Imperadeiro98
|
ed30b7b569
|
Update pt-PT.coffee
|
2014-09-24 19:14:09 +01:00 |
|
Scott Erickson
|
c49f894ef2
|
Refactored SPRITE_PLACEHOLDER_RADIUS to SPRITE_PLACEHOLDER_WIDTH.
|
2014-09-24 10:55:33 -07:00 |
|
Nick Winter
|
94838af17f
|
Fixed scroll bars messing up inventory view.
|
2014-09-24 09:38:45 -07:00 |
|
Scott Erickson
|
2cbe498f9a
|
Fixed scaling for singular sprites for all cases.
|
2014-09-24 09:37:49 -07:00 |
|
enricpc
|
3d07dfb14c
|
Update ca.coffee
|
2014-09-24 17:39:38 +02:00 |
|
Nick Winter
|
1cf41efe24
|
Merge pull request #1589 from Driphter/master
Improved "Favorite Language" on the Main User View
|
2014-09-24 08:02:56 -07:00 |
|
Driphter
|
db61249ac7
|
Added support for 'codeLanguage' when setting the 'favoriteLanguage'
|
2014-09-24 02:57:54 -04:00 |
|
Nick Winter
|
8d6b23274b
|
Zoom in on hero during real-time playback.
|
2014-09-23 22:10:18 -07:00 |
|
Nick Winter
|
225fd0ca18
|
Moved world map level info to click from hover.
|
2014-09-23 19:12:05 -07:00 |
|
Nick Winter
|
5397c51819
|
Fixed world-threatening typo.
|
2014-09-23 18:59:08 -07:00 |
|
Nick Winter
|
019f634d9f
|
Respecting coordinates setting.
|
2014-09-23 18:39:52 -07:00 |
|
Nick Winter
|
e493855578
|
Hiding spell tab hover docs for plan().
|
2014-09-23 18:32:07 -07:00 |
|
Nick Winter
|
7b15ecfab2
|
Improved comment visibility.
|
2014-09-23 18:29:04 -07:00 |
|
Nick Winter
|
af6e770c30
|
Changed name of Stop button to Skip in real-time playback.
|
2014-09-23 18:23:28 -07:00 |
|
Nick Winter
|
71810569dd
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-09-23 18:21:32 -07:00 |
|
Nick Winter
|
c1023b137f
|
Better pointing out of submit button when victory is ready.
|
2014-09-23 18:21:27 -07:00 |
|
Nick Winter
|
a6473c2cf3
|
Merge pull request #1588 from ThatOtherPerson/add-quotes
Add some more quotes for #710
|
2014-09-23 17:54:56 -07:00 |
|
David Beckley
|
f27c13e6eb
|
Propagate i18n
|
2014-09-23 17:48:02 -07:00 |
|
David Beckley
|
8d7ed040af
|
Add more quotes for #710
|
2014-09-23 17:46:02 -07:00 |
|
Nick Winter
|
a57cc0126e
|
A few more tweaks for #1584. Hero victory now always goes to world map.
|
2014-09-23 17:13:41 -07:00 |
|
Nick Winter
|
1a46d4345d
|
Merge pull request #1584 from ThatOtherPerson/log-user-ips
Log last-used IP in User object
|
2014-09-23 17:10:00 -07:00 |
|
David Beckley
|
069657a1d5
|
Call save rather than return it
|
2014-09-23 17:07:54 -07:00 |
|
David Beckley
|
27dece30f7
|
Send response before saving to database
|
2014-09-23 17:03:53 -07:00 |
|
Nick Winter
|
3561cc9f93
|
Merge pull request #1587 from Imperadeiro98/patch-1
Update pt-PT.coffee
|
2014-09-23 15:11:52 -07:00 |
|
Imperadeiro98
|
ba4d53e92b
|
Update pt-PT.coffee
|
2014-09-23 21:37:08 +01:00 |
|
Scott Erickson
|
16cb596a12
|
Set up scaling and mouse events for segmented sprites with container actions.
|
2014-09-23 12:08:50 -07:00 |
|
Nick Winter
|
e109cbbbdc
|
Hid world map level icons for now. Hid play counts when fewer than 20 players. Disabled Zatanna for now until it can stop doing this.this.moveRight()(). Disabled hover debugger for new hero levels for now. Fixed bug with victory modal not allowing replay of completed non-hero levels.
|
2014-09-23 11:39:56 -07:00 |
|
Scott Erickson
|
5de5d5658e
|
Working on SegmentedSprite mouse events, hit tests and scaling.
|
2014-09-23 11:37:05 -07:00 |
|
Nick Winter
|
33080e5a65
|
Fixed #1586.
|
2014-09-23 10:56:52 -07:00 |
|
Nick Winter
|
00e2fc99a2
|
Fixed some issues with the sample code.
|
2014-09-23 08:58:23 -07:00 |
|
Nick Winter
|
6a8d3082f3
|
Propagated i18n. Added a fallback for cast button for now until the new run button can be translated.
|
2014-09-23 08:08:29 -07:00 |
|
Nick Winter
|
4956fdf1ea
|
Merge pull request #1585 from djsmith85/german-translation
Updated German translations
|
2014-09-23 07:56:06 -07:00 |
|
Daniel James Smith
|
2bdcdbe2a8
|
Updated German translations
|
2014-09-23 15:37:39 +02:00 |
|
Nick Winter
|
f3511a5dde
|
Fixed another bug with loading heroes between levels.
|
2014-09-22 23:01:19 -07:00 |
|
Nick Winter
|
b0ee2224ae
|
Start hero levels playing from the beginning on unveil. Fixed some of the bugs with heroes not equipping.
|
2014-09-22 22:26:09 -07:00 |
|
Nick Winter
|
8640369b26
|
Improved solidity of victory modal. Fixed error with empty sound groups in Thang editor.
|
2014-09-22 21:50:48 -07:00 |
|
Nick Winter
|
149848c971
|
Fixed temporary item restrictions.
|
2014-09-22 20:44:45 -07:00 |
|
Nick Winter
|
1b4e75e7e8
|
Fix for earned achievement default null worths. Misc other fixes.
|
2014-09-22 20:15:51 -07:00 |
|
Nick Winter
|
786820e056
|
Fixed drag and drop for hero inventory.
|
2014-09-22 16:12:55 -07:00 |
|
Nick Winter
|
ec548fa33a
|
AUto-assigning leather boots starting at mazes. Fixed issue with stat display comparison.
|
2014-09-22 16:09:27 -07:00 |
|
Nick Winter
|
a79976e6a2
|
Bigass 'Stop' button in lower right during real-time playback.
|
2014-09-22 15:34:25 -07:00 |
|
Nick Winter
|
c54bf3553f
|
Added basic JSONP support for /auth/whoami public properties.
|
2014-09-22 14:56:02 -07:00 |
|
Nick Winter
|
de85d8c170
|
Split cast button into Run and Submit. Slighted adjusted victory modal for new hero levels. Real-time playbck is now required to beat hero levels. Worked around an error in the delta expansion.
|
2014-09-22 14:05:13 -07:00 |
|
David Beckley
|
2acebb54c6
|
Fix #1005
|
2014-09-21 23:02:06 -07:00 |
|
Nick Winter
|
42b52f5593
|
No more ThangListView for hero levels. Fixed pluralization of level loading goals when there's only one goal. Fixed default playback state to paused. Started playing ambient dungeon/grass sounds. Fixed bug with goals not showing up at first. Refactored how goals, gold, and flags hide themselves initially. Ignored InventoryView ThangTypes when sorting Components during level serialization.
|
2014-09-21 22:10:52 -07:00 |
|
Nick Winter
|
6cb8a2a019
|
Hero always centered in camera in new hero levels when playing and not panning to drag.
|
2014-09-21 20:49:45 -07:00 |
|
Nick Winter
|
600e985259
|
Removed Wizards from hero levels. Fixed issues with GameMenuModal width and swapping of hero config. No need to click start with ?dev=true. Hero is always selected in hero levels. GameMenuModal shows up while loading if no heroConfig is detected.
|
2014-09-21 20:19:27 -07:00 |
|
Nick Winter
|
949f4594af
|
Showing goals on level loading view.
|
2014-09-21 15:52:49 -07:00 |
|
Nick Winter
|
0d495ba36e
|
Press Start to begin playing levels. Fixed #1574.
|
2014-09-21 14:35:59 -07:00 |
|
Nick Winter
|
2872de71ce
|
Fixed a bug with hero placeholder loading. Improved game menu modal close button usability.
|
2014-09-21 13:26:56 -07:00 |
|