Scott Erickson
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31214e854e
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
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Scott Erickson
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895645ef6d
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Levels and Components with i18nCoverage update that coverage from the level editor now.
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2014-10-28 13:48:17 -07:00 |
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Scott Erickson
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cea04d27ad
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Built diplomat-specific views for editing levels, components, achievements and thang types.
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2014-10-27 17:16:22 -07:00 |
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Nick Winter
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440e1700b1
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Using aiSource now for enemy AIs in multiplayer, separate from sample code source.
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2014-10-19 12:44:58 -07:00 |
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Scott Erickson
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9a116d81be
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Fixed a few forms around the site to properly handle pressing enter.
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2014-08-21 12:49:06 -07:00 |
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Nick Winter
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4a133f6998
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Added popovers to community social link logos.
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2014-08-15 09:43:55 -07:00 |
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Nick Winter
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7286d069a0
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Working to get undo/redo working again when manipulating ThangsTabView not using the Treema.
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2014-08-14 10:28:50 -07:00 |
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Nick Winter
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852dabc17a
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Fixes for item equipping, Component saving, and terrain randomization wall snapping/overlap avoidance.
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2014-08-06 07:43:56 -07:00 |
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Scott Erickson
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c5d496c063
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Removed a bit for debugging.
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2014-08-05 13:40:36 -07:00 |
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Scott Erickson
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30998ecbec
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Fixed components w/out changes sometimes showing up in the save level modal.
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2014-08-05 13:21:45 -07:00 |
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Scott Erickson
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1c3404d03e
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Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell.
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2014-07-23 07:02:45 -07:00 |
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