Nick Winter
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fe351be32e
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Start to rework CampaignView when we're in picoCTF mode
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2016-02-16 20:39:59 -08:00 |
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Josh Callebaut
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aea23072e3
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Fix #3348 - don't display score button for levels without a score type
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2016-01-22 11:27:38 -08:00 |
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Nick Winter
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ae6eca583a
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Present 'Play Classroom Version' before playing a campaign level when appropriate
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2015-12-01 11:24:16 -08:00 |
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Nick Winter
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66212b0559
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Don't show victory text for hero levels. New Clans button. Floor stretching support for firn cliff.
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2015-08-05 16:17:27 -07:00 |
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Nick Winter
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b0c7b50761
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Added programming concept tags to campaign and level editor.
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2015-06-30 11:27:58 -07:00 |
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Nick Winter
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4e08d453b7
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Added some code for the glacier world.
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2015-06-08 13:20:54 -07:00 |
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Nick Winter
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1952a8ea23
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Fixed #2305: removed CSS initial keyword usage.
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2015-04-17 11:42:38 -07:00 |
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Nick Winter
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4de9071f1a
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Added a projection to Clans getMemberSessions to help with the gargantuan fetch running us out of memory.
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2015-04-16 08:03:19 -07:00 |
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Nick Winter
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75b3361efe
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Fixed #2390. Fixed #2391. Added hero-ladder and replayable particles to campaign level banners, plus replayable difficulty indicators.
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2015-04-13 17:07:13 -07:00 |
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Nick Winter
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588b7c9834
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Fixed #2564: level info underlapping too-large game control buttons on tiny screens.
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2015-04-13 15:53:02 -07:00 |
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Nick Winter
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bf86b2f9cd
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Not including levels that are unlocked in later campaigns in level counts for earlier campaigns until they are started.
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2015-04-07 14:32:51 -07:00 |
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Nick Winter
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3ec2d776e6
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Improved style for programming concept display in campaign view.
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2015-04-07 13:32:18 -07:00 |
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Nick Winter
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3137eb05f0
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Fix for extra-wide Zero Sum graphic in level info popover.
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2015-03-27 11:50:08 -07:00 |
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Nick Winter
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585fa40a8c
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Added first draft of campaign info to campaign selector screen.
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2015-03-18 16:20:30 -07:00 |
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Nick Winter
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3236abc5da
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Added emphasis for Apocalypse.
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2015-03-17 21:20:26 -07:00 |
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Nick Winter
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f2ab176fd6
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Merge pull request #2418 from divyanshu013/master
A small fix for confusing Hero Modal weaopons list for #1774
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2015-03-10 14:42:31 -07:00 |
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Nick Winter
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e21360127d
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Polls!
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2015-03-08 16:36:17 -07:00 |
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divyanshu013
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ae5aafb24a
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Added /account link to logged in username for #1635
Clicking on the username should point to /account page of the logged in user.
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2015-03-02 01:38:47 +05:30 |
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Nick Winter
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26c5c17eab
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Fixed #2427.
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2015-03-01 07:51:24 -08:00 |
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Nick Winter
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77bca72002
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Added A/B test on whether Signs and Portents or Forgetful Gemsmith is the fourth level. Ran and completed some A/B tests. Turned level indicator in CampaignView white.
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2015-02-26 14:24:00 -08:00 |
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Nick Winter
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1ab8274c43
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Added a clear storage button to the campaign editor.
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2015-02-25 11:09:15 -08:00 |
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Ryan Marren
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320e8c401a
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level indicator code cleanup
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2015-02-21 17:30:32 -05:00 |
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Ryan Marren
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a7dadc34aa
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Added level indicator
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2015-02-20 23:50:42 -05:00 |
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divyanshu013
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d8716ed40b
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Added CodeCombat navigation from /play to / for #2044
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2015-02-17 23:49:34 +05:30 |
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Matt Lott
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c4f46faf25
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🐛Fix leaderboard level popup stacked buttons
CSS initial keyword isn’t supported in IE.
Fixes #2301
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2015-02-12 14:19:19 -08:00 |
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Nick Winter
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106ba5acda
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Fixed #2280.
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2015-02-10 12:49:28 -08:00 |
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Nick Winter
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3cbf11d404
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Added a back button to hit campaign selector view.
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2015-02-05 15:40:45 -08:00 |
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Nick Winter
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1d8f91c42f
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Added campaign world selector portal screen for half of players.
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2015-02-05 15:05:33 -08:00 |
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Nick Winter
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35c04974dd
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Added a difficulty badge when going to play a replayable level.
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2015-02-04 13:42:49 -08:00 |
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Nick Winter
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5542bd8a89
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Upgraded level info popover; made it a click instead of a hover; added view scores button to it when level has been completed.
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2015-02-03 18:25:38 -08:00 |
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Nick Winter
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86aa265679
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Added campaign label banner art.
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2015-02-03 09:56:27 -08:00 |
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Nick Winter
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60d68ca23c
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Fixed some memory leaks and particle disposal problems. Re-enabled particles. Tweaked particle stylings.
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2015-02-02 18:02:57 -08:00 |
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Nick Winter
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1630b30351
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Fixed showing hero unlock portraits on world map. Showing them now even before their levels are unlocked, and showing until you purchase, not just unlock them.
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2015-01-29 19:05:30 -08:00 |
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Nick Winter
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aab6d17047
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Added campaign completion progress indicator.
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2015-01-29 08:26:12 -08:00 |
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Nick Winter
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8f4b3cb85f
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Deleted unneeded campaign label.
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2015-01-22 16:33:35 -08:00 |
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Nick Winter
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f691eb9a86
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Reimplemented next-level arrow highlighting. Campaign Editor now draws lines to show level unlock patterns. Removed more old WorldMapView stuff. Can now configure Hero Placeholder say cooldowns per-level.
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2015-01-13 09:04:20 -08:00 |
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Nick Winter
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c2d74a812d
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Updates to require/restrict level logic.
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2015-01-02 15:44:43 -08:00 |
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Nick Winter
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744d30737e
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Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
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2014-12-28 13:25:20 -08:00 |
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Scott Erickson
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a742772b8f
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Also added campaign view jade and sass file clones.
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2014-12-19 13:06:20 -05:00 |
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