Scott Erickson
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9fd12b15bf
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-02-06 09:29:13 -08:00 |
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Nick Winter
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847faf4d10
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Possibly hooked up scaleFactorX and scaleFactorY.
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2014-02-06 08:27:49 -08:00 |
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Scott Erickson
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25e2895b64
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-02-05 15:18:23 -08:00 |
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Nick Winter
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cec52d70f3
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Improvements to how Tome subviews manage Thang updates.
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2014-02-05 15:16:59 -08:00 |
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Scott Erickson
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7041a12244
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Fixed display of actions using container in the thang editor.
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2014-02-05 15:16:07 -08:00 |
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Scott Erickson
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f900009770
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Actions without a container or animation to show don't show anything.
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2014-02-05 14:57:05 -08:00 |
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Nick Winter
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738b791683
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Updated to new Aether range info, fixing error line numbers.
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2014-02-03 13:58:25 -08:00 |
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Nick Winter
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546914052d
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A few tweaks to wizard floating.
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2014-02-01 11:02:20 -08:00 |
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Nick Winter
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7ba6e5d0f2
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Fixed #316.
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2014-01-31 16:32:46 -08:00 |
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Nick Winter
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4d891ee7fa
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Fixed sprite offset positioning bug.
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2014-01-31 13:28:42 -08:00 |
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Nick Winter
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6303d28554
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Refactored bobbing.
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2014-01-31 10:21:32 -08:00 |
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Nick Winter
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6e40fa09a6
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Updated some Bootstrap event names.
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2014-01-30 16:36:36 -08:00 |
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Nick Winter
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7dcbbb983f
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Added missing mixins and indoor wall handling.
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2014-01-30 14:21:58 -08:00 |
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Scott Erickson
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bac4fbcd7d
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Fixed naming.
Improved tome updating of programmable spell thangs.
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2014-01-29 10:14:12 -08:00 |
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Scott Erickson
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f1518a28e2
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Fixed the camera when locked to never go to a new target.
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2014-01-27 10:06:34 -08:00 |
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Scott Erickson
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9740fe0700
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Reworked how sprites flip when rotated.
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2014-01-23 20:08:35 -08:00 |
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Nick Winter
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24c4051442
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Merge branch 'feature/time-travel-debugger'
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2014-01-21 09:04:09 -08:00 |
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Nick Winter
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6ea4f645f8
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Added spell toolbar view. Made many time-travel debugger improvements.
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2014-01-21 09:03:04 -08:00 |
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Scott Erickson
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cf0e1d305b
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Tweaked updateZoom.
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2014-01-20 23:23:49 -08:00 |
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Scott Erickson
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514adb2159
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Improved the speed of placing down thangs in levels with lots of extant thangs.
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2014-01-20 21:19:54 -08:00 |
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Scott Erickson
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222fa6100b
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Set up the level editor to lazily load thang types.
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2014-01-20 17:20:04 -08:00 |
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Scott Erickson
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5a78d92173
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New graph structure for viewing path finding data.
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2014-01-20 16:50:53 -08:00 |
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Scott Erickson
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f0fbfa6cbc
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Added a system for viewing pathfinding.
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2014-01-20 12:57:45 -08:00 |
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Scott Erickson
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3dfe99045b
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Fixed a small bug with building sprite sheets.
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2014-01-20 12:55:44 -08:00 |
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Scott Erickson
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c5b9b103c5
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Merge branch 'feature/team-colors'
Conflicts:
app/lib/world/world.coffee
app/models/ThangType.coffee
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2014-01-16 10:14:21 -08:00 |
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Scott Erickson
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47effcd50e
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Got the rest of team colors set up.
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2014-01-15 15:16:31 -08:00 |
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Nick Winter
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172d97ed83
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Fixed #87 I hope; at least, dramatically reduced memory leakage.
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2014-01-15 13:04:48 -08:00 |
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Scott Erickson
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bf4011044f
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Initially working on using team colors, but it's not working yet.
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2014-01-14 13:16:30 -08:00 |
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Michael Schmatz
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60abd9f794
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Merge pull request #168 from schmatz/master
Fixed some client-side tests
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2014-01-12 14:04:57 -08:00 |
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Michael Schmatz
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718e7ebd22
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Fixed failing createPath test
There was a misnamed variable, incorrect expect, and outdated calling
style
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2014-01-12 12:44:22 -08:00 |
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Scott Erickson
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de258fdf20
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Set up wizard sprites to use the color config.
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2014-01-12 12:27:10 -08:00 |
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Scott Erickson
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3c3e38b585
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Set up thang avatar views with the new db portraits.
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2014-01-09 14:04:46 -08:00 |
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Scott Erickson
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8077c62ceb
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Set up talking portraits in the hud.
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2014-01-09 11:04:22 -08:00 |
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Scott Erickson
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94cb6ea4e1
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Fixed up the search optimization and installed thang portraits into the level editor.
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2014-01-06 17:11:57 -08:00 |
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Scott Erickson
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27e7b6c240
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Tweaks for thang portraits.
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2014-01-06 15:36:35 -08:00 |
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Tom Steinbrecher
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d50c362286
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Refactored ticker, fixed from all instances were using same ticker.
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2014-01-05 01:05:03 -05:00 |
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Tom Steinbrecher
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b5bb1b13a1
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Completed issue 48: Adds bobbing to thangs with 'bobs' property.
Thangs with 'bobs' must also set 'bobSpeed' and 'bobHeight'
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2014-01-04 22:51:53 -05:00 |
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Nick Winter
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6009df26de
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Ready for action, sir!
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2014-01-03 10:32:13 -08:00 |
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