Gave the health bar a border, made it a little more high res.
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8fa9c9c410
commit
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2 changed files with 15 additions and 3 deletions
app/lib/surface
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@ -328,7 +328,7 @@ module.exports = CocoSprite = class CocoSprite extends CocoClass
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return if @thang.health is @lastHealth
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return if @thang.health is @lastHealth
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@lastHealth = @thang.health
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@lastHealth = @thang.health
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healthPct = Math.max(@thang.health / @thang.maxHealth, 0)
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healthPct = Math.max(@thang.health / @thang.maxHealth, 0)
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bar.scaleX = healthPct
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bar.scaleX = healthPct / bar.baseScale
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healthOffset = @getOffset 'aboveHead'
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healthOffset = @getOffset 'aboveHead'
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[bar.x, bar.y] = [healthOffset.x - bar.width / 2, healthOffset.y]
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[bar.x, bar.y] = [healthOffset.x - bar.width / 2, healthOffset.y]
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@ -357,7 +357,7 @@ module.exports = CocoSprite = class CocoSprite extends CocoClass
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bar = @healthBar = createProgressBar(healthColor, healthOffset.y)
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bar = @healthBar = createProgressBar(healthColor, healthOffset.y)
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bar.x = healthOffset.x - bar.width / 2
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bar.x = healthOffset.x - bar.width / 2
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bar.name = 'health bar'
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bar.name = 'health bar'
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bar.cache 0, -bar.height / 2, bar.width, bar.height
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bar.cache 0, -bar.height * bar.baseScale / 2, bar.width * bar.baseScale, bar.height * bar.baseScale
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@displayObject.addChild bar
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@displayObject.addChild bar
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getActionProp: (prop, subProp, def=null) ->
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getActionProp: (prop, subProp, def=null) ->
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@ -1,16 +1,28 @@
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PROG_BAR_WIDTH = 20
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PROG_BAR_WIDTH = 20
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PROG_BAR_HEIGHT = 2
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PROG_BAR_HEIGHT = 2
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PROG_BAR_SCALE = 2.5
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EDGE_SIZE = 0.3
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module.exports.createProgressBar = createProgressBar = (color, y, width=PROG_BAR_WIDTH, height=PROG_BAR_HEIGHT) ->
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module.exports.createProgressBar = createProgressBar = (color, y, width=PROG_BAR_WIDTH, height=PROG_BAR_HEIGHT) ->
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g = new createjs.Graphics()
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g = new createjs.Graphics()
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g.setStrokeStyle(1)
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g.setStrokeStyle(1)
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sWidth = width * PROG_BAR_SCALE
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sHeight = height * PROG_BAR_SCALE
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sEdge = EDGE_SIZE * PROG_BAR_SCALE
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g.beginFill(createjs.Graphics.getRGB(0, 0, 0))
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g.drawRect(0, -sHeight/2, sWidth, sHeight, sHeight)
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g.beginFill(createjs.Graphics.getRGB(color...))
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g.beginFill(createjs.Graphics.getRGB(color...))
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g.drawRoundRect(0, -1, width, height, height)
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g.drawRoundRect(sEdge, sEdge - sHeight/2, sWidth-sEdge*2, sHeight-sEdge*2, sHeight-sEdge*2)
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s = new createjs.Shape(g)
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s = new createjs.Shape(g)
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s.x = -width / 2
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s.x = -width / 2
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s.y = y
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s.y = y
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s.z = 100
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s.z = 100
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s.baseScale = PROG_BAR_SCALE
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s.scaleX = 1 / PROG_BAR_SCALE
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s.scaleY = 1 / PROG_BAR_SCALE
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s.width = width
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s.width = width
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s.height = height
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s.height = height
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return s
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return s
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