Cat Sync
c6b0519eca
Don't make the current level's dot bigger than other dots.
2016-06-23 18:26:01 -04:00
Nick Winter
8203727d60
Fix #3457
2016-06-09 14:35:19 -07:00
Nick Winter
905c9cdb93
Use victory text and next level data on level completion. Update picoCTF logo.
2016-03-18 14:18:41 -07:00
Matt Lott
255ebbc048
Ads for free campaign players
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Display leaderboard ads on campaign and play views.
Do no show ads in classroom, picoCTF, or to teachers.
Add no ads blurb to subscription features matrix.
Scale game UI for ads on short screens.
Closes #3491
2016-03-18 10:29:31 -07:00
Nick Winter
fe351be32e
Start to rework CampaignView when we're in picoCTF mode
2016-02-16 20:39:59 -08:00
Josh Callebaut
aea23072e3
Fix #3348 - don't display score button for levels without a score type
2016-01-22 11:27:38 -08:00
Nick Winter
ae6eca583a
Present 'Play Classroom Version' before playing a campaign level when appropriate
2015-12-01 11:24:16 -08:00
Nick Winter
66212b0559
Don't show victory text for hero levels. New Clans button. Floor stretching support for firn cliff.
2015-08-05 16:17:27 -07:00
Nick Winter
b0c7b50761
Added programming concept tags to campaign and level editor.
2015-06-30 11:27:58 -07:00
Nick Winter
4e08d453b7
Added some code for the glacier world.
2015-06-08 13:20:54 -07:00
Nick Winter
1952a8ea23
Fixed #2305 : removed CSS initial keyword usage.
2015-04-17 11:42:38 -07:00
Nick Winter
4de9071f1a
Added a projection to Clans getMemberSessions to help with the gargantuan fetch running us out of memory.
2015-04-16 08:03:19 -07:00
Nick Winter
75b3361efe
Fixed #2390 . Fixed #2391 . Added hero-ladder and replayable particles to campaign level banners, plus replayable difficulty indicators.
2015-04-13 17:07:13 -07:00
Nick Winter
588b7c9834
Fixed #2564 : level info underlapping too-large game control buttons on tiny screens.
2015-04-13 15:53:02 -07:00
Nick Winter
bf86b2f9cd
Not including levels that are unlocked in later campaigns in level counts for earlier campaigns until they are started.
2015-04-07 14:32:51 -07:00
Nick Winter
3ec2d776e6
Improved style for programming concept display in campaign view.
2015-04-07 13:32:18 -07:00
Nick Winter
3137eb05f0
Fix for extra-wide Zero Sum graphic in level info popover.
2015-03-27 11:50:08 -07:00
Nick Winter
585fa40a8c
Added first draft of campaign info to campaign selector screen.
2015-03-18 16:20:30 -07:00
Nick Winter
3236abc5da
Added emphasis for Apocalypse.
2015-03-17 21:20:26 -07:00
Nick Winter
f2ab176fd6
Merge pull request #2418 from divyanshu013/master
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A small fix for confusing Hero Modal weaopons list for #1774
2015-03-10 14:42:31 -07:00
Nick Winter
e21360127d
Polls!
2015-03-08 16:36:17 -07:00
divyanshu013
ae5aafb24a
Added /account link to logged in username for #1635
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Clicking on the username should point to /account page of the logged in user.
2015-03-02 01:38:47 +05:30
Nick Winter
26c5c17eab
Fixed #2427 .
2015-03-01 07:51:24 -08:00
Nick Winter
77bca72002
Added A/B test on whether Signs and Portents or Forgetful Gemsmith is the fourth level. Ran and completed some A/B tests. Turned level indicator in CampaignView white.
2015-02-26 14:24:00 -08:00
Nick Winter
1ab8274c43
Added a clear storage button to the campaign editor.
2015-02-25 11:09:15 -08:00
Ryan Marren
320e8c401a
level indicator code cleanup
2015-02-21 17:30:32 -05:00
Ryan Marren
a7dadc34aa
Added level indicator
2015-02-20 23:50:42 -05:00
divyanshu013
d8716ed40b
Added CodeCombat navigation from /play to / for #2044
2015-02-17 23:49:34 +05:30
Matt Lott
c4f46faf25
🐛 Fix leaderboard level popup stacked buttons
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CSS initial keyword isn’t supported in IE.
Fixes #2301
2015-02-12 14:19:19 -08:00
Nick Winter
106ba5acda
Fixed #2280 .
2015-02-10 12:49:28 -08:00
Nick Winter
3cbf11d404
Added a back button to hit campaign selector view.
2015-02-05 15:40:45 -08:00
Nick Winter
1d8f91c42f
Added campaign world selector portal screen for half of players.
2015-02-05 15:05:33 -08:00
Nick Winter
35c04974dd
Added a difficulty badge when going to play a replayable level.
2015-02-04 13:42:49 -08:00
Nick Winter
5542bd8a89
Upgraded level info popover; made it a click instead of a hover; added view scores button to it when level has been completed.
2015-02-03 18:25:38 -08:00
Nick Winter
86aa265679
Added campaign label banner art.
2015-02-03 09:56:27 -08:00
Nick Winter
60d68ca23c
Fixed some memory leaks and particle disposal problems. Re-enabled particles. Tweaked particle stylings.
2015-02-02 18:02:57 -08:00
Nick Winter
1630b30351
Fixed showing hero unlock portraits on world map. Showing them now even before their levels are unlocked, and showing until you purchase, not just unlock them.
2015-01-29 19:05:30 -08:00
Nick Winter
aab6d17047
Added campaign completion progress indicator.
2015-01-29 08:26:12 -08:00
Nick Winter
8f4b3cb85f
Deleted unneeded campaign label.
2015-01-22 16:33:35 -08:00
Nick Winter
f691eb9a86
Reimplemented next-level arrow highlighting. Campaign Editor now draws lines to show level unlock patterns. Removed more old WorldMapView stuff. Can now configure Hero Placeholder say cooldowns per-level.
2015-01-13 09:04:20 -08:00
Nick Winter
c2d74a812d
Updates to require/restrict level logic.
2015-01-02 15:44:43 -08:00
Nick Winter
744d30737e
Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
2014-12-28 13:25:20 -08:00
Scott Erickson
a742772b8f
Also added campaign view jade and sass file clones.
2014-12-19 13:06:20 -05:00