Nick Winter
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6800ea2ff7
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Add picoCTFProblem field to levels
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2016-02-10 14:16:54 -08:00 |
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Josh Callebaut
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14c2942134
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Moves Tasks to their own tab and adds a guide-book icon next to the save icon which displays help and doubles as a level review submission modal.
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2016-01-13 15:54:57 -08:00 |
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Nick Winter
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b0c7b50761
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Added programming concept tags to campaign and level editor.
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2015-06-30 11:27:58 -07:00 |
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Nick Winter
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022d31c19a
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Basic leaderboards are working.
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2015-01-30 21:36:48 -08:00 |
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Nick Winter
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947811c01b
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Replayable once-per-day increasing-difficulty level basics.
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2015-01-05 10:44:24 -08:00 |
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Nick Winter
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744d30737e
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Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
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2014-12-28 13:25:20 -08:00 |
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Nick Winter
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e8d185a860
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Embedding level completion checklist inside the level editor.
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2014-12-20 20:01:07 -08:00 |
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Nick Winter
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1f2408a99f
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Can actually edit requiresSubscription on levels.
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2014-12-03 15:50:34 -08:00 |
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Scott Erickson
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be809337c4
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Refactored to make TreemaUtils generally available but TreemaNode only available for views that need it.
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2014-11-29 17:51:40 -08:00 |
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Scott Erickson
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31214e854e
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Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
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2014-11-28 17:49:41 -08:00 |
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Scott Erickson
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025780a575
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Added loadingTip property to levels, set them up on the LevelLoadingView, and got them prepped for i18n-ing.
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2014-11-12 15:00:24 -08:00 |
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Nick Winter
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23516175d4
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Adding default IDs to new goals.
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2014-09-02 17:28:45 -07:00 |
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Nick Winter
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ba53cb06fe
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Tagged Levels and ThangTypes by terrains. Terrains now control default pathfinding in AI System.
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2014-09-02 14:16:41 -07:00 |
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Scott Erickson
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21e0889a86
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All ace editors must die. I found that certain editor modes will leave a mess in memory, so when editors are destroyed, I also set their modes to '' which seems to take care of most of the issue. They still leave memory behind just a little bit, though.
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2014-08-29 18:02:29 -07:00 |
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Scott Erickson
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570380c2a4
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Merge branch 'master' into feature/defaults
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2014-08-29 08:14:43 -07:00 |
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Nick Winter
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a4b2333fd3
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Added Systems documentation. Fixed #1115.
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2014-08-28 22:32:55 -07:00 |
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Scott Erickson
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94065a0c4c
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Merged conflicts.
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2014-08-28 09:59:07 -07:00 |
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Scott Erickson
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8b943d1c2c
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Merged conflicts.
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2014-08-28 09:59:03 -07:00 |
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Nick Winter
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02255044e3
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Fixed #847. Fixed some subscription schemas.
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2014-08-27 18:43:17 -07:00 |
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Nick Winter
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ee9e453896
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Fixed #828. Added many other minor refactorings.
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2014-08-27 12:24:11 -07:00 |
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Scott Erickson
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fb06e58201
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Fixed a bug where CocoModel wouldn't unset properties on revert because saveBackup is now debounced and would reintroduce those properties.
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2014-08-26 10:14:36 -07:00 |
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Scott Erickson
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1406a970ea
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Bunch of fixes to get the level editor working again.
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2014-08-25 20:34:46 -07:00 |
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Jayant Jain
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1e52f237b7
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Reworks undo-redo and undo-redo descriptions
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2014-08-13 06:56:03 +05:30 |
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Jayant Jain
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094f26fc63
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Removes undo-redo description methods from treema subclasses
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2014-08-13 05:28:23 +05:30 |
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Jayant Jain
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67ed28e034
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Undo redo descriptions for settings tab view
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2014-08-13 02:55:36 +05:30 |
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Jayant Jain
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dc66218c00
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Adds undo and redo buttons in editor topbar
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2014-07-25 18:06:34 +05:30 |
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Scott Erickson
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1c3404d03e
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Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell.
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2014-07-23 07:02:45 -07:00 |
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