Scott Erickson
d74a778f67
Made creating components open to everyone!
2014-07-09 12:21:32 -07:00
Scott Erickson
2a309c149c
Enabled submitting patches for thangs and articles.
2014-07-07 15:19:22 -07:00
Scott Erickson
94a6e3961b
Added a button in the level editor to choose which team to play when editing a ladder level.
2014-07-05 13:54:41 -07:00
Scott Erickson
b635c4cf16
Fixes #1220 . Passing in the raw attributes to the component settings treema would edit the data before the component's set method would get a snapshot of the original data for whatever was the first change in the data.
2014-07-04 20:45:42 -07:00
Scott Erickson
eed521fb8c
Merged conflicts.
2014-07-04 17:54:30 -07:00
Scott Erickson
85a6b648a5
Merged conflicts.
2014-07-04 17:54:24 -07:00
Scott Erickson
ca8394621d
Fixes #1223
2014-07-04 11:46:33 -07:00
Ruben Vereecken
08030dc785
Cleaned up patch rendering logic
2014-07-04 20:18:26 +02:00
Ruben Vereecken
6e4170012f
Made sure applyDelta is called in all cases
2014-07-04 18:38:15 +02:00
Tery Lim
9090ce7714
Merge master into branch
2014-07-04 22:37:16 +08:00
Scott Erickson
2855d2a402
Made the deltas lib conflict identifying library able to handle many-to-many conflicts.
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Made conflict finding a bit more liberal, in that any messing with arrays (adding, removing or moving things inside) will conflict with any other such change.
2014-07-03 17:41:58 -07:00
Tery Lim
618ade4946
Clean up mixed quotes
2014-07-01 12:23:22 +08:00
Scott Erickson
9b873cfab4
Patch modal handles invalid patches.
2014-06-24 17:25:01 -04:00
Nick Winter
3862bd2376
Clearing backups of old models when saving new versions of versioned models.
2014-06-24 09:43:20 -07:00
Nick Winter
81f8334f37
Some fixes for CocoSprite alphas.
2014-06-21 22:31:10 -07:00
Nick Winter
59654da24b
Starting more work on integrating additional languages. Improved Component code editing performance with a trusty debounce.
2014-06-17 22:17:44 -07:00
Nick Winter
1502cdc64b
Merge branch 'jayant1992-master'
2014-06-13 08:17:12 -07:00
Scott Erickson
8ab69cf833
Merge pull request #1138 from rubenvereecken/search-endpoint
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Search endpoint is now without the /search prefix
2014-06-12 11:33:28 -07:00
Ruben Vereecken
2a5c2020ca
Added recalculation button to the achievement editor
2014-06-12 19:41:07 +02:00
Ruben Vereecken
7096a07ce8
Improved logging (winston) and admin-only'd the achievement editor
2014-06-12 19:40:59 +02:00
Ruben Vereecken
5aa211cabd
Got repeatables working flawlessly and improved the achievement popup by a great deal
2014-06-12 19:40:59 +02:00
Ruben Vereecken
0751581113
Search endpoint is now without the /search prefix
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Intermediate commit for search refactoring
2014-06-12 19:19:30 +02:00
Jayant Jain
ed95206868
Enables moving around the map while an addThang is selected
2014-06-12 01:50:24 +05:30
Jayant Jain
d5d20377a2
Removes panning upon right click in editor
2014-06-11 15:05:59 +05:30
Scott Erickson
f0ff8c242e
Migrating language to codeLanguage on systems and components because they conflict with the search system.
2014-06-10 13:20:14 -07:00
Scott Erickson
8f6187125d
Fixed saving new settings for a level.
2014-06-03 12:27:53 -07:00
Ruben Vereecken
ed44ab5f7d
Improved logging (winston) and admin-only'd the achievement editor
2014-06-02 21:07:23 +02:00
Ruben Vereecken
8d2c62ba84
Got repeatables working flawlessly and improved the achievement popup by a great deal
2014-06-02 20:34:05 +02:00
Ruben Vereecken
d8bb802468
Designing the Notify to show level progress
2014-06-02 20:33:01 +02:00
Ruben Vereecken
aa3fedeb02
Achievements can have icons. Users now have their scores denormalized
2014-06-02 20:32:00 +02:00
Ruben Vereecken
287019242f
Achievement queries are now strings server sided but remain objects for the client
2014-06-02 20:32:00 +02:00
Ruben Vereecken
1b2a251c58
Achievement editor in place and looking mighty fine
2014-06-02 20:31:09 +02:00
Ruben Vereecken
c2d2f2a2b8
Refactorings performed necessary to have searchable for more uses
2014-06-02 20:31:09 +02:00
Scott Erickson
29011fab2a
Reworked validation error handling a little, putting better debugging logs in and making level save modal show when there are some.
2014-05-30 17:26:49 -07:00
Scott Erickson
22c4ddc064
Fixed the settings view putting undefineds in the level documents and causing validation errors.
2014-05-30 17:24:13 -07:00
Scott Erickson
f82ca5c1b6
Fixed #1099
2014-05-30 16:43:55 -07:00
Scott Erickson
bba0e4939d
Fixed #1039
2014-05-30 15:06:33 -07:00
Scott Erickson
254c6ff7ba
Fixed #1106 a bunch. Patches show up correctly, don't include skipped paths when patching, and skipped paths are now used in the patch modal too.
2014-05-30 13:40:38 -07:00
Ruben Vereecken
84e6b8cd6d
Script event triggers are now fetched from the mediator, resolving issue #1061
2014-05-30 12:38:43 +02:00
Nick Winter
1f32c1c8a1
Merge pull request #1113 from rubenvereecken/issue1110
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One line fix for issue #1110 . Thang search bar works again.
2014-05-29 15:31:28 -07:00
Ruben Vereecken
ba57899f9f
One line fix for issue #1110 . Thang search bar works again.
2014-05-30 00:16:11 +02:00
Nick Winter
df13bbfaa6
Made right-click duplicate Thang menu actually clone modified Thang.
2014-05-29 12:33:21 -07:00
Nick Winter
90c97008ae
Merge pull request #1098 from rubenvereecken/view-refactoring
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Refactored getRenderData from SearchView to children
2014-05-28 18:59:02 -07:00
dpen2000
bd444fa547
Fixes #1096 by ensuring progress is reset back to zero so render gets called correctly after ajax call to load patches completes
2014-05-29 02:16:07 +01:00
Ruben Vereecken
5909f15678
Refactored getRenderData from SearchView to children
2014-05-28 17:32:18 +02:00
Jayant Jain
55569ccf2f
Resolves an issue with nanoscroller and initially hidden content
2014-05-24 12:02:26 +05:30
Jayant Jain
f17c5cfb51
Adds nanoscroll to thang tab in level editor
2014-05-24 12:02:26 +05:30
Jayant Jain
cbe5f3a011
Fixes issue with esc key not deselecting the current thang
2014-05-24 12:02:26 +05:30
Jayant Jain
8f1f378bcb
Fixes issue with thang being added twice upon click
2014-05-21 10:27:47 -07:00
Jayant Jain
c05780de4c
Resolves #170 , thang can be directly placed by dragging onto the map
2014-05-21 10:27:46 -07:00
Scott Erickson
8ae14e21ae
Fixed #1029 . Refactored scaling for sprites a bit.
2014-05-19 16:36:44 -07:00
Scott Erickson
5907ca8619
Fixed scaling in the thang type editor.
2014-05-17 11:49:11 -07:00
Scott Erickson
ae64032739
Refactored the Camera to only listen to events that use the same canvas. Fixed the level editor map selection modals.
2014-05-16 15:34:14 -07:00
Scott Erickson
2a17ec5cb9
Refactored out displayObject from CocoSprites.
2014-05-14 17:05:13 -07:00
Nick Winter
1aa72541ff
Merged master into feature/thangload.
2014-05-12 09:57:31 -07:00
Scott Erickson
f1de2ca8d9
Brought the canvas size down again because it halves the FPS in Firefox at least.
2014-05-09 16:35:10 -07:00
Nick Winter
589410ed8e
Merged master into feature/thangload.
2014-05-09 12:56:58 -07:00
Scott Erickson
0292be054e
I think this fixes #976 . I believe the client was attempting to save components and systems it didn't have write access to, and that was gumming up the works. Not 100% sure though; reopen if it rears its ugly head once more.
2014-05-08 14:56:02 -07:00
Scott Erickson
3d51969757
Fixed the patch view loading.
2014-05-08 14:54:47 -07:00
Scott Erickson
9c3cefa457
Removed a couple logs I forgot about.
2014-05-08 14:28:18 -07:00
Scott Erickson
8072629534
Merged the bug fix which I did too.
2014-05-08 13:43:15 -07:00
Scott Erickson
57f11ff3ea
Fixed some bugs with the components tab.
2014-05-08 13:40:42 -07:00
Nick Winter
775a2a87e2
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-05-08 11:36:26 -07:00
Scott Erickson
e9fc3df7c1
Set up the versions modal to display changes between versions when you select two of them.
2014-05-08 10:54:39 -07:00
Scott Erickson
ed222338e7
Fixed #892 by having the components tab reload whenever it's opened.
2014-05-07 16:24:13 -07:00
Nick Winter
0c30ec0c12
Some weird bugs I noticed with {me}.
2014-05-06 16:58:08 -07:00
Scott Erickson
ffdf11133e
Merge branch 'SetReadOnlyChanges' of https://github.com/dpen2000/codecombat into dpen2000-SetReadOnlyChanges
2014-05-06 11:19:11 -07:00
Scott Erickson
8f9aea1b9b
Fixed the patches view.
2014-05-05 15:19:35 -07:00
Scott Erickson
db9a82d58a
Merge branch 'feature/thangload' of https://github.com/codecombat/codecombat into feature/thangload
2014-05-02 17:03:53 -07:00
Scott Erickson
aee90c72bb
Most of the way there with the raster images. Just need to figure out loading with PreloadJS and the SuperModel.
2014-05-02 17:03:30 -07:00
Nick Winter
d54149d0f3
Reworked LevelView loading priorities to try to get world simulating earlier.
2014-05-02 12:32:41 -07:00
Scott Erickson
31c5890288
Fixed #934
2014-05-01 15:44:50 -07:00
Scott Erickson
02a74ae40c
Migrated and fixed the rest of the views using the new loading system.
2014-04-28 11:52:04 -07:00
Scott Erickson
8164c6881c
Fixed a patches resource name.
2014-04-28 11:10:27 -07:00
Scott Erickson
01f2a556f9
Set up the patches view with the new loading system, fixing a few things in the meanwhile.
2014-04-28 11:09:21 -07:00
dpen2000
0a8ec096f7
Make components read only for anonymous users
2014-04-28 02:03:08 -04:00
dpen2000
3165a2b654
Change all lines setting readonly from being admin only to being authenticated only
2014-04-28 02:03:08 -04:00
Scott Erickson
14cffc5875
Did some refactoring to simplify using SuperModel and registering models and collections.
2014-04-26 12:54:03 -07:00
Scott Erickson
d5bcec5ad0
Fixed the level editor with the new loading system.
2014-04-25 19:11:32 -07:00
Scott Erickson
14d62915f4
Got projection and backups set back up, partially fixed the level editor.
2014-04-25 16:14:05 -07:00
Scott Erickson
3dc3f62473
Merge branch 'master' into feature/loading-views
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Conflicts:
app/views/editor/components/main.coffee
2014-04-25 14:31:58 -07:00
Scott Erickson
278d6752c3
Refactored SuperModel, CocoModel and LevelLoader.
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Removed the dynamic population of the Level, instead putting straightforward logic into LevelLoader.
Simplified SuperModel.
2014-04-25 14:30:06 -07:00
Scott Erickson
b7cb4696f0
Merge branch 'RefactorCocoCollection' of https://github.com/edtrist/codecombat into edtrist-RefactorCocoCollection
2014-04-24 13:31:29 -07:00
Scott Erickson
472f8899dd
Merge branch 'master' of https://github.com/tmrdja/codecombat into tmrdja-master
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Conflicts:
app/views/editor/level/edit.coffee
2014-04-24 13:17:43 -07:00
Scott Erickson
8ab50205aa
Fixed more buttons in treema.
2014-04-24 11:50:49 -07:00
tmrdja
14ebc957de
Changed responsive view for LevelEditor
2014-04-24 11:51:16 +02:00
Scott Erickson
c85971e5e6
Added i18n population action to the level editor.
2014-04-22 17:56:41 -07:00
Scott Erickson
9c8841e838
Merge remote-tracking branch 'origin/master'
2014-04-22 16:42:50 -07:00
Scott Erickson
5921575a02
Hack to fix a bug with the components view in the thang editor.
2014-04-22 16:42:41 -07:00
edtrist
3962d37681
#889 - moved CocoCollection.coffee to app/collections and updated references
2014-04-22 20:42:26 +01:00
Nick Winter
ab77176ed0
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-04-22 11:11:10 -07:00
Nick Winter
675db1b76f
Don't require CocoModel instantiation before schemas are included. Reload neutral spells on reload. Fix for adding Components to Thangs. Surface background: darkness, no parents.
2014-04-22 11:11:08 -07:00
Scott Erickson
bb0cbf1151
Removed some old code that didn't work out.
2014-04-22 10:43:08 -07:00
tmrdja
826a5f56db
Added responsive view for LevelEditor
2014-04-21 21:15:22 +02:00
Scott Erickson
c754f7b943
Merge branch 'master' into feature/loading-views
2014-04-21 11:53:18 -07:00
Scott Erickson
9bc8ae11da
Fixed some indentation.
2014-04-21 11:42:21 -07:00
dpen2000
de69f740e4
Fix deltas referring to last system saved
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If a system is added, it is added to treema at the end of the list of systems. Treema then raises it's changed event resulting in this order being set on the level. The next time a system is added, the first system is in it's correct position and so the delta shows it as moving. This changes ensures we save the correct order in the first instance.
2014-04-19 19:59:21 -04:00
Scott Erickson
044556e5a4
Fixed a bug with the level editor that prevented selecting thangs to add.
2014-04-19 10:27:14 -07:00
Ting-Kuan
974e5e1b24
remove debugging msg.
2014-04-19 13:09:50 -04:00
Ting-Kuan
7321052c18
Fix supermodel with resource value and fix ladder view under supermodel resource management.
2014-04-19 13:06:47 -04:00