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https://github.com/codeninjasllc/codecombat.git
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Merge branch 'master' into production
This commit is contained in:
commit
fd4235fc84
8 changed files with 32 additions and 17 deletions
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@ -63,7 +63,7 @@ var console = {
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console.error = console.warn = console.info = console.debug = console.log;
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self.console = console;
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self.importScripts('/javascripts/world.js', '/javascripts/lodash.js', '/javascripts/aether.js');
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self.importScripts('/javascripts/lodash.js', '/javascripts/world.js', '/javascripts/aether.js');
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var restricted = ["XMLHttpRequest", "importScripts", "Worker"];
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for(var i = 0; i < restricted.length; ++i) {
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@ -34,7 +34,7 @@ module.exports = class Angel extends CocoClass
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# say: debugging stuff, usually off; log: important performance indicators, keep on
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say: (args...) -> #@log args...
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log: (args...) -> console.log "|#{@shared.godNick}'s #{@nick}|", args...
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log: (args...) -> console.info "|#{@shared.godNick}'s #{@nick}|", args...
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testWorker: =>
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return if @destroyed
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@ -107,7 +107,7 @@ UserSchema = c.object {},
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name: {type: 'string', maxLength: 30, title: 'Link Name', description: 'What are you linking to? Ex: "Personal Website", "GitHub"', format: 'link-name'}
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link: c.url {title: 'Link', description: 'The URL.', default: 'http://example.com'}
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photoURL: {type: 'string', format: 'image-file', title: 'Profile Picture', description: 'Upload a 256x256px or larger image if you want to show a different profile picture to employers than your normal avatar.'}
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curated: c.object {title: 'Curated', required: ['shortDescription','mainTag','location','education','workHistory','phoneScreenFilter','schoolFilter','locationFilter','roleFilter','seniorityFilter']},
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curated: c.object {title: 'Curated', required: ['shortDescription', 'mainTag', 'location', 'education', 'workHistory', 'phoneScreenFilter', 'schoolFilter', 'locationFilter', 'roleFilter', 'seniorityFilter']},
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shortDescription:
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title: 'Short description'
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description: 'A sentence or two describing the candidate'
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@ -118,17 +118,13 @@ UserSchema = c.object {},
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type: 'string'
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location:
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title: 'Location'
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description: "The CURRENT location of the candidate"
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description: 'The CURRENT location of the candidate'
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type: 'string'
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education:
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title: 'Education'
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description: 'The main educational institution of the candidate'
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type: 'string'
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workHistory: c.array
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title: 'Work history'
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description: 'One or two places the candidate has worked'
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type: 'array'
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,
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workHistory: c.array {title: 'Work history', description: 'One or two places the candidate has worked', type: 'array'},
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title: 'Workplace'
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type: 'string'
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phoneScreenFilter:
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@ -1,4 +1,4 @@
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#docs-modal .modal-dialog
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#docs-modal .modal-dialog, #settings-treema .treema-markdown
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width: 800px
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.tab-content
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@ -11,11 +11,15 @@
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display: block
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margin: 0 auto
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em
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img + em
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display: block
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margin: 0 auto
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text-align: center
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hr
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border-color: #5c5c5c
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width: 80%
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width: 80%
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table
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width: 80%
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margin: 20px 10%
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@ -47,9 +47,20 @@ block header
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a
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span.glyphicon-floppy-disk.glyphicon
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li(title="⌃↩ or ⌘↩: Play preview of current level")#play-button
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a
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span.glyphicon-play.glyphicon
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if level.get('type') === 'ladder'
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li.dropdown
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a(data-toggle='dropdown')
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span.glyphicon-play.glyphicon
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ul.dropdown-menu
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li.dropdown-header Play As Which Team?
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li
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for team in ['humans', 'ogres']
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a.play-with-team-button(data-team=team)= team
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else
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li(title="⌃↩ or ⌘↩: Play preview of current level")#play-button
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a
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span.glyphicon-play.glyphicon
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li.dropdown
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a(data-toggle='dropdown')
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span.glyphicon-chevron-down.glyphicon
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@ -25,6 +25,7 @@ module.exports = class EditorLevelView extends View
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events:
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'click #play-button': 'onPlayLevel'
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'click .play-with-team-button': 'onPlayLevel'
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'click #commit-level-start-button': 'startCommittingLevel'
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'click #fork-level-start-button': 'startForkingLevel'
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'click #level-history-button': 'showVersionHistory'
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@ -77,6 +78,7 @@ module.exports = class EditorLevelView extends View
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@$el.find('#level-watch-button').find('> span').toggleClass('secret') if @level.watching()
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onPlayLevel: (e) ->
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team = $(e.target).data('team')
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sendLevel = =>
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@childWindow.Backbone.Mediator.publish 'level-reload-from-data', level: @level, supermodel: @supermodel
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if @childWindow and not @childWindow.closed
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@ -85,6 +87,7 @@ module.exports = class EditorLevelView extends View
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else
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# Create a new Window with a blank LevelView
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scratchLevelID = @level.get('slug') + '?dev=true'
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scratchLevelID += "&team=#{team}" if team
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@childWindow = window.open("/play/level/#{scratchLevelID}", 'child_window', 'width=1024,height=560,left=10,top=10,location=0,menubar=0,scrollbars=0,status=0,titlebar=0,toolbar=0', true)
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@childWindow.onPlayLevelViewLoaded = (e) => sendLevel() # still a hack
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@childWindow.focus()
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@ -18,6 +18,7 @@ exports.config =
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|(app[\/\\]lib[\/\\]utils.coffee)
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|(vendor[\/\\]scripts[\/\\]Box2dWeb-2.1.a.3)
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|(vendor[\/\\]scripts[\/\\]string_score.js)
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|(bower_components[\/\\]underscore.string)
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)///
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'javascripts/app.js': /^app/
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'javascripts/vendor.js': ///^(
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@ -8,7 +8,7 @@ achievements = {}
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module.exports = AchievablePlugin = (schema, options) ->
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User = require '../users/User' # Avoid mutual inclusion cycles
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Achievement = require('../achievements/Achievement')
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Achievement = require '../achievements/Achievement'
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checkForAchievement = (doc) ->
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collectionName = doc.constructor.modelName
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@ -85,7 +85,7 @@ module.exports = AchievablePlugin = (schema, options) ->
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module.exports.loadAchievements = ->
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achievements = {}
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Achievement = require('../achievements/Achievement')
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Achievement = require '../achievements/Achievement'
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query = Achievement.find({})
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query.exec (err, docs) ->
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_.each docs, (achievement) ->
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