Commit graph

152 commits

Author SHA1 Message Date
Scott Erickson
ef0547f72a Simplify applying licenses
In TeacherClassView, when a teacher assigns a paid course to any unenrolled
student, the view automatically enrolls those students, rather than requiring
the teacher to enroll those students manually first. Update copy throughout.

Also add back (smaller) padding to progress dots in TeacherClassView.
2016-08-23 10:43:31 -07:00
Scott Erickson
e9c7edb6be Fix populate i18n to also populate thang component configs 2016-08-15 11:54:04 -07:00
Scott Erickson
514fce349a Include ladder levels in level stats in teacher views, clean client test logs 2016-06-17 15:15:13 -07:00
Scott Erickson
705463615b Fix some intermittent client erroring
Some tests are triggering achievement polling. Prevent that from happening.
2016-06-03 13:40:41 -07:00
Scott Erickson
63a11a75f4 Refactor client tests to use factories instead of fixtures 2016-05-05 11:24:29 -07:00
Scott Erickson
d5662fa2c9 Add fakeRequests array to models and collections during client tests
So you don't have to find the request through jasmine-ajax's functions.
2016-04-14 15:26:29 -07:00
Nick Winter
bada484445 Fix fetchPatchesWithStatus for non-versioned models 2016-03-02 16:19:33 -08:00
Scott Erickson
becad06750 Refactor ArticleEditView and PatchesView to use model endpoint functions 2016-02-22 16:03:21 -08:00
Scott Erickson
fac71e64c9 Add created function to CocoModel 2015-12-03 12:56:22 -08:00
Scott Erickson
2d2f4814f4 Add course membership required error to LevelLoadingView 2015-10-06 12:48:58 -07:00
Nick Winter
98b749eb1b Making simulator stuff more efficient by using less bandwidth. 2015-04-08 12:00:23 -07:00
Nick Winter
7fa782e7bd Workaround for #2630: Programmable is weird. 2015-04-08 10:31:38 -07:00
Nick Winter
e6cf298ed3 Propagated i18n. A couple other misc tweaks. 2015-03-04 09:00:32 -08:00
Nick Winter
df4b98a9bf Added a new 'artisan' permission, which can edit most of the things admins can, but with less uncomfortable ultimate power. 2015-02-25 18:41:39 -08:00
Nick Winter
6b9d8161ef Found another place missing cache: false. 2015-02-12 11:17:23 -08:00
Nick Winter
d09636306c Toggling all plausibly-buggy AJAX requests to cache: false for better IE behavior. Look out for bugs! 2015-02-11 13:12:54 -08:00
Nick Winter
f691eb9a86 Reimplemented next-level arrow highlighting. Campaign Editor now draws lines to show level unlock patterns. Removed more old WorldMapView stuff. Can now configure Hero Placeholder say cooldowns per-level. 2015-01-13 09:04:20 -08:00
Scott Erickson
d69c5941b3 Fixed #1968. 2015-01-08 11:57:31 -08:00
Scott Erickson
c235b1cc15 The noty error for server errors now shows more detailed info. 2015-01-07 16:02:52 -08:00
Nick Winter
677ba56ce9 Make sure to save level sessions after difficulty increase. 2015-01-06 12:40:24 -08:00
Nick Winter
9272ceb23e Trying to restore functionality of achievement plugin but without memory leak. 2015-01-05 21:57:23 -08:00
Nick Winter
45b90804ec Noting some TODOs to fix soon. 2015-01-05 20:49:59 -08:00
Scott Erickson
ffc33279b8 Made i18n coverage more strict about making sure every property that needs to be translated is translated. 2015-01-05 15:33:20 -08:00
Matt Lott
343ad28761 Fix IE9 missing console object
Debugging IE9 without debugging tools, when the debugging tools are
kind of the problem.  Fun.
2014-12-07 15:24:15 -08:00
Nick Winter
175cdb5151 Now showing SubscribeModal before AuthModal for players who need to sign up before subscribing. 2014-12-06 09:35:13 -08:00
Scott Erickson
eb98cf4952 Hooked up Level handler to deny creating new LevelSessions when the level requires a subscription and the user doesn't have one. 2014-12-03 13:32:28 -08:00
Scott Erickson
cd5b57a658 Set up our resource retrying mechanism to stop after 20 tries. 2014-12-01 16:09:59 -08:00
Scott Erickson
a48fa41edd CocoViews and CocoModels now notify users of connection errors and automatically retry when getting and putting data goes wrong. 2014-12-01 15:29:19 -08:00
Scott Erickson
be809337c4 Refactored to make TreemaUtils generally available but TreemaNode only available for views that need it. 2014-11-29 17:51:40 -08:00
Scott Erickson
31214e854e Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
Scott Erickson
13de055c0b Set up a basic achievements list modal for the world map. 2014-11-19 14:56:40 -08:00
Scott Erickson
7477633909 Trying to better get around mongoose stripping out empty i18n objects. 2014-10-28 11:21:26 -07:00
Scott Erickson
cea04d27ad Built diplomat-specific views for editing levels, components, achievements and thang types. 2014-10-27 17:16:22 -07:00
Matt Lott
8f923f9e1e Replacing http PATCHs with PUTs
We’re keeping the patch behavior though.
Real patch calls return incorrect http responses in some environments,
like Browserstack and schools.
2014-10-27 16:09:52 -07:00
Nick Winter
103418fe2b Removed super-aggressive log which has now served its purpose. 2014-10-21 21:37:49 -07:00
Nick Winter
6539adf53d Sure wish I could test this bug without a full production deploy. 2014-10-21 20:29:45 -07:00
Nick Winter
49f3a0a298 More logging for the merged models problem. 2014-10-21 20:12:20 -07:00
Nick Winter
399cd048fc Logging some stuff to get to the bottom of things. 2014-10-21 19:39:13 -07:00
Nick Winter
7c2982d3f1 Adding some logging for crazy save validation bugs. Swapping in flag item slot. 2014-10-21 13:57:49 -07:00
Scott Erickson
cd8f5800a6 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-10-21 10:21:46 -07:00
Nick Winter
08d9e39764 LevelLoader and Simulator fixes for simulating hero-ladder matches. Commented out some logging that hasn't been very useful. Fixed some tests. 2014-10-19 21:56:26 -07:00
Scott Erickson
0dc050abca Added i18nCoverage backend support. 2014-10-17 12:12:06 -04:00
Scott Erickson
092997bffe Added i18n coverage logic to the CocoModel. 2014-10-17 10:11:26 -04:00
Nick Winter
2491861d76 A few tweaks for the iPad app. 2014-10-01 22:02:52 -07:00
Scott Erickson
adbfa42f25 Merge branch 'master' into feature/webgl 2014-09-30 10:27:26 -07:00
Matt Lott
8f85e37713 Fix for main thread GoalManager creation
Using @shared.goalManager.constructor was yielding an incomplete
GoalManager in IE9.

Also fixing up console.debug in CocoModel for IE10 and earlier.
2014-09-29 17:31:58 -07:00
Scott Erickson
f081d9ed4b Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again. 2014-09-28 14:00:48 -07:00
Nick Winter
c0c436189f Better preserving supermodel when navigating between new hero levels. Fixed a problem with garbage collection of large CocoModel error callbacks. 2014-09-25 00:02:53 -07:00
Nick Winter
687da38667 Made some performance optimizations that all relate to messing with walls in the level editor. 2014-09-16 17:31:00 -07:00
Nick Winter
c3573b2fbd Adding more error handling for George's inventory saving problems. 2014-09-16 15:22:49 -07:00