Scott Erickson
29cd880480
Refactor handlers to /server/handlers
2016-04-07 09:40:53 -07:00
Scott Erickson
c3e5416166
Refactor server models into /server/models, remove request and mongoose from test globals
2016-04-06 16:06:52 -07:00
Matt Lott
5d71acba05
Replace HipChat with Slack
2016-03-18 17:05:21 -07:00
Scott Erickson
ea0c274a3c
Fix /courses initial implementation
2015-11-29 15:26:17 -05:00
Nick Winter
ebc081d105
Only fetch hero campaigns for overworld route
2015-11-23 12:38:51 -08:00
Nick Winter
2dfaa1b7f3
Fix #3193 : show completed levels again in campaign selector
2015-11-21 15:12:12 -08:00
Nick Winter
ef7618497f
Fix #3184 : get more of our campaign overworld properties we need
2015-11-19 13:20:42 -08:00
Rob
7a86f754df
Add flavor to overworld.
2015-11-17 11:27:08 -08:00
Rob
7f3426cc09
adjacentCampaigns should be an object not an array.
2015-11-17 11:22:55 -08:00
Rob
991fead0f6
Create specific campaign view for campaign selection screen.
2015-11-17 11:15:56 -08:00
Nick Winter
fe05e66458
Give Campaigns types so that course campaigns can share hero levels
2015-11-12 10:25:25 -08:00
Nick Winter
110ee58b71
Fix 3126: campaigns not respecting i18n-coverage query
2015-10-22 06:42:42 -07:00
Nick Winter
0b1bb6a4aa
Added admin/pending-patches view. Fixed accepting several kinds of patches. Added keyboard shortcuts for accepting (a) and rejecting (r) patches. Fixed #2490 . Fixed #2515 . Fixed #2304 .
2015-03-28 13:54:44 -07:00
Nick Winter
585fa40a8c
Added first draft of campaign info to campaign selector screen.
2015-03-18 16:20:30 -07:00
Scott Erickson
5272f9d9ba
Fixing #2269 .
2015-02-13 15:04:51 -08:00
Nick Winter
1d8f91c42f
Added campaign world selector portal screen for half of players.
2015-02-05 15:05:33 -08:00
Nick Winter
57d12c199e
Tweaks to campaign status view. Hooking up i18n for Campaigns, but it doesn't work yet.
2015-01-29 09:07:25 -08:00
Scott Erickson
7f203f246c
Fixed a bug where projection in /db/campaign/.../levels wasn't working correctly anymore if project wasn't included.
2015-01-06 16:59:56 -08:00
Nick Winter
744d30737e
Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
2014-12-28 13:25:20 -08:00
Scott Erickson
b63b4d64da
More work on the CampaignEditorView. Data gets saved to models now.
2014-12-17 22:53:04 -08:00
Scott Erickson
1cc6a97e43
Added basic campaign view, working on campaign handlers.
2014-12-16 17:46:24 -08:00
Sébastien Moratinos
8e841b397d
delete unused code on server
2014-02-06 00:16:47 +01:00
Sébastien Moratinos
e7ca7c4c1a
remove unused modules
2014-01-23 01:01:45 +01:00
Sébastien Moratinos
729cd300b7
server reorganize files and folder by features
...
- move and rename files
- use associative arrays which store handlers for 'dynamically'
load module from de db route
- store models_path in test/server/common,
a global model variable has the same name that the filename of the model
2014-01-23 01:01:40 +01:00