Nick Winter
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26ac94367e
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Fixed #1372. Minor fixes.
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2014-07-23 08:59:42 -07:00 |
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Scott Erickson
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beef508e76
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-07-23 07:09:12 -07:00 |
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Scott Erickson
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65375aa5fc
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Renamed problem and spell to their new, capitalized names.
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2014-07-23 07:09:05 -07:00 |
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Scott Erickson
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1c3404d03e
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Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell.
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2014-07-23 07:02:45 -07:00 |
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Dominik Kundel
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5db634d6a8
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fullscreen on keyboard shortcut
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2014-07-22 21:47:36 +02:00 |
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Nick Winter
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a7905db316
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Inferring and documenting cooldown, action/spell name, damage, range, radius, and duration when possible.
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2014-07-20 15:51:48 -07:00 |
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Nick Winter
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1537754a16
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A few bugfixes, plus gigantic child window convenience for me editing levels.
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2014-07-19 20:26:13 -07:00 |
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Scott Erickson
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e18b4de583
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Refactoring View to CocoView.
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2014-07-17 17:20:11 -07:00 |
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Nick Winter
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42af807e5c
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Merged in geometry work from #51.
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2014-07-16 16:01:37 -07:00 |
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Nick Winter
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6e9091fdf0
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More fixes to documentation popovers.
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2014-07-15 19:25:53 -07:00 |
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Nick Winter
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906ab3ac2b
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Stopped language-excluded docs from showing up undocumented in the 'this' area of the spell palette.
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2014-07-15 18:54:55 -07:00 |
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Nick Winter
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3318d4a171
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Fixed #1010.
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2014-07-15 09:35:14 -07:00 |
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Nick Winter
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d7586025d9
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Improved behavior of lint/runtime/transpilation problem error alert showing when not in JS mode.
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2014-07-14 11:05:59 -07:00 |
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Nick Winter
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c62f5f3fa0
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Skipping docs for language-inappropriate entries in spell palette.
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2014-07-11 18:42:55 -07:00 |
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Nick Winter
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17ba4bc8a7
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Starting to limit some property documentation to specific code languages. Fixed Criss-Cross squares on frame 0. Removed comment box highlighting from the gutter.
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2014-07-11 18:07:00 -07:00 |
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Michael Schmatz
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fede037e89
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Fixed time NaN
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2014-07-11 13:55:31 -07:00 |
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Nick Winter
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9ee373428f
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Fixed some schema issues related to snippets and code languages.
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2014-07-10 08:31:40 -07:00 |
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Nick Winter
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0ed8d2b371
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Merged in the full-screen editor, and fixed a spell palette multi-language bug while at it.
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2014-07-09 13:41:42 -07:00 |
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Tery Lim
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9090ce7714
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Merge master into branch
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2014-07-04 22:37:16 +08:00 |
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Dominik Kundel
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004a14ae3c
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fixed autocomplete issue related to switching the programming language
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2014-07-02 20:52:16 +02:00 |
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Tery Lim
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618ade4946
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Clean up mixed quotes
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2014-07-01 12:23:22 +08:00 |
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Nick Winter
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802d43651e
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Exposing Vector z property. Getting ready to use new builtin property documentation.
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2014-06-27 00:36:18 -07:00 |
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Nick Winter
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d360ecac94
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Merged in the language-war branch.
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2014-06-25 23:00:03 -07:00 |
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Nick Winter
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aee95ac5c0
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Improved per-language spell palette and tab documentation.
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2014-06-25 22:56:39 -07:00 |
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Nick Winter
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8c6ee66684
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Better handling of alternate spell palette documentation syntax for other code languages.
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2014-06-25 20:19:11 -07:00 |
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Nick Winter
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04976a7b14
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Working on the Tome displaying the proper syntax for the selected programming language. Fixed #1225.
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2014-06-24 21:08:01 -07:00 |
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Nick Winter
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6a31e0bcd3
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Fixed bug showing spell palette for languages missing any code snippets.
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2014-06-24 10:17:38 -07:00 |
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Nick Winter
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1f29a923cf
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Fixed playing multiplayer levels without an opponent, against the AI.
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2014-06-21 12:24:14 -07:00 |
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Nick Winter
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dde71485bf
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A bit of cleanup.
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2014-06-20 20:52:50 -07:00 |
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Nick Winter
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60ca6e46d3
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Ooops, that's a function.
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2014-06-20 18:45:57 -07:00 |
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Nick Winter
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c9dcc290cb
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Fixed some bugs where Aether wasn't getting the proper submittedCodeLanguage or functionParameters sometimes.
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2014-06-20 17:19:18 -07:00 |
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Nick Winter
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cf57411b5c
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Added another logging message for more easily seeing when transpiled code might be misfiring.
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2014-06-19 13:42:38 -07:00 |
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Scott Erickson
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20589db6be
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Fixed a bug with logging missing documentation.
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2014-06-19 16:15:38 -04:00 |
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Michael Schmatz
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51923459e0
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Changed autocomplete to on by default
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2014-06-19 10:44:44 -07:00 |
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Michael Schmatz
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2559a73244
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Merge pull request #1186 from dkundel/master
Initial Autocomplete Version
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2014-06-19 10:10:26 -07:00 |
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Michael Schmatz
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548eaefae1
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Add debug variable inspection progress bar
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2014-06-18 13:43:04 -07:00 |
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Dominik Kundel
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d3e0299465
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merge conflict solved
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2014-06-18 17:59:26 +02:00 |
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Dominik Kundel
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f6355b034b
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integrated autocomplete
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2014-06-18 17:57:42 +02:00 |
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Nick Winter
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59654da24b
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Starting more work on integrating additional languages. Improved Component code editing performance with a trusty debounce.
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2014-06-17 22:17:44 -07:00 |
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Nick Winter
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9a64ca5973
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A few misc fixes.
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2014-06-16 10:49:20 -07:00 |
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Dominik Kundel
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25a0447d77
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autocomplete
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2014-06-16 14:29:01 +01:00 |
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Dominik Kundel
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e756c83d9e
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preliminary autocomplete. THIS IS NOT A WORKING STATUS. ONLY COMMIT TO PULL CHANGES
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2014-06-13 16:14:31 +01:00 |
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Dominik Kundel
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603766b8c5
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preliminary autocomplete. THIS IS NOT A WORKING STATUS. ONLY COMMIT TO PULL CHANGES
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2014-06-13 16:12:55 +01:00 |
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Nick Winter
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77920b5416
|
Improvements to profile views. Added links to players' code.
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2014-06-11 19:38:47 -07:00 |
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Scott Erickson
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8a728cbb64
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More switching of user objects from save to patch.
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2014-06-11 14:17:31 -07:00 |
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Nick Winter
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f3adc216ed
|
Protecting our replacement of Math.random via Aether.
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2014-05-29 12:26:08 -07:00 |
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Nick Winter
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c01bd69625
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Better recoverability for non-UserCodeProblem errors during world generation.
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2014-05-26 18:45:00 -07:00 |
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Nick Winter
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ec0027043b
|
Added experimental Io language from Aether.
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2014-05-26 08:59:48 -07:00 |
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Nick Winter
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3dd362c01e
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Added support for blaming infinite loops.
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2014-05-25 12:15:32 -07:00 |
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Nick Winter
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690fbc6919
|
Fixed a bug with Tome trying to retranspile transpiled code on clone spells when remagicking.
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2014-05-23 12:04:42 -07:00 |
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