Nick Winter
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d79d40b98c
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Moved spellbooks to right hand. Put full-body hero feature images in. Saved some height on ChooseHeroView and InventoryView for smaller screens. Hid level play counts unless admin.
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2014-10-14 09:54:36 -07:00 |
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Nick Winter
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6441a753d5
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Improvements to lock state of items, differentiating between locked and unlocked and equipped vs. available better.
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2014-09-24 20:15:17 -07:00 |
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Nick Winter
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94838af17f
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Fixed scroll bars messing up inventory view.
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2014-09-24 09:38:45 -07:00 |
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Nick Winter
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600e985259
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Removed Wizards from hero levels. Fixed issues with GameMenuModal width and swapping of hero config. No need to click start with ?dev=true. Hero is always selected in hero levels. GameMenuModal shows up while loading if no heroConfig is detected.
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2014-09-21 20:19:27 -07:00 |
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Nick Winter
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389f6fb9c1
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Pre-assigning and limiting owned items based on level for now.
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2014-09-21 11:24:37 -07:00 |
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Nick Winter
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e1790d5159
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Restored item comparison in InventoryView, now o'ertop the hero.
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2014-09-21 09:53:58 -07:00 |
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Nick Winter
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4cdff02a32
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Implemented most of new inventory view.
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2014-09-20 23:11:51 -07:00 |
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Scott Erickson
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827f6ee8b8
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Added a swap button, as well as moving my testing to the demo view and adding some specifications, fixing bugs and tweaking interactions along the way.
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2014-08-14 14:04:03 -07:00 |
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Scott Erickson
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c31a509472
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Working on the inventory view. Added a way to get the current equipment config from the inventory view.
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2014-08-14 10:44:04 -07:00 |
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Nick Winter
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fb95f48f73
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Implemented GameMenu OptionsView.
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2014-08-10 16:27:33 -07:00 |
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Nick Winter
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6b2c079ff5
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More work on game menu skeleton.
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2014-08-08 15:57:20 -07:00 |
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Nick Winter
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dc59aff9d0
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Starting skeleton for GameMenuModal and its subviews.
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2014-08-08 11:36:41 -07:00 |
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