Nick Winter
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1440584633
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Added tasks to campaign editor; fixed/added campaign editor level click/double-click handling; improved campaign editor level Treema status view formatting.
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2014-12-29 12:47:53 -08:00 |
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Scott Erickson
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96c8e035cf
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Added a CampaignLevelView stub that appears when you double click a level node or one of its children on the treema.
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2014-12-23 09:42:24 -05:00 |
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Scott Erickson
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0bdec68cfc
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Set up a save button.
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2014-12-22 16:21:57 -05:00 |
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Scott Erickson
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0dd2d9efbd
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Handled merge conflict.
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2014-12-22 12:33:52 -05:00 |
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Scott Erickson
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efc83b88d0
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Hooked up the CampaignView to show adjacent campaigns based on the data.
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2014-12-22 10:29:29 -05:00 |
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Nick Winter
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f26b43f8a5
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Fixed floor y scaling. Fixed issues with client-side disabling of new model / fork / revert population actions without permissions. Ameliorated some ensure_comprehensions warnings.
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2014-12-20 16:02:41 -08:00 |
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Scott Erickson
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59318b2f78
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Merge branch 'master' into feature/campaign-editor
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2014-12-19 12:54:11 -05:00 |
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Scott Erickson
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1cc6a97e43
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Added basic campaign view, working on campaign handlers.
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2014-12-16 17:46:24 -08:00 |
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Imperadeiro98
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9c911ce149
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Update thang-type-edit-view.jade
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2014-12-12 22:32:19 +00:00 |
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Imperadeiro98
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e609ea7c5c
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Update edit.jade
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2014-12-12 22:25:17 +00:00 |
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Imperadeiro98
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3ab5ee22c9
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Update versions-modal.jade
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2014-12-12 22:15:10 +00:00 |
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Imperadeiro98
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72485eb5a9
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Update patches.jade
Couldn't figure out how to handle "Pending", "Accepted", etc.
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2014-12-12 22:04:21 +00:00 |
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Imperadeiro98
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237b022147
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Update edit.jade
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2014-12-12 21:43:20 +00:00 |
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Nick Winter
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c226856204
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Fixed typo in previous rewadding.
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2014-11-29 14:42:46 -08:00 |
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Scott Erickson
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129e07e231
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Refactored a bunch of editor stuff to be included in the wads. Fixed a bug with the I18NEditModelView.
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2014-11-29 13:36:48 -08:00 |
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Scott Erickson
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1c33842125
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Refactored core templates into a core folder.
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2014-11-29 11:39:37 -08:00 |
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Scott Erickson
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31214e854e
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
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Scott Erickson
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913dda65aa
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Created the VectorIconSetupModal, a quick way to get portraits aligned to a container.
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2014-11-12 14:14:07 -08:00 |
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Scott Erickson
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9e6fd119a0
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Achievements populate i18n whenever they're edited now.
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2014-10-28 13:09:07 -07:00 |
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Scott Erickson
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cea04d27ad
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Built diplomat-specific views for editing levels, components, achievements and thang types.
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2014-10-27 17:16:22 -07:00 |
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Scott Erickson
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1f7d098b2e
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Added rotation buttons in the context menu and shortcuts to the level editor.
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2014-10-22 07:53:49 -07:00 |
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Scott Erickson
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ca84721921
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Added a play button to the thang type edit view, made the canvas taller, and now have selected nodes show bounds for the display object being displayed.
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2014-10-02 16:54:58 -07:00 |
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Scott Erickson
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e9222f34bd
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-10-01 13:26:45 -07:00 |
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Scott Erickson
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3205821ee9
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Got the level editor mostly working again.
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2014-10-01 13:26:38 -07:00 |
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Nick Winter
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8d37309de1
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Several fixes for achievement recalculation.
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2014-09-30 19:32:11 -07:00 |
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Nick Winter
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89aa930803
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Fixed WorldSelectModal scale; added an easy way to restrict flexible regions to a fixed ratio.
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2014-09-15 15:38:07 -07:00 |
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Imperadeiro98
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c6f6282ae1
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Update edit.jade
Fixed some errors
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2014-09-06 17:32:01 +01:00 |
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Scott Erickson
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7fb89a9e7e
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Making the thangs column in the level editor hidden by default again.
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2014-09-03 17:27:19 -07:00 |
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Scott Erickson
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f519df6189
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Wrapping up work on the folderized thangs treema in the level editor.
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2014-09-03 16:51:09 -07:00 |
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Scott Erickson
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621c684c74
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Tweaked the randomize buttons and modal (also changing it to "generate terrain" and refactoring related files accordingly).
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2014-09-02 17:53:39 -07:00 |
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Scott Erickson
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3fd9cb89ef
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Refactored LevelSystem/ComponentEditViews' files, and fixed their configSchema treemas not to edit raw model data directly.
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2014-09-02 17:26:02 -07:00 |
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Scott Erickson
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daca7b54f3
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Refactored SystemTabView names, hid the add button in the systems tab.
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2014-09-02 16:50:54 -07:00 |
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Nick Winter
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fa0f904fbb
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Fixed a couple bugs with Achievements not getting schema defaults.
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2014-09-02 16:48:16 -07:00 |
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Nick Winter
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b20b819a1f
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Tweaked a few styles on the ThangsTabView.
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2014-09-02 16:43:17 -07:00 |
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Scott Erickson
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55bac798ee
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Cleared out the thangs tab view mobile handling and just made the left and right columns toggleable all the time. The surface now fills the whole width.
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2014-09-02 15:33:23 -07:00 |
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Nick Winter
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d8ef2f8596
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Made new related achievements open in a new tab in the level editor.
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2014-09-02 15:00:14 -07:00 |
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Nick Winter
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ef9a983e30
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Made ItemView more general. Upgraded Bootstrap from 3.1 to 3.2. Fixed a few bugs.
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2014-08-31 12:21:25 -07:00 |
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Nick Winter
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5f132e55ba
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Fixed #1414. Also started lazily loading certain level editor tabs.
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2014-08-30 23:04:45 -07:00 |
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Nick Winter
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a284c8eb37
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Fixed #1428.
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2014-08-30 21:16:01 -07:00 |
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Nick Winter
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a8644d030e
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Fixed #1355.
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2014-08-30 14:30:53 -07:00 |
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Nick Winter
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e5cf6c340b
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Fixed #1140. I just put it on the home page for now, but later we can put it somewhere where it makes sense.
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2014-08-29 23:09:38 -07:00 |
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Nick Winter
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63f2c5db4f
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Fixed #1268.
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2014-08-29 17:33:25 -07:00 |
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Scott Erickson
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570380c2a4
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Merge branch 'master' into feature/defaults
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2014-08-29 08:14:43 -07:00 |
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Nick Winter
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a4b2333fd3
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Added Systems documentation. Fixed #1115.
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2014-08-28 22:32:55 -07:00 |
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Scott Erickson
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2dde77f8b0
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Merge branch 'master' into feature/defaults
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2014-08-28 15:26:04 -07:00 |
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Nick Winter
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54207f0f7d
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Fixed #1000.
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2014-08-28 10:50:20 -07:00 |
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Scott Erickson
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8b943d1c2c
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Merged conflicts.
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2014-08-28 09:59:03 -07:00 |
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Nick Winter
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2ef7bff2c5
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Fixed #886.
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2014-08-27 17:54:16 -07:00 |
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Scott Erickson
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5d804c6d9a
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Fixed merge conflict.
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2014-08-26 15:41:59 -07:00 |
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Nick Winter
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50ad453345
|
Fixed #169.
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2014-08-26 14:34:23 -07:00 |
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