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Don't play a selection sound when adding a Thang.
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1 changed files with 1 additions and 2 deletions
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@ -343,8 +343,8 @@ module.exports = class ThangsTabView extends CocoView
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wasSelected = target.hasClass 'selected'
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wasSelected = target.hasClass 'selected'
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@$el.find('.add-thangs-palette .add-thang-palette-icon.selected').removeClass('selected')
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@$el.find('.add-thangs-palette .add-thang-palette-icon.selected').removeClass('selected')
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@selectAddThangType(if wasSelected then null else target.attr 'data-thang-type') unless key.alt or key.meta
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@selectAddThangType(if wasSelected then null else target.attr 'data-thang-type') unless key.alt or key.meta
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@addThangLank?.playSound? 'selected'
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target.addClass('selected') if @addThangType
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target.addClass('selected') if @addThangType
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#false # was causing #1099, any reason to keep?
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moveAddThangSelection: (direction) ->
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moveAddThangSelection: (direction) ->
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return unless @addThangType
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return unless @addThangType
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@ -366,7 +366,6 @@ module.exports = class ThangsTabView extends CocoView
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@addThangLank = @surface.lankBoss.addThangToLanks thang, @surface.lankBoss.layerAdapters['Floating']
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@addThangLank = @surface.lankBoss.addThangToLanks thang, @surface.lankBoss.layerAdapters['Floating']
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@addThangLank.notOfThisWorld = true
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@addThangLank.notOfThisWorld = true
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@addThangLank.sprite.alpha = 0.75
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@addThangLank.sprite.alpha = 0.75
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@addThangLank.playSound? 'selected'
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pos ?= x: Math.round(@world.width / 2), y: Math.round(@world.height / 2)
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pos ?= x: Math.round(@world.width / 2), y: Math.round(@world.height / 2)
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@adjustThangPos @addThangLank, thang, pos
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@adjustThangPos @addThangLank, thang, pos
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else
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else
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