Commit graph

64 commits

Author SHA1 Message Date
Scott Erickson
31c5890288 Fixed #934 2014-05-01 15:44:50 -07:00
Scott Erickson
02a74ae40c Migrated and fixed the rest of the views using the new loading system. 2014-04-28 11:52:04 -07:00
Scott Erickson
d5bcec5ad0 Fixed the level editor with the new loading system. 2014-04-25 19:11:32 -07:00
Scott Erickson
3dc3f62473 Merge branch 'master' into feature/loading-views
Conflicts:
	app/views/editor/components/main.coffee
2014-04-25 14:31:58 -07:00
Scott Erickson
278d6752c3 Refactored SuperModel, CocoModel and LevelLoader.
Removed the dynamic population of the Level, instead putting straightforward logic into LevelLoader.
Simplified SuperModel.
2014-04-25 14:30:06 -07:00
Scott Erickson
b7cb4696f0 Merge branch 'RefactorCocoCollection' of https://github.com/edtrist/codecombat into edtrist-RefactorCocoCollection 2014-04-24 13:31:29 -07:00
tmrdja
14ebc957de Changed responsive view for LevelEditor 2014-04-24 11:51:16 +02:00
edtrist
3962d37681 #889 - moved CocoCollection.coffee to app/collections and updated references 2014-04-22 20:42:26 +01:00
tmrdja
826a5f56db Added responsive view for LevelEditor 2014-04-21 21:15:22 +02:00
Scott Erickson
c754f7b943 Merge branch 'master' into feature/loading-views 2014-04-21 11:53:18 -07:00
Scott Erickson
044556e5a4 Fixed a bug with the level editor that prevented selecting thangs to add. 2014-04-19 10:27:14 -07:00
Ting-Kuan
692693c181 Merge branch 'master' into feature/loading-views
Conflicts:
	app/locale/en.coffee
	app/views/editor/level/edit.coffee
	app/views/kinds/CocoView.coffee
	app/views/play/ladder/ladder_tab.coffee
	app/views/play/ladder_view.coffee
	app/views/play/level/level_loading_view.coffee
2014-04-19 01:15:04 -04:00
Ting-Kuan
69fe4428e4 Before merge to master. 2014-04-17 19:52:09 -04:00
Nick Winter
2230b32829 Merge pull request #863 from dpen2000/FixTypeError
Fix javascript error occuring when e is null/undefined
2014-04-17 11:37:51 -07:00
dpen2000
7bc9bb5328 Fix javascript error occuring when e is null/undefined 2014-04-17 14:32:35 -04:00
Nick Winter
eec1888b22 gzipping when in production but not going through Cloudflare. 2014-04-17 10:12:23 -07:00
Ting-Kuan
c53eb562a3 Remove debug msg. 2014-04-16 02:31:18 -04:00
Ting-Kuan
52a73ceae3 Migrate view to fit new supermodel. 2014-04-16 02:28:59 -04:00
Scott Erickson
e06c3dbb0b Fixed the thangs tab view preventing the new patches view from handling clicks correctly. 2014-04-15 13:21:33 -07:00
Scott Erickson
1efabc3738 Fixed the fix. 2014-04-15 12:31:35 -07:00
Scott Erickson
b238ccaf27 Fixed the context-menu preventer in the level editor. 2014-04-15 12:27:35 -07:00
Ting-Kuan
508b570fea Merge branch 'master' into feature/loading-views
Conflicts:
	.gitignore
	app/locale/en.coffee
	app/models/SuperModel.coffee
	app/views/editor/thang/edit.coffee
	app/views/kinds/CocoView.coffee
2014-04-12 17:07:30 -04:00
Aditya Raisinghani
6fb5b59a01 Refactored schemas to be in /app 2014-04-12 14:33:55 +05:30
Ting-Kuan
a6235842b6 Change populate model to accept resource name. 2014-04-11 22:35:20 -04:00
tmrdja
dfe6bce351 Added contextmenu
Added contextmenu
2014-03-31 18:33:14 +02:00
tmrdja
f8de6162d1 Added contextmenu
Added contextmenu with Delete and Duplicate button
2014-03-30 19:38:54 +02:00
Nick Winter
fd2d9b6833 Merge pull request #658 from ItsLastDay/editor_tweaks
Added tooltip in level-editor (issue #174)
2014-03-22 17:30:52 -07:00
Mikhail Koltsov
2316773cb1 removed Label requierment 2014-03-22 23:25:18 +04:00
Mikhail Koltsov
36cfdfda46 Added labels above selected thangs in level-editor (issue #174) 2014-03-22 23:17:15 +04:00
Nick Winter
a3dadd6a40 Merge branch 'editor_tweaks' of git://github.com/ItsLastDay/codecombat into ItsLastDay-editor_tweaks 2014-03-21 07:25:33 -07:00
Mikhail Koltsov
45b87ed38e finally got it right 2014-03-21 13:45:56 +04:00
Mikhail Koltsov
0ece400a18 Level editor: selecting a thang now moves the scroll in existant-thang list 2014-03-21 11:54:55 +04:00
Scott Erickson
dbbf9ce8b3 Merge branch 'master' of https://github.com/jayant1992/codecombat into jayant1992-master
Conflicts:
	app/styles/editor/level/thangs_tab.sass
	app/templates/editor/level/thangs_tab.jade
	app/views/editor/level/thangs_tab_view.coffee
2014-03-20 11:22:23 -07:00
Nick Winter
b7e8f2ecb5 Merge pull request #605 from kvasnyk/master
Fix for #272 bug.
2014-03-19 18:31:20 -07:00
Jayant Jain
80f53d2c6b Adds search bar for adding thangs in level editor 2014-03-19 00:41:03 +05:30
kvasnyk
5216432bf9 Fix for #272 bug. 2014-03-18 05:47:53 +01:00
Jayant Jain
91515b1cea Clicking a thang in the left list automatically pans to the sprite on the editor map 2014-03-16 03:11:40 +05:30
Nick Winter
ca75cc4a1a Fixed #405 with a sledgehammer--just loading all Components before loading level editor. 2014-03-15 12:31:39 -07:00
Nick Winter
7b1f8d1114 Merge pull request #547 from jayant1992/master
Improved panning and zooming for editor
2014-03-15 08:05:02 -07:00
Scott Erickson
af8008596a Made editing thangs in the level editor not so slow by avoiding calling level.serialize. 2014-03-14 11:58:29 -07:00
Jayant Jain
ece932595c Enables drag-panning for editor and region chooser 2014-03-14 23:57:00 +05:30
Jayant Jain
c24469e86b Minor UI updates to level editor's thang tab 2014-03-13 12:19:51 +05:30
Nick Winter
2b487eeed8 Using /db/thang.type instead of /db/thang_type in URLs, for consistency. 2014-03-11 18:30:25 -07:00
Nick Winter
71ebe7a0aa Lowered Surface framerate in the level editor, since ain't nobody got CPU time for 'dat. 2014-02-28 17:12:23 -08:00
Scott Erickson
242342315f Can now drag the mouse to move around the map. 2014-02-24 19:49:05 -08:00
Nick Winter
91412ccd69 Playback and level editor shortcut tweaks. 2014-02-24 09:58:12 -08:00
Scott Erickson
1349a59084 Refactored destroy functions to have super be the last thing. 2014-02-14 10:57:47 -08:00
Nick Winter
9ac0939bb8 Fixed modal switchout and palette property interpolation. Refactored all use of .hide to .secret so we can use jQuery to show/hide things again. 2014-02-13 09:26:21 -08:00
Scott Erickson
2a19da5ba2 More memory fixes. 2014-02-11 14:58:45 -08:00
Scott Erickson
81912d25d1 Added a handler for when components or systems go rogue, so they don't take down the level editor quite so hard. 2014-02-03 14:01:20 -08:00