Yos Riady
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195b1941ea
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Added even more names for #53
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2014-03-05 02:53:54 +08:00 |
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Nick Winter
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2f653c966e
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Simulator now swaps in empty methods when code doesn't compile.
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2014-03-04 08:30:50 -08:00 |
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Scott Erickson
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65d39e658d
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Removed the old team view cruft.
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2014-03-03 11:15:46 -08:00 |
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Nick Winter
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980a3b6f21
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-03 07:29:07 -08:00 |
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Nick Winter
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86fd098159
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Localized WizardSprite movement hey handling to WizardSprite file.
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2014-03-03 07:28:40 -08:00 |
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Nick Winter
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f2f0a993af
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Merge branch 'thanish-move-wizard' of git://github.com/mnmtanish/codecombat
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2014-03-03 07:22:44 -08:00 |
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Nick Winter
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c858fb5e24
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Merge pull request #440 from FinnDS/patch-1
Update names.coffee
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2014-03-03 07:20:55 -08:00 |
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Nick Winter
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a8ef87c9ea
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Fixed a few bugs; re-enabled protectAPI for Brawlwood.
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2014-03-02 16:06:22 -08:00 |
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Muhammed Thanish
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da2ebf857a
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Increase delay
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2014-03-02 14:02:30 +05:30 |
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Nick Winter
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6c48660922
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No save button when there's nothing to save. Messing with AudioPlayer playSound API a bit.
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2014-03-01 16:57:29 -08:00 |
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Muhammed Thanish
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d7e031fd00
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Use key.isPressed() to get movement direction
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2014-03-02 03:27:06 +05:30 |
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Muhammed Thanish
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a092557973
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Add camera zoomTo(pos)
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2014-03-02 02:13:37 +05:30 |
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Muhammed Thanish
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7ea9260322
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Use WizardSprite
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2014-03-02 01:45:49 +05:30 |
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Nick Winter
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c2f82690b4
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Put Archmage and Artisan avatars in GitHub README.
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2014-03-01 11:21:24 -08:00 |
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Nick Winter
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2f130da090
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HUD supports more hudProperties. Palette looks at programmableObjectProperties. Fixed bug with level editor frames advancing.
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2014-03-01 11:06:44 -08:00 |
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Muhammed Thanish
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8cc8103288
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Add keyboard shortcuts to move the wizard
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2014-03-01 19:58:15 +05:30 |
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Nick Winter
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7855ca02d8
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Hit a really bad victory modal image.
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2014-02-28 21:29:14 -08:00 |
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Nick Winter
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71ebe7a0aa
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Lowered Surface framerate in the level editor, since ain't nobody got CPU time for 'dat.
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2014-02-28 17:12:23 -08:00 |
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Scott Erickson
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4de425bd58
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-02-28 13:59:33 -08:00 |
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Scott Erickson
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2894d4f39c
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Set up session-repeating scripts.
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2014-02-28 11:28:23 -08:00 |
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Nick Winter
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9b8eb6a296
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-02-28 11:27:36 -08:00 |
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Nick Winter
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3cee341887
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Big performance improvements for scrubbing between frames; look out for bugs.
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2014-02-28 11:27:32 -08:00 |
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Scott Erickson
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ef9c0a610f
|
Fixed a bug with the casting screen.
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2014-02-28 11:10:56 -08:00 |
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Scott Erickson
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d12b923eaf
|
Made a casting progress bar on the canvas to test vs having it shown in the cast button.
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2014-02-28 11:05:41 -08:00 |
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Finn
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5b5af5a55a
|
Update names.coffee
Added the name "Cid" under "Soldier M".
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2014-02-28 12:06:26 +01:00 |
|
Nick Winter
|
e20e9d68cf
|
Construct sprite sheets as ThangTypes load.
|
2014-02-27 22:15:13 -08:00 |
|
Nick Winter
|
97197bd89d
|
Got rid of potentially unnecessary (and definitely slow) SpriteSheetBuilder _.cloneDeep. Watch out.
|
2014-02-27 20:54:29 -08:00 |
|
Nick Winter
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aef1bc63ba
|
Smarter infinite loop detection vs. web-worker-is-still-loading detection.
|
2014-02-27 20:01:27 -08:00 |
|
Scott Erickson
|
df196cc531
|
Modals now stop the level from starting until they close.
|
2014-02-27 16:44:11 -08:00 |
|
Scott Erickson
|
b31527abef
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-27 14:08:04 -08:00 |
|
Nick Winter
|
ffbef0de5b
|
Merge pull request #428 from Darredevil/patch-1
Added more names for #53
|
2014-02-27 11:50:59 -08:00 |
|
Scott Erickson
|
8d828939b6
|
Fixed a bug where the jingle wouldn't play during level loading if the audio had been loaded previously.
|
2014-02-26 20:23:13 -08:00 |
|
Scott Erickson
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4e8c0b65e2
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-26 18:49:43 -08:00 |
|
Scott Erickson
|
7052b0600b
|
Made mouse dragging not interrupt selecting units so much.
|
2014-02-26 18:42:39 -08:00 |
|
Nick Winter
|
48122000ed
|
Gold shows up as an int in the HUD now.
|
2014-02-26 18:09:09 -08:00 |
|
Nick Winter
|
081274579b
|
Forget old goals.
|
2014-02-26 17:45:08 -08:00 |
|
Nick Winter
|
172242d226
|
Re-denormalize session if things have changed. Removed some logs.
|
2014-02-26 17:06:21 -08:00 |
|
Scott Erickson
|
0fd1c03b7f
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-26 15:56:25 -08:00 |
|
Scott Erickson
|
c86feb13e8
|
Fixed the region and point choosers for the level editor.
|
2014-02-26 15:56:05 -08:00 |
|
Darredevil
|
55ab142d75
|
Added more names for #53
|
2014-02-26 23:21:03 +02:00 |
|
Michael Schmatz
|
a052180250
|
Improved match scheduling
|
2014-02-26 12:14:02 -08:00 |
|
Michael Schmatz
|
bb76fb241c
|
Fixed simulator
The format of something must have suddenly changed?
|
2014-02-26 09:21:44 -08:00 |
|
Scott Erickson
|
f89768d76d
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-25 17:15:01 -08:00 |
|
Scott Erickson
|
02d1dc2445
|
Added a screen for when playback ends.
|
2014-02-25 17:14:39 -08:00 |
|
Nick Winter
|
3c5902a1d2
|
Trying to get session code merging to work again.
|
2014-02-25 14:46:48 -08:00 |
|
Nick Winter
|
b86c32c3e2
|
Merge pull request #422 from yangshun/level-not-found
Redirect to play page for non-existent levels. Fixes issue #396
|
2014-02-25 14:17:44 -08:00 |
|
Tay Yang Shun
|
11c5f7419a
|
Used internationalised strings for level not found message
|
2014-02-26 05:54:33 +08:00 |
|
Scott Erickson
|
a53498224c
|
Tweaked sprite scripts to use given response buttons even if the script is not skippable.
|
2014-02-25 13:27:02 -08:00 |
|
Tay Yang Shun
|
8a24407d3e
|
Redirect to play page for non-existent levels. Fixes issue #396
|
2014-02-26 04:59:35 +08:00 |
|
Scott Erickson
|
eee434ab51
|
Tweaked the coordinate display position to be a bit more above the mouse.
|
2014-02-25 12:38:47 -08:00 |
|