Commit graph

773 commits

Author SHA1 Message Date
Nick Winter
0f983bdcf1 Crude steps towards using your hero equipment in items levels. 2014-08-14 15:12:15 -07:00
Nick Winter
7286d069a0 Working to get undo/redo working again when manipulating ThangsTabView not using the Treema. 2014-08-14 10:28:50 -07:00
Nick Winter
652d47fb81 Merge pull request #1432 from jayant1992/undo-redo
Undo redo descriptions
2014-08-14 09:58:28 -07:00
Nick Winter
7844a2b987 Some fixes for new user views breaking on bad data or certain configurations. 2014-08-13 19:17:26 -07:00
Nick Winter
bdb3e14189 Added missing ForkModal. 2014-08-13 14:26:56 -07:00
Scott Erickson
31e3e7f98e Merge branch 'master' of https://github.com/codecombat/codecombat 2014-08-13 14:06:03 -07:00
Scott Erickson
f9e8bfad9f Made some minor changes. 2014-08-13 13:45:24 -07:00
Nick Winter
b7d5428d5f Made Forking more abstract to apply to ThangTypes, too. 2014-08-13 11:36:00 -07:00
Scott Erickson
e3088ad813 Merge branch 'achievements' of https://github.com/rubenvereecken/codecombat into rubenvereecken-achievements 2014-08-13 10:49:10 -07:00
Ruben Vereecken
3fd396974d Merge branch 'master' into achievements
Conflicts:
	app/views/DemoView.coffee
	app/views/docs/ComponentDocumentationView.coffee
	app/views/editor/level/LevelEditView.coffee
	server/users/User.coffee
2014-08-13 10:43:42 +02:00
Jayant Jain
f4b8b76f46 Adds subclass for component config nodes 2014-08-13 12:39:21 +05:30
Jayant Jain
76c784b1de Adds default scripts whenever a new level is created 2014-08-13 12:11:37 +05:30
Jayant Jain
1e52f237b7 Reworks undo-redo and undo-redo descriptions 2014-08-13 06:56:03 +05:30
Jayant Jain
094f26fc63 Removes undo-redo description methods from treema subclasses 2014-08-13 05:28:23 +05:30
Jayant Jain
67ed28e034 Undo redo descriptions for settings tab view 2014-08-13 02:55:36 +05:30
Jayant Jain
d713c35db7 Refactors auto insert ids and adds undo-redo descriptions for ScriptsTabView 2014-08-13 02:55:36 +05:30
Jayant Jain
9c235fa797 Minor refactoring and bug fixes for undo and undo descriptions 2014-08-13 02:55:36 +05:30
Jayant Jain
c6caef6219 Undo redo descriptions for ThangsTabView 2014-08-13 02:55:36 +05:30
Nick Winter
2ab83328f3 Added item editor level preview window. 2014-08-12 12:50:41 -07:00
Jayant Jain
eece235337 Adds preset images 2014-08-12 20:42:42 +05:30
Ruben Vereecken
857d3ca02c Added some simple animations to achievement popups 2014-08-12 12:04:08 +02:00
Jayant Jain
b6e53d87c7 More decorations! (for dungeon preset) 2014-08-12 10:35:09 +05:30
Jayant Jain
5d8264e887 Takes care of overlapping walls for rooms 2014-08-12 10:35:09 +05:30
Jayant Jain
9d001524c6 Adds initial indoor preset for terrain generator 2014-08-12 10:35:09 +05:30
Nick Winter
4cc79e985e A few fixes for adding items to inventories in ThangTypes. 2014-08-11 17:09:44 -07:00
Jayant Jain
4beb85a3e7 Fixes bug with enter press on thangs tab 2014-08-12 04:16:17 +05:30
Scott Erickson
b3572dfad9 Fixed some bugs with the ThangComponentsEditView, added AddThangComponentsModal. 2014-08-11 15:41:08 -07:00
Ruben Vereecken
672b0f54f6 Worked away our NotifyJS dependency - horrible lib 2014-08-11 14:11:26 +02:00
Nick Winter
706ab7a251 Trying to get item ThangType nodes and inventory loading working. 2014-08-10 22:09:13 -07:00
Nick Winter
d1e26b40c2 I retook the Nick name. 2014-08-10 17:47:18 -07:00
Scott Erickson
6cac2371c1 Refactored and improved the ThangComponentsEditView and ThangComponentConfigView. Still some things to do. 2014-08-10 13:03:53 -07:00
Ruben Vereecken
47f00f9b5e Added achievement deleting and automatic achievement filling 2014-08-08 17:20:07 +02:00
Jayant Jain
593c31f33c Shows dragged component over other layers 2014-08-08 18:16:12 +05:30
Jayant Jain
93fd301300 Increases add treema line height, components are selected after being added 2014-08-08 18:02:20 +05:30
Jayant Jain
164e049202 Hides randomize button overlay, resolves #1409 2014-08-08 18:02:20 +05:30
Ruben Vereecken
9f0add22a5 Worked in a lot of changes Scott proposed 2014-08-08 11:54:53 +02:00
Scott Erickson
0c5364eebb Removed editorMode. 2014-08-07 14:22:43 -07:00
Nick Winter
4d4e321265 Fixed #1062. Added Item kind to level editor Thang filters. 2014-08-06 08:24:50 -07:00
Nick Winter
852dabc17a Fixes for item equipping, Component saving, and terrain randomization wall snapping/overlap avoidance. 2014-08-06 07:43:56 -07:00
Scott Erickson
d5a8d8dc72 Fixed ComponentDocsView's components collection overwriting data for other level editor data. Related to #1108. 2014-08-05 14:56:11 -07:00
Scott Erickson
c5d496c063 Removed a bit for debugging. 2014-08-05 13:40:36 -07:00
Scott Erickson
30998ecbec Fixed components w/out changes sometimes showing up in the save level modal. 2014-08-05 13:21:45 -07:00
Ruben Vereecken
d42922871e Added related achievements tab to level editor 2014-08-05 15:15:53 +02:00
Ruben Vereecken
7d7d5300c0 Refactored New Model Modal (from SearchView originally) 2014-08-05 14:33:33 +02:00
Ruben Vereecken
5d66560673 Merge remote-tracking branch 'upstream/master' into achievements_progress
Conflicts:
	app/views/editor/level/LevelEditView.coffee
	server/levels/sessions/LevelSession.coffee
2014-08-05 11:55:46 +02:00
Ruben Vereecken
3266e3b46b intermediate 2014-08-04 22:21:43 +02:00
Nick Winter
85011d1ed4 No need to explicitly track subviews for determining what the current view is. 2014-08-04 13:21:42 -07:00
Darredevil
a11649b12b Typo fix 2014-08-04 23:15:01 +03:00
Ruben Vereecken
fb3848359e Merge branch 'master' into achievements 2014-08-04 17:55:44 +02:00
Jayant Jain
549f2657ea Styles add button for addComponentsTreema 2014-08-04 07:53:24 +05:30
Jayant Jain
06875ce2b8 Resolves bug with mouseenter and mouseleave callbacks for add components treema 2014-08-04 07:21:02 +05:30
Jayant Jain
9e1513eb56 Add button on hover for addComponentsTreema 2014-08-04 07:05:22 +05:30
Jayant Jain
98f43b679f Adds component upon double click, newly added components are automatically selected 2014-08-04 06:04:35 +05:30
Jayant Jain
03d696c3df Components can now be added to thangs by dragging and dropping 2014-08-04 05:51:12 +05:30
Jayant Jain
2690ef9a59 Reorders script ids upon deletion 2014-07-30 01:05:04 +05:30
Jayant Jain
f0940308ea Newly inserted scripts are automatically assigned id 2014-07-30 00:52:59 +05:30
Jayant Jain
632d9a666e Shows all autocomplete values on click instead of having to type initially 2014-07-30 00:52:59 +05:30
Jayant Jain
0555c2ec14 Initial autocomplete for event checks in scripts tab 2014-07-30 00:52:59 +05:30
Ruben Vereecken
30a6cf1cca Merged in name changes from master 2014-07-29 17:28:13 +02:00
Ruben Vereecken
a8df3df095 Default image for achievements. Redid border logic 2014-07-28 15:14:11 +02:00
Michael Schmatz
d7cb76d10c Merge branch 'pr/1387'
Conflicts:
	app/views/editor/level/LevelEditView.coffee
2014-07-25 19:17:16 -07:00
Jayant Jain
69713f5603 Adds randomize button in case of level with no thangs 2014-07-26 01:55:28 +05:30
Darredevil
3b704330d6 Documentation tab for Level Editor 2014-07-25 23:06:04 +03:00
Darredevil
b77b796cef Merge branch 'codecombat-master'
Conflicts:
	app/views/docs/ComponentDocumentationView.coffee
	app/views/editor/level/LevelEditView.coffee
2014-07-25 22:48:13 +03:00
Jayant Jain
3e9dbe0d0b Fixes bug in undo/redo on SystemsTabView 2014-07-25 18:07:09 +05:30
Jayant Jain
d3962c19bd Ensures randomised thang clusters do not overlap each other 2014-07-25 18:07:01 +05:30
Jayant Jain
f700ddea0c Adds temporary hack for infinite loops in randomise 2014-07-25 18:06:54 +05:30
Jayant Jain
1790215fea Adds rooms and doors to dungeon preset 2014-07-25 18:06:44 +05:30
Jayant Jain
dc66218c00 Adds undo and redo buttons in editor topbar 2014-07-25 18:06:34 +05:30
Jayant Jain
9a24341fa5 Prevents overlapping of randomly generated thangs 2014-07-25 18:06:25 +05:30
Jayant Jain
3df2de8bec Number of decorations scales appropriately with preset size 2014-07-25 18:06:13 +05:30
Jayant Jain
dce6254d4a Fix for flickering thangs due to exact same coordinates 2014-07-25 18:06:03 +05:30
Jayant Jain
598e727500 Adds an initial dungeon preset, refactors border code to properly create dungeon walls 2014-07-25 18:05:49 +05:30
Jayant Jain
c33491b04d Presets in terrain_generate_modal shown from a list instead of hardcoded
Conflicts:
	app/templates/editor/level/modal/terrain_randomize.jade
2014-07-25 17:51:48 +05:30
Jayant Jain
af23c09799 Refactors some code for presets in terrain generator 2014-07-25 17:50:21 +05:30
Scott Erickson
1c3404d03e Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell. 2014-07-23 07:02:45 -07:00
Ruben Vereecken
1c6da9711b Added the Recently Played collection and endpoint 2014-07-21 14:36:10 +02:00
Darredevil
61ebc4d15b Docs tab 2014-07-21 03:52:34 +03:00
Nick Winter
1537754a16 A few bugfixes, plus gigantic child window convenience for me editing levels. 2014-07-19 20:26:13 -07:00
Scott Erickson
e7a70bbd0b Merge conflict handling. 2014-07-18 17:09:41 -07:00
Scott Erickson
97964f7853 More work on renaming. Cleaned out sprite_parser_test_view, and fixed the TeachersView. 2014-07-18 17:06:20 -07:00
Scott Erickson
574e9e7804 Removed the deprecated ErrorView. 2014-07-18 16:56:08 -07:00
Scott Erickson
9ad166048d Some work the job profile page. Added a demo view, mainly added a modal view for viewing raw player code. 2014-07-18 16:12:28 -07:00
Scott Erickson
59b723b890 Refactoring View to ModalView. 2014-07-17 17:22:26 -07:00
Scott Erickson
e18b4de583 Refactoring View to CocoView. 2014-07-17 17:20:11 -07:00
Scott Erickson
0e042ee61c Refactoring View to RootView. Refactoring some RootViews to be routed manually. 2014-07-17 17:16:32 -07:00
Nick Winter
6b028513fd Fixed issues with level previews and localStorage model loading. Disabled break animations on code error for now. Stopped multiple ThangType load on multiple missiles. Stopped trying to connect to Redis on local production setup. 2014-07-17 15:50:29 -07:00
Nick Winter
03cc2d1af0 Fixed Grass01-Grass05 scaling issues. 2014-07-15 18:08:00 -07:00
Jayant Jain
fa595fcb32 Better positioned level border trees 2014-07-16 05:03:18 +05:30
Jayant Jain
741956b251 Borders and floors are placed inside positive axes 2014-07-16 05:03:18 +05:30
Scott Erickson
3325332626 Fixes #1328. 2014-07-15 11:23:55 -07:00
Scott Erickson
fb83028d87 Added watchers to list of properties to skip in deltas/patches. 2014-07-15 11:23:35 -07:00
Ruben Vereecken
0288786098 Merge branch 'master' into achievements 2014-07-15 16:16:46 +02:00
Scott Erickson
d8d40ab0f6 Fixes #1116 2014-07-14 17:46:12 -07:00
Scott Erickson
888ee6c0bb Fixed deltas in the version history modal. 2014-07-14 16:37:10 -07:00
Nick Winter
f2f3817e10 Fixed Thang Editor scaling. 2014-07-14 14:10:46 -07:00
Ruben Vereecken
a60451368e Merged in master 2014-07-14 18:58:25 +02:00
Nick Winter
f1c8983de2 Don't ask for team again if we already have a child window. 2014-07-14 08:40:36 -07:00
Jayant Jain
c13c7db4ed Less geometric random borders for the terrain generator 2014-07-14 08:11:33 +05:30
Nick Winter
1d9afbabd2 Fixes for duplicate Thang IDs and reverting randomized Thangs. 2014-07-13 18:38:24 -07:00
Jayant Jain
493ebd07e6 Changes randomise to randomize 2014-07-14 06:01:09 +05:30
Jayant Jain
deecd7d2ff Deletes previously randomised thangs when generating again 2014-07-14 01:34:32 +05:30
Jayant Jain
b934d22cbd Batches insertion of thangs to treema to speed up terrain generation 2014-07-14 01:34:32 +05:30
Jayant Jain
1e5edb5efd Moves randomise modal template and view to editor/level/modal 2014-07-14 01:34:32 +05:30
Ruben Vereecken
9c0353a2f0 Merged in master 2014-07-13 21:18:32 +02:00
Jayant Jain
a76a79bb9d Fixes bug with placing addThang after randomise 2014-07-11 01:07:24 +05:30
Jayant Jain
dbe464df16 Removes console logs 2014-07-11 00:01:19 +05:30
Jayant Jain
38bed0ee93 Random thangs are now created and positioned in the thangs view 2014-07-11 00:01:19 +05:30
Jayant Jain
74205b31d2 Adds code for passing randomised thangs to thang view 2014-07-11 00:01:18 +05:30
Jayant Jain
efa2bee08c Adds shortcuts for undo/redo for thangs tab view 2014-07-11 00:01:18 +05:30
Scott Erickson
d74a778f67 Made creating components open to everyone! 2014-07-09 12:21:32 -07:00
Scott Erickson
2a309c149c Enabled submitting patches for thangs and articles. 2014-07-07 15:19:22 -07:00
Ruben Vereecken
9055612b24 Fixtures set up, demo start 2014-07-07 12:47:32 +02:00
Scott Erickson
94a6e3961b Added a button in the level editor to choose which team to play when editing a ladder level. 2014-07-05 13:54:41 -07:00
Ruben Vereecken
601c4e2731 Merged with master 2014-07-05 16:47:16 +02:00
Scott Erickson
b635c4cf16 Fixes #1220. Passing in the raw attributes to the component settings treema would edit the data before the component's set method would get a snapshot of the original data for whatever was the first change in the data. 2014-07-04 20:45:42 -07:00
Scott Erickson
eed521fb8c Merged conflicts. 2014-07-04 17:54:30 -07:00
Scott Erickson
85a6b648a5 Merged conflicts. 2014-07-04 17:54:24 -07:00
Scott Erickson
ca8394621d Fixes #1223 2014-07-04 11:46:33 -07:00
Ruben Vereecken
08030dc785 Cleaned up patch rendering logic 2014-07-04 20:18:26 +02:00
Ruben Vereecken
a367082cc4 Corrected statistic logic, wrote test case 2014-07-04 19:27:41 +02:00
Ruben Vereecken
bb1c07570d added isTranslationPatch method to patches 2014-07-04 19:27:41 +02:00
Ruben Vereecken
7a4c6daec8 stats.gamesCompleted is now tracked in users 2014-07-04 19:27:37 +02:00
Ruben Vereecken
39fb2cb1b4 Added achievement preview, exp test, stuff 2014-07-04 19:27:37 +02:00
Ruben Vereecken
6e4170012f Made sure applyDelta is called in all cases 2014-07-04 18:38:15 +02:00
Tery Lim
9090ce7714 Merge master into branch 2014-07-04 22:37:16 +08:00
Scott Erickson
2855d2a402 Made the deltas lib conflict identifying library able to handle many-to-many conflicts.
Made conflict finding a bit more liberal, in that any messing with arrays (adding, removing or moving things inside) will conflict with any other such change.
2014-07-03 17:41:58 -07:00
Tery Lim
618ade4946 Clean up mixed quotes 2014-07-01 12:23:22 +08:00
Scott Erickson
9b873cfab4 Patch modal handles invalid patches. 2014-06-24 17:25:01 -04:00
Nick Winter
3862bd2376 Clearing backups of old models when saving new versions of versioned models. 2014-06-24 09:43:20 -07:00
Nick Winter
81f8334f37 Some fixes for CocoSprite alphas. 2014-06-21 22:31:10 -07:00
Nick Winter
59654da24b Starting more work on integrating additional languages. Improved Component code editing performance with a trusty debounce. 2014-06-17 22:17:44 -07:00
Nick Winter
1502cdc64b Merge branch 'jayant1992-master' 2014-06-13 08:17:12 -07:00
Scott Erickson
8ab69cf833 Merge pull request #1138 from rubenvereecken/search-endpoint
Search endpoint is now without the /search prefix
2014-06-12 11:33:28 -07:00
Ruben Vereecken
2a5c2020ca Added recalculation button to the achievement editor 2014-06-12 19:41:07 +02:00
Ruben Vereecken
7096a07ce8 Improved logging (winston) and admin-only'd the achievement editor 2014-06-12 19:40:59 +02:00
Ruben Vereecken
5aa211cabd Got repeatables working flawlessly and improved the achievement popup by a great deal 2014-06-12 19:40:59 +02:00
Ruben Vereecken
0751581113 Search endpoint is now without the /search prefix
Intermediate commit for search refactoring
2014-06-12 19:19:30 +02:00
Jayant Jain
ed95206868 Enables moving around the map while an addThang is selected 2014-06-12 01:50:24 +05:30
Jayant Jain
d5d20377a2 Removes panning upon right click in editor 2014-06-11 15:05:59 +05:30
Scott Erickson
f0ff8c242e Migrating language to codeLanguage on systems and components because they conflict with the search system. 2014-06-10 13:20:14 -07:00
Scott Erickson
8f6187125d Fixed saving new settings for a level. 2014-06-03 12:27:53 -07:00
Ruben Vereecken
ed44ab5f7d Improved logging (winston) and admin-only'd the achievement editor 2014-06-02 21:07:23 +02:00
Ruben Vereecken
8d2c62ba84 Got repeatables working flawlessly and improved the achievement popup by a great deal 2014-06-02 20:34:05 +02:00
Ruben Vereecken
d8bb802468 Designing the Notify to show level progress 2014-06-02 20:33:01 +02:00
Ruben Vereecken
aa3fedeb02 Achievements can have icons. Users now have their scores denormalized 2014-06-02 20:32:00 +02:00
Ruben Vereecken
287019242f Achievement queries are now strings server sided but remain objects for the client 2014-06-02 20:32:00 +02:00
Ruben Vereecken
1b2a251c58 Achievement editor in place and looking mighty fine 2014-06-02 20:31:09 +02:00
Ruben Vereecken
c2d2f2a2b8 Refactorings performed necessary to have searchable for more uses 2014-06-02 20:31:09 +02:00
Scott Erickson
29011fab2a Reworked validation error handling a little, putting better debugging logs in and making level save modal show when there are some. 2014-05-30 17:26:49 -07:00
Scott Erickson
22c4ddc064 Fixed the settings view putting undefineds in the level documents and causing validation errors. 2014-05-30 17:24:13 -07:00
Scott Erickson
f82ca5c1b6 Fixed #1099 2014-05-30 16:43:55 -07:00
Scott Erickson
bba0e4939d Fixed #1039 2014-05-30 15:06:33 -07:00
Scott Erickson
254c6ff7ba Fixed #1106 a bunch. Patches show up correctly, don't include skipped paths when patching, and skipped paths are now used in the patch modal too. 2014-05-30 13:40:38 -07:00
Ruben Vereecken
84e6b8cd6d Script event triggers are now fetched from the mediator, resolving issue #1061 2014-05-30 12:38:43 +02:00
Nick Winter
1f32c1c8a1 Merge pull request #1113 from rubenvereecken/issue1110
One line fix for issue #1110. Thang search bar works again.
2014-05-29 15:31:28 -07:00
Ruben Vereecken
ba57899f9f One line fix for issue #1110. Thang search bar works again. 2014-05-30 00:16:11 +02:00
Nick Winter
df13bbfaa6 Made right-click duplicate Thang menu actually clone modified Thang. 2014-05-29 12:33:21 -07:00
Nick Winter
90c97008ae Merge pull request #1098 from rubenvereecken/view-refactoring
Refactored getRenderData from SearchView to children
2014-05-28 18:59:02 -07:00
dpen2000
bd444fa547 Fixes #1096 by ensuring progress is reset back to zero so render gets called correctly after ajax call to load patches completes 2014-05-29 02:16:07 +01:00
Ruben Vereecken
5909f15678 Refactored getRenderData from SearchView to children 2014-05-28 17:32:18 +02:00
Jayant Jain
55569ccf2f Resolves an issue with nanoscroller and initially hidden content 2014-05-24 12:02:26 +05:30
Jayant Jain
f17c5cfb51 Adds nanoscroll to thang tab in level editor 2014-05-24 12:02:26 +05:30
Jayant Jain
cbe5f3a011 Fixes issue with esc key not deselecting the current thang 2014-05-24 12:02:26 +05:30
Jayant Jain
8f1f378bcb Fixes issue with thang being added twice upon click 2014-05-21 10:27:47 -07:00
Jayant Jain
c05780de4c Resolves #170, thang can be directly placed by dragging onto the map 2014-05-21 10:27:46 -07:00
Scott Erickson
8ae14e21ae Fixed #1029. Refactored scaling for sprites a bit. 2014-05-19 16:36:44 -07:00
Scott Erickson
5907ca8619 Fixed scaling in the thang type editor. 2014-05-17 11:49:11 -07:00
Scott Erickson
ae64032739 Refactored the Camera to only listen to events that use the same canvas. Fixed the level editor map selection modals. 2014-05-16 15:34:14 -07:00
Scott Erickson
2a17ec5cb9 Refactored out displayObject from CocoSprites. 2014-05-14 17:05:13 -07:00
Nick Winter
1aa72541ff Merged master into feature/thangload. 2014-05-12 09:57:31 -07:00
Scott Erickson
f1de2ca8d9 Brought the canvas size down again because it halves the FPS in Firefox at least. 2014-05-09 16:35:10 -07:00
Nick Winter
589410ed8e Merged master into feature/thangload. 2014-05-09 12:56:58 -07:00
Scott Erickson
0292be054e I think this fixes #976. I believe the client was attempting to save components and systems it didn't have write access to, and that was gumming up the works. Not 100% sure though; reopen if it rears its ugly head once more. 2014-05-08 14:56:02 -07:00
Scott Erickson
3d51969757 Fixed the patch view loading. 2014-05-08 14:54:47 -07:00
Scott Erickson
9c3cefa457 Removed a couple logs I forgot about. 2014-05-08 14:28:18 -07:00
Scott Erickson
8072629534 Merged the bug fix which I did too. 2014-05-08 13:43:15 -07:00
Scott Erickson
57f11ff3ea Fixed some bugs with the components tab. 2014-05-08 13:40:42 -07:00
Nick Winter
775a2a87e2 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-08 11:36:26 -07:00
Scott Erickson
e9fc3df7c1 Set up the versions modal to display changes between versions when you select two of them. 2014-05-08 10:54:39 -07:00
Scott Erickson
ed222338e7 Fixed #892 by having the components tab reload whenever it's opened. 2014-05-07 16:24:13 -07:00
Nick Winter
0c30ec0c12 Some weird bugs I noticed with {me}. 2014-05-06 16:58:08 -07:00
Scott Erickson
ffdf11133e Merge branch 'SetReadOnlyChanges' of https://github.com/dpen2000/codecombat into dpen2000-SetReadOnlyChanges 2014-05-06 11:19:11 -07:00
Scott Erickson
8f9aea1b9b Fixed the patches view. 2014-05-05 15:19:35 -07:00
Scott Erickson
db9a82d58a Merge branch 'feature/thangload' of https://github.com/codecombat/codecombat into feature/thangload 2014-05-02 17:03:53 -07:00
Scott Erickson
aee90c72bb Most of the way there with the raster images. Just need to figure out loading with PreloadJS and the SuperModel. 2014-05-02 17:03:30 -07:00
Nick Winter
d54149d0f3 Reworked LevelView loading priorities to try to get world simulating earlier. 2014-05-02 12:32:41 -07:00
Scott Erickson
31c5890288 Fixed #934 2014-05-01 15:44:50 -07:00
Scott Erickson
02a74ae40c Migrated and fixed the rest of the views using the new loading system. 2014-04-28 11:52:04 -07:00
Scott Erickson
8164c6881c Fixed a patches resource name. 2014-04-28 11:10:27 -07:00
Scott Erickson
01f2a556f9 Set up the patches view with the new loading system, fixing a few things in the meanwhile. 2014-04-28 11:09:21 -07:00
dpen2000
0a8ec096f7 Make components read only for anonymous users 2014-04-28 02:03:08 -04:00
dpen2000
3165a2b654 Change all lines setting readonly from being admin only to being authenticated only 2014-04-28 02:03:08 -04:00
Scott Erickson
14cffc5875 Did some refactoring to simplify using SuperModel and registering models and collections. 2014-04-26 12:54:03 -07:00
Scott Erickson
d5bcec5ad0 Fixed the level editor with the new loading system. 2014-04-25 19:11:32 -07:00
Scott Erickson
14d62915f4 Got projection and backups set back up, partially fixed the level editor. 2014-04-25 16:14:05 -07:00
Scott Erickson
3dc3f62473 Merge branch 'master' into feature/loading-views
Conflicts:
	app/views/editor/components/main.coffee
2014-04-25 14:31:58 -07:00
Scott Erickson
278d6752c3 Refactored SuperModel, CocoModel and LevelLoader.
Removed the dynamic population of the Level, instead putting straightforward logic into LevelLoader.
Simplified SuperModel.
2014-04-25 14:30:06 -07:00
Scott Erickson
b7cb4696f0 Merge branch 'RefactorCocoCollection' of https://github.com/edtrist/codecombat into edtrist-RefactorCocoCollection 2014-04-24 13:31:29 -07:00
Scott Erickson
472f8899dd Merge branch 'master' of https://github.com/tmrdja/codecombat into tmrdja-master
Conflicts:
	app/views/editor/level/edit.coffee
2014-04-24 13:17:43 -07:00
Scott Erickson
8ab50205aa Fixed more buttons in treema. 2014-04-24 11:50:49 -07:00
tmrdja
14ebc957de Changed responsive view for LevelEditor 2014-04-24 11:51:16 +02:00
Scott Erickson
c85971e5e6 Added i18n population action to the level editor. 2014-04-22 17:56:41 -07:00
Scott Erickson
9c8841e838 Merge remote-tracking branch 'origin/master' 2014-04-22 16:42:50 -07:00
Scott Erickson
5921575a02 Hack to fix a bug with the components view in the thang editor. 2014-04-22 16:42:41 -07:00
edtrist
3962d37681 #889 - moved CocoCollection.coffee to app/collections and updated references 2014-04-22 20:42:26 +01:00
Nick Winter
ab77176ed0 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-04-22 11:11:10 -07:00
Nick Winter
675db1b76f Don't require CocoModel instantiation before schemas are included. Reload neutral spells on reload. Fix for adding Components to Thangs. Surface background: darkness, no parents. 2014-04-22 11:11:08 -07:00
Scott Erickson
bb0cbf1151 Removed some old code that didn't work out. 2014-04-22 10:43:08 -07:00
tmrdja
826a5f56db Added responsive view for LevelEditor 2014-04-21 21:15:22 +02:00
Scott Erickson
c754f7b943 Merge branch 'master' into feature/loading-views 2014-04-21 11:53:18 -07:00
Scott Erickson
9bc8ae11da Fixed some indentation. 2014-04-21 11:42:21 -07:00
dpen2000
de69f740e4 Fix deltas referring to last system saved
If a system is added, it is added to treema at the end of the list of systems. Treema then raises it's changed event resulting in this order being set on the level. The next time a system is added, the first system is in it's correct position and so the delta shows it as moving. This changes ensures we save the correct order in the first instance.
2014-04-19 19:59:21 -04:00
Scott Erickson
044556e5a4 Fixed a bug with the level editor that prevented selecting thangs to add. 2014-04-19 10:27:14 -07:00
Ting-Kuan
974e5e1b24 remove debugging msg. 2014-04-19 13:09:50 -04:00
Ting-Kuan
7321052c18 Fix supermodel with resource value and fix ladder view under supermodel resource management. 2014-04-19 13:06:47 -04:00
Ting-Kuan
375aca2c0a Fix: Some level systems load forever. 2014-04-19 12:08:40 -04:00
Ting-Kuan
692693c181 Merge branch 'master' into feature/loading-views
Conflicts:
	app/locale/en.coffee
	app/views/editor/level/edit.coffee
	app/views/kinds/CocoView.coffee
	app/views/play/ladder/ladder_tab.coffee
	app/views/play/ladder_view.coffee
	app/views/play/level/level_loading_view.coffee
2014-04-19 01:15:04 -04:00
Ting-Kuan
75224e0cd9 hideLoading on ThangEditView and ComponentConfigView. 2014-04-17 22:41:07 -04:00
Ting-Kuan
64f986c286 Remove dependency management in supermodel. 2014-04-17 22:16:29 -04:00
Ting-Kuan
69fe4428e4 Before merge to master. 2014-04-17 19:52:09 -04:00
Ting-Kuan
a5e2069d60 Move onLoaded logic from CocoView to ChildrenView. Prevent level_loading_view being unveiled before game starts. 2014-04-17 19:37:31 -04:00
Scott Erickson
21e8d7b26f Fixed patches denormalization. 2014-04-17 15:44:19 -07:00
Scott Erickson
7ccaa8c843 Fixed a bug, colored a badge. 2014-04-17 14:39:52 -07:00
Scott Erickson
cdaf2ebfaf Set up the tabs and views in the level editor to reload so that when patches are applied, their changes are visible. 2014-04-17 14:23:33 -07:00
Scott Erickson
781a8ec913 Fixed the play and save buttons. 2014-04-17 13:37:08 -07:00
Scott Erickson
07afba01df Merge branch 'master' into feature/jsondiffpatch
Conflicts:
	app/views/editor/level/thangs_tab_view.coffee
2014-04-17 13:25:42 -07:00
Scott Erickson
b5406b0149 Set up the rest of the component/system buttons and nav bars. 2014-04-17 13:24:17 -07:00
Nick Winter
2230b32829 Merge pull request #863 from dpen2000/FixTypeError
Fix javascript error occuring when e is null/undefined
2014-04-17 11:37:51 -07:00
Scott Erickson
9eff958dcb Fixed the level and component watch buttons. 2014-04-17 11:35:09 -07:00
dpen2000
7bc9bb5328 Fix javascript error occuring when e is null/undefined 2014-04-17 14:32:35 -04:00
Scott Erickson
8f4535853b Fixed the component history button. 2014-04-17 11:29:12 -07:00
Scott Erickson
8859405e18 Reworked the nav bars in the level editor. 2014-04-17 11:02:00 -07:00
Nick Winter
eec1888b22 gzipping when in production but not going through Cloudflare. 2014-04-17 10:12:23 -07:00
Ting-Kuan
360e594f3d Merge branch 'feature/loading-views' of https://github.com/codecombat/codecombat into feature/loading-views
Conflicts:
	server/commons/Handler.coffee
2014-04-17 12:58:29 -04:00
Scott Erickson
02a7381fa9 Fixed the watch buttons for levels and components. 2014-04-16 11:02:40 -07:00
Scott Erickson
731726dcd3 Merge branch 'master' into feature/jsondiffpatch 2014-04-16 10:42:43 -07:00
Scott Erickson
f88e0ac0ab Set up patches for components. 2014-04-16 10:42:32 -07:00
Scott Erickson
b9a978dd13 Fixed the colors tab view. 2014-04-16 08:44:04 -07:00
Ting-Kuan
2e50d7b15d Merge branch 'feature/Change-view-to-fit-new-supermodel' into feature/loading-views
Conflicts:
	app/views/play/ladder/ladder_tab.coffee
	app/views/play/ladder_view.coffee
2014-04-16 11:38:05 -04:00
Scott Erickson
94c4179417 Fixed some things that were keeping brunch from working. 2014-04-16 08:03:41 -07:00
Ting-Kuan
c53eb562a3 Remove debug msg. 2014-04-16 02:31:18 -04:00
Ting-Kuan
52a73ceae3 Migrate view to fit new supermodel. 2014-04-16 02:28:59 -04:00
Scott Erickson
c395a3414e Merge branch 'master' into feature/jsondiffpatch 2014-04-15 15:18:57 -07:00
Scott Erickson
58b1019934 Switched listen to watch (would have been confusing with eye-con, and listenTo function in Backbone). Added watch button and patch badge to level editor. 2014-04-15 15:09:36 -07:00
Scott Erickson
e06c3dbb0b Fixed the thangs tab view preventing the new patches view from handling clicks correctly. 2014-04-15 13:21:33 -07:00
Scott Erickson
1efabc3738 Fixed the fix. 2014-04-15 12:31:35 -07:00
Scott Erickson
b238ccaf27 Fixed the context-menu preventer in the level editor. 2014-04-15 12:27:35 -07:00
Scott Erickson
bb53e963b6 Removed a hack no longer needed. 2014-04-15 12:27:11 -07:00
Ting-Kuan
af399f4415 Merge branch 'master' into feature/loading-views 2014-04-15 13:34:20 -04:00
Nick Winter
a9725f2dc6 A bit of error handling. 2014-04-13 14:48:36 -07:00
Ting-Kuan
8e19d8b71f Change some resource loading logic to fit new SuperModel. 2014-04-13 13:29:43 -04:00
Ting-Kuan
573a4ae847 Merge branch 'feature/loading-views' into feature/revise-supermodel-based-on-#815
Conflicts:
	app/models/SuperModel.coffee
	app/views/editor/thang/edit.coffee
2014-04-13 10:37:35 -04:00
Ting-Kuan
4979344ee5 Remove schema loading code. 2014-04-13 10:36:09 -04:00
Ting-Kuan
77c4c586dd Merge branch 'feature/loading-views' into feature/revise-supermodel-based-on-#815
Conflicts:
	app/locale/en.coffee
2014-04-12 17:13:06 -04:00
Ting-Kuan
508b570fea Merge branch 'master' into feature/loading-views
Conflicts:
	.gitignore
	app/locale/en.coffee
	app/models/SuperModel.coffee
	app/views/editor/thang/edit.coffee
	app/views/kinds/CocoView.coffee
2014-04-12 17:07:30 -04:00
Ting-Kuan
7ae3bd5a60 Fix style and supermodel based on #815.
Fix ladder_view and ladder_tab.
Change error handling functions in CocoView.
2014-04-12 16:29:49 -04:00
Scott Erickson
30f785f7cf Moved the model schemas into a models folder. 2014-04-12 10:51:02 -07:00
Scott Erickson
5a794306fe Merge branch 'refactorSchemas' of https://github.com/adi2412/codecombat into adi2412-refactorSchemas 2014-04-12 08:53:24 -07:00
Scott Erickson
6eab5003f8 Merge branch 'feature/jsondiffpatch' 2014-04-12 08:52:35 -07:00
Scott Erickson
10b1660419 Fixed the level editor so you can save again. 2014-04-12 08:48:49 -07:00
Aditya Raisinghani
b932bf1e7c Deleted schemas from /server and modified files to point to /app/schemas 2014-04-12 14:45:59 +05:30
Aditya Raisinghani
6fb5b59a01 Refactored schemas to be in /app 2014-04-12 14:33:55 +05:30
Scott Erickson
35fe47bbac Merge branch 'feature/jsondiffpatch' 2014-04-11 22:52:58 -07:00
Scott Erickson
0eb74ab287 Added buttons for performing actions on patches. 2014-04-11 22:33:09 -07:00
Scott Erickson
34bf484bf2 Added data merge conflict handling. 2014-04-11 21:11:52 -07:00
Nick Winter
99ead5d193 #223 is done, since goals aren't in scripts, and I just removed some goals-of-scripts stuff. 2014-04-11 19:51:20 -07:00
Ting-Kuan
a6235842b6 Change populate model to accept resource name. 2014-04-11 22:35:20 -04:00
Nick Winter
91c2f0fa33 Fixed #715, and some misc cleanup. 2014-04-11 17:36:15 -07:00
Scott Erickson
bbb9fb7a64 Added a patches view. 2014-04-11 14:19:17 -07:00
Scott Erickson
e3a1f170cf Merge branch 'master' into gintau-feature/change-supermodel-to-general-resource-loader
Conflicts:
	app/views/kinds/CocoView.coffee
	app/views/play/level/level_loading_view.coffee
2014-04-11 11:19:16 -07:00
Scott Erickson
97a7bc7614 Merge branch 'backbone_mediator' of https://github.com/rubenvereecken/codecombat into feature/jsondiffpatch
Conflicts:
	app/initialize.coffee
	bower.json
2014-04-11 10:32:19 -07:00
Nick Winter
8d5e129c2c Merged the jobs in. Look out for Treema bugs from the last four months. 2014-04-11 10:20:12 -07:00
Ting-Kuan
a5e6496a7c Make resources as static class to avoid loading multiple times.
Clean debug message.
2014-04-10 16:59:08 -04:00
Scott Erickson
a3951b0fa7 Extended the save version modal to allow submitting patches. 2014-04-10 13:09:44 -07:00
Scott Erickson
3c832d3707 Added delta views to the other save modals. Fixed modified deltas in delta views. A few style tweaks. 2014-04-10 11:13:33 -07:00
Scott Erickson
5629284c76 Added text diff library to delta view. 2014-04-10 10:24:14 -07:00
Scott Erickson
66d455285e Integrated the delta view into the save view for levels. 2014-04-09 19:07:44 -07:00
Scott Erickson
f2d21b960f Added a delta subview for displaying deltas of schema'd data. 2014-04-09 16:09:35 -07:00
Nick Winter
c226835ff2 Fixed a couple bugs in custom TreemaNodes. 2014-04-08 17:13:05 -07:00
Ting-Kuan
6729cfc292 First commit. 2014-04-08 12:03:03 -04:00
Nick Winter
5c8c7fff1d Starting work on simple recruitment listings. Moved Treema and the JS parts of Bootstrap to bower. 2014-04-05 17:05:03 -07:00
Nick Winter
670f94cc22 Fixed #418, no more print/save dialogues evaaarr. 2014-04-02 14:42:34 -07:00
Nick Winter
ae9769e3ce Added read only notification in editors. Fixed #374. 2014-04-01 13:15:30 -07:00
Nick Winter
ba3c4af536 Fixed last piece of #673. 2014-04-01 10:51:03 -07:00
Nick Winter
b316a3e078 Merge branch 'dev/Warn_when_a_depended-on_System_is_missing' of git://github.com/gintau/codecombat into gintau-dev/Warn_when_a_depended-on_System_is_missing 2014-04-01 09:44:06 -07:00
Nick Winter
785cb342a2 Merge branch 'master' of git://github.com/tmrdja/codecombat into tmrdja-master 2014-04-01 09:12:48 -07:00
Ting-Kuan
e076440d1b Move Noty to vendor folder. 2014-04-01 02:41:04 -04:00
Ting-Kuan
085d181ed3 Use Noty to produce warning message while adding component with not added system. 2014-04-01 00:47:50 -04:00
tmrdja
dfe6bce351 Added contextmenu
Added contextmenu
2014-03-31 18:33:14 +02:00
tmrdja
f8de6162d1 Added contextmenu
Added contextmenu with Delete and Duplicate button
2014-03-30 19:38:54 +02:00
Nick Winter
54f4e8d1e9 Merge branch 'dev/error_message_for_editor' of git://github.com/gintau/codecombat into gintau-dev/error_message_for_editor 2014-03-29 17:38:14 -07:00
Nick Winter
ff7e2d5d47 Fixed #728. 2014-03-28 11:02:23 -07:00
Nick Winter
62867534a7 Fixed #727. 2014-03-28 09:52:07 -07:00
Laura Lebbah
5d894ea053 Migrate .on, .once - ThangTypeEditView 2014-03-27 21:33:59 +01:00
Ting-Kuan
6012a3ce9e Show error message when editor fails to initiate. 2014-03-27 14:35:20 -04:00
Scott Erickson
fae9034dfc Merge branch 'master' of https://github.com/swapkh91/codecombat into swapkh91-master
Conflicts:
	app/models/SuperModel.coffee
2014-03-26 14:29:16 -07:00
swapnesh
1118324b41 Migrate from .on, .once to .listenTo, .listenToOnce 2014-03-26 03:25:11 +05:30
Scott Erickson
f55cef5ced Merge branch 'migrateBBevents' of https://github.com/Shrihari/codecombat into Shrihari-migrateBBevents 2014-03-24 10:38:57 -07:00
Shrihari
093cc66fa0 Reverted few wrong migrations 2014-03-24 22:56:32 +05:30
Shrihari
0160538b44 More migrations 2014-03-24 22:28:34 +05:30
Scott Erickson
bf039ed485 Merge pull request #642 from gintau/feature_-_select_dependents_(extant_component_treema)
Select dependents when a extant component is selected.
2014-03-24 09:31:27 -07:00
Shrihari
67f5270bfc Migrate .on, .once - Batch 1 2014-03-24 12:23:41 +05:30
Nick Winter
7ba959045a A slight enhancement to #650, plus fixing CocoModels thinking they're modified when schema defaults have been added. 2014-03-23 10:00:16 -07:00
Nick Winter
fd2d9b6833 Merge pull request #658 from ItsLastDay/editor_tweaks
Added tooltip in level-editor (issue #174)
2014-03-22 17:30:52 -07:00
Mikhail Koltsov
2316773cb1 removed Label requierment 2014-03-22 23:25:18 +04:00
Mikhail Koltsov
36cfdfda46 Added labels above selected thangs in level-editor (issue #174) 2014-03-22 23:17:15 +04:00
Ting-Kuan
0db309f526 Select dependents when a extant component is selected. 2014-03-21 12:19:47 -04:00
Nick Winter
a3dadd6a40 Merge branch 'editor_tweaks' of git://github.com/ItsLastDay/codecombat into ItsLastDay-editor_tweaks 2014-03-21 07:25:33 -07:00
Mikhail Koltsov
45b87ed38e finally got it right 2014-03-21 13:45:56 +04:00
Mikhail Koltsov
0ece400a18 Level editor: selecting a thang now moves the scroll in existant-thang list 2014-03-21 11:54:55 +04:00
Scott Erickson
dbbf9ce8b3 Merge branch 'master' of https://github.com/jayant1992/codecombat into jayant1992-master
Conflicts:
	app/styles/editor/level/thangs_tab.sass
	app/templates/editor/level/thangs_tab.jade
	app/views/editor/level/thangs_tab_view.coffee
2014-03-20 11:22:23 -07:00
Nick Winter
b7e8f2ecb5 Merge pull request #605 from kvasnyk/master
Fix for #272 bug.
2014-03-19 18:31:20 -07:00
Scott Erickson
74e068af0b Fixed some bugs from the migration from _.cloneDeep to $.extend 2014-03-18 13:47:51 -07:00
Scott Erickson
37a9b7f319 Switching from the slow _.cloneDeep to the fast $.extend 2014-03-18 13:08:26 -07:00
Jayant Jain
80f53d2c6b Adds search bar for adding thangs in level editor 2014-03-19 00:41:03 +05:30
kvasnyk
5216432bf9 Fix for #272 bug. 2014-03-18 05:47:53 +01:00
Nick Winter
aa4f1baf73 Moved to 1848 x 1178 pixel canvases, since it's 2x the old size. Added a conversion factor to script camera zooms to account for scripts using the old numbers. Fixed bug where IndieSprites wouldn't update actions. 2014-03-16 13:23:01 -07:00
Jayant Jain
91515b1cea Clicking a thang in the left list automatically pans to the sprite on the editor map 2014-03-16 03:11:40 +05:30
Nick Winter
ca75cc4a1a Fixed #405 with a sledgehammer--just loading all Components before loading level editor. 2014-03-15 12:31:39 -07:00
Nick Winter
7b1f8d1114 Merge pull request #547 from jayant1992/master
Improved panning and zooming for editor
2014-03-15 08:05:02 -07:00
Scott Erickson
af8008596a Made editing thangs in the level editor not so slow by avoiding calling level.serialize. 2014-03-14 11:58:29 -07:00
Jayant Jain
ece932595c Enables drag-panning for editor and region chooser 2014-03-14 23:57:00 +05:30
Jayant Jain
c24469e86b Minor UI updates to level editor's thang tab 2014-03-13 12:19:51 +05:30
Scott Erickson
853a80dd23 Fixed loading marks so they are positioned correctly when they load and the world is paused. 2014-03-12 12:43:51 -07:00
Nick Winter
da762fbc4f Merge branch 'rubenvereecken-versions_modal' 2014-03-12 08:30:02 -07:00
Nick Winter
0125c46dc2 Resolved merge conflict. 2014-03-12 08:29:42 -07:00
Ruben Vereecken
4b72ee1d04 Clean up 2014-03-12 15:43:49 +01:00
Ruben Vereecken
ddae5d0763 Added Version History to Level Components 2014-03-12 15:32:55 +01:00
Ruben Vereecken
2a86daaa2a Added Version History to Thang Types 2014-03-12 15:22:15 +01:00
Nick Winter
2b487eeed8 Using /db/thang.type instead of /db/thang_type in URLs, for consistency. 2014-03-11 18:30:25 -07:00
Ruben Vereecken
8709cdc472 Finished Article History 2014-03-11 19:33:27 +01:00
Ruben Vereecken
af73e5a594 Added a versions modal for every type 2014-03-10 23:29:34 +01:00
Ruben Vereecken
8e989ec08f Got the level history view set up as before, but better 2014-03-10 23:17:19 +01:00
Nick Winter
c4a3b71786 Merge branch 'versions_modal' of git://github.com/rubenvereecken/codecombat into rubenvereecken-versions_modal 2014-03-10 13:57:51 -07:00
Ruben Vereecken
68b10d9023 History now shows a loading bar upon opening 2014-03-10 20:06:36 +01:00
Nick Winter
77f7276759 Merge branch 'versions_modal' of git://github.com/rubenvereecken/codecombat into rubenvereecken-versions_modal 2014-03-10 11:29:47 -07:00
Ruben Vereecken
06ae06fa34 Used mix-ins to combine Modal and VersionView 2014-03-10 19:08:53 +01:00
Ruben Vereecken
f6ece2d63e Created a modal version of Version History 2014-03-10 12:16:08 +01:00
Nick Winter
b3964571e1 Fixed bug importing animations into existing ThangTypes that had only containers. 2014-03-08 15:04:11 -08:00
Scott Erickson
afbe2200a6 Fixed a bug with the new race condition fix. Moving the schemas to the application would be good. 2014-03-08 13:52:34 -08:00
Scott Erickson
17231bce06 Added showsGuide and type properties to level. 2014-03-07 13:13:58 -08:00
Nick Winter
6e47416d24 Fixed some level IDs. 2014-03-06 19:09:15 -08:00
Scott Erickson
a6c4fe8d02 Merge branch 'master' of https://github.com/rubenvereecken/codecombat into rubenvereecken-master 2014-03-05 20:04:14 -08:00
Ruben Vereecken
d43ff5d217 Added an anonymous check on the Fork button 2014-03-04 11:24:38 +01:00
Ruben Vereecken
0aa8e7bb7d Added owner-based save enabling on Thang Types. NOTE server-sided doesn't work yet 2014-03-03 22:21:56 +01:00
Ruben Vereecken
ee920afea9 Disabled buttons for non-owners in Article Editor 2014-03-03 21:13:02 +01:00
Ruben Vereecken
942b69ea9f Created hasWriteAccess on Cocomodel, used it for level access 2014-03-03 20:41:35 +01:00
Nick Winter
a8ef87c9ea Fixed a few bugs; re-enabled protectAPI for Brawlwood. 2014-03-02 16:06:22 -08:00
Nick Winter
6c48660922 No save button when there's nothing to save. Messing with AudioPlayer playSound API a bit. 2014-03-01 16:57:29 -08:00
Nick Winter
71ebe7a0aa Lowered Surface framerate in the level editor, since ain't nobody got CPU time for 'dat. 2014-02-28 17:12:23 -08:00
Scott Erickson
ec7028af60 Fixed uploading images for articles. 2014-02-26 19:30:37 -08:00
Scott Erickson
242342315f Can now drag the mouse to move around the map. 2014-02-24 19:49:05 -08:00
Nick Winter
91412ccd69 Playback and level editor shortcut tweaks. 2014-02-24 09:58:12 -08:00
Nick Winter
e3824d7698 Many improvements to the spell palette. 2014-02-16 15:30:00 -08:00
Scott Erickson
1349a59084 Refactored destroy functions to have super be the last thing. 2014-02-14 10:57:47 -08:00
Nick Winter
9ac0939bb8 Fixed modal switchout and palette property interpolation. Refactored all use of .hide to .secret so we can use jQuery to show/hide things again. 2014-02-13 09:26:21 -08:00
Scott Erickson
f3489a6c2f Added a 'stop' button for viewing end animations on thang types. 2014-02-12 16:18:25 -08:00
Scott Erickson
2f48925e86 Added a list of goals as a property to levels for when they won't be added by scripts. Set up the editor to be able to edit these values. 2014-02-12 12:27:02 -08:00
Scott Erickson
2a19da5ba2 More memory fixes. 2014-02-11 14:58:45 -08:00
Scott Erickson
332ea0df2c Fixed the level editor save view knowing if the level has changes to save. 2014-02-06 10:30:49 -08:00
Scott Erickson
81912d25d1 Added a handler for when components or systems go rogue, so they don't take down the level editor quite so hard. 2014-02-03 14:01:20 -08:00
Scott Erickson
09bb669439 Fixed #300 2014-02-02 16:51:22 -08:00
Nick Winter
6303d28554 Refactored bobbing. 2014-01-31 10:21:32 -08:00
Nick Winter
d79d66c175 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-01-30 16:36:40 -08:00
Nick Winter
6e40fa09a6 Updated some Bootstrap event names. 2014-01-30 16:36:36 -08:00
Scott Erickson
3093b59588 Fixed #296 2014-01-30 16:25:06 -08:00
Scott Erickson
46d1d10abe Removed an unnecessary fat arrow. 2014-01-30 16:20:58 -08:00
Scott Erickson
c376ba6841 Fixed #303 2014-01-30 16:19:55 -08:00
Scott Erickson
1b75ab15db Added some error handlers for messed up thang type configs. 2014-01-30 16:17:41 -08:00
Scott Erickson
5429e8ad2a Cleaning up editors in the systems and components tabs. 2014-01-30 12:19:25 -08:00
Scott Erickson
827b5a3756 Fixed the world select modal. 2014-01-30 11:55:46 -08:00
Scott Erickson
ed1b5c6560 Fixed slowness to editing settings for large levels. 2014-01-30 11:40:24 -08:00
Scott Erickson
bac4fbcd7d Fixed naming.
Improved tome updating of programmable spell thangs.
2014-01-29 10:14:12 -08:00
Scott Erickson
6e9f93d299 Merge branch 'master' into feature/bootstrap3
Conflicts:
	app/styles/editor/level/edit.sass

Also experimenting with a new layout for the level editor.
2014-01-28 12:46:17 -08:00
Scott Erickson
00872f80f9 Fixed the bug where opening a modal or switching a tab while having a thang to add selected would create a thang. 2014-01-28 11:54:16 -08:00
Scott Erickson
e2db421d1c Fixed cloning. 2014-01-28 09:22:23 -08:00
Scott Erickson
9336a637ce Merge branch 'master' into feature/bootstrap3 2014-01-27 21:25:26 -08:00
Scott Erickson
a82a6a4188 Systems part of #266. 2014-01-27 21:25:01 -08:00
Scott Erickson
ca026610b1 Component part of #266. 2014-01-27 21:06:27 -08:00
Scott Erickson
b4cd7bdec4 Fixed #281 2014-01-27 19:03:22 -08:00
Scott Erickson
9206dda3ba Systems now autosave too in the level editor. 2014-01-27 10:39:16 -08:00
Scott Erickson
692b24dde0 #267 2014-01-26 15:59:33 -08:00
Scott Erickson
26e9dc3b09 Fixed system order in the level view. 2014-01-26 15:37:32 -08:00
Scott Erickson
9da955d1a2 Set up a backup system for the editor using localStorage. 2014-01-26 14:46:25 -08:00
Scott Erickson
0a34bfc7a8 Fixed a couple things with the component versions view. 2014-01-22 18:54:20 -08:00
Scott Erickson
4ff2abc4b0 Refactored a collection into its own file. 2014-01-22 17:38:22 -08:00
Scott Erickson
00a7de12c9 Fixed a selection bug. 2014-01-21 10:54:59 -08:00
Scott Erickson
01a43bb3d7 Added filters to the extant thangs column. 2014-01-21 10:42:09 -08:00
GlenDC
c12e232ec1 Merge https://github.com/codecombat/codecombat 2014-01-21 18:01:58 +01:00
Scott Erickson
e61d31f48c Level editor displays thangs in a more orderly fashion. 2014-01-20 23:02:23 -08:00
Scott Erickson
2cf19a4781 Renamed canvases to spritesheets in the edit thang view. 2014-01-20 22:37:47 -08:00
Scott Erickson
514adb2159 Improved the speed of placing down thangs in levels with lots of extant thangs. 2014-01-20 21:19:54 -08:00
Scott Erickson
222fa6100b Set up the level editor to lazily load thang types. 2014-01-20 17:20:04 -08:00
GlenDC
262a523458 Merge branch 'FixThangScroll' of https://github.com/phansch/codecombat 2014-01-20 23:50:19 +01:00
Scott Erickson
7f4f268ff8 Improved the refresh rate for the color tab, and made it work with containers. 2014-01-20 12:57:29 -08:00
Philipp Hansch
2c6c60307b Disable body scrolling in Thang List
This overwrites the native scrolling behavior for the
thangs-list div by manually setting the value of
@scrollTop
2014-01-20 12:15:20 +01:00
GlenDC
a7368fb51e Converted line endings to unix endings for 3 files 2014-01-16 00:35:17 +01:00
GlenDC
d5907059ed Resolved issue #30 2014-01-15 01:58:37 +01:00
GlenDC
92416dc4f2 Created view versions for components, systems and thangs (fix #30) 2014-01-15 01:33:24 +01:00