
7dcbbb983f Added missing mixins and indoor wall handling. 2014-01-30 14:21:58 -08:00
Scott Erickson
bac4fbcd7d Fixed naming.
Improved tome updating of programmable spell thangs.
2014-01-29 10:14:12 -08:00
Scott Erickson
f1518a28e2 Fixed the camera when locked to never go to a new target. 2014-01-27 10:06:34 -08:00
Scott Erickson
9740fe0700 Reworked how sprites flip when rotated. 2014-01-23 20:08:35 -08:00
Nick Winter
24c4051442 Merge branch 'feature/time-travel-debugger' 2014-01-21 09:04:09 -08:00
Nick Winter
6ea4f645f8 Added spell toolbar view. Made many time-travel debugger improvements. 2014-01-21 09:03:04 -08:00
Scott Erickson
cf0e1d305b Tweaked updateZoom. 2014-01-20 23:23:49 -08:00
Scott Erickson
514adb2159 Improved the speed of placing down thangs in levels with lots of extant thangs. 2014-01-20 21:19:54 -08:00
Scott Erickson
222fa6100b Set up the level editor to lazily load thang types. 2014-01-20 17:20:04 -08:00
Scott Erickson
5a78d92173 New graph structure for viewing path finding data. 2014-01-20 16:50:53 -08:00
Scott Erickson
f0fbfa6cbc Added a system for viewing pathfinding. 2014-01-20 12:57:45 -08:00
Scott Erickson
3dfe99045b Fixed a small bug with building sprite sheets. 2014-01-20 12:55:44 -08:00
Scott Erickson
c5b9b103c5 Merge branch 'feature/team-colors'
Conflicts:
	app/lib/world/world.coffee
	app/models/ThangType.coffee
2014-01-16 10:14:21 -08:00
Scott Erickson
47effcd50e Got the rest of team colors set up. 2014-01-15 15:16:31 -08:00
Nick Winter
172d97ed83 Fixed #87 I hope; at least, dramatically reduced memory leakage. 2014-01-15 13:04:48 -08:00
Scott Erickson
bf4011044f Initially working on using team colors, but it's not working yet. 2014-01-14 13:16:30 -08:00
Michael Schmatz
60abd9f794 Merge pull request #168 from schmatz/master
Fixed some client-side tests
2014-01-12 14:04:57 -08:00
Michael Schmatz
718e7ebd22 Fixed failing createPath test
There was a misnamed variable, incorrect expect, and outdated calling
style
2014-01-12 12:44:22 -08:00
Scott Erickson
de258fdf20 Set up wizard sprites to use the color config. 2014-01-12 12:27:10 -08:00
Scott Erickson
3c3e38b585 Set up thang avatar views with the new db portraits. 2014-01-09 14:04:46 -08:00
Scott Erickson
8077c62ceb Set up talking portraits in the hud. 2014-01-09 11:04:22 -08:00
Scott Erickson
94cb6ea4e1 Fixed up the search optimization and installed thang portraits into the level editor. 2014-01-06 17:11:57 -08:00
Scott Erickson
27e7b6c240 Tweaks for thang portraits. 2014-01-06 15:36:35 -08:00
Tom Steinbrecher
d50c362286 Refactored ticker, fixed from all instances were using same ticker. 2014-01-05 01:05:03 -05:00
Tom Steinbrecher
b5bb1b13a1 Completed issue 48: Adds bobbing to thangs with 'bobs' property.
Thangs with 'bobs' must also set 'bobSpeed' and 'bobHeight'
2014-01-04 22:51:53 -05:00
Nick Winter
6009df26de Ready for action, sir! 2014-01-03 10:32:13 -08:00