Nick Winter
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98b749eb1b
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Making simulator stuff more efficient by using less bandwidth.
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2015-04-08 12:00:23 -07:00 |
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Nick Winter
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a8dc353f86
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Aether now loading all code languages possibly used in a match before the level can begin. Hopefully, this will fix #1943 and fix #1892.
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2015-02-12 18:40:38 -08:00 |
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Nick Winter
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7000048bee
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Fixed a few more issues with the headless simulator.
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2015-02-12 17:07:29 -08:00 |
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Nick Winter
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63fa2f86d4
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Tracking who is simulating matches so we can see patterns in ill-reported matches. Rejecting simulations from simulators with old versions of the Simulator code.
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2015-02-11 20:24:12 -08:00 |
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Nick Winter
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022d31c19a
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Basic leaderboards are working.
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2015-01-30 21:36:48 -08:00 |
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Matt Lott
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a092444455
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Add browser info to level session
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2015-01-30 14:45:36 -08:00 |
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Nick Winter
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947811c01b
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Replayable once-per-day increasing-difficulty level basics.
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2015-01-05 10:44:24 -08:00 |
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Nick Winter
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708f0e543c
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Fixed some issues I saw in Errorception. Stopped saving the session when the play state or frame changes.
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2014-12-06 11:33:57 -08:00 |
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Nick Winter
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f9a7aba5d9
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Some fixes for programmatically generated flag events not polluting session flag history.
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2014-11-15 16:56:35 -08:00 |
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Nick Winter
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19c7d7b3b8
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Schema is more lenient for problem we occasionally see with opponent level sessions not having a submittedCodeLanguage. Play dungeon menu music on levels of undefined terrain type.
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2014-10-31 18:05:29 -07:00 |
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Nick Winter
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24da2aa80a
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Preserving flag history and submission count so that things are more stable in between real-time submissions.
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2014-10-18 17:32:01 -07:00 |
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Nick Winter
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61aa2d8b6f
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Changed default language from JavaScript to Python. Fixed a few InventoryView tests. Adjusted maze real-time playback speed factor code.
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2014-09-25 13:29:20 -07:00 |
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Nick Winter
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ae14bd1ced
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Hooked up hero choice from ChooseHeroView and PlayLevelModal. Tried to fix some oddities with achievements. Fixed #1564.
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2014-09-20 15:18:21 -07:00 |
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Nick Winter
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85a9a558ef
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Fixed #1329.
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2014-08-30 13:43:56 -07:00 |
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Scott Erickson
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78a4000e34
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Refactoring defaults in schemas.
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2014-08-23 16:06:41 -07:00 |
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Nick Winter
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0f983bdcf1
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Crude steps towards using your hero equipment in items levels.
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2014-08-14 15:12:15 -07:00 |
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Ruben Vereecken
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3fd396974d
|
Merge branch 'master' into achievements
Conflicts:
app/views/DemoView.coffee
app/views/docs/ComponentDocumentationView.coffee
app/views/editor/level/LevelEditView.coffee
server/users/User.coffee
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2014-08-13 10:43:42 +02:00 |
|
Ruben Vereecken
|
3bfd341363
|
Goal states are now tracked in level sessions (state.goalStates)
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2014-08-08 13:10:31 +02:00 |
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Scott Erickson
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cc025942f8
|
Extended the LevelLoader to load thang types and components dynamically for hero levels.
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2014-08-07 18:27:47 -07:00 |
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Scott Erickson
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45a8278e7e
|
Work on the job profile view, initial work on the code modal.
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2014-07-17 16:30:56 -07:00 |
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Nick Winter
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1a016394fe
|
Starting to show opponent code languages.
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2014-07-13 20:19:51 -07:00 |
|
Tery Lim
|
618ade4946
|
Clean up mixed quotes
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2014-07-01 12:23:22 +08:00 |
|
Michael Schmatz
|
585b907f4e
|
More temp fixes for 422s
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2014-05-21 10:29:16 -07:00 |
|
Michael Schmatz
|
02f8458dfe
|
Temp fix for occasional 422
|
2014-05-21 10:16:01 -07:00 |
|
Michael Schmatz
|
b8dc4ed939
|
Stopgap solution for totalScore being string
|
2014-05-19 14:58:08 -07:00 |
|
Michael Schmatz
|
2e36a3352e
|
Modified level session schema to log playtime, renormalize score and name in matches
|
2014-05-16 14:13:59 -07:00 |
|
Michael Schmatz
|
4e268d8dc6
|
Add codeLanguage to level session
|
2014-05-14 16:41:02 -07:00 |
|
Michael Schmatz
|
961fea7d5c
|
Update level session schema
|
2014-05-13 10:49:02 -07:00 |
|
Nick Winter
|
f762d95ab8
|
ModelModal and simple leaderboard pagination.
|
2014-04-15 15:01:54 -07:00 |
|
Scott Erickson
|
30f785f7cf
|
Moved the model schemas into a models folder.
|
2014-04-12 10:51:02 -07:00 |
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