Nick Winter
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1aa738b256
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Fixed up headless client, I hope.
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2015-02-12 16:07:19 -08:00 |
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Nick Winter
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947811c01b
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Replayable once-per-day increasing-difficulty level basics.
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2015-01-05 10:44:24 -08:00 |
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Nick Winter
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24da2aa80a
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Preserving flag history and submission count so that things are more stable in between real-time submissions.
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2014-10-18 17:32:01 -07:00 |
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Nick Winter
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bd47b3bc83
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Fixed #1210 based on #1313.
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2014-07-13 18:53:01 -07:00 |
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Tery Lim
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618ade4946
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Clean up mixed quotes
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2014-07-01 12:23:22 +08:00 |
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Nick Winter
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aa4832791e
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Made public version of a user's LevelSessions available via endpoint.
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2014-06-19 08:07:47 -07:00 |
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Michael Schmatz
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eba3f36f0b
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Fixed headless client and transpile script
Really need to reactor the worker worlds to one script.
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2014-06-05 14:06:32 -07:00 |
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Nick Winter
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f3adc216ed
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Protecting our replacement of Math.random via Aether.
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2014-05-29 12:26:08 -07:00 |
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Nick Winter
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8909d218bc
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Moved random seed initialization to Existence System, where it can be configured.
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2014-05-15 14:54:31 -07:00 |
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Nick Winter
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8df3b01f9e
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Merged world/lodash/aether breakup for world workers.
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2014-05-10 18:52:55 -07:00 |
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Nick Winter
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1e18f0b42f
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Merged God and Buddha, split out Angels, did a huge refactoring, fixed many bugs, and laid groundwork for preloading Worlds.
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2014-05-10 18:24:50 -07:00 |
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Dominik Maier
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c9bb488794
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Created headless-client and an alternative implementation of god
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2014-05-06 02:37:14 +02:00 |
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