From f23a39d71bbfd2facfea1f7271ea237659604eff Mon Sep 17 00:00:00 2001 From: AkaKaras Date: Fri, 21 Aug 2015 21:57:53 -0400 Subject: [PATCH 1/9] =?UTF-8?q?TRANSLATION=EF=BC=81=EF=BC=81=EF=BC=81?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit gonna finish it in few days --- .gitignore | 2 + app/locale/en-US.coffee | 4 +- app/locale/zh-HANS.coffee | 32 ++++----- app/locale/zh-HANT.coffee | 146 +++++++++++++++++++------------------- 4 files changed, 93 insertions(+), 91 deletions(-) diff --git a/.gitignore b/.gitignore index dc154815f..2c94a37bf 100644 --- a/.gitignore +++ b/.gitignore @@ -96,3 +96,5 @@ npm-debug.log* temp/ ### If you add something here, copy it to the end of .npmignore, too. ### + +codecombat/ diff --git a/app/locale/en-US.coffee b/app/locale/en-US.coffee index a86812edf..9e533f3a5 100644 --- a/app/locale/en-US.coffee +++ b/app/locale/en-US.coffee @@ -336,8 +336,8 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English # tip_hate_computers: "That's the thing about people who think they hate computers. What they really hate is lousy programmers. - Larry Niven" # tip_open_source_contribute: "You can help CodeCombat improve!" # tip_recurse: "To iterate is human, to recurse divine. - L. Peter Deutsch" -# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus" -# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" +# tip_free_your_mind: "You have to let it all go, Neo. Fear, doubt, and disbelief. Free your mind. - Morpheus("The Matrix")" +# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha("Naruto")" # tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen." # game_menu: diff --git a/app/locale/zh-HANS.coffee b/app/locale/zh-HANS.coffee index 71ed08a4a..2fe09487e 100644 --- a/app/locale/zh-HANS.coffee +++ b/app/locale/zh-HANS.coffee @@ -80,7 +80,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese campaign_multiplayer: "多人竞技场" campaign_multiplayer_description: "……在这里你可以与其他玩家进行代码肉搏战。" campaign_old_multiplayer: "(过时的)旧的多人竞技场" - campaign_old_multiplayer_description: "一个文明时代的遗迹。没有模拟运行这些老的、英雄少的多人竞技场。" + campaign_old_multiplayer_description: "多个文明时代的遗迹。但已没有模拟运行这些陈旧、英雄芜绝的多人竞技场。" share_progress_modal: blurb: "你的进度真快!快告诉其他人你从CodeCombat学到了什么!" # {change} @@ -88,7 +88,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese form_blurb: "输入他们的邮件地址,让他们知道CodeCombat的有趣" form_label: "您的邮件地址" placeholder: "邮件地址" - title: "你做的太好了!" + title: "做的很好,学徒" login: sign_up: "注册" @@ -96,11 +96,11 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese logging_in: "正在登录" log_out: "登出" forgot_password: "忘记密码?" - authenticate_gplus: "使用 G+ 授权" - load_profile: "载入 G+ 档案" + authenticate_gplus: "使用 Google+ 授权" + load_profile: "载入 Google+ 档案" finishing: "完成..." sign_in_with_facebook: "Facebook账号登录" - sign_in_with_gplus: " G+ 账号登录" + sign_in_with_gplus: " Google+ 账号登录" signup_switch: "是否创建新账户?" signup: @@ -118,8 +118,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese recovery_sent: "找回账户邮件已发送。" items: - primary: "右手" - secondary: "左手" + primary: "主要武器" + secondary: "次要武器" armor: "盔甲" accessories: "配饰" misc: "辅助道具" @@ -331,14 +331,14 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese tip_source_code: "我想改变世界,但是他们不给我源代码。" tip_javascript_java: "Java和JavaScript的关系就好比是马和马云。 - Chris Heilmann" tip_move_forward: "不管你做什么,前进就对了。 - Martin Luther King Jr." - tip_google: "有问题又不能解决?谷歌搜下就行了!" - tip_adding_evil: "加入万恶的压力。" + tip_google: "有问题又不能解决?谷歌搜下就行了!" #not sure China can use google? + tip_adding_evil: "增加一个邪恶掐捏" tip_hate_computers: "那些认为他们讨厌电脑的人,其实他们讨厌的是垃圾程序编写员。- Larry Niven" tip_open_source_contribute: "你可以帮助「CodeCombat」提高!" tip_recurse: "迭代为人,递归为神 - L. Peter Deutsch" tip_free_your_mind: "丢掉一切私心杂念,丢掉害怕、疑问和拒信,解放你的思想。 - Morpheus(黑客帝国)" - tip_strong_opponents: "即使是最强大的对手也是有弱点的. - Itachi Uchiha" -# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen." + tip_strong_opponents: "即使是最强大的对手也是有弱点的. - 宇智波鼬《火影忍者》" + tip_paper_and_pen: "在你开始编码之前,你可以随时用一张纸和一支笔作计划。" game_menu: inventory_tab: "道具箱" @@ -399,9 +399,9 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese subscribe: comparison_blurb: "亲,订阅CodeCombat,大力的提升你的技能!" - feature1: "60+ 基本关卡(4个世界)" # {change} - feature2: "7 个强大 英雄以及各式非凡技能!" # {change} - feature3: "30+ 奖励关卡" # {change} + feature1: "100+ 基本关卡(4个世界)" # {change} + feature2: "10 个强大 英雄以及各式非凡技能!" # {change} + feature3: "70+ 奖励关卡" # {change} feature4: "每月享有3500额外宝石" feature5: "视频教学" feature6: "专业邮件支援" @@ -430,7 +430,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese parents_blurb1: "通过使用CodeCombat,您的孩子将学习编写真正的程序代码。他们将学到简单指令,进而处理更复杂的问题。" parents_blurb1a: "不用怀疑计算机编程能力将是您的孩子作为一个成年人的基本技能。到2020年,77%的工作将会需要编码能力,并且软件工程师将在世界各地成为高需求职业。你知道吗,计算机科学是收入最高的大学学位?" parents_blurb2: "每月支付9.9美元,他们每周都会有新的挑战,并且通过电子邮件获得专业程序员的指导。" # {change} - parents_blurb3: "无风险承诺:100%退款,一键退款。" + parents_blurb3: "无风险承诺:100%退款,一键取消订阅。" payment_methods: "付费方式" payment_methods_title: "可接受的付款方式" payment_methods_blurb1: "我们现有的付费方式有信用卡和支付宝" @@ -492,7 +492,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese blocks: "格挡" # As in "this shield blocks this much damage" backstab: "背刺" # As in "this dagger does this much backstab damage" skills: "技能" - attack_1: "交易" + attack_1: "造成" attack_2: "列表" attack_3: "武器攻击力." health_1: "收益" diff --git a/app/locale/zh-HANT.coffee b/app/locale/zh-HANT.coffee index 54825315a..d041303dc 100644 --- a/app/locale/zh-HANT.coffee +++ b/app/locale/zh-HANT.coffee @@ -58,13 +58,13 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese owned: "擁有" # For items you own locked: "鎖定" purchasable: "可購買" # For a hero you unlocked but haven't purchased - available: "啟用" + available: "可用" skills_granted: "將習得技能" # Property documentation details heroes: "英雄" # Tooltip on hero shop button from /play achievements: "成就" # Tooltip on achievement list button from /play account: "帳號" # Tooltip on account button from /play settings: "設定" # Tooltip on settings button from /play -# poll: "Poll" # Tooltip on poll button from /play + poll: "投票" # Tooltip on poll button from /play next: "下一步" # Go from choose hero to choose inventory before playing a level change_hero: "更換英雄" # Go back from choose inventory to choose hero choose_inventory: "裝備物品" @@ -73,14 +73,14 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese anonymous: "匿名玩家" level_difficulty: "難度" campaign_beginner: "新手指南" - awaiting_levels_adventurer_prefix: "我們每周將釋出五個等級。" # {change} + awaiting_levels_adventurer_prefix: "我們每周將釋出五個關卡。" # {change} awaiting_levels_adventurer: "註冊成為冒險家" awaiting_levels_adventurer_suffix: "成為第一個挑戰新關卡的冒險家吧!" adjust_volume: "調整音量" campaign_multiplayer: "多人競技場" campaign_multiplayer_description: "...在這裡您可以和其他玩家進行對戰。" campaign_old_multiplayer: "(過時的)舊多人競技場" - campaign_old_multiplayer_description: "多個文明時代的遺跡。已沒有模擬運行這些陳舊、蕪絕英雄多人競技場。" + campaign_old_multiplayer_description: "多個文明時代的遺跡。已沒有模擬運行這些陳舊、英雄蕪絕的多人競技場。" share_progress_modal: blurb: "您正在建立優秀的進度! 告訴別人您已經從CodeCombat學習到多少東西." # {change} @@ -118,8 +118,8 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese recovery_sent: "密碼重置的信件已寄出." items: - primary: "攻擊" - secondary: "防禦" + primary: "主要武器" + secondary: "次要武器" armor: "裝甲" accessories: "飾品" misc: "輔助" @@ -253,7 +253,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese victory_experience_gained: "取得經驗值" victory_gems_gained: "取得寶石" victory_new_item: "新的物品" - victory_viking_code_school: "太厲害了, 你剛完成了非常困難的關卡! 如果你想成為一個軟件開發人員,你就應該去試一下Viking Code School。在這裡你可以把你的知識增長到另一個台階。只需要14個星期你就能成為一個專業的網頁開發人員。" + victory_viking_code_school: "太厲害了, 您剛完成了非常困難的關卡! 如果您想成為一個軟件開發人員,您就應該去試一下Viking Code School。在這裡您可以把您的知識增長到另一個台階。只需要14個星期您就能成為一個專業的網頁開發人員。" victory_become_a_viking: "成為一個維京人。" guide_title: "指南" tome_minion_spells: "助手的咒語" # Only in old-style levels. @@ -284,8 +284,8 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese time_goto: "前往:" non_user_code_problem_title: "無法加載關卡" infinite_loop_title: "檢測到無限循環" - infinite_loop_description: "建立世界的初始代碼還沒有運行完畢。這可能是真的很慢或出現無限循環,或者存在一個bug。你可以嘗試再次運行這段代碼,或重置代碼為默認狀態。如果還是解決不了問題,請聯繫我們。." - check_dev_console: "你也可以打開開發者界面看一下有什麼可能出錯了。" + infinite_loop_description: "建立世界的初始代碼還沒有運行完畢。這可能是真的很慢或出現無限循環,或者存在一個bug。您可以嘗試再次運行這段代碼,或重置代碼為默認狀態。如果還是解決不了問題,請聯繫我們。." + check_dev_console: "您也可以打開開發者界面看一下有什麼可能出錯了。" check_dev_console_link: "(說明)" infinite_loop_try_again: "再試一次" infinite_loop_reset_level: "重置關卡" @@ -314,7 +314,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese tip_patience: "年輕的學徒,您必須擁有耐心. - Yoda" tip_documented_bug: "一個寫在文件裡的錯誤不是錯誤;它是功能." tip_impossible: "事情總是看起來不可能直到它成真那刻. - Nelson Mandela" - tip_talk_is_cheap: "多說無益,公開您的代碼. - Linus Torvalds" + tip_talk_is_cheap: "多說無益,放「碼」過來. - Linus Torvalds" tip_first_language: "您經歷的第一門程式語言是最慘痛的事情. - Alan Kay" tip_hardware_problem: "Q: 換一顆燈泡需要多少位程序員? A: 一位也不用, 它是個硬體問題." tip_hofstadters_law: "Hofstadter 定律: 完成一件複雜的事花費的時間總是超乎預期, 甚至您早已知道這個現象( Hofstadter 定律)." @@ -332,13 +332,13 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese tip_javascript_java: "Java 和 JavaScript 的關係就好比馬和馬雲. - Chris Heilmann" tip_move_forward: "不論您做啥, 持續前進. - Martin Luther King Jr." tip_google: "擁有一個您不能解決的問題? Google 它!" - tip_adding_evil: "增加一個邪惡之捏." + tip_adding_evil: "增加一個邪惡掐揑." tip_hate_computers: "關於自我覺得恨透電腦的那群人. 其實他們真正應該恨的事情是糟糕的程序員. - Larry Niven" - tip_open_source_contribute: "你可以幫助「CodeCombat」提高!" + tip_open_source_contribute: "您可以幫助「CodeCombat」提高!" tip_recurse: "迭代者人也,遞歸者神也 - L. Peter Deutsch" - tip_free_your_mind: "放下一切私心雜念,丟棄害怕、疑問和拒信,解放你的思維。 - 莫菲斯(駭客任務)" -# tip_strong_opponents: "Even the strongest of opponents always has a weakness. - Itachi Uchiha" -# tip_paper_and_pen: "Before you start coding, you can always plan with a sheet of paper and a pen." + tip_free_your_mind: "放下一切私心雜念,丟棄害怕、疑問和拒信,解放您的思維。 - 莫菲斯(駭客任務)" + tip_strong_opponents: "即使是最强大的對手也有弱点的. - 宇智波鼬《火影忍者》" + tip_paper_and_pen: "在您開始編碼之前,您可以隨時用一張紙和一支筆作計劃。" game_menu: inventory_tab: "倉庫" @@ -395,17 +395,17 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese prompt_body: "想要取得更多?" prompt_button: "進入商店" recovered: "先前購買的寶石已回復. 請重新載入頁面." -# price: "x3500 / mo" + price: "x3500 / 月" subscribe: comparison_blurb: "訂閱 CodeCombat 來磨練您的技巧!" - feature1: "60 個以上的基本關卡散佈在4張地圖中" # {change} - feature2: "7 個強壯的新英雄並每隻都有不同技巧!" # {change} - feature3: "30 個以上的額外關卡" # {change} + feature1: "100 個以上的基本關卡散佈在4張地圖中" # {change} + feature2: "10 個強壯的新英雄並每隻都有不同技巧!" # {change} + feature3: "70 個以上的額外關卡" # {change} feature4: "每個月3500顆額外寶石!" feature5: "視頻教學" feature6: "頂級信箱支援" -# feature7: "Private Clans" + feature7: "私人 部落" free: "免費" month: "月" subscribe_title: "訂閱" @@ -428,43 +428,43 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese parents: "致家長" parents_title: "您的孩子將學習編寫程式." # {change} parents_blurb1: "使用 CodeCombat , 您的孩子學習真正的編寫程式. 他們學習從簡單的指令,漸進到更加進階的課題." -# parents_blurb1a: "Computer programming is an essential skill that your child will undoubtedly use as an adult. By 2020, basic software skills will be needed by 77% of jobs, and software engineers are in high demand across the world. Did you know that Computer Science is the highest-paid university degree?" + parents_blurb1a: "不要懷疑計算機編程能力將是您的孩子作為一個成年人的基本技能。到2020年,77%的工作將會需要編碼能力,並且軟件工程師將在世界各地成為高需求職業。您知道嗎,計算機科學是收入最高的大學學位。" parents_blurb2: "每月支付 $9.99 美金, 他們每週獲得新挑戰以及使用信件取得專業程式員的幫助." # {change} parents_blurb3: "沒有風險: 保證 100% 退費, 一步取消訂閱." -# payment_methods: "Payment Methods" -# payment_methods_title: "Accepted Payment Methods" -# payment_methods_blurb1: "We currently accept credit cards and Alipay." -# payment_methods_blurb2: "If you require an alternate form of payment, please contact" + payment_methods: "付費方法" + payment_methods_title: "可接受的付款方式" + payment_methods_blurb1: "我們現有的付費方式有信用卡和支付寶" + payment_methods_blurb2: "如果您想用其他付費方式,請聯繫我們" stripe_description: "每月訂閱" subscription_required_to_play: "您將需要訂閱來開啟這關." unlock_help_videos: "訂閱來解開所有鎖住得教學影片." -# personal_sub: "Personal Subscription" # Accounts Subscription View below -# loading_info: "Loading subscription information..." -# managed_by: "Managed by" -# will_be_cancelled: "Will be cancelled on" -# currently_free: "You currently have a free subscription" -# currently_free_until: "You currently have a free subscription until" -# was_free_until: "You had a free subscription until" -# managed_subs: "Managed Subscriptions" -# managed_subs_desc: "Add subscriptions for other players (students, children, etc.)" -# managed_subs_desc_2: "Recipients must have a CodeCombat account associated with the email address you provide." -# group_discounts: "Group discounts" -# group_discounts_1: "We also offer group discounts for bulk subscriptions." -# group_discounts_1st: "1st subscription" -# group_discounts_full: "Full price" -# group_discounts_2nd: "Subscriptions 2-11" -# group_discounts_20: "20% off" -# group_discounts_12th: "Subscriptions 12+" -# group_discounts_40: "40% off" -# subscribing: "Subscribing..." -# recipient_emails_placeholder: "Enter email address to subscribe, one per line." -# subscribe_users: "Subscribe Users" -# users_subscribed: "Users subscribed:" -# no_users_subscribed: "No users subscribed, please double check your email addresses." -# current_recipients: "Current Recipients" -# unsubscribing: "Unsubscribing..." -# subscribe_prepaid: "Click Subscribe to use prepaid code" -# using_prepaid: "Using prepaid code for monthly subscription" + personal_sub: "個人訂閱" # Accounts Subscription View below + loading_info: "正在加載訂閱內容···" + managed_by: "管理" + will_be_cancelled: "將被取消" + currently_free: "您目前有一個免費訂閱" + currently_free_until: "您目前有一個免費訂閱,直到" + was_free_until: "您有過一個免費訂閱,直到" + managed_subs: "管理訂閱" + managed_subs_desc: "為其他玩家(學生、兒童等)添加訂閱。" + managed_subs_desc_2: "收件人必須有一個與您提供的電子郵件地址相關聯的codecombat帳戶。." + group_discounts: "團購價" + group_discounts_1: "我們還為批量訂閱提供團購價" + group_discounts_1st: "1個訂閱" + group_discounts_full: "全價" + group_discounts_2nd: "2-11個訂閱" + group_discounts_20: "八折" + group_discounts_12th: "12+個訂閱" + group_discounts_40: "六折" + subscribing: "訂閱中・・・" + recipient_emails_placeholder: "請輸入電子郵件地址來訂閱,每行一個。" + subscribe_users: "訂閱用戶" + users_subscribed: "用戶訂閱:" + no_users_subscribed: "沒有用戶訂閱,請仔細檢查您的電子郵件地址。" + current_recipients: "當前收件人" + unsubscribing: "取消訂閱中・・・" + subscribe_prepaid: "點擊訂閱來使用預付代碼" + using_prepaid: "使用預付費代碼進行每月訂閱" choose_hero: choose_hero: "選擇您的英雄" @@ -477,9 +477,9 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese coffeescript_blurb: "懶人版的 Javascript。" clojure_blurb: "Lisp 進化版。" lua_blurb: "許多遊戲引擎支援的程式語言。" - io_blurb: "簡單但不有名。" + io_blurb: "簡單但不出名。" status: "狀態" - hero_type: "种类" + hero_type: "種類" weapons: "武器" weapons_warrior: "刀劍 - 短距離、非魔法" weapons_ranger: "十字弓, 槍砲 - 長距離、非魔法" @@ -487,19 +487,19 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese attack: "傷害" # Can also translate as "Attack" health: "血量" speed: "速度" - regeneration: "再生" + regeneration: "恢復" range: "距離" # As in "attack or visual range" blocks: "格擋" # As in "this shield blocks this much damage" backstab: "背刺" # As in "this dagger does this much backstab damage" skills: "技能" -# attack_1: "Deals" -# attack_2: "of listed" -# attack_3: "weapon damage." -# health_1: "Gains" -# health_2: "of listed" -# health_3: "armor health." -# speed_1: "Moves at" -# speed_2: "meters per second." + attack_1: "造成" + attack_2: "例表" + attack_3: "武器傷害。" + health_1: "收穫" + health_2: "例表" + health_3: "裝備血量。" + speed_1: "移動速度" + speed_2: "米每秒。" available_for_purchase: "可以購買" # Shows up when you have unlocked, but not purchased, a hero in the hero store level_to_unlock: "解鎖關卡:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see) restricted_to_certain_heroes: "特定英雄才可遊玩此關卡。" @@ -556,7 +556,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese why_paragraph_2_italic: "「耶!拿到獎章了。」" why_paragraph_2_center: "的有趣, 而是" why_paragraph_2_italic_caps: "「媽我不要出去玩,我要寫完這段!」" - why_paragraph_2_suffix: "般引人入勝。這是為甚麼CodeCombat被設計成多人對戰「遊戲」,而不是遊戲化「課程」。在您對這遊戲無法自拔之前,我們是不會放棄的─幫然,這個遊戲,將是有益於您的。" + why_paragraph_2_suffix: "般引人入勝。這是為甚麼CodeCombat被設計成多人對戰「遊戲」,而不是遊戲化「課程」。在您對這遊戲無法自拔之前,我們是不會放棄的─當然,這個遊戲,將是有益於您的。" why_paragraph_3: "如果您要沉迷遊戲的話,就來沉迷CodeCombat,成為科技時代的魔法師吧!" press_title: "部落格/新聞稿" press_paragraph_1_prefix: "想要撰寫有關我們的文章?請自由取用或下載我們的" @@ -573,14 +573,14 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese michael_blurb: "系統管理員" matt_title: "程式員" # {change} matt_blurb: "競速單車玩家" -# cat_title: "Chief Artisan" -# cat_blurb: "Airbender" -# josh_title: "Game Designer" -# josh_blurb: "Floor Is Lava" -# jose_title: "Music" -# jose_blurb: "Taking Off" -# retrostyle_title: "Illustration" -# retrostyle_blurb: "RetroStyle Games" + cat_title: "首席開卡設計師" + cat_blurb: "氣宗" + josh_title: "遊戲設計師" + josh_blurb: "地面是熔岩" + jose_title: "音樂" + jose_blurb: "放輕鬆" + retrostyle_title: "插畫師" + retrostyle_blurb: "復古風格的遊戲" teachers: title: "CodeCombat致教師的說明" @@ -1306,7 +1306,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese one_month_coupon: "固本: 選擇 Rails 或者 HTML" one_month_discount: "折扣 30% : 選擇 Rails 或者 HTML" license: "許可證" - oreilly: "你選擇的電子書" + oreilly: "您選擇的電子書" account_profile: settings: "設定" # We are not actively recruiting right now, so there's no need to add new translations for this section. From 542f70f7b903b5fc825da2a1fbf56d6a3e934ca7 Mon Sep 17 00:00:00 2001 From: AkaKaras Date: Sat, 22 Aug 2015 12:11:11 -0400 Subject: [PATCH 2/9] =?UTF-8?q?TRANSLATION=EF=BC=81=EF=BC=81=EF=BC=81?= =?UTF-8?q?=EF=BC=81?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit that is for morning, gonna work on the rest at afternoon --- app/locale/zh-HANS.coffee | 363 +++++++++++++++++++------------------- app/locale/zh-HANT.coffee | 154 ++++++++-------- 2 files changed, 258 insertions(+), 259 deletions(-) diff --git a/app/locale/zh-HANS.coffee b/app/locale/zh-HANS.coffee index 2fe09487e..110657289 100644 --- a/app/locale/zh-HANS.coffee +++ b/app/locale/zh-HANS.coffee @@ -4,8 +4,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese no_ie: "抱歉! Internet Explorer 8 等老式浏览器无法使用本网站。" # Warning that only shows up in IE8 and older no_mobile: "CodeCombat不是针对手机设备设计的,所以可能无法达到最好的体验!" # Warning that shows up on mobile devices play: "开始游戏" # The big play button that opens up the campaign view. - old_browser: "噢, 你的浏览器太老了, 不能运行CodeCombat. 抱歉!" # Warning that shows up on really old Firefox/Chrome/Safari - old_browser_suffix: "你可以继续重试下去,但八成不起作用,更新浏览器吧亲~" + old_browser: "噢, 您的浏览器太老了, 不能运行CodeCombat. 抱歉!" # Warning that shows up on really old Firefox/Chrome/Safari + old_browser_suffix: "您可以继续重试下去,但八成不起作用,更新浏览器吧亲~" ipad_browser: "坏消息:CodeCombat无法在iPad的浏览器中运行。好消息:我们的iPad应用正在等待苹果公司审批。" campaign: "战役模式" for_beginners: "适合初学者" @@ -42,7 +42,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese diplomat_suggestion: title: "帮助我们翻译CodeCombat" # This shows up when a player switches to a non-English language using the language selector. sub_heading: "我们需要您的语言技能" - pitch_body: "我们开发了英文版的CodeCombat,但是CodeCombat的玩家遍布全球。对于不熟悉英语的中文玩家,他们希望能玩简体中文版的CodeCombat,如果你中英文都很熟练,考虑加入我们“外交官”行列并参与CodeCombat的翻译,帮忙把CodeCombat网站和所有关卡翻译成简体中文。感谢!" + pitch_body: "我们开发了英文版的CodeCombat,但是CodeCombat的玩家遍布全球。对于不熟悉英语的中文玩家,他们希望能玩简体中文版的CodeCombat,如果您中英文都很熟练,考虑加入我们“外交官”行列并参与CodeCombat的翻译,帮忙把CodeCombat网站和所有关卡翻译成简体中文。感谢!" missing_translations: "没被翻译的文字将以英文显示。" learn_more: "了解更多成为翻译人员的说明" subscribe_as_diplomat: "提交翻译人员申请" @@ -78,12 +78,12 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese awaiting_levels_adventurer_suffix: "来优先尝试新关卡" adjust_volume: "音量调节" campaign_multiplayer: "多人竞技场" - campaign_multiplayer_description: "……在这里你可以与其他玩家进行代码肉搏战。" + campaign_multiplayer_description: "……在这里您可以与其他玩家进行代码肉搏战。" campaign_old_multiplayer: "(过时的)旧的多人竞技场" campaign_old_multiplayer_description: "多个文明时代的遗迹。但已没有模拟运行这些陈旧、英雄芜绝的多人竞技场。" share_progress_modal: - blurb: "你的进度真快!快告诉其他人你从CodeCombat学到了什么!" # {change} + blurb: "您的进度真快!快告诉其他人您从CodeCombat学到了什么!" # {change} email_invalid: "邮件地址不可用。" form_blurb: "输入他们的邮件地址,让他们知道CodeCombat的有趣" form_label: "您的邮件地址" @@ -108,8 +108,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese creating: "账户创建中……" sign_up: "注册" log_in: "登录" - social_signup: "或者,你可以通过Facebook或G+注册:" - required: "在做这件事情之前你必须先注册。" + social_signup: "或者,您可以通过Facebook或G+注册:" + required: "在做这件事情之前您必须先注册。" login_switch: "已经注册过账户?" recover: @@ -240,7 +240,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese victory_title_prefix: "" victory_title_suffix: " 完成" victory_sign_up: "保存进度" - victory_sign_up_poke: "想保存你的代码?创建一个免费账户吧!" + victory_sign_up_poke: "想保存您的代码?创建一个免费账户吧!" victory_rate_the_level: "评估关卡:" # Only in old-style levels. victory_return_to_ladder: "返回" victory_play_continue: "继续游戏" @@ -248,12 +248,12 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese victory_go_home: "返回主页" victory_review: "给我们反馈!" victory_review_placeholder: "关卡如何?" - victory_hour_of_code_done: "你完成了吗?" + victory_hour_of_code_done: "您完成了吗?" victory_hour_of_code_done_yes: "是的, 完成了!" victory_experience_gained: "获得经验" victory_gems_gained: "获得宝石" victory_new_item: "新的物品" - victory_viking_code_school: "这关真的超难! 如果你想成为一个软件开发人员,你就应该去试一下Viking Code School。在这里你可以把你的知识增长到另一个台阶。只需要14周你就能成为一个专业的网页开发人员。" + victory_viking_code_school: "这关真的超难! 如果您想成为一个软件开发人员,您就应该去试一下Viking Code School。在这里您可以把您的知识增长到另一个台阶。只需要14周您就能成为一个专业的网页开发人员。" victory_become_a_viking: "成为一个维京人吧" guide_title: "指南" tome_minion_spells: "助手的咒语" # Only in old-style levels. @@ -268,7 +268,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese tome_see_all_methods: "查看所有能够编辑的方法" # Title text for method list selector (shown when there are multiple programmable methods). tome_select_a_thang: "选择人物来 " tome_available_spells: "可用的法术" - tome_your_skills: "你的技能" + tome_your_skills: "您的技能" tome_help: "帮助" tome_current_method: "当前方法" hud_continue_short: "继续" @@ -277,7 +277,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese keyboard_shortcuts: "快捷键" loading_ready: "载入完成!" loading_start: "开战" - problem_alert_title: "修正你的代码" + problem_alert_title: "修正您的代码" problem_alert_help: "帮助" time_current: "现在:" time_total: "最大:" @@ -285,7 +285,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese non_user_code_problem_title: "不能读入关卡" infinite_loop_title: "有无限循环" infinite_loop_description: "建立世界的初始代码永远不会运行完毕。这可能是真的运行的很慢或者陷入了一个死循环。又或者可能存在bug。您可以尝试再次运行该代码,或者将代码重置为默认状态。如果仍旧解决不了,请让告诉我们。" - check_dev_console: "你也可以打开开发者界面看一下有什么可能出错了。" + check_dev_console: "您也可以打开开发者界面看一下有什么可能出错了。" check_dev_console_link: "(说明)" infinite_loop_try_again: "请重试" infinite_loop_reset_level: "重置等级" @@ -300,24 +300,24 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese tip_theory_practice: "在理论上,理论和实践之间是没有区别的。但在实践上,它们是有区别的。 - Yogi Berra" tip_error_free: "有两种方式可以写出没有错误的程序;但是只有第三种方式是有效的。 - Alan Perlis" tip_debugging_program: "如果说调试是清除错误的过程,那么编程就是放置错误的过程。- Edsger W. Dijkstra" - tip_forums: "到论坛去告诉我们你的想法!" + tip_forums: "到论坛去告诉我们您的想法!" tip_baby_coders: "在未来,就算小孩都能成为大法师。" tip_morale_improves: "在士气提升之前会一直进行读取。" tip_all_species: "我们相信每一个人都有同等的机会学习编程" tip_reticulating: "网格状锯齿。(指Maxis开发的许多游戏,如《模拟城市》、《孢子》中,加载进程中跑动时出现的卡顿现象)" tip_harry: "巫师, " tip_great_responsibility: "更强的编程技巧也意味着有更高的责任来进行调试。" - tip_munchkin: "如果你不吃掉你的蔬菜, 一个小矮人将在你睡着之后来找你。" + tip_munchkin: "如果您不吃掉您的蔬菜, 一个小矮人将在您睡着之后来找您。" tip_binary: "这个世界上只有10种人: 那些懂二进制的, 还有那些不懂二进制的。" tip_commitment_yoda: "一个程序员必须有高度的责任感和一颗认真的心。 - 尤达大师" tip_no_try: "做。 或是不做。 这世上不存在'尝试'这种东西。 - 尤达大师" - tip_patience: "你必须要有耐心,年轻的学徒 - 尤达大师" + tip_patience: "您必须要有耐心,年轻的学徒 - 尤达大师" tip_documented_bug: "一个写在文档里的漏洞不算漏洞, 那是个特色。" tip_impossible: "在事情未完成之前,一切都看似不可能。 - 纳尔逊·曼德拉" - tip_talk_is_cheap: "多说无用, 亮出你的代码。 - Linus Torvalds" - tip_first_language: "你所经历过最可怕的事情是你的第一门编程语言。 - Alan Kay" + tip_talk_is_cheap: "多说无用, 亮出您的代码。 - Linus Torvalds" + tip_first_language: "您所经历过最可怕的事情是您的第一门编程语言。 - Alan Kay" tip_hardware_problem: "问:换一个电灯泡需要几位程序员参与?答:一个都不需要,因为这属于硬件问题。" - tip_hofstadters_law: "侯世达定律:做事所花费的时间总是比你预期的要长,即使你的预期中考虑了侯世达定律。" + tip_hofstadters_law: "侯世达定律:做事所花费的时间总是比您预期的要长,即使您的预期中考虑了侯世达定律。" tip_premature_optimization: "过早的优化是万恶之源。 - 高德纳" tip_brute_force: "拿不准时就用穷举法。 - Ken Thompson" tip_extrapolation: "世界上只有两类人:一类人能够根据不完整的数据进行推断……" @@ -330,15 +330,15 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese tip_lines_of_code: "以代码行数为标准管理程序开发的进度跟用重量为标准管理飞船建造的进度一样愚蠢。 — Bill Gates" tip_source_code: "我想改变世界,但是他们不给我源代码。" tip_javascript_java: "Java和JavaScript的关系就好比是马和马云。 - Chris Heilmann" - tip_move_forward: "不管你做什么,前进就对了。 - Martin Luther King Jr." + tip_move_forward: "不管您做什么,前进就对了。 - Martin Luther King Jr." tip_google: "有问题又不能解决?谷歌搜下就行了!" #not sure China can use google? tip_adding_evil: "增加一个邪恶掐捏" tip_hate_computers: "那些认为他们讨厌电脑的人,其实他们讨厌的是垃圾程序编写员。- Larry Niven" - tip_open_source_contribute: "你可以帮助「CodeCombat」提高!" + tip_open_source_contribute: "您可以帮助「CodeCombat」提高!" tip_recurse: "迭代为人,递归为神 - L. Peter Deutsch" - tip_free_your_mind: "丢掉一切私心杂念,丢掉害怕、疑问和拒信,解放你的思想。 - Morpheus(黑客帝国)" + tip_free_your_mind: "丢掉一切私心杂念,丢掉害怕、疑问和拒信,解放您的思想。 - Morpheus(黑客帝国)" tip_strong_opponents: "即使是最强大的对手也是有弱点的. - 宇智波鼬《火影忍者》" - tip_paper_and_pen: "在你开始编码之前,你可以随时用一张纸和一支笔作计划。" + tip_paper_and_pen: "在您开始编码之前,您可以随时用一张纸和一支笔作计划。" game_menu: inventory_tab: "道具箱" @@ -349,12 +349,12 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese guide_tips: "小技巧" multiplayer_tab: "多人游戏" auth_tab: "注册" - inventory_caption: "装备你的英雄" + inventory_caption: "装备您的英雄" choose_hero_caption: "选择英雄和语言" save_load_caption: "... 观看历史" options_caption: "确认设置" guide_caption: "文档和提示" - multiplayer_caption: "与你的朋友一起玩!" + multiplayer_caption: "与您的朋友一起玩!" auth_caption: "保存进度" leaderboard: @@ -398,37 +398,37 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese price: "x3500 / 月" subscribe: - comparison_blurb: "亲,订阅CodeCombat,大力的提升你的技能!" + comparison_blurb: "亲,订阅CodeCombat,大力的提升您的技能!" feature1: "100+ 基本关卡(4个世界)" # {change} feature2: "10 个强大 英雄以及各式非凡技能!" # {change} feature3: "70+ 奖励关卡" # {change} feature4: "每月享有3500额外宝石" feature5: "视频教学" feature6: "专业邮件支援" - feature7: "私人 氏族" + feature7: "私人 部落" free: "免费" month: "月" subscribe_title: "订阅" unsubscribe: "取消订阅" confirm_unsubscribe: "确认取消订阅" - never_mind: "没关系,我们依然喜欢你" + never_mind: "没关系,我们依然喜欢您" thank_you_months_prefix: "感谢您这" thank_you_months_suffix: "个月以来对我们的支持。" thank_you: "感谢您支持CodeCombat." sorry_to_see_you_go: "真舍不得亲离开啊! 请一定要让我们知道哪里做的还不够好。" unsubscribe_feedback_placeholder: "噢, 我们做了神马?" - parent_button: "请求你的父母" - parent_email_description: "我们会发送邮件给你的父母让他们帮你订阅CodeCombat。" + parent_button: "请求您的父母" + parent_email_description: "我们会发送邮件给您的父母让他们帮您订阅CodeCombat。" parent_email_input_invalid: "邮件地址不正确。" parent_email_input_label: "父母邮件地址" parent_email_input_placeholder: "输入父母邮件地址" parent_email_send: "发送邮件" parent_email_sent: "邮件已发送!" - parent_email_title: "什么是你父母的邮件地址?" + parent_email_title: "什么是您父母的邮件地址?" parents: "致家长" parents_title: "您的孩子将要学习编写程序。" # {change} parents_blurb1: "通过使用CodeCombat,您的孩子将学习编写真正的程序代码。他们将学到简单指令,进而处理更复杂的问题。" - parents_blurb1a: "不用怀疑计算机编程能力将是您的孩子作为一个成年人的基本技能。到2020年,77%的工作将会需要编码能力,并且软件工程师将在世界各地成为高需求职业。你知道吗,计算机科学是收入最高的大学学位?" + parents_blurb1a: "不用怀疑计算机编程能力将是您的孩子作为一个成年人的基本技能。到2020年,77%的工作将会需要编码能力,并且软件工程师将在世界各地成为高需求职业。您知道吗,计算机科学是收入最高的大学学位?" parents_blurb2: "每月支付9.9美元,他们每周都会有新的挑战,并且通过电子邮件获得专业程序员的指导。" # {change} parents_blurb3: "无风险承诺:100%退款,一键取消订阅。" payment_methods: "付费方式" @@ -536,7 +536,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese editor_config_level_language_label: "本关卡编程语言" editor_config_level_language_description: "针对本关设定使用的编程语言。" editor_config_default_language_label: "默认编程语言" - editor_config_default_language_description: "在开始新游戏前确认你要在这个等级的游戏中使用的编程语言。" + editor_config_default_language_description: "在开始新游戏前确认您要在这个等级的游戏中使用的编程语言。" editor_config_keybindings_label: "快捷键绑定" editor_config_keybindings_default: "默认 (Ace)" editor_config_keybindings_description: "在命令编辑器中增加已知的快捷键。" @@ -551,13 +551,13 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese about: why_codecombat: "为什么选择CodeCombat?" - why_paragraph_1: "如果你想学习如何编程,你根本不需要上课。你需要的是写好多代码,并且享受这个过程。" + why_paragraph_1: "如果您想学习如何编程,您根本不需要上课。您需要的是写好多代码,并且享受这个过程。" why_paragraph_2_prefix: "这才是编程的要义。编程应该是有趣的过程。不该是" why_paragraph_2_italic: "哇又一个奖章诶" why_paragraph_2_center: "那种“好玩”,而是" why_paragraph_2_italic_caps: "老妈,我得先把这关打完!" - why_paragraph_2_suffix: "这就是为什么CodeCombat是个多人游戏,而不是一个游戏化的编程课。你不停,我们就不停——但这次这是件好事。" - why_paragraph_3: "如果你一定要对游戏上瘾,那就对这个游戏上瘾,然后成为科技时代的法师吧。" + why_paragraph_2_suffix: "这就是为什么CodeCombat是个多人游戏,而不是一个游戏化的编程课。您不停,我们就不停——但这次这是件好事。" + why_paragraph_3: "如果您一定要对游戏上瘾,那就对这个游戏上瘾,然后成为科技时代的法师吧。" press_title: "博客/媒体" press_paragraph_1_prefix: "想要报道我们? 您可以自由下载和使用" press_paragraph_1_link: "成套宣传包" @@ -595,21 +595,21 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese teacher_subs_2: "教师调查" teacher_subs_3: "建立您的订阅。" sub_includes_title: "订阅里包含了什么内容?" - sub_includes_1: "除了100多个基础关卡,学生包月订阅还可以使用这些附加功能:" - sub_includes_2: "超过60个练习关卡" # {change} + sub_includes_1: "除了100+个基础关卡,学生包月订阅还可以使用这些附加功能:" + sub_includes_2: "超过70个练习关卡" # {change} sub_includes_3: "视频教学" sub_includes_4: "优质的电子邮件支持" sub_includes_5: "10个具有独特技能的新英雄" sub_includes_6: "每月享有3500额外宝石" - sub_includes_7: "私有团队" + sub_includes_7: "私人部落" monitor_progress_title: "我要如何查看学生的进度?" monitor_progress_1: "要查看学生的进度,可以通过建立一个" - monitor_progress_2: "在你的课程。" - monitor_progress_3: "为了添加一个学生,可以给他们发送一个你的团队的邀请链接,这个在" + monitor_progress_2: "在您的课程。" + monitor_progress_3: "为了添加一个学生,可以给他们发送一个您的部落的邀请链接,这个在" monitor_progress_4: "页面。" - monitor_progress_5: "当他们加入之后,你可以在你的团队页面看到这些学生的进度汇总。" - private_clans_1: "私有团队为每个学生增加了隐私和详细的进度信息。" - private_clans_2: "为了添加一个私有团队,可以勾选'私有团队'复选框,在你建立一个" + monitor_progress_5: "当他们加入之后,您可以在您的部落页面看到这些学生的进度汇总。" + private_clans_1: "私人部落为每个学生增加了隐私和详细的进度信息。" + private_clans_2: "为了添加一个私人部落,可以勾选'私人部落'选择框,在您建立一个" private_clans_3: "。" who_for_title: "谁是CodeCombat的使用对象呢?" who_for_1: "我们建议让9岁及以上的学生使用CodeCombat。无需任何编程经验。" @@ -621,8 +621,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese how_much_title: "每月的订阅费用是多少?" how_much_1: "" how_much_2: "每月订阅" - how_much_3: "每月$9.99, 并可随时要求退款." - how_much_4: "另外,团体购买者将享受折扣优惠" + how_much_3: "每月9.99美元,并可随时取消订阅。" + how_much_4: "另外,团体购买者将享受折扣优惠:" how_much_5: "我们接受一次性的打折购买以及每年订阅的团体,比如班级或者学校。请联系" how_much_6: "来获取详情。" more_info_title: "我可以在哪里找到更多信息?" @@ -630,36 +630,35 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese more_info_2: "教师论坛" more_info_3: "是个与其他使用CodeCombat的教育工作者联系的良好平台。" sys_requirements_title: "系统需求" - sys_requirements_1: "因为CodeCombat是个游戏,它对于电脑的要求很高以运行的顺畅。我们已经优化过他以便让他能在每一个最新浏览器或是比较旧的电脑跑得顺畅,所以每一个人都能享受CodeCombat带来的乐趣。如上,为了使你顺利的完成Hour of Code的学习,我们建议你:" # {change} + sys_requirements_1: "因为CodeCombat是个游戏,它对于电脑的要求很高以运行的顺畅。我们已经优化过他以便让他能在每一个最新浏览器或是比较旧的电脑跑得顺畅,所以每一个人都能享受CodeCombat带来的乐趣。如上,为了使您顺利的完成Hour of Code的学习,我们建议您:" # {change} sys_requirements_2: "使用最新版本的Chrome或是Firefox." # {change} -# teachers_survey: -# title: "Teacher Survey" -# must_be_logged: "You must be logged in first. Please create an account or log in from the menu above." -# retrieving: "Retrieving information..." -# being_reviewed_1: "Your application for a free trial subscription is being" -# being_reviewed_2: "reviewed." -# approved_1: "Your application for a free trial subscription was" -# approved_2: "approved." -# approved_3: "Further instructions have been sent to" -# denied_1: "Your application for a free trial subscription has been" -# denied_2: "denied." -# contact_1: "Please contact" -# contact_2: "if you have further questions." -# description_1: "We offer free subscriptions to teachers for evaluation purposes. You can find more information on our" -# description_2: "teachers" -# description_3: "page." -# description_4: "Please fill out this quick survey and we’ll email you setup instructions." -# email: "Email Address" -# school: "Name of School" -# location: "Name of City" -# age_students: "How old are your students?" -# under: "Under" -# other: "Other:" -# amount_students: "How many students do you teach?" -# hear_about: "How did you hear about CodeCombat?" -# fill_fields: "Please fill out all fields." -# thanks: "Thanks! We'll send you setup instructions shortly." + teachers_survey: + title: "教师调查" + must_be_logged: "您需要先登入。请先注册或者在上方的目录中点击登入。" + retrieving: "检索信息中..." + being_reviewed_1: "您的免费订阅试用申请正在" + being_reviewed_2: "审核。" + approved_1: "您的免费订阅试用申请已被" + approved_2: "批准。" + approved_3: "进一步的说明已被送往" + denied_1: "您的免费订阅试用申请已被" + denied_2: "拒絕。" + contact_1: "请联系" + contact_2: "如果我们为教师提供免费订阅用评估的目的。您可以找到更多的信息在我们的" + description_2: "教师" + description_3: "页面。" + description_4: "请填写此简单问卷,我们将会向您的电子邮件发送设置说明。" + email: "电邮地址" + school: "学校名字" + location: "城市" + age_students: "您的学生年龄为多少?" + under: "几岁以下" + other: "其他:" + amount_students: "请问您有多少学生需要教导?" + hear_about: "您是怎么知道CodeComabat的?" + fill_fields: "请填写所有问题。" + thanks: "非常感谢!我们会很快寄您设置说明。" versions: save_version_title: "保存新版本" @@ -669,25 +668,25 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese cla_url: "贡献者许可协议" cla_suffix: "。" cla_agree: "我同意" - owner_approve: "你所做出的修改必须经拥有者确认才能生效。" + owner_approve: "您所做出的修改必须经拥有者确认才能生效。" contact: contact_us: "联系我们" - welcome: "我们很乐意收到你的邮件!请用这个表单给我们发邮件。 " - forum_prefix: "如果你想发布任何公开的东西, 可以试试" + welcome: "我们很乐意收到您的邮件!请用这个表单给我们发邮件。 " + forum_prefix: "如果您想发布任何公开的东西, 可以试试" forum_page: "我们的论坛" forum_suffix: "" faq_prefix: "这里还有一个" faq: "FAQ" - subscribe_prefix: "如果你需要帮助解决一个关卡,请" + subscribe_prefix: "如果您需要帮助解决一个关卡,请" subscribe: "订阅CodeCombat" - subscribe_suffix: "并且我们很乐意给你提供代码相关的帮助" - subscriber_support: "既然你已经订阅了CodeCombat,我们将给你提供优先帮助" + subscribe_suffix: "并且我们很乐意给您提供代码相关的帮助" + subscriber_support: "既然您已经订阅了CodeCombat,我们将给您提供优先帮助" screenshot_included: "包含截屏" where_reply: "我们应该回复谁?" send: "反馈意见" contact_candidate: "联系参选人" # Deprecated - recruitment_reminder: "用这张表格来联系你希望面试的求职者。但请记住如果你雇佣了他,CodeCombat会收取这位员工第一年工资的15%作为佣金。佣金需在雇佣此员工时就付清并且在之后的90天内如果此员工离职会100%退款。兼职,远程办公员工,合同工以及实习生都可免除此费用。" # Deprecated + recruitment_reminder: "用这张表格来联系您希望面试的求职者。但请记住如果您雇佣了他,CodeCombat会收取这位员工第一年工资的15%作为佣金。佣金需在雇佣此员工时就付清并且在之后的90天内如果此员工离职会100%退款。兼职,远程办公员工,合同工以及实习生都可免除此费用。" # Deprecated account_settings: title: "账户设置" @@ -706,8 +705,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese admin: "管理" new_password: "新密码" new_password_verify: "核实" - type_in_email: "输入你的邮箱地址来确认删除" # {change} - type_in_password: "同样的,输入你的密码。" + type_in_email: "输入您的邮箱地址来确认删除" # {change} + type_in_password: "同样的,输入您的密码。" email_subscriptions: "邮箱订阅" email_subscriptions_none: "取消订阅" email_announcements: "通知" @@ -718,7 +717,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese email_any_notes_description: "取消接收所有活动提醒邮件" email_news: "新消息" email_recruit_notes: "工作机会" - email_recruit_notes_description: "如果你干的不错, 我们会联系并提供你更好的工作。" + email_recruit_notes_description: "如果您干的不错, 我们会联系并提供您更好的工作。" contributor_emails: "贡献者通知" contribute_prefix: "我们在寻找志同道合的人!请到" contribute_page: "贡献页面" @@ -729,8 +728,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese password_mismatch: "密码不匹配。" password_repeat: "请重新键入密码。" job_profile: "工作经历" # Rest of this section (the job profile stuff and wizard stuff) is deprecated - job_profile_approved: "你填写的工作经历将由CodeCombat认证。 雇主将看到这些信息,除非你将它设置为不启用状态或者连续四周没有更新。" - job_profile_explanation: "你好! 请填写下列信息, 我们将使用它帮你寻找一份软件开发的工作。" + job_profile_approved: "您填写的工作经历将由CodeCombat认证。 雇主将看到这些信息,除非您将它设置为不启用状态或者连续四周没有更新。" + job_profile_explanation: "您好! 请填写下列信息, 我们将使用它帮您寻找一份软件开发的工作。" sample_profile: "查看示例" view_profile: "浏览个人信息" @@ -752,20 +751,20 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese toggle_debug: "显示/关闭调试信息" toggle_grid: "显示/关闭网格提示" toggle_pathfinding: "显示/关闭路径寻找提示" - beautify: "利用标准编码格式美化你的代码。" + beautify: "利用标准编码格式美化您的代码。" maximize_editor: "最大化/最小化代码编辑器" community: main_title: "CodeCombat社区" - introduction: "看看下面这些你可以参与的项目,如果有你喜欢的就加入进来吧。 我们期待着与您一起工作。" + introduction: "看看下面这些您可以参与的项目,如果有您喜欢的就加入进来吧。 我们期待着与您一起工作。" level_editor_prefix: "使用" - level_editor_suffix: "来创建和编辑关卡。你可以通过这个工具来给你的同学,朋友,兄弟姐妹们设计谜题,或者用于教学或比赛。如果你觉得直接开始建立一个关卡可能非常困难,那么可以先从一个现成(但尚未完成)的关卡开始做起。" + level_editor_suffix: "来创建和编辑关卡。您可以通过这个工具来给您的同学,朋友,兄弟姐妹们设计谜题,或者用于教学或比赛。如果您觉得直接开始建立一个关卡可能非常困难,那么可以先从一个现成(但尚未完成)的关卡开始做起。" thang_editor_prefix: "我们管游戏中的单位叫 '物品'。 利用" thang_editor_suffix: "来改良CodeCombat中的原材料。让游戏中的东西可以被捡起来扔出去,改变游戏动画的指向,调整一些东西的生命值,或上传您自制的素材。" - article_editor_prefix: "你在游戏中发现了错误了吗?想要自己设计一些指令吗?来看看我们的" + article_editor_prefix: "您在游戏中发现了错误了吗?想要自己设计一些指令吗?来看看我们的" article_editor_suffix: "来帮助玩家从游戏中学到更多的知识。" find_us: "通过这些站点联系我们" -# social_github: "Check out all our code on GitHub" + social_github: "在GitHub上查看我们的代码" social_blog: "阅读CodeCombat在Sett上面的博客" social_discource: "在我们的论坛参与讨论" social_facebook: "关注CodeCombat的Facebook主页" @@ -821,7 +820,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese classes: archmage_title: "大法师" archmage_title_description: "(代码编写人员)" - archmage_summary: "如果你是对教育类游戏感兴趣的程序开发者,那么就选择大法师来为CodeCombat编写代码吧!" + archmage_summary: "如果您是对教育类游戏感兴趣的程序开发者,那么就选择大法师来为CodeCombat编写代码吧!" artisan_title: "工匠师" artisan_title_description: "(关卡创造人员)" artisan_summary: "建立游戏关卡并分享给朋友们。那么就选择工匠来教其他人编程吧。" @@ -915,7 +914,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese level_search_title: "在这里搜索关卡" achievement_search_title: "搜索目标" # poll_search_title: "Search Polls" - read_only_warning2: "提示:你不能保存任何编辑,因为你没有登陆" + read_only_warning2: "提示:您不能保存任何编辑,因为您没有登陆" no_achievements: "这个关卡还没有被赋予任何目标。" achievement_query_misc: "关闭杂项的成就" achievement_query_goals: "关闭通关的成就" @@ -935,65 +934,65 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese contribute: page_title: "贡献" - intro_blurb: "CodeCombat是完全开源的软体!上千个玩家帮助了我们建设了这整个游戏,就是你今天看到的一样!快加入我们然后为CodeCombat打开新的章节,将世界带领进入编程世代前进吧!" - alert_account_message_intro: "你好!" + intro_blurb: "CodeCombat是完全开源的软体!上千个玩家帮助了我们建设了这整个游戏,就是您今天看到的一样!快加入我们然后为CodeCombat打开新的章节,将世界带领进入编程世代前进吧!" + alert_account_message_intro: "您好!" alert_account_message: "想要订阅邮件? 您必须先登录" - archmage_introduction: "制作游戏时,最令人激动的事莫过于整合诸多东西。图像、音响、实时网络交流、社交网络,从底层数据库管理到服务器运维,再到用户界面的设计和实现。制作游戏有很多事情要做,所以如果你有编程经验, 那么你应该选择这个职业。我们会很高兴在制作史上最好编程游戏的路上有你的陪伴。" + archmage_introduction: "制作游戏时,最令人激动的事莫过于整合诸多东西。图像、音响、实时网络交流、社交网络,从底层数据库管理到服务器运维,再到用户界面的设计和实现。制作游戏有很多事情要做,所以如果您有编程经验, 那么您应该选择这个职业。我们会很高兴在制作史上最好编程游戏的路上有您的陪伴。" class_attributes: "职业说明" archmage_attribute_1_pref: "了解 " - archmage_attribute_1_suf: ",或者想要学习。我们的多数代码都是用它写成的。如果你喜欢 Ruby 或者 Python,那你肯定会感到非常熟悉。它就是 JavaScript,但它的语法更友好。" - archmage_attribute_2: "编程经验和干劲。我们可以帮你走上正轨,但我们恐怕没多少时间培训你。" + archmage_attribute_1_suf: ",或者想要学习。我们的多数代码都是用它写成的。如果您喜欢 Ruby 或者 Python,那您肯定会感到非常熟悉。它就是 JavaScript,但它的语法更友好。" + archmage_attribute_2: "编程经验和干劲。我们可以帮您走上正轨,但我们恐怕没多少时间培训您。" how_to_join: "如何加入" join_desc_1: "谁都可以加入!先看看我们的" - join_desc_2: ",然后勾选下面的复选框,这样你就会作为勇敢的大法师收到我们的邮件。如果你想和开发人员聊天或者更深入地参与,可以" + join_desc_2: ",然后勾选下面的复选框,这样您就会作为勇敢的大法师收到我们的邮件。如果您想和开发人员聊天或者更深入地参与,可以" join_desc_3: " 或者去我们的" join_desc_4: ",然后我们有话好说!" join_url_email: "给我们发邮件" join_url_hipchat: " HipChat聊天室" archmage_subscribe_desc: "通过电子邮件获得新的编码机会和公告。" - artisan_introduction_pref: "我们必须设计更多的关卡! 大家为了更多的游戏内容在高声呐喊,但是我们靠自己只能创建这些。现在你的电脑就是一关!我们的关卡编辑器刚刚完成了基本功能,所以创造关卡的时候请小心使用。只要你有制作关卡的灵感,不管是简单的for循环还是" - artisan_introduction_suf: "这种东西,这个职业都很适合你。" + artisan_introduction_pref: "我们必须设计更多的关卡! 大家为了更多的游戏内容在高声呐喊,但是我们靠自己只能创建这些。现在您的电脑就是一关!我们的关卡编辑器刚刚完成了基本功能,所以创造关卡的时候请小心使用。只要您有制作关卡的灵感,不管是简单的for循环还是" + artisan_introduction_suf: "这种东西,这个职业都很适合您。" artisan_attribute_1: "任何类似的创建内容经验都有加分,无论是暴雪的关卡编辑器,但这不是必须的条件。" - artisan_attribute_2: "渴望完成全部的测试和迭代。要做一个优秀的关卡,你需要把它给别的玩家观察他们怎么玩,然后时刻准备着找到很多细节去打磨。" - artisan_attribute_3: "探险家般的忍耐力。我们的关卡编辑器非常的初级,还会有很多不好用的地方。唔,我已经提前告诉你了~" + artisan_attribute_2: "渴望完成全部的测试和迭代。要做一个优秀的关卡,您需要把它给别的玩家观察他们怎么玩,然后时刻准备着找到很多细节去打磨。" + artisan_attribute_3: "探险家般的忍耐力。我们的关卡编辑器非常的初级,还会有很多不好用的地方。唔,我已经提前告诉您了~" artisan_join_desc: "如下步骤使用关卡编辑器:" artisan_join_step1: "阅读文档。" artisan_join_step2: "创建一个新关卡 以及探索已经存在的关卡。" artisan_join_step3: "来我们的HipChat聊天室寻求帮助。" - artisan_join_step4: "吧你的关卡发到论坛让别人给你评价。" + artisan_join_step4: "吧您的关卡发到论坛让别人给您评价。" artisan_subscribe_desc: "通过电子邮件获得关卡编辑器更新和公告。" - adventurer_introduction: "现在就来了解你的角色吧:你是一辆战车,并将要承担沉重的攻击。我们需要人来尝试下我们新开的关卡以了解怎么样才能使每一样东西更美好。一开始虽然会非常辛苦;可是制造出一个最好的游戏是一个很长的过程,在这个过程中,没有人可以第一次就成功。如果你挺过去了并且自我感觉良好,那么这个位置就是为你而准备的。" - adventurer_attribute_1: "学习的冲动!你想要学好怎么编程,与此同时我们也想要教你怎么编程。虽然你可能会觉得你大多数时间你反而都在教导。这,就是学习。" + adventurer_introduction: "现在就来了解您的角色吧:您是一辆战车,并将要承担沉重的攻击。我们需要人来尝试下我们新开的关卡以了解怎么样才能使每一样东西更美好。一开始虽然会非常辛苦;可是制造出一个最好的游戏是一个很长的过程,在这个过程中,没有人可以第一次就成功。如果您挺过去了并且自我感觉良好,那么这个位置就是为您而准备的。" + adventurer_attribute_1: "学习的冲动!您想要学好怎么编程,与此同时我们也想要教您怎么编程。虽然您可能会觉得您大多数时间您反而都在教导。这,就是学习。" adventurer_attribute_2: "魅力!温柔但懂得表达事态;了解并知道如何改进。" adventurer_join_pref: "无论是与工匠一起工作,或者只是在下面的格子打勾以获得新关卡测试的通知,我们也会发布关于对新关卡的看法。" adventurer_forum_url: "我们的论坛" - adventurer_join_suf: "如果你更喜欢以这些方式被通知, 那就在这里注册吧!" + adventurer_join_suf: "如果您更喜欢以这些方式被通知, 那就在这里注册吧!" adventurer_subscribe_desc: "通过电子邮件获得新关卡通知。" scribe_introduction_pref: "CodeCombat不只是拥有一堆等级或关卡。它也是个知识的源泉,一个编程的宝典,一个人人都可以参与的,有趣的游戏。比起每个工匠都要详细解释其中的奥秘,他们可以以更简单的方式将自己的东西连接到一篇已经准备好的文章给玩家阅读。 有些东西就像 " scribe_introduction_url_mozilla: "Mozilla开发者社区" - scribe_introduction_suf: " 被建成。如果你那有趣的想法能把编程的理论简易的带出来,那么这里就是你的所属了。" - scribe_attribute_1: "你需要具备在文字语言上的技能。不仅仅是语法和拼音,重要的是能传达各种各样想法给别人。" + scribe_introduction_suf: " 被建成。如果您那有趣的想法能把编程的理论简易的带出来,那么这里就是您的所属了。" + scribe_attribute_1: "您需要具备在文字语言上的技能。不仅仅是语法和拼音,重要的是能传达各种各样想法给别人。" contact_us_url: "联系我们" - scribe_join_description: "介绍下你自己, 比如你的编程经历和你喜欢的东西, 我们将会努力的去了解你!!" + scribe_join_description: "介绍下您自己, 比如您的编程经历和您喜欢的东西, 我们将会努力的去了解您!!" scribe_subscribe_desc: "通过电子邮件获得写作新文档的通知。" diplomat_introduction_pref: "如果说我们从" diplomat_launch_url: "十月的发布" - diplomat_introduction_suf: "中得到了什么启发:那就是全世界的人都对很喜欢CodeCombat。我们召集了一群翻译者,希望能尽快地把网站上的信息翻译成各国文字。如果你对CodeCombat的内容很感兴趣,想让世界上的每一个人都有机会一同体验,就快来成为外交官吧。" - diplomat_attribute_1: "既会说流利的英语,也熟悉自己的语言。编程是一件很复杂的事情,而要翻译复杂的概念,你必须对两种语言都在行!" - diplomat_i18n_page_prefix: "你可以在我们的" + diplomat_introduction_suf: "中得到了什么启发:那就是全世界的人都对很喜欢CodeCombat。我们召集了一群翻译者,希望能尽快地把网站上的信息翻译成各国文字。如果您对CodeCombat的内容很感兴趣,想让世界上的每一个人都有机会一同体验,就快来成为外交官吧。" + diplomat_attribute_1: "既会说流利的英语,也熟悉自己的语言。编程是一件很复杂的事情,而要翻译复杂的概念,您必须对两种语言都在行!" + diplomat_i18n_page_prefix: "您可以在我们的" diplomat_i18n_page: "翻译页面" diplomat_i18n_page_suffix: "开始翻译游戏,或者在我们的GitHub页面上进行。" diplomat_join_pref_github: "在" diplomat_github_url: "GitHub" - diplomat_join_suf_github: "找到中文语言文件 (简体中文的是:CodeCombat/app/locale/zh-HANS.coffee),在线编辑它,完成后提交一个合并请求。你也可以勾上下面这个复选框来关注最新的国际化开发!" + diplomat_join_suf_github: "找到中文语言文件 (简体中文的是:CodeCombat/app/locale/zh-HANS.coffee),在线编辑它,完成后提交一个合并请求。您也可以勾上下面这个复选框来关注最新的国际化开发!" diplomat_subscribe_desc: "接受有关国际化开发和翻译任务的邮件" - ambassador_introduction: "这是一个正在成长的社区,而你将成为我们与世界的联结点。大家可以通过各种即时聊天平台、邮件、或是参与者众多的社交网络来认识及讨论我们的游戏。如果你喜欢帮助大家,一起参与各类项目,一起获得乐趣。与我们同行,一起感受CodeCombat的脉搏,绝对是一个适合你的职业。" + ambassador_introduction: "这是一个正在成长的社区,而您将成为我们与世界的联结点。大家可以通过各种即时聊天平台、邮件、或是参与者众多的社交网络来认识及讨论我们的游戏。如果您喜欢帮助大家,一起参与各类项目,一起获得乐趣。与我们同行,一起感受CodeCombat的脉搏,绝对是一个适合您的职业。" ambassador_attribute_1: "具备出色的沟通能力。能够分辨出玩家遇到的问题并帮助他们解决问题。与此同时,和我们保持联系,帮助反馈玩家们的喜怒哀乐!" - ambassador_join_desc: "介绍一下你自己:你做过什么?你喜欢做什么?我们将从这里开始了解你!" + ambassador_join_desc: "介绍一下您自己:您做过什么?您喜欢做什么?我们将从这里开始了解您!" ambassador_join_note_strong: "注意" - ambassador_join_note_desc: "我们其中一个想法是要制造一个当玩家们在解决问题上有难度时可以要求其他比较强的玩家来协助他们的多人游戏。这将会是一个很好的办法让使节们可以更容易的协助玩家!如有任何更新,我们会在第一时间通知你!" + ambassador_join_note_desc: "我们其中一个想法是要制造一个当玩家们在解决问题上有难度时可以要求其他比较强的玩家来协助他们的多人游戏。这将会是一个很好的办法让使节们可以更容易的协助玩家!如有任何更新,我们会在第一时间通知您!" ambassador_subscribe_desc: "通过电子邮件获得支持系统的现状,以及多人游戏方面的新进展。" - changes_auto_save: "在你勾选复选框后,更改将自动保存。" + changes_auto_save: "在您勾选复选框后,更改将自动保存。" diligent_scribes: "我们勤奋的文书:" powerful_archmages: "我们强力的大法师:" creative_artisans: "我们极具创意的工匠:" @@ -1005,17 +1004,17 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese please_login: "对战之前请先登录。" my_matches: "我的对手" simulate: "模拟" - simulation_explanation: "通过模拟游戏,你可以让你的游戏更快的得到评分。" + simulation_explanation: "通过模拟游戏,您可以让您的游戏更快的得到评分。" simulate_games: "模拟游戏!" simulate_all: "重置并模拟游戏!" - games_simulated_by: "由你模拟过的游戏数:" - games_simulated_for: "为你模拟过的游戏数:" + games_simulated_by: "由您模拟过的游戏数:" + games_simulated_for: "为您模拟过的游戏数:" games_simulated: "模拟次数" games_played: "被模拟次数" ratio: "比率" leaderboard: "排行榜" battle_as: "我要加入这一方 " - summary_your: "你 " + summary_your: "您 " summary_matches: "对手 - " summary_wins: " 胜利, " summary_losses: " 失败" @@ -1027,13 +1026,13 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese rank_being_ranked: "已评价" rank_last_submitted: "已提交" help_simulate: "模拟游戏需要帮助?" - code_being_simulated: "你的新代码正在被其他玩家模拟评分。这个将会刷新,作为一个新游戏开始。" + code_being_simulated: "您的新代码正在被其他玩家模拟评分。这个将会刷新,作为一个新游戏开始。" no_ranked_matches_pre: "没有排名对决给 " - no_ranked_matches_post: " 啊哈哟!去更其他玩家打过了再回来这里查看你游戏排名吧!" + no_ranked_matches_post: " 啊哈哟!去更其他玩家打过了再回来这里查看您游戏排名吧!" choose_opponent: "选择一个对手" - select_your_language: "选择你使用的语言!" + select_your_language: "选择您使用的语言!" tutorial_play: "玩教程" - tutorial_recommended: "如果你从未玩过的话,推荐先玩下教程" + tutorial_recommended: "如果您从未玩过的话,推荐先玩下教程" tutorial_skip: "跳过教材" tutorial_not_sure: "不知道怎么玩?" tutorial_play_first: "先玩一次教程。" @@ -1042,15 +1041,15 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese friends_playing: "联机" log_in_for_friends: "登陆然后跟朋友一起玩!" social_connect_blurb: "连接然后与朋友对战!" - invite_friends_to_battle: "邀请你的朋友参加战斗!" + invite_friends_to_battle: "邀请您的朋友参加战斗!" fight: "战斗!" - watch_victory: "观看你的胜利" + watch_victory: "观看您的胜利" defeat_the: "击败了" tournament_started: ",锦标赛已开始" tournament_ends: "锦标赛结束" tournament_ended: "Tournament ended" tournament_rules: "锦标赛规则" - tournament_blurb: "写代码,收金币,建军队,碎敌军,赢奖品,以及在我们奖励多达$40,000的Greed tournament里升级你的事业! 快去查阅详情!" + tournament_blurb: "写代码,收金币,建军队,碎敌军,赢奖品,以及在我们奖励多达$40,000的Greed tournament里升级您的事业! 快去查阅详情!" tournament_blurb_criss_cross: "赢得竞拍,建造道路,智胜对手,夺取宝石,在纵横交错锦标赛中完成生涯晋级! 现在就查看详情!" # tournament_blurb_zero_sum: "Unleash your coding creativity in both gold gathering and battle tactics in this alpine mirror match between red sorcerer and blue sorcerer. The tournament began on Friday, March 27 and will run until Monday, April 6 at 5PM PDT. Compete for fun and glory! Check out the details" tournament_blurb_blog: "关注我们的博客" @@ -1071,7 +1070,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese no_achievements: "还未得到任何成就。" favorite_prefix: "最喜爱的语言是 " favorite_postfix: "。" - not_member_of_clans: "还不是任何一个团队里的成员。" + not_member_of_clans: "还不是任何一个部落里的成员。" achievements: last_earned: "最近取得的" @@ -1111,8 +1110,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese cost: "花费" next_payment: "下个付款" card: "银行卡" - status_unsubscribed_active: "你还没有订阅所以不会被收费,但你的帐号还可以正常使用" - status_unsubscribed: "只要一个CodeCombat订阅,你就可以玩转全部新关卡,用遍全部英雄,物品,以及获得更多的宝石哦!" + status_unsubscribed_active: "您还没有订阅所以不会被收费,但您的帐号还可以正常使用" + status_unsubscribed: "只要一个CodeCombat订阅,您就可以玩转全部新关卡,用遍全部英雄,物品,以及获得更多的宝石哦!" account_invoices: amount: "金额(美元)" @@ -1127,8 +1126,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese loading_error: could_not_load: "载入失败" connection_failure: "连接失败。" - unauthorized: "你需要登录才行。 你是不是把 cookies 禁用了?" - forbidden: "你没有权限。" + unauthorized: "您需要登录才行。 您是不是把 cookies 禁用了?" + forbidden: "您没有权限。" not_found: "没找到。" not_allowed: "方法不允许。" timeout: "服务器超时。" @@ -1139,7 +1138,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese resources: sessions: "会期" - your_sessions: "你的会期" + your_sessions: "您的会期" level: "等级" social_network_apis: "社交网络 APIs" facebook_status: "Facebook 状态" @@ -1160,7 +1159,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese components: "组件" thang: "物品" thangs: "物品" - level_session: "你的会期" + level_session: "您的会期" opponent_session: "对方会期" article: "文章" user_names: "用户名" @@ -1231,14 +1230,14 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese multiplayer_hint_label: "提示:" multiplayer_hint: " 点击全选,然后按Apple-C(苹果电脑)或Ctrl-C复制链接。" multiplayer_coming_soon: "多人游戏的更多特性!" - multiplayer_sign_in_leaderboard: "注册并登录账号,就可以将你的成就发布到排行榜上。" + multiplayer_sign_in_leaderboard: "注册并登录账号,就可以将您的成就发布到排行榜上。" legal: page_title: "法律" opensource_intro: "CodeCombat是一个自由发挥,完全开源的项目。" opensource_description_prefix: "查看 " github_url: "我们的GitHub" - opensource_description_center: "并做你想做的修改吧!CodeCombat是构筑在几十个开源项目之上的,然后我们都喜欢它们。看 " + opensource_description_center: "并做您想做的修改吧!CodeCombat是构筑在几十个开源项目之上的,然后我们都喜欢它们。看 " archmage_wiki_url: "我们大法师的维基页" opensource_description_suffix: " 看看是哪些人让这个游戏成为可能。" practices_title: "尊重最佳实践" @@ -1271,11 +1270,11 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese art_artwork: "图画" art_sprites: "精灵" art_other: "所有制作关卡时公开的,不是代码的创造性产品。" - art_access: "目前还没有简便通用的下载素材的方式。一般来讲,从网站上使用的URL下载,或者联系我们寻找帮助。当然你也可以帮我们扩展网站,让这些资源更容易下载。" + art_access: "目前还没有简便通用的下载素材的方式。一般来讲,从网站上使用的URL下载,或者联系我们寻找帮助。当然您也可以帮我们扩展网站,让这些资源更容易下载。" art_paragraph_1: "关于署名,请说明并在使用处附近,或对媒体形式来说合适的地方提供一个CodeCombat.com 的链接。举例:" use_list_1: "如果是用在电影里或者其他游戏里,请在制作人员表中加入CodeCombat.com." - use_list_2: "如果用在网站上,将链接在使用的地方附近,比如图片下面,或者一个你放置其他 Creative Commons 署名和开源软件协议的专门页面。如果你的内容明确提到关于CodeCombat,那你就不需要额外署名。" - art_paragraph_2: "如果你使用的内容不是由CodeCombat制作,而是由CodeCombat.com 上其他的用户制作的,那你应该给他们署名。如果相应资源的页面上有署名指示,那你应该遵循那些指示。" + use_list_2: "如果用在网站上,将链接在使用的地方附近,比如图片下面,或者一个您放置其他 Creative Commons 署名和开源软件协议的专门页面。如果您的内容明确提到关于CodeCombat,那您就不需要额外署名。" + art_paragraph_2: "如果您使用的内容不是由CodeCombat制作,而是由CodeCombat.com 上其他的用户制作的,那您应该给他们署名。如果相应资源的页面上有署名指示,那您应该遵循那些指示。" rights_title: "版权所有" rights_desc: "所有关卡由他们自己版权所有。这包括" rights_scripts: "脚本" @@ -1285,7 +1284,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese rights_media: "声音、音乐以及其他专门为某个关卡制作,而不对其他关卡开放的创造性内容" rights_clarification: "澄清:所有在关卡编辑器里公开用于制作关卡的资源都是在CC协议下发布的,而使用关卡编辑器制作,或者在关卡制作过程中上传的内容则不是。" nutshell_title: "简而言之" - nutshell_description: "我们在关卡编辑器里公开的任何资源,你都可以在制作关卡时随意使用,但我们保留限制在CodeCombat.com 之上创建的关卡本身传播的权利,因为我们以后可能决定为它们收费。" + nutshell_description: "我们在关卡编辑器里公开的任何资源,您都可以在制作关卡时随意使用,但我们保留限制在CodeCombat.com 之上创建的关卡本身传播的权利,因为我们以后可能决定为它们收费。" canonical: "这篇说明的英文版本是权威版本。如果各个翻译版本之间有任何冲突,以英文版为准。" ladder_prizes: @@ -1306,7 +1305,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese one_month_coupon: "固本: 选择 Rails 或者 HTML" one_month_discount: "折扣 30% : 选择 Rails 或者 HTML" license: "许可证" - oreilly: "你选择的电子书" + oreilly: "您选择的电子书" account_profile: settings: "设置" # We are not actively recruiting right now, so there's no need to add new translations for this section. @@ -1324,85 +1323,85 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese complete: "完成" next: "下一步" next_city: "城市?" - next_country: "选择你所处的国家" + next_country: "选择您所处的国家" next_name: "名字?" - next_short_description: "简短描述你自己。" - next_long_description: "描述一下你希望找到何种工作。" + next_short_description: "简短描述您自己。" + next_long_description: "描述一下您希望找到何种工作。" next_skills: "列出至少五个技能。" - next_work: "你的过往工作经验" + next_work: "您的过往工作经验" next_education: "教育经历" - next_projects: "展示你曾经参与过的至多3个项目。" + next_projects: "展示您曾经参与过的至多3个项目。" next_links: "添加任何个人网站或社交媒体链接。" next_photo: "添加一张职业的照片(可选)。" next_active: "将自己标记为正在寻求工作机会以使自己的名字出现在搜索结果中。" - example_blog: "你的博客" + example_blog: "您的博客" example_personal_site: "个人主页" links_header: "个人网站链接" - links_blurb: "链接任何你希望展示的网站或介绍,例如你的Github,你的LinkedIn,或是你的博客。" + links_blurb: "链接任何您希望展示的网站或介绍,例如您的Github,您的LinkedIn,或是您的博客。" links_name: "链接名称" - links_name_help: "你希望链接到什么?" + links_name_help: "您希望链接到什么?" links_link_blurb: "链接的URL" basics_header: "更新基本信息" basics_active: "接受工作邀请" basics_active_help: "希望现在就接到面试邀请?" basics_job_title: "期望职位" - basics_job_title_help: "你希望在工作中扮演何种角色?" + basics_job_title_help: "您希望在工作中扮演何种角色?" basics_city: "城市" - basics_city_help: "你希望在哪座城市工作(或现在居住在哪座城市)。" + basics_city_help: "您希望在哪座城市工作(或现在居住在哪座城市)。" basics_country: "国家" - basics_country_help: "你希望在哪个国家工作(或现在居住在哪个国家)。" + basics_country_help: "您希望在哪个国家工作(或现在居住在哪个国家)。" basics_visa: "美国工作签证状态" - basics_visa_help: "你是否有权在美国合法地工作,或者你是否需要公司资助办理美国工作签证?" + basics_visa_help: "您是否有权在美国合法地工作,或者您是否需要公司资助办理美国工作签证?" basics_looking_for: "寻找" basics_looking_for_full_time: "全职" basics_looking_for_part_time: "兼职" basics_looking_for_remote: "远程工作" basics_looking_for_contracting: "合同制工作" basics_looking_for_internship: "实习" - basics_looking_for_help: "你希望找到哪种开发者职位?" - name_header: "请填写你的姓名" + basics_looking_for_help: "您希望找到哪种开发者职位?" + name_header: "请填写您的姓名" name_anonymous: "匿名开发者" - name_help: "你希望雇主看到的名字,例如‘Nick Winter'。" + name_help: "您希望雇主看到的名字,例如‘Nick Winter'。" short_description_header: "写一段简短的自我介绍" - short_description_blurb: "在此添加一段简介让雇主一眼就发现你是否是他们正在寻找的开发者。" + short_description_blurb: "在此添加一段简介让雇主一眼就发现您是否是他们正在寻找的开发者。" short_description: "简短介绍" - short_description_help: "你是谁,你在寻求什么?请勿超过140个字符。" + short_description_help: "您是谁,您在寻求什么?请勿超过140个字符。" skills_header: "技能" - skills_help: "按照熟练程度列出你所掌握的与开发有关的技能。" - long_description_header: "详细描述你所期望的职位" - long_description_blurb: "告诉我们你的优点与你感兴趣的职位" + skills_help: "按照熟练程度列出您所掌握的与开发有关的技能。" + long_description_header: "详细描述您所期望的职位" + long_description_blurb: "告诉我们您的优点与您感兴趣的职位" long_description: "描述" - long_description_help: "向潜在的雇主描述你自己。尽量简明扼要。我们建议你列出你最感兴趣的职位。请勿超过600个字符。" + long_description_help: "向潜在的雇主描述您自己。尽量简明扼要。我们建议您列出您最感兴趣的职位。请勿超过600个字符。" work_experience: "工作经验" - work_header: "按时间顺序列出你的工作经历" + work_header: "按时间顺序列出您的工作经历" work_years: "工作年限" - work_years_help: "你有多少年职业的(有正常收入)软件开发经验?" + work_years_help: "您有多少年职业的(有正常收入)软件开发经验?" work_blurb: "列出相关的工作经验,从最近的开始。" work_employer: "雇主" - work_employer_help: "你雇主的名字。" + work_employer_help: "您雇主的名字。" work_role: "职称" - work_role_help: "你的职称是什么或者说你扮演何种角色?" + work_role_help: "您的职称是什么或者说您扮演何种角色?" work_duration: "起止时间" - work_duration_help: "你在什么时间段在职?" + work_duration_help: "您在什么时间段在职?" work_description: "描述" - work_description_help: "你在那里主要的工作是什么?(140个字符;选填)" + work_description_help: "您在那里主要的工作是什么?(140个字符;选填)" education: "教育程度" - education_header: "列出你的教育经历。" - education_blurb: "列出你在校学习的经历。" + education_header: "列出您的教育经历。" + education_blurb: "列出您在校学习的经历。" education_school: "学校" - education_school_help: "你就读的学校的名字。" + education_school_help: "您就读的学校的名字。" education_degree: "学位" - education_degree_help: "你的学位以及你学习的方向是什么?" + education_degree_help: "您的学位以及您学习的方向是什么?" education_duration: "时间" education_duration_help: "什么时候?" education_description: "描述" - education_description_help: "说说任何与你的教育经历相关的东西。(140个字符;选填)" + education_description_help: "说说任何与您的教育经历相关的东西。(140个字符;选填)" our_notes: "CodeCombat的评注" remarks: "评价" projects: "项目" projects_header: "添加3个项目" projects_header_2: "项目(前3个)" - projects_blurb: "展示你所参加的可以让雇主感到惊叹的项目。" + projects_blurb: "展示您所参加的可以让雇主感到惊叹的项目。" project_name: "项目名称" project_name_help: "项目被称作什么?" project_description: "描述" @@ -1419,7 +1418,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese hire_developers_not_credentials: "我们只招聘开发人员,不招聘证书。" # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section. get_started: "入门" already_screened: "我们已经筛选过所有应征者了" - filter_further: ", 但是你也可以进一步筛选:" + filter_further: ", 但是您也可以进一步筛选:" filter_visa: "Visa" filter_visa_yes: "US认证" filter_visa_no: "未认证" @@ -1435,12 +1434,12 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese filter_experience_student: "学院生" filter_results: "成绩" start_hiring: "开始招聘。" - reasons: "三个你该通过我们招聘的理由:" + reasons: "三个您该通过我们招聘的理由:" everyone_looking: "每一个来这里的人是为了找寻他们的下一个机会。" - everyone_looking_blurb: "忘了那20%的LinkedIn InMain回复率。每一个被我们列入这个站点的人希望找到他们的下一个位置以及将会回应你要求自我介绍的请求。" - weeding: "坐下吧!我们已经为你将不必要的都去除了。" - weeding_blurb: "每一位被我们列举的玩家都已经通过筛选,他们都有非凡的技能。我们也通过电话进行筛选以选择应征者及记下他们的资料来节省你的时间。" - pass_screen: "他们一定会通过你的技术能力测试的!" + everyone_looking_blurb: "忘了那20%的LinkedIn InMain回复率。每一个被我们列入这个站点的人希望找到他们的下一个位置以及将会回应您要求自我介绍的请求。" + weeding: "坐下吧!我们已经为您将不必要的都去除了。" + weeding_blurb: "每一位被我们列举的玩家都已经通过筛选,他们都有非凡的技能。我们也通过电话进行筛选以选择应征者及记下他们的资料来节省您的时间。" + pass_screen: "他们一定会通过您的技术能力测试的!" pass_screen_blurb: "看过他们的代码后才做出决定。有个雇主发现比起直接从Hacker News招聘,更多应征者通过他的技术能力测试。" make_hiring_easier: "请让我的招聘变得容易。" what: "什么是CodeCombat?" diff --git a/app/locale/zh-HANT.coffee b/app/locale/zh-HANT.coffee index d041303dc..ff6cf6130 100644 --- a/app/locale/zh-HANT.coffee +++ b/app/locale/zh-HANT.coffee @@ -584,82 +584,82 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese teachers: title: "CodeCombat致教師的說明" -# intro_1: "CodeCombat is an online game that teaches programming. Students write code in real programming languages." -# intro_2: "No experience required!" -# free_title: "How much does it cost?" -# cost_china: "CodeCombat in China is free for the first five levels, after which it costs $9.99 USD per month for access to our other 140+ levels on our exclusive China servers." -# free_1: "There are 100+ FREE levels which cover every concept." -# free_2: "A monthly subscription provides access to video tutorials and extra practice levels." -# teacher_subs_title: "Teachers get free subscriptions!" -# teacher_subs_1: "Please fill out our" -# teacher_subs_2: "Teacher Survey" -# teacher_subs_3: "to set up your subscription." -# sub_includes_title: "What is included in the subscription?" -# sub_includes_1: "In addition to the 100+ basic levels, students with a monthly subscription get access to these additional features:" -# sub_includes_2: "70+ practice levels" -# sub_includes_3: "Video tutorials" -# sub_includes_4: "Premium email support" -# sub_includes_5: "10 new heroes with unique skills to master" -# sub_includes_6: "3500 bonus gems every month" -# sub_includes_7: "Private Clans" -# monitor_progress_title: "How do I monitor student progress?" -# monitor_progress_1: "Student progress can be monitored by creating a" -# monitor_progress_2: "for your class." -# monitor_progress_3: "To add a student, send them the invite link for your Clan, which is on the" -# monitor_progress_4: "page." -# monitor_progress_5: "After they join, you will see a summary of the student's progress on your Clan's page." -# private_clans_1: "Private Clans provide increased privacy and detailed progress information for each student." -# private_clans_2: "To create a private Clan, check the 'Make clan private' checkbox when creating a" -# private_clans_3: "." -# who_for_title: "Who is CodeCombat for?" -# who_for_1: "We recommend CodeCombat for students aged 9 and up. No prior programming experience is needed." -# who_for_2: "We've designed CodeCombat to appeal to both boys and girls." -# material_title: "How much material is there?" -# material_china: "Approximately 40 hours of gameplay spread over 170+ subscriber-only levels so far." -# material_1: "Approximately 25 hours of free content and an additional 15 hours of subscriber content." -# concepts_title: "What concepts are covered?" -# how_much_title: "How much does a monthly subscription cost?" -# how_much_1: "A" -# how_much_2: "monthly subscription" -# how_much_3: "costs $9.99, and can be cancelled anytime." -# how_much_4: "Additionally, we provide discounts for larger groups:" -# how_much_5: "We accept discounted one-time purchases and yearly subscription purchases for groups, such as a class or school. Please contact" -# how_much_6: "for more details." -# more_info_title: "Where can I find more information?" -# more_info_1: "Our" -# more_info_2: "teachers forum" -# more_info_3: "is a good place to connect with fellow educators who are using CodeCombat." + intro_1: "CodeCombat 是一個教編程的網上游戲。學生會用編程語言寫代碼。" + intro_2: "無需經驗!" + free_title: "要多少錢?" + cost_china: "CodeCombat的前5個關卡在中國是免費的,在這之後需花費每月9.99美元來訪問我們架設在中國專屬服務器上的140多個關卡。" + free_1: "有100多個覆蓋了所有理論的免費關卡。" + free_2: "包月訂閱可以訪問視頻教程和額外的練習關卡。" + teacher_subs_title: "教師可免費訂閱!" + teacher_subs_1: "請聯繫" + teacher_subs_2: "教師調查" + teacher_subs_3: "建立您的訂閱。" + sub_includes_title: "訂閱裡包含了什麼內容?" + sub_includes_1: "除了100+個基礎關卡,學生包月訂閱還可以使用這些附加功能:" + sub_includes_2: "超過70個練習關卡" + sub_includes_3: "視頻教學" + sub_includes_4: "獨特的電子郵件支援" + sub_includes_5: "10个具有独特技能的新英雄" + sub_includes_6: "每月享有3500額外寶石" + sub_includes_7: "私人部落" + monitor_progress_title: "我要如何查看學生的進度?" + monitor_progress_1: "要查看學生的進度,可以通過建立一個" + monitor_progress_2: "在你的課程。" + monitor_progress_3: "添加一個學生,可以透過發送一個你的部落邀請鏈接給他們,這個在" + monitor_progress_4: "頁面。" + monitor_progress_5: "當他們加入之後,你可以在你的部落頁面看到這些學生的進度匯總。" + private_clans_1: "私人部落提升了每個學生的隱私和詳細的進度信息。" + private_clans_2: "為了添加一個私人部落,可以勾選“私人部落”選擇框,在你建立一個" + private_clans_3: "." + who_for_title: "誰是CodeCombat的使用對象呢?" + who_for_1: "我們建議讓9歲及以上的學生使用CodeCombat。無需任何編程經驗。" + who_for_2: "我們設計CodeCombat來吸引男生女生。" + material_title: "這裡有多少素材呢?" + material_china: "約40小時的遊戲時間和目前為止超過170個的訂閱關卡。" + material_1: "大约25个小时的免费内容和额外的15个小时的订阅内容。" + concepts_title: "包括了哪些理論知識?" + how_much_title: "每月的订阅费用是多少?" + how_much_1: "" + how_much_2: "每月訂閱" + how_much_3: "每月9.99美元,並可隨時取消訂閱。" + how_much_4: "另外,團體購買者將享受折扣優惠:" + how_much_5: "我们接受一次性的打折购买以及每年订阅的团体,比如班级或者学校。请联系" + how_much_6: "來獲取詳情。" + more_info_title: "我可以在哪裡找到更多信息?" + more_info_1: "我們的" + more_info_2: "教師論壇" + more_info_3: "是個與其他使用CodeCombat的教育工作者聯繫的良好平台。" sys_requirements_title: "系統要求" sys_requirements_1: "因為CodeCombat是遊戲, 相比播放影片它讓電腦花費更多資源去順暢的執行. 為了讓所有人都可以接觸,我們已經讓它在現在的瀏覽器和老舊的電腦上執行最佳化. 以下是我們為了讓您順暢體驗Hour of Code所給的系統建議:" # {change} sys_requirements_2: "使用較新的Chrome or Firefox版本." # {change} -# teachers_survey: -# title: "Teacher Survey" -# must_be_logged: "You must be logged in first. Please create an account or log in from the menu above." -# retrieving: "Retrieving information..." -# being_reviewed_1: "Your application for a free trial subscription is being" -# being_reviewed_2: "reviewed." -# approved_1: "Your application for a free trial subscription was" -# approved_2: "approved." -# approved_3: "Further instructions have been sent to" -# denied_1: "Your application for a free trial subscription has been" -# denied_2: "denied." -# contact_1: "Please contact" -# contact_2: "if you have further questions." -# description_1: "We offer free subscriptions to teachers for evaluation purposes. You can find more information on our" -# description_2: "teachers" -# description_3: "page." -# description_4: "Please fill out this quick survey and we’ll email you setup instructions." -# email: "Email Address" -# school: "Name of School" -# location: "Name of City" -# age_students: "How old are your students?" -# under: "Under" -# other: "Other:" -# amount_students: "How many students do you teach?" -# hear_about: "How did you hear about CodeCombat?" -# fill_fields: "Please fill out all fields." -# thanks: "Thanks! We'll send you setup instructions shortly." + teachers_survey: + title: "教師調查" + must_be_logged: "您需要先登入。請先註冊或者在上方的目錄中點擊登入。" + retrieving: "檢索信息中..." + being_reviewed_1: "您的免費訂閱試用申請正在" + being_reviewed_2: "審核。" + approved_1: "您的免費訂閱試用申請已被" + approved_2: "批准。" + approved_3: "進一步的說明已被送往" + denied_1: "您的免費訂閱試用申請已被" + denied_2: "拒絕。" + contact_1: "請聯繫" + contact_2: "如果您有更多的疑問。" + description_1: "我們為教師提供免費訂閱用評估的目的。您可以找到更多的信息在我們的" + description_2: "教師" + description_3: "頁面。" + description_4: "請填寫此簡單問卷,我們將會向您的電子郵件發送設置說明。" + email: "電郵地址" + school: "學校名字" + location: "城市" + age_students: "您的學生年齡為多少?" + under: "幾歲以下" + other: "其他:" + amount_students: "請問您有多少學生需要教導?" + hear_about: "您是怎麼知道CodeComabat的?" + fill_fields: "請填寫所有問題。" + thanks: "非常感謝!我們會很快寄你設置說明。" versions: save_version_title: "保存新版本" @@ -669,7 +669,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese cla_url: "貢獻者許可協議" cla_suffix: "。" cla_agree: "我同意" -# owner_approve: "An owner will need to approve it before your changes will become visible." + owner_approve: "您所做出的修改必须经拥有者确认才能生效。" contact: contact_us: "聯繫我們" @@ -697,7 +697,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese picture_tab: "頭像" delete_account_tab: "刪除您的帳戶" wrong_email: "錯誤的Email" -# wrong_password: "Wrong Password" + wrong_password: "密碼錯誤" upload_picture: "上傳圖片" delete_this_account: "永久性的刪除帳戶" god_mode: "上帝模式" @@ -707,7 +707,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese new_password: "新密碼" new_password_verify: "確認密碼" type_in_email: "輸入您的Email來確認刪除" # {change} -# type_in_password: "Also, type in your password." + type_in_password: "還有輸入您的密碼。" email_subscriptions: "訂閱" email_subscriptions_none: "無Email訂閱" email_announcements: "通知" @@ -738,7 +738,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese keyboard_shortcuts: "鍵盤快捷鍵" space: "Space" enter: "Enter" -# press_enter: "press enter" + press_enter: "按Enter" escape: "Esc" shift: "Shift" run_code: "執行當前腳本" @@ -765,7 +765,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese article_editor_prefix: "看到有錯誤在我們的文件中嗎? 想要自己設計指令嗎? 查看我們的" article_editor_suffix: "以及幫助CodeCombat玩家獲得更多知識在遊戲中." find_us: "通過這些網站連繫我們" -# social_github: "Check out all our code on GitHub" +# social_github: "在GitHub上查看我們的代碼" social_blog: "閱讀CodeCombat在Sett上的部落格" social_discource: "加入我們在Discourse論壇上的討論" social_facebook: "關注CodeCombat的Facebook" From ae3fcce0f0735f446c415abe8803a67083d21857 Mon Sep 17 00:00:00 2001 From: AkaKaras Date: Sat, 22 Aug 2015 18:08:27 -0400 Subject: [PATCH 3/9] Finished zh-HANS and zh-HANT translation finally i finished it!!!!!!!! --- app/locale/zh-HANS.coffee | 178 +++++++++++++++++++------------------- app/locale/zh-HANT.coffee | 172 ++++++++++++++++++------------------ 2 files changed, 175 insertions(+), 175 deletions(-) diff --git a/app/locale/zh-HANS.coffee b/app/locale/zh-HANS.coffee index 110657289..719be3020 100644 --- a/app/locale/zh-HANS.coffee +++ b/app/locale/zh-HANS.coffee @@ -108,7 +108,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese creating: "账户创建中……" sign_up: "注册" log_in: "登录" - social_signup: "或者,您可以通过Facebook或G+注册:" + social_signup: "或者,您可以通过Facebook或Google+注册:" required: "在做这件事情之前您必须先注册。" login_switch: "已经注册过账户?" @@ -773,49 +773,49 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese social_hipchat: "在公共的CodeCombat HipChat聊天室与我们进行交流" contribute_to_the_project: "为项目做贡献" -# clans: -# clan: "Clan" -# clans: "Clans" -# new_name: "New clan name" -# new_description: "New clan description" -# make_private: "Make clan private" -# subs_only: "subscribers only" -# create_clan: "Create New Clan" -# private_preview: "Preview" -# public_clans: "Public Clans" -# my_clans: "My Clans" -# clan_name: "Clan Name" -# name: "Name" -# chieftain: "Chieftain" -# type: "Type" -# edit_clan_name: "Edit Clan Name" -# edit_clan_description: "Edit Clan Description" -# edit_name: "edit name" -# edit_description: "edit description" -# private: "(private)" -# summary: "Summary" -# average_level: "Average Level" -# average_achievements: "Average Achievements" -# delete_clan: "Delete Clan" -# leave_clan: "Leave Clan" -# join_clan: "Join Clan" -# invite_1: "Invite:" -# invite_2: "*Invite players to this Clan by sending them this link." -# members: "Members" -# progress: "Progress" -# not_started_1: "not started" -# started_1: "started" -# complete_1: "complete" -# exp_levels: "Expand levels" -# rem_hero: "Remove Hero" -# status: "Status" -# complete_2: "Complete" -# started_2: "Started" -# not_started_2: "Not Started" -# view_solution: "Click to view solution." -# latest_achievement: "Latest Achievement" -# playtime: "Playtime" -# last_played: "Last played" + clans: + clan: "部落" + clans: "部落" + new_name: "新部落的名字" + new_description: "新部落的描述" + make_private: "设定部落为私人" + subs_only: "只限订阅" + create_clan: "创建新的部落" + private_preview: "预览" + public_clans: "公开部落" + my_clans: "我的部落" + clan_name: "部落名字" + name: "名字" + chieftain: "首领" + type: "种类" + edit_clan_name: "编辑部落的名字" + edit_clan_description: "编辑部落的描述" + edit_name: "编辑名字" + edit_description: "编辑描述" + private: "(私人)" + summary: "综述" + average_level: "平均等级" + average_achievements: "平均成就" + delete_clan: "刪除部落" + leave_clan: "离开部落" + join_clan: "加人部落" + invite_1: "邀请:" + invite_2: "*透过这个链接来邀请玩家加入部落。" + members: "成员" + progress: "进度" + not_started_1: "还没开始" + started_1: "已开始" + complete_1: "完成" + exp_levels: "展开关卡" + rem_hero: "移除英雄" + status: "状态" + complete_2: "完成" + started_2: "已开始" + not_started_2: "还没开始" + view_solution: "点击查阅答案。" + latest_achievement: "最新成就" + playtime: "游戏时间" + last_played: "最后玩了" classes: archmage_title: "大法师" @@ -852,8 +852,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese indoor: "室内" desert: "沙漠" grassy: "草地" -# mountain: "Mountain" -# glacier: "Glacier" + mountain: "高山" + glacier: "冰川" small: "小的" large: "大的" fork_title: "派生新版本" @@ -913,7 +913,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese thang_search_title: "在这里搜索物品类型" level_search_title: "在这里搜索关卡" achievement_search_title: "搜索目标" -# poll_search_title: "Search Polls" + poll_search_title: "搜寻投票" read_only_warning2: "提示:您不能保存任何编辑,因为您没有登陆" no_achievements: "这个关卡还没有被赋予任何目标。" achievement_query_misc: "关闭杂项的成就" @@ -921,16 +921,16 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese level_completion: "关卡完成" pop_i18n: "完善 I18N" tasks: "任务" -# clear_storage: "Clear your local changes" -# add_system_title: "Add Systems to Level" + clear_storage: "清除您本地的变更" + add_system_title: "添加系统到关卡" done_adding: "添加完毕" article: edit_btn_preview: "预览" edit_article_title: "编辑提示" -# polls: -# priority: "Priority" + polls: + priority: "优先次序" contribute: page_title: "贡献" @@ -1047,7 +1047,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese defeat_the: "击败了" tournament_started: ",锦标赛已开始" tournament_ends: "锦标赛结束" - tournament_ended: "Tournament ended" + tournament_ended: "锦标赛已结束" tournament_rules: "锦标赛规则" tournament_blurb: "写代码,收金币,建军队,碎敌军,赢奖品,以及在我们奖励多达$40,000的Greed tournament里升级您的事业! 快去查阅详情!" tournament_blurb_criss_cross: "赢得竞拍,建造道路,智胜对手,夺取宝石,在纵横交错锦标赛中完成生涯晋级! 现在就查看详情!" @@ -1116,11 +1116,11 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese account_invoices: amount: "金额(美元)" declined: "您的付款被拒" - invalid_amount: "请输入美元金额" -# not_logged_in: "Log in or create an account to access invoices." -# pay: "Pay Invoice" - purchasing: "购买中……" - retrying: "服务器错误,重试中。" + invalid_amount: "请输入美元金额。" + not_logged_in: "登录或创建一个帐户来获得发票。" + pay: "付费发票" + purchasing: "购买中···" + retrying: "伺服器错误,重试中。" success: "支付成功。谢谢!" loading_error: @@ -1132,20 +1132,20 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese not_allowed: "方法不允许。" timeout: "服务器超时。" conflict: "资源冲突。" - bad_input: "坏输入。" + bad_input: "錯误输入。" server_error: "服务器错误。" unknown: "未知错误。" resources: - sessions: "会期" - your_sessions: "您的会期" + sessions: "会议" + your_sessions: "您的会议" level: "等级" social_network_apis: "社交网络 APIs" facebook_status: "Facebook 状态" facebook_friends: "Facebook 朋友" - facebook_friend_sessions: "Facebook 朋友会期" - gplus_friends: "G+ 朋友" - gplus_friend_sessions: "G+ 朋友会期" + facebook_friend_sessions: "Facebook 朋友会议" + gplus_friends: "Google+ 朋友" + gplus_friend_sessions: "Google+ 朋友会议" leaderboard: "排行榜" user_schema: "用户模式" user_profile: "用户信息" @@ -1159,8 +1159,8 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese components: "组件" thang: "物品" thangs: "物品" - level_session: "您的会期" - opponent_session: "对方会期" + level_session: "您的会议" + opponent_session: "对方会议" article: "文章" user_names: "用户名" thang_names: "物品名称" @@ -1168,10 +1168,10 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese top_simulators: "顶尖模拟者" source_document: "原档" document: "文档" - sprite_sheet: "SpriteSheet" + sprite_sheet: "贴图集" employers: "雇主" candidates: "应征者" - candidate_sessions: "应征者会期" + candidate_sessions: "应征者会议" user_remark: "用户备注" user_remarks: "用户备注" versions: "版本" @@ -1187,32 +1187,32 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese poll: "调查" user_polls_record: "投票结果" -# concepts: -# advanced_strings: "Advanced Strings" -# algorithms: "Algorithms" -# arguments: "Arguments" -# arithmetic: "Arithmetic" -# arrays: "Arrays" -# basic_syntax: "Basic Syntax" -# boolean_logic: "Boolean Logic" -# break_statements: "Break Statements" -# classes: "Classes" -# for_loops: "For Loops" -# functions: "Functions" -# if_statements: "If Statements" -# input_handling: "Input Handling" -# math_operations: "Math Operations" -# object_literals: "Object Literals" -# strings: "Strings" -# variables: "Variables" -# vectors: "Vectors" -# while_loops: "Loops" -# recursion: "Recursion" + concepts: + advanced_strings: "高级字符串" + algorithms: "算法" + arguments: "参数" + arithmetic: "四则运算" + arrays: "阵列" + basic_syntax: "基本语法" + boolean_logic: "布尔逻辑" + break_statements: "Break语句" + classes: "类别" + for_loops: "For循环" + functions: "函数" + if_statements: "If语句" + input_handling: "输入处理" + math_operations: "输入处理" + object_literals: "对象常量" + strings: "字符串" + variables: "变量" + vectors: "向量" + while_loops: "循环" + recursion: "递归" delta: added: "被添加" modified: "被修改" -# not_modified: "Not Modified" + not_modified: "未修改" deleted: "被删除" moved_index: "被移动的索引" text_diff: "文本变化" diff --git a/app/locale/zh-HANT.coffee b/app/locale/zh-HANT.coffee index ff6cf6130..20b5cc28e 100644 --- a/app/locale/zh-HANT.coffee +++ b/app/locale/zh-HANT.coffee @@ -765,7 +765,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese article_editor_prefix: "看到有錯誤在我們的文件中嗎? 想要自己設計指令嗎? 查看我們的" article_editor_suffix: "以及幫助CodeCombat玩家獲得更多知識在遊戲中." find_us: "通過這些網站連繫我們" -# social_github: "在GitHub上查看我們的代碼" + social_github: "在GitHub上查看我們的代碼" social_blog: "閱讀CodeCombat在Sett上的部落格" social_discource: "加入我們在Discourse論壇上的討論" social_facebook: "關注CodeCombat的Facebook" @@ -774,49 +774,49 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese social_hipchat: "通過公共的HipChat與我們交流" contribute_to_the_project: "貢獻這專案" -# clans: -# clan: "Clan" -# clans: "Clans" -# new_name: "New clan name" -# new_description: "New clan description" -# make_private: "Make clan private" -# subs_only: "subscribers only" -# create_clan: "Create New Clan" -# private_preview: "Preview" -# public_clans: "Public Clans" -# my_clans: "My Clans" -# clan_name: "Clan Name" -# name: "Name" -# chieftain: "Chieftain" -# type: "Type" -# edit_clan_name: "Edit Clan Name" -# edit_clan_description: "Edit Clan Description" -# edit_name: "edit name" -# edit_description: "edit description" -# private: "(private)" -# summary: "Summary" -# average_level: "Average Level" -# average_achievements: "Average Achievements" -# delete_clan: "Delete Clan" -# leave_clan: "Leave Clan" -# join_clan: "Join Clan" -# invite_1: "Invite:" -# invite_2: "*Invite players to this Clan by sending them this link." -# members: "Members" -# progress: "Progress" -# not_started_1: "not started" -# started_1: "started" -# complete_1: "complete" -# exp_levels: "Expand levels" -# rem_hero: "Remove Hero" -# status: "Status" -# complete_2: "Complete" -# started_2: "Started" -# not_started_2: "Not Started" -# view_solution: "Click to view solution." -# latest_achievement: "Latest Achievement" -# playtime: "Playtime" -# last_played: "Last played" + Clans: + clan: "部落" + clans: "部落" + new_name: "新部落的名字" + new_description: "新部落的描述" + make_private: "設定部落為私人" + subs_only: "只限訂閱" + create_clan: "創建新的部落" + private_preview: "預覽" + public_clans: "公共部落" + my_clans: "我的部落" + clan_name: "部落名字" + name: "名字" + chieftain: "首領" + type: "種類" + edit_clan_name: "編輯部落的名字" + edit_clan_description: "編輯部落的描述" + edit_name: "編輯名字" + edit_description: "編輯描述" + private: "(私人)" + summary: "綜述" + average_level: "平均等級" + average_achievements: "平均成就" + delete_clan: "刪除部落" + leave_clan: "離開部落" + join_clan: "加入部落" + invite_1: "邀請:" + invite_2: "*透過這個鏈接來邀請玩家加入部落。" + members: "成員" + progress: "進度" + not_started_1: "尚未開始" + started_1: "已開始" + complete_1: "完成" + exp_levels: "展開關卡" + rem_hero: "移除英雄" + status: "狀態" + complete_2: "完成" + started_2: "已開始" + not_started_2: "尚未開始" + view_solution: "點擊查閱答案。" + latest_achievement: "最新成就" + playtime: "遊戲時間" + last_played: "最後玩了" classes: archmage_title: "大法師" @@ -853,8 +853,8 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese indoor: "室內" desert: "沙漠" grassy: "草地" -# mountain: "Mountain" -# glacier: "Glacier" + mountain: "高山" + glacier: "冰川" small: "小的" large: "大的" fork_title: "產生新分支" @@ -877,7 +877,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese level_tab_thangs_all: "所有的" level_tab_thangs_conditions: "啟動條件" level_tab_thangs_add: "增加物體" -# level_tab_thangs_search: "Search thangs" + level_tab_thangs_search: "搜索物體" add_components: "增加組件" component_configs: "組件組態" config_thang: "雙擊來構建物體" @@ -923,8 +923,8 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese pop_i18n: "填寫 I18N" tasks: "任務" clear_storage: "清除您本機端的變更" -# add_system_title: "Add Systems to Level" -# done_adding: "Done Adding" + add_system_title: "添加系統到關卡" + done_adding: "添加完成" article: edit_btn_preview: "預覽" @@ -1046,7 +1046,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese fight: "戰鬥!" watch_victory: "觀看您的勝利" defeat_the: "擊敗" -# tournament_started: ", started" + tournament_started: ",錦標賽已開始" tournament_ends: "錦標賽結束" tournament_ended: "錦標賽已結束" tournament_rules: "錦標賽規則" @@ -1071,7 +1071,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese no_achievements: "還沒有取得成就." favorite_prefix: "語言喜好為" favorite_postfix: "." -# not_member_of_clans: "Not a member of any clans yet." + not_member_of_clans: "還不是任何一個部落裡的成員。" achievements: last_earned: "最近一次" @@ -1097,7 +1097,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese payments: "付款" purchased: "已購買" subscription: "訂閱" -# invoices: "Invoices" + invoices: "收據" service_apple: "設備: Apple" service_web: "設備: Web" paid_on: "支付" @@ -1114,15 +1114,15 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese status_unsubscribed_active: "您尚未訂閱並且將不會收到賬單,但是您的帳號現在仍然是有效的." status_unsubscribed: "借由訂閱CodeCombat,取得存取新關卡,新英雄,新物品和額外寶石的資格!" -# account_invoices: -# amount: "Amount in US dollars" -# declined: "Your card was declined" -# invalid_amount: "Please enter a US dollar amount." -# not_logged_in: "Log in or create an account to access invoices." -# pay: "Pay Invoice" -# purchasing: "Purchasing..." -# retrying: "Server error, retrying." -# success: "Successfully paid. Thanks!" + account_invoices: + amount: "金額(美元)" + declined: "您的付款被拒" + invalid_amount: "請輸入美元金額。" + not_logged_in: "登錄或創建一個帳戶來獲取發票。" + pay: "付費發票" + purchasing: "購買中···" + retrying: "服務器錯誤,重試中。" + success: "支付成功。謝謝!" loading_error: could_not_load: "從伺服器載入失敗" @@ -1177,7 +1177,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese user_remarks: "用戶備註" versions: "版本" items: "項目" -# hero: "Hero" + hero: "英雄" heroes: "英雄" achievement: "成就" clas: "貢獻者許可協議" @@ -1185,35 +1185,35 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese feedback: "回饋" payment_info: "付款訊息" campaigns: "征戰" -# poll: "Poll" -# user_polls_record: "Poll Voting History" + poll: "投票" + user_polls_record: "投票結果" -# concepts: -# advanced_strings: "Advanced Strings" -# algorithms: "Algorithms" -# arguments: "Arguments" -# arithmetic: "Arithmetic" -# arrays: "Arrays" -# basic_syntax: "Basic Syntax" -# boolean_logic: "Boolean Logic" -# break_statements: "Break Statements" -# classes: "Classes" -# for_loops: "For Loops" -# functions: "Functions" -# if_statements: "If Statements" -# input_handling: "Input Handling" -# math_operations: "Math Operations" -# object_literals: "Object Literals" -# strings: "Strings" -# variables: "Variables" -# vectors: "Vectors" -# while_loops: "Loops" -# recursion: "Recursion" + concepts: + advanced_strings: "高級字符串" + algorithms: "算法" + arguments: "參數" + arithmetic: "四則運算" + arrays: "陣列" + basic_syntax: "基本語法" + boolean_logic: "布爾邏輯" + break_statements: "Break語句" + classes: "類別" + for_loops: "For循環" + functions: "函數" + if_statements: "If語句" + input_handling: "輸入處理" + math_operations: "數學運算" + object_literals: "對象常量" + strings: "字符串" + variables: "變量" + vectors: "向量" + while_loops: "循環" + recursion: "遞歸" delta: added: "已填加" modified: "已修改" -# not_modified: "Not Modified" + not_modified: "未修改" deleted: "已刪除" moved_index: "已移動的索引" text_diff: "文本變化" From 74365c873ccb20467c51a92c642f32815b1bd6b3 Mon Sep 17 00:00:00 2001 From: AkaKaras Date: Sun, 23 Aug 2015 10:47:58 -0400 Subject: [PATCH 4/9] another fixing MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit justing find something wording and wrong commit…… --- app/locale/en-US.coffee | 4 +- app/locale/zh-HANS.coffee | 2959 +++++++++++++++++++------------------ app/locale/zh-HANT.coffee | 20 +- 3 files changed, 1492 insertions(+), 1491 deletions(-) diff --git a/app/locale/en-US.coffee b/app/locale/en-US.coffee index 9e533f3a5..a71fb4afb 100644 --- a/app/locale/en-US.coffee +++ b/app/locale/en-US.coffee @@ -310,8 +310,8 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English # tip_munchkin: "If you don't eat your vegetables, a munchkin will come after you while you're asleep." # tip_binary: "There are only 10 types of people in the world: those who understand binary, and those who don't." # tip_commitment_yoda: "A programmer must have the deepest commitment, the most serious mind. ~ Yoda" -# tip_no_try: "Do. Or do not. There is no try. - Yoda" -# tip_patience: "Patience you must have, young Padawan. - Yoda" +# tip_no_try: "Do. Or do not. There is no try. - Yoda("Star Wars")" +# tip_patience: "Patience you must have, young Padawan. - Yoda("Star Wars")" # tip_documented_bug: "A documented bug is not a bug; it is a feature." # tip_impossible: "It always seems impossible until it's done. - Nelson Mandela" # tip_talk_is_cheap: "Talk is cheap. Show me the code. - Linus Torvalds" diff --git a/app/locale/zh-HANS.coffee b/app/locale/zh-HANS.coffee index 719be3020..06fc5ce62 100644 --- a/app/locale/zh-HANS.coffee +++ b/app/locale/zh-HANS.coffee @@ -1,1479 +1,1480 @@ -module.exports = nativeDescription: "简体中文", englishDescription: "Chinese (Simplified)", translation: - home: - slogan: "通过游戏学习编程" - no_ie: "抱歉! Internet Explorer 8 等老式浏览器无法使用本网站。" # Warning that only shows up in IE8 and older - no_mobile: "CodeCombat不是针对手机设备设计的,所以可能无法达到最好的体验!" # Warning that shows up on mobile devices - play: "开始游戏" # The big play button that opens up the campaign view. - old_browser: "噢, 您的浏览器太老了, 不能运行CodeCombat. 抱歉!" # Warning that shows up on really old Firefox/Chrome/Safari - old_browser_suffix: "您可以继续重试下去,但八成不起作用,更新浏览器吧亲~" - ipad_browser: "坏消息:CodeCombat无法在iPad的浏览器中运行。好消息:我们的iPad应用正在等待苹果公司审批。" - campaign: "战役模式" - for_beginners: "适合初学者" - multiplayer: "多人游戏" # Not currently shown on home page - for_developers: "适合开发者" # Not currently shown on home page. - or_ipad: "或下载入iPad" - - nav: - play: "关卡选择" # The top nav bar entry where players choose which levels to play - community: "社区" - editor: "编辑器" - blog: "博客" - forum: "论坛" - account: "账号" - profile: "资料" - stats: "成就" - code: "代码" - admin: "管理" # Only shows up when you are an admin - home: "首页" - contribute: "贡献" - legal: "版权声明" - about: "关于" - contact: "联系我们" - twitter_follow: "关注" - teachers: "教师" - - modal: - close: "关闭" - okay: "好的" - - not_found: - page_not_found: "找不到网页" - - diplomat_suggestion: - title: "帮助我们翻译CodeCombat" # This shows up when a player switches to a non-English language using the language selector. - sub_heading: "我们需要您的语言技能" - pitch_body: "我们开发了英文版的CodeCombat,但是CodeCombat的玩家遍布全球。对于不熟悉英语的中文玩家,他们希望能玩简体中文版的CodeCombat,如果您中英文都很熟练,考虑加入我们“外交官”行列并参与CodeCombat的翻译,帮忙把CodeCombat网站和所有关卡翻译成简体中文。感谢!" - missing_translations: "没被翻译的文字将以英文显示。" - learn_more: "了解更多成为翻译人员的说明" - subscribe_as_diplomat: "提交翻译人员申请" - - play: - play_as: "扮演" # Ladder page - spectate: "旁观他人的游戏" # Ladder page - players: "玩家" # Hover over a level on /play - hours_played: "游戏时长" # Hover over a level on /play - items: "道具" # Tooltip on item shop button from /play - unlock: "解锁" # For purchasing items and heroes - confirm: "确认" - owned: "已拥有" # For items you own - locked: "需解锁" - purchasable: "可购买" # For a hero you unlocked but haven't purchased - available: "可用" - skills_granted: "获得技能" # Property documentation details - heroes: "英雄" # Tooltip on hero shop button from /play - achievements: "成就" # Tooltip on achievement list button from /play - account: "账户" # Tooltip on account button from /play - settings: "设置" # Tooltip on settings button from /play - poll: "投票" # Tooltip on poll button from /play - next: "下一步" # Go from choose hero to choose inventory before playing a level - change_hero: "重新选择英雄" # Go back from choose inventory to choose hero - choose_inventory: "装备道具" - buy_gems: "购买宝石" - subscription_required: "需订阅" - anonymous: "匿名玩家" - level_difficulty: "难度:" - campaign_beginner: "新手作战" - awaiting_levels_adventurer_prefix: "我们每周开放五个关卡" # {change} - awaiting_levels_adventurer: "注册成为冒险家" - awaiting_levels_adventurer_suffix: "来优先尝试新关卡" - adjust_volume: "音量调节" - campaign_multiplayer: "多人竞技场" - campaign_multiplayer_description: "……在这里您可以与其他玩家进行代码肉搏战。" - campaign_old_multiplayer: "(过时的)旧的多人竞技场" - campaign_old_multiplayer_description: "多个文明时代的遗迹。但已没有模拟运行这些陈旧、英雄芜绝的多人竞技场。" - - share_progress_modal: - blurb: "您的进度真快!快告诉其他人您从CodeCombat学到了什么!" # {change} - email_invalid: "邮件地址不可用。" - form_blurb: "输入他们的邮件地址,让他们知道CodeCombat的有趣" - form_label: "您的邮件地址" - placeholder: "邮件地址" - title: "做的很好,学徒" - - login: - sign_up: "注册" - log_in: "登录" - logging_in: "正在登录" - log_out: "登出" - forgot_password: "忘记密码?" - authenticate_gplus: "使用 Google+ 授权" - load_profile: "载入 Google+ 档案" - finishing: "完成..." - sign_in_with_facebook: "Facebook账号登录" - sign_in_with_gplus: " Google+ 账号登录" - signup_switch: "是否创建新账户?" - - signup: - email_announcements: "通过邮件接收通知" - creating: "账户创建中……" - sign_up: "注册" - log_in: "登录" - social_signup: "或者,您可以通过Facebook或Google+注册:" - required: "在做这件事情之前您必须先注册。" - login_switch: "已经注册过账户?" - - recover: - recover_account_title: "找回账户" - send_password: "发送重置链接" - recovery_sent: "找回账户邮件已发送。" - - items: - primary: "主要武器" - secondary: "次要武器" - armor: "盔甲" - accessories: "配饰" - misc: "辅助道具" - books: "书籍" - - common: - back: "返回" # When used as an action verb, like "Navigate backward" - continue: "继续" # When used as an action verb, like "Continue forward" - loading: "读取中……" - saving: "保存中……" - sending: "发送中……" - send: "发送" - cancel: "取消" - save: "保存" - publish: "发布" - create: "创建" - manual: "手动" - fork: "派生" - play: "开始" # When used as an action verb, like "Play next level" - retry: "重试" - actions: "行为" - info: "信息" - help: "帮助" - watch: "关注" - unwatch: "取消关注" - submit_patch: "提交补丁" - submit_changes: "提交更新" - save_changes: "保存更新" - - general: - and: "与" - name: "名字" - date: "日期" - body: "正文" - version: "版本" - pending: "处理中" - accepted: "已接受" - rejected: "未接受" - withdrawn: "撤回" - submitter: "提交者" - submitted: "已提交" - commit_msg: "提交信息" - review: "查看" - version_history: "版本历史" - version_history_for: "版本历史: " - select_changes: "选择下面两项更新来查看其不同。" - undo_prefix: "取消" - undo_shortcut: "(Ctrl+Z)" - redo_prefix: "重做" - redo_shortcut: "(Ctrl+Shift+Z)" - play_preview: "当前关卡预览" - result: "结果" - results: "结果" - description: "描述" - or: "或" - subject: "主题" - email: "邮件" - password: "密码" - message: "信息" - code: "代码" - ladder: "升级比赛" - when: "时间" - opponent: "对手" - rank: "等级" - score: "分数" - win: "胜利" - loss: "失败" - tie: "平局" - easy: "容易" - medium: "中等" - hard: "困难" - player: "玩家" - player_level: "等级" # Like player level 5, not like level: Dungeons of Kithgard - warrior: "武士" - ranger: "巡逻兵" - wizard: "巫师" - - units: - second: "秒" - seconds: "秒" - minute: "分钟" - minutes: "分钟" - hour: "小时" - hours: "小时" - day: "日" - days: "日" - week: "星期" - weeks: "星期" - month: "月" - months: "月" - year: "年" - years: "年" - - play_level: - done: "完成" - home: "主页" # Not used any more, will be removed soon. - level: "等级" # Like "Level: Dungeons of Kithgard" - skip: "跳过" - game_menu: "游戏菜单" - guide: "指南" - restart: "重新开始" - goals: "目标" - goal: "目标" - running: "运行中..." - success: "成功!" - incomplete: "未完成" - timed_out: "运行超时" - failing: "失败" - action_timeline: "行动时间轴" - click_to_select: "点击选择一个单元。" - control_bar_multiplayer: "多人游戏" - control_bar_join_game: "加入游戏" - reload: "重载" - reload_title: "重载所有代码?" - reload_really: "确定重载这一关,返回开始处吗?" - reload_confirm: "重载所有" - victory: "胜利" - victory_title_prefix: "" - victory_title_suffix: " 完成" - victory_sign_up: "保存进度" - victory_sign_up_poke: "想保存您的代码?创建一个免费账户吧!" - victory_rate_the_level: "评估关卡:" # Only in old-style levels. - victory_return_to_ladder: "返回" - victory_play_continue: "继续游戏" - victory_saving_progress: "保存进度" - victory_go_home: "返回主页" - victory_review: "给我们反馈!" - victory_review_placeholder: "关卡如何?" - victory_hour_of_code_done: "您完成了吗?" - victory_hour_of_code_done_yes: "是的, 完成了!" - victory_experience_gained: "获得经验" - victory_gems_gained: "获得宝石" - victory_new_item: "新的物品" - victory_viking_code_school: "这关真的超难! 如果您想成为一个软件开发人员,您就应该去试一下Viking Code School。在这里您可以把您的知识增长到另一个台阶。只需要14周您就能成为一个专业的网页开发人员。" - victory_become_a_viking: "成为一个维京人吧" - guide_title: "指南" - tome_minion_spells: "助手的咒语" # Only in old-style levels. - tome_read_only_spells: "只读的咒语" # Only in old-style levels. - tome_other_units: "其他单元" # Only in old-style levels. - tome_cast_button_run: "运行" - tome_cast_button_running: "正在运行" - tome_cast_button_ran: "运行过" - tome_submit_button: "提交" - tome_reload_method: "重载该方法的原始代码" # Title text for individual method reload button. - tome_select_method: "选择方法" - tome_see_all_methods: "查看所有能够编辑的方法" # Title text for method list selector (shown when there are multiple programmable methods). - tome_select_a_thang: "选择人物来 " - tome_available_spells: "可用的法术" - tome_your_skills: "您的技能" - tome_help: "帮助" - tome_current_method: "当前方法" - hud_continue_short: "继续" - code_saved: "代码已保存" - skip_tutorial: "跳过(esc)" - keyboard_shortcuts: "快捷键" - loading_ready: "载入完成!" - loading_start: "开战" - problem_alert_title: "修正您的代码" - problem_alert_help: "帮助" - time_current: "现在:" - time_total: "最大:" - time_goto: "跳到:" - non_user_code_problem_title: "不能读入关卡" - infinite_loop_title: "有无限循环" - infinite_loop_description: "建立世界的初始代码永远不会运行完毕。这可能是真的运行的很慢或者陷入了一个死循环。又或者可能存在bug。您可以尝试再次运行该代码,或者将代码重置为默认状态。如果仍旧解决不了,请让告诉我们。" - check_dev_console: "您也可以打开开发者界面看一下有什么可能出错了。" - check_dev_console_link: "(说明)" - infinite_loop_try_again: "请重试" - infinite_loop_reset_level: "重置等级" - infinite_loop_comment_out: "为我的代码添加注释" - tip_toggle_play: "用 Ctrl+P 来暂停或继续" - tip_scrub_shortcut: "用 Ctrl+[ 和 Ctrl+] 来倒退和快进。" # {change} - tip_guide_exists: "点击页面上方的指南, 可以获得更多有用信息。" - tip_open_source: "「CodeCombat」是100%开源的!" - tip_tell_friends: "喜欢Codecombat?那就赶快把它安利给朋友!" - tip_beta_launch: "CodeCombat开始于2013的10月份。" - tip_think_solution: "思考如何解决, 而不是思考问题。" - tip_theory_practice: "在理论上,理论和实践之间是没有区别的。但在实践上,它们是有区别的。 - Yogi Berra" - tip_error_free: "有两种方式可以写出没有错误的程序;但是只有第三种方式是有效的。 - Alan Perlis" - tip_debugging_program: "如果说调试是清除错误的过程,那么编程就是放置错误的过程。- Edsger W. Dijkstra" - tip_forums: "到论坛去告诉我们您的想法!" - tip_baby_coders: "在未来,就算小孩都能成为大法师。" - tip_morale_improves: "在士气提升之前会一直进行读取。" - tip_all_species: "我们相信每一个人都有同等的机会学习编程" - tip_reticulating: "网格状锯齿。(指Maxis开发的许多游戏,如《模拟城市》、《孢子》中,加载进程中跑动时出现的卡顿现象)" - tip_harry: "巫师, " - tip_great_responsibility: "更强的编程技巧也意味着有更高的责任来进行调试。" - tip_munchkin: "如果您不吃掉您的蔬菜, 一个小矮人将在您睡着之后来找您。" - tip_binary: "这个世界上只有10种人: 那些懂二进制的, 还有那些不懂二进制的。" - tip_commitment_yoda: "一个程序员必须有高度的责任感和一颗认真的心。 - 尤达大师" - tip_no_try: "做。 或是不做。 这世上不存在'尝试'这种东西。 - 尤达大师" - tip_patience: "您必须要有耐心,年轻的学徒 - 尤达大师" - tip_documented_bug: "一个写在文档里的漏洞不算漏洞, 那是个特色。" - tip_impossible: "在事情未完成之前,一切都看似不可能。 - 纳尔逊·曼德拉" - tip_talk_is_cheap: "多说无用, 亮出您的代码。 - Linus Torvalds" - tip_first_language: "您所经历过最可怕的事情是您的第一门编程语言。 - Alan Kay" - tip_hardware_problem: "问:换一个电灯泡需要几位程序员参与?答:一个都不需要,因为这属于硬件问题。" - tip_hofstadters_law: "侯世达定律:做事所花费的时间总是比您预期的要长,即使您的预期中考虑了侯世达定律。" - tip_premature_optimization: "过早的优化是万恶之源。 - 高德纳" - tip_brute_force: "拿不准时就用穷举法。 - Ken Thompson" - tip_extrapolation: "世界上只有两类人:一类人能够根据不完整的数据进行推断……" - tip_superpower: "编程是我们拥有的最接近超能力的技能" - tip_control_destiny: "拥有控制自己命运的权利才是真正的开源。 - Linus Torvalds" - tip_no_code: "没有什么比不写代码来的更快。" - tip_code_never_lies: "代码从来不会说谎,但是注释有时候会。 — Ron Jeffries" - tip_reusable_software: "软件能够重用的前提是,这货必须能用。" - tip_optimization_operator: "每个编程语言都有注释符号,大多数语言采用的是‘//’" - tip_lines_of_code: "以代码行数为标准管理程序开发的进度跟用重量为标准管理飞船建造的进度一样愚蠢。 — Bill Gates" - tip_source_code: "我想改变世界,但是他们不给我源代码。" - tip_javascript_java: "Java和JavaScript的关系就好比是马和马云。 - Chris Heilmann" - tip_move_forward: "不管您做什么,前进就对了。 - Martin Luther King Jr." - tip_google: "有问题又不能解决?谷歌搜下就行了!" #not sure China can use google? - tip_adding_evil: "增加一个邪恶掐捏" - tip_hate_computers: "那些认为他们讨厌电脑的人,其实他们讨厌的是垃圾程序编写员。- Larry Niven" - tip_open_source_contribute: "您可以帮助「CodeCombat」提高!" - tip_recurse: "迭代为人,递归为神 - L. Peter Deutsch" - tip_free_your_mind: "丢掉一切私心杂念,丢掉害怕、疑问和拒信,解放您的思想。 - Morpheus(黑客帝国)" - tip_strong_opponents: "即使是最强大的对手也是有弱点的. - 宇智波鼬《火影忍者》" - tip_paper_and_pen: "在您开始编码之前,您可以随时用一张纸和一支笔作计划。" - - game_menu: - inventory_tab: "道具箱" - save_load_tab: "保存/打开" - options_tab: "设置" - guide_tab: "使用向导" - guide_video_tutorial: "视频教程" - guide_tips: "小技巧" - multiplayer_tab: "多人游戏" - auth_tab: "注册" - inventory_caption: "装备您的英雄" - choose_hero_caption: "选择英雄和语言" - save_load_caption: "... 观看历史" - options_caption: "确认设置" - guide_caption: "文档和提示" - multiplayer_caption: "与您的朋友一起玩!" - auth_caption: "保存进度" - - leaderboard: - leaderboard: "排行榜" - view_other_solutions: "查看其它解答" # {change} - scores: "分数" - top_players: "顶尖玩家是" - day: "今天" - week: "这个星期" - all: "实时" - time: "时间" - damage_taken: "接收的伤害" - damage_dealt: "造成的伤害" - difficulty: "难度" - gold_collected: "收集的金币" - - inventory: - choose_inventory: "装备道具" - equipped_item: "已装备" - required_purchase_title: "需要" - available_item: "可用" - restricted_title: "被限制" - should_equip: "(双击装备此道具)" - equipped: "(已装备)" - locked: "(需解锁)" - restricted: "(本关卡不得使用)" - equip: "装备" - unequip: "脱下" - - buy_gems: - few_gems: "几个宝石" - pile_gems: "一堆宝石" - chest_gems: "一箱宝石" - purchasing: "正在付款..." - declined: "您的卡片被拒绝" - retrying: "服务器错误,请重试" - prompt_title: "没有足够数量的宝石" - prompt_body: "还需要更多吗?" - prompt_button: "进入商店" - recovered: "之前购买的宝石已恢复。请刷新页面。" - price: "x3500 / 月" - - subscribe: - comparison_blurb: "亲,订阅CodeCombat,大力的提升您的技能!" - feature1: "100+ 基本关卡(4个世界)" # {change} - feature2: "10 个强大 英雄以及各式非凡技能!" # {change} - feature3: "70+ 奖励关卡" # {change} - feature4: "每月享有3500额外宝石" - feature5: "视频教学" - feature6: "专业邮件支援" - feature7: "私人 部落" - free: "免费" - month: "月" - subscribe_title: "订阅" - unsubscribe: "取消订阅" - confirm_unsubscribe: "确认取消订阅" - never_mind: "没关系,我们依然喜欢您" - thank_you_months_prefix: "感谢您这" - thank_you_months_suffix: "个月以来对我们的支持。" - thank_you: "感谢您支持CodeCombat." - sorry_to_see_you_go: "真舍不得亲离开啊! 请一定要让我们知道哪里做的还不够好。" - unsubscribe_feedback_placeholder: "噢, 我们做了神马?" - parent_button: "请求您的父母" - parent_email_description: "我们会发送邮件给您的父母让他们帮您订阅CodeCombat。" - parent_email_input_invalid: "邮件地址不正确。" - parent_email_input_label: "父母邮件地址" - parent_email_input_placeholder: "输入父母邮件地址" - parent_email_send: "发送邮件" - parent_email_sent: "邮件已发送!" - parent_email_title: "什么是您父母的邮件地址?" - parents: "致家长" - parents_title: "您的孩子将要学习编写程序。" # {change} - parents_blurb1: "通过使用CodeCombat,您的孩子将学习编写真正的程序代码。他们将学到简单指令,进而处理更复杂的问题。" - parents_blurb1a: "不用怀疑计算机编程能力将是您的孩子作为一个成年人的基本技能。到2020年,77%的工作将会需要编码能力,并且软件工程师将在世界各地成为高需求职业。您知道吗,计算机科学是收入最高的大学学位?" - parents_blurb2: "每月支付9.9美元,他们每周都会有新的挑战,并且通过电子邮件获得专业程序员的指导。" # {change} - parents_blurb3: "无风险承诺:100%退款,一键取消订阅。" - payment_methods: "付费方式" - payment_methods_title: "可接受的付款方式" - payment_methods_blurb1: "我们现有的付费方式有信用卡和支付宝" - payment_methods_blurb2: "如果您想用其他付费方式,请联系我们" - stripe_description: "每月订阅" - subscription_required_to_play: "订阅后才可开始本关" - unlock_help_videos: "订阅后才可以解锁视频教学哦!" - personal_sub: "个人订阅" # Accounts Subscription View below - loading_info: "正在读入订阅内容..." - managed_by: "管理" - will_be_cancelled: "将被取消" - currently_free: "您目前有一个免费订阅" - currently_free_until: "您目前有一个免费订阅,直到" - was_free_until: "您有过一个免费订阅,直到" - managed_subs: "管理订阅" - managed_subs_desc: "为其他玩家(学生、儿童等)添加订阅。" - managed_subs_desc_2: "收件人必须有一个与您提供的电子邮件地址相关联的codecombat帐户。" - group_discounts: "团购价" - group_discounts_1: "我们还为批量订阅提供团购价" - group_discounts_1st: "1个订阅" - group_discounts_full: "全价" - group_discounts_2nd: "2-11个订阅" - group_discounts_20: "八折" - group_discounts_12th: "12+个订阅" - group_discounts_40: "六折" - subscribing: "订阅中..." - recipient_emails_placeholder: "请输入电子邮件地址来订阅,每行一个。" - subscribe_users: "订阅用户" - users_subscribed: "用户订阅:" - no_users_subscribed: "没有用户订阅,请仔细检查您的电子邮件地址。" - current_recipients: "当前收件人" - unsubscribing: "取消订阅中..." - subscribe_prepaid: "点击订阅来使用预付费代码" - using_prepaid: "使用预付费代码进行每月订阅" - - choose_hero: - choose_hero: "请选择您的英雄" - programming_language: "编程语言" - programming_language_description: "您希望使用那门编程语言?" - default: "默认" - experimental: "实验性的" - python_blurb: "简单而强大, Python是一个伟大的通用编程语言。" - javascript_blurb: "为web开发而生的语言。" - coffeescript_blurb: "一种更好的JavaScript语法。" - clojure_blurb: "一种现代的列表处理语言。" - lua_blurb: "一种游戏脚本语言。" - io_blurb: "简单而晦涩。" - status: "状态" - hero_type: "种类" - weapons: "武器" - weapons_warrior: "刀剑 - 近程物理攻击" - weapons_ranger: "弓弩,火枪 - 远程物理攻击" - weapons_wizard: "魔棒,法杖 - 远程魔法攻击" - attack: "攻击" # Can also translate as "Attack" - health: "健康值" - speed: "速度" - regeneration: "恢复" - range: "攻击范围" # As in "attack or visual range" - blocks: "格挡" # As in "this shield blocks this much damage" - backstab: "背刺" # As in "this dagger does this much backstab damage" - skills: "技能" - attack_1: "造成" - attack_2: "列表" - attack_3: "武器攻击力." - health_1: "收益" - health_2: "列表" - health_3: "装备血量." - speed_1: "移动速度" - speed_2: "米每秒." - available_for_purchase: "可以购买" # Shows up when you have unlocked, but not purchased, a hero in the hero store - level_to_unlock: "未解锁关卡:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see) - restricted_to_certain_heroes: "只有特定的英雄可以进入本关。" - - skill_docs: - writable: "可写" # Hover over "attack" in Your Skills while playing a level to see most of this - read_only: "只读" - action_name: "名称" - action_cooldown: "释放时间" - action_specific_cooldown: "冷却时间" - action_damage: "攻击力" - action_range: "范围" - action_radius: "半径" - action_duration: "持续时间" - example: "例程" - ex: "例如" # Abbreviation of "example" - current_value: "当前值" - default_value: "默认值" - parameters: "参数" - returns: "返回值" - granted_by: "技能来自" - - save_load: - granularity_saved_games: "保存" - granularity_change_history: "历史记录" - - options: - general_options: "一般设置" # Check out the Options tab in the Game Menu while playing a level - volume_label: "音量" - music_label: "音乐" - music_description: "开/关背景音乐" - editor_config: "编辑器配置" - editor_config_title: "编辑器配置" - editor_config_level_language_label: "本关卡编程语言" - editor_config_level_language_description: "针对本关设定使用的编程语言。" - editor_config_default_language_label: "默认编程语言" - editor_config_default_language_description: "在开始新游戏前确认您要在这个等级的游戏中使用的编程语言。" - editor_config_keybindings_label: "快捷键绑定" - editor_config_keybindings_default: "默认 (Ace)" - editor_config_keybindings_description: "在命令编辑器中增加已知的快捷键。" - editor_config_livecompletion_label: "实时代码补全" - editor_config_livecompletion_description: "当输入代码时显示代码自动补全建议。" - editor_config_invisibles_label: "显示空白字符" - editor_config_invisibles_description: "显示空格或TAB键等空白字符。" - editor_config_indentguides_label: "显示缩进提示" - editor_config_indentguides_description: "显示一条竖线以使缩进更明显。" - editor_config_behaviors_label: "智能匹配符号" - editor_config_behaviors_description: "自动匹配括号、大括号和引号。" - - about: - why_codecombat: "为什么选择CodeCombat?" - why_paragraph_1: "如果您想学习如何编程,您根本不需要上课。您需要的是写好多代码,并且享受这个过程。" - why_paragraph_2_prefix: "这才是编程的要义。编程应该是有趣的过程。不该是" - why_paragraph_2_italic: "哇又一个奖章诶" - why_paragraph_2_center: "那种“好玩”,而是" - why_paragraph_2_italic_caps: "老妈,我得先把这关打完!" - why_paragraph_2_suffix: "这就是为什么CodeCombat是个多人游戏,而不是一个游戏化的编程课。您不停,我们就不停——但这次这是件好事。" - why_paragraph_3: "如果您一定要对游戏上瘾,那就对这个游戏上瘾,然后成为科技时代的法师吧。" - press_title: "博客/媒体" - press_paragraph_1_prefix: "想要报道我们? 您可以自由下载和使用" - press_paragraph_1_link: "成套宣传包" - press_paragraph_1_suffix: "里的所有材料。 所有商标和图像的使用都不必事先联系我们。" - team: "团队" - george_title: "CEO" # {change} - george_blurb: "商人" - scott_title: "程序员" # {change} - scott_blurb: "理性至上" - nick_title: "程序员" # {change} - nick_blurb: "充满动力的大牛" - michael_title: "程序员" - michael_blurb: "系统管理员" - matt_title: "程序员" # {change} - matt_blurb: "自行车爱好者" - cat_title: "首席关卡设计师" - cat_blurb: "气宗" - josh_title: "游戏设计师" - josh_blurb: "地面是熔岩" - jose_title: "音乐" - jose_blurb: "放轻松" - retrostyle_title: "插画师" - retrostyle_blurb: "复古风格的游戏" - - teachers: - title: "CodeCombat给教师的说明" - intro_1: "CodeCombat 是一个教编程的网上游戏。学生会用编程语言写代码。" - intro_2: "无需经验!" - free_title: "要多少钱?" - cost_china: "CodeCombat的前5个关卡在中国是免费的,在这之后需花费每月9.99美元来访问我们架设在中国专属服务器上的140多个关卡。" - free_1: "有100多个覆盖了所有理论的免费关卡。" - free_2: "包月订阅可以访问视频教程和额外的练习关卡。" - teacher_subs_title: "教师可免费订阅!" - teacher_subs_1: "请联系" # {change} - teacher_subs_2: "教师调查" - teacher_subs_3: "建立您的订阅。" - sub_includes_title: "订阅里包含了什么内容?" - sub_includes_1: "除了100+个基础关卡,学生包月订阅还可以使用这些附加功能:" - sub_includes_2: "超过70个练习关卡" # {change} - sub_includes_3: "视频教学" - sub_includes_4: "优质的电子邮件支持" - sub_includes_5: "10个具有独特技能的新英雄" - sub_includes_6: "每月享有3500额外宝石" - sub_includes_7: "私人部落" - monitor_progress_title: "我要如何查看学生的进度?" - monitor_progress_1: "要查看学生的进度,可以通过建立一个" - monitor_progress_2: "在您的课程。" - monitor_progress_3: "为了添加一个学生,可以给他们发送一个您的部落的邀请链接,这个在" - monitor_progress_4: "页面。" - monitor_progress_5: "当他们加入之后,您可以在您的部落页面看到这些学生的进度汇总。" - private_clans_1: "私人部落为每个学生增加了隐私和详细的进度信息。" - private_clans_2: "为了添加一个私人部落,可以勾选'私人部落'选择框,在您建立一个" - private_clans_3: "。" - who_for_title: "谁是CodeCombat的使用对象呢?" - who_for_1: "我们建议让9岁及以上的学生使用CodeCombat。无需任何编程经验。" - who_for_2: "我们设计CodeCombat来吸引男生女生。" - material_title: "这里有多少素材呢?" - material_china: "约40小时的游戏时间和目前为止超过170个的订阅关卡。" - material_1: "大约25个小时的免费内容和额外的15个小时的订阅内容。" - concepts_title: "包括了哪些理论知识?" - how_much_title: "每月的订阅费用是多少?" - how_much_1: "" - how_much_2: "每月订阅" - how_much_3: "每月9.99美元,并可随时取消订阅。" - how_much_4: "另外,团体购买者将享受折扣优惠:" - how_much_5: "我们接受一次性的打折购买以及每年订阅的团体,比如班级或者学校。请联系" - how_much_6: "来获取详情。" - more_info_title: "我可以在哪里找到更多信息?" - more_info_1: "我们的" - more_info_2: "教师论坛" - more_info_3: "是个与其他使用CodeCombat的教育工作者联系的良好平台。" - sys_requirements_title: "系统需求" - sys_requirements_1: "因为CodeCombat是个游戏,它对于电脑的要求很高以运行的顺畅。我们已经优化过他以便让他能在每一个最新浏览器或是比较旧的电脑跑得顺畅,所以每一个人都能享受CodeCombat带来的乐趣。如上,为了使您顺利的完成Hour of Code的学习,我们建议您:" # {change} - sys_requirements_2: "使用最新版本的Chrome或是Firefox." # {change} - - teachers_survey: - title: "教师调查" - must_be_logged: "您需要先登入。请先注册或者在上方的目录中点击登入。" - retrieving: "检索信息中..." - being_reviewed_1: "您的免费订阅试用申请正在" - being_reviewed_2: "审核。" - approved_1: "您的免费订阅试用申请已被" - approved_2: "批准。" - approved_3: "进一步的说明已被送往" - denied_1: "您的免费订阅试用申请已被" - denied_2: "拒絕。" - contact_1: "请联系" - contact_2: "如果我们为教师提供免费订阅用评估的目的。您可以找到更多的信息在我们的" - description_2: "教师" - description_3: "页面。" - description_4: "请填写此简单问卷,我们将会向您的电子邮件发送设置说明。" - email: "电邮地址" - school: "学校名字" - location: "城市" - age_students: "您的学生年龄为多少?" - under: "几岁以下" - other: "其他:" - amount_students: "请问您有多少学生需要教导?" - hear_about: "您是怎么知道CodeComabat的?" - fill_fields: "请填写所有问题。" - thanks: "非常感谢!我们会很快寄您设置说明。" - - versions: - save_version_title: "保存新版本" - new_major_version: "新的重要版本" - submitting_patch: "正在提交补丁..." - cla_prefix: "要想保存更改,您必须先同意我们的" - cla_url: "贡献者许可协议" - cla_suffix: "。" - cla_agree: "我同意" - owner_approve: "您所做出的修改必须经拥有者确认才能生效。" - - contact: - contact_us: "联系我们" - welcome: "我们很乐意收到您的邮件!请用这个表单给我们发邮件。 " - forum_prefix: "如果您想发布任何公开的东西, 可以试试" - forum_page: "我们的论坛" - forum_suffix: "" - faq_prefix: "这里还有一个" - faq: "FAQ" - subscribe_prefix: "如果您需要帮助解决一个关卡,请" - subscribe: "订阅CodeCombat" - subscribe_suffix: "并且我们很乐意给您提供代码相关的帮助" - subscriber_support: "既然您已经订阅了CodeCombat,我们将给您提供优先帮助" - screenshot_included: "包含截屏" - where_reply: "我们应该回复谁?" - send: "反馈意见" - contact_candidate: "联系参选人" # Deprecated - recruitment_reminder: "用这张表格来联系您希望面试的求职者。但请记住如果您雇佣了他,CodeCombat会收取这位员工第一年工资的15%作为佣金。佣金需在雇佣此员工时就付清并且在之后的90天内如果此员工离职会100%退款。兼职,远程办公员工,合同工以及实习生都可免除此费用。" # Deprecated - - account_settings: - title: "账户设置" - not_logged_in: "登录或创建一个账户来修改设置。" - autosave: "自动保存修改" - me_tab: "我" - picture_tab: "图片" - delete_account_tab: "删除账户" - wrong_email: "错误的邮箱地址" - wrong_password: "密码错误" - upload_picture: "上传一张图片" - delete_this_account: "永久删除账户" - god_mode: "上帝模式" - password_tab: "密码" - emails_tab: "邮件" - admin: "管理" - new_password: "新密码" - new_password_verify: "核实" - type_in_email: "输入您的邮箱地址来确认删除" # {change} - type_in_password: "同样的,输入您的密码。" - email_subscriptions: "邮箱订阅" - email_subscriptions_none: "取消订阅" - email_announcements: "通知" - email_announcements_description: "接收关于CodeCombat的邮件。" - email_notifications: "通知" - email_notifications_summary: "私人定制, 自动通知与您有关的CodeCombat活动。" - email_any_notes: "任何通知" - email_any_notes_description: "取消接收所有活动提醒邮件" - email_news: "新消息" - email_recruit_notes: "工作机会" - email_recruit_notes_description: "如果您干的不错, 我们会联系并提供您更好的工作。" - contributor_emails: "贡献者通知" - contribute_prefix: "我们在寻找志同道合的人!请到" - contribute_page: "贡献页面" - contribute_suffix: "查看更多信息。" - email_toggle: "切换所有" - error_saving: "保存时出错" - saved: "更改已保存" - password_mismatch: "密码不匹配。" - password_repeat: "请重新键入密码。" - job_profile: "工作经历" # Rest of this section (the job profile stuff and wizard stuff) is deprecated - job_profile_approved: "您填写的工作经历将由CodeCombat认证。 雇主将看到这些信息,除非您将它设置为不启用状态或者连续四周没有更新。" - job_profile_explanation: "您好! 请填写下列信息, 我们将使用它帮您寻找一份软件开发的工作。" - sample_profile: "查看示例" - view_profile: "浏览个人信息" - - keyboard_shortcuts: - keyboard_shortcuts: "快捷键" - space: "空格" - enter: "回车" - press_enter: "按回车键" - escape: "Esc" - shift: "Shift" - run_code: "运行当前代码" - run_real_time: "实时运行" - continue_script: "继续运行当前脚本。" - skip_scripts: "跳过所有能跳过的脚本。" - toggle_playback: "继续/暂停按钮" - scrub_playback: "向前/向后移动一段时间" - single_scrub_playback: "向前/向后移动一帧" - scrub_execution: "向前/向后移动一句语句" - toggle_debug: "显示/关闭调试信息" - toggle_grid: "显示/关闭网格提示" - toggle_pathfinding: "显示/关闭路径寻找提示" - beautify: "利用标准编码格式美化您的代码。" - maximize_editor: "最大化/最小化代码编辑器" - - community: - main_title: "CodeCombat社区" - introduction: "看看下面这些您可以参与的项目,如果有您喜欢的就加入进来吧。 我们期待着与您一起工作。" - level_editor_prefix: "使用" - level_editor_suffix: "来创建和编辑关卡。您可以通过这个工具来给您的同学,朋友,兄弟姐妹们设计谜题,或者用于教学或比赛。如果您觉得直接开始建立一个关卡可能非常困难,那么可以先从一个现成(但尚未完成)的关卡开始做起。" - thang_editor_prefix: "我们管游戏中的单位叫 '物品'。 利用" - thang_editor_suffix: "来改良CodeCombat中的原材料。让游戏中的东西可以被捡起来扔出去,改变游戏动画的指向,调整一些东西的生命值,或上传您自制的素材。" - article_editor_prefix: "您在游戏中发现了错误了吗?想要自己设计一些指令吗?来看看我们的" - article_editor_suffix: "来帮助玩家从游戏中学到更多的知识。" - find_us: "通过这些站点联系我们" - social_github: "在GitHub上查看我们的代码" - social_blog: "阅读CodeCombat在Sett上面的博客" - social_discource: "在我们的论坛参与讨论" - social_facebook: "关注CodeCombat的Facebook主页" - social_twitter: "关注CodeCombat的Twitter" - social_gplus: "关注CodeCombat的Google+主页" - social_hipchat: "在公共的CodeCombat HipChat聊天室与我们进行交流" - contribute_to_the_project: "为项目做贡献" - - clans: - clan: "部落" - clans: "部落" - new_name: "新部落的名字" - new_description: "新部落的描述" - make_private: "设定部落为私人" - subs_only: "只限订阅" - create_clan: "创建新的部落" - private_preview: "预览" - public_clans: "公开部落" - my_clans: "我的部落" - clan_name: "部落名字" - name: "名字" - chieftain: "首领" - type: "种类" - edit_clan_name: "编辑部落的名字" - edit_clan_description: "编辑部落的描述" - edit_name: "编辑名字" - edit_description: "编辑描述" - private: "(私人)" - summary: "综述" - average_level: "平均等级" - average_achievements: "平均成就" - delete_clan: "刪除部落" - leave_clan: "离开部落" - join_clan: "加人部落" - invite_1: "邀请:" - invite_2: "*透过这个链接来邀请玩家加入部落。" - members: "成员" - progress: "进度" - not_started_1: "还没开始" - started_1: "已开始" - complete_1: "完成" - exp_levels: "展开关卡" - rem_hero: "移除英雄" - status: "状态" - complete_2: "完成" - started_2: "已开始" - not_started_2: "还没开始" - view_solution: "点击查阅答案。" - latest_achievement: "最新成就" - playtime: "游戏时间" - last_played: "最后玩了" - - classes: - archmage_title: "大法师" - archmage_title_description: "(代码编写人员)" - archmage_summary: "如果您是对教育类游戏感兴趣的程序开发者,那么就选择大法师来为CodeCombat编写代码吧!" - artisan_title: "工匠师" - artisan_title_description: "(关卡创造人员)" - artisan_summary: "建立游戏关卡并分享给朋友们。那么就选择工匠来教其他人编程吧。" - adventurer_title: "冒险家" - adventurer_title_description: "(关卡测试人员)" - adventurer_summary: "提前一周免费游玩我们最新发布的关卡,并帮助我们在发布之前寻找程序错误" - scribe_title: "文书" - scribe_title_description: "(文档编辑人员)" - scribe_summary: "好代码需要好文档,来自全世界数百万的玩家一起编写,编辑以及提高文档的可读性" - diplomat_title: "外交官" - diplomat_title_description: "(翻译人员)" - diplomat_summary: "CodeCombat已经被我们的外交官们翻译成45多种世界语言。在翻译的同时体验翻译的乐趣吧!" - ambassador_title: "使节" - ambassador_title_description: "(用户支持人员)" - ambassador_summary: "指导我们亲爱的论坛用户并为他们的问题引出一个正确的方向。我们的使节将CodeCombat带到这个世界上。" - - editor: - main_title: "CodeCombat编辑器" - article_title: "指令编辑器" - thang_title: "物品编辑器" - level_title: "关卡编辑器" - achievement_title: "目标编辑器" - poll_title: "调查编辑器" - back: "后退" - revert: "还原" - revert_models: "还原模式" - pick_a_terrain: "选择地形" - dungeon: "地牢" - indoor: "室内" - desert: "沙漠" - grassy: "草地" - mountain: "高山" - glacier: "冰川" - small: "小的" - large: "大的" - fork_title: "派生新版本" - fork_creating: "正在执行派生..." - generate_terrain: "生成地形" - more: "更多" - wiki: "维基" - live_chat: "在线聊天" - thang_main: "主菜单" - thang_spritesheets: "Spritesheets" - thang_colors: "颜色" - level_some_options: "有哪些选项?" - level_tab_thangs: "物体" - level_tab_scripts: "脚本" - level_tab_settings: "设定" - level_tab_components: "组件" - level_tab_systems: "系统" - level_tab_docs: "文档" - level_tab_thangs_title: "目前所有物体" - level_tab_thangs_all: "所有" - level_tab_thangs_conditions: "启动条件" - level_tab_thangs_add: "增加物体" - level_tab_thangs_search: "查找物体" - add_components: "添加组件" - component_configs: "组件配置" - config_thang: "双击配置一个thang" - delete: "删除" - duplicate: "复制" - stop_duplicate: "停止复制" - rotate: "旋转" - level_settings_title: "设置" - level_component_tab_title: "目前所有组件" - level_component_btn_new: "创建新的组件" - level_systems_tab_title: "目前所有系统" - level_systems_btn_new: "创建新的系统" - level_systems_btn_add: "增加系统" - level_components_title: "返回到所有物体主页" - level_components_type: "类型" - level_component_edit_title: "编辑组件" - level_component_config_schema: "配置模式" - level_component_settings: "设置" - level_system_edit_title: "编辑系统" - create_system_title: "创建新的系统" - new_component_title: "创建新的组件" - new_component_field_system: "系统" - new_article_title: "创建一个新物品" - new_thang_title: "创建一个新物品类型" - new_level_title: "创建一个新关卡" - new_article_title_login: "登录以创建新指令" - new_thang_title_login: "登录以创建新物品" - new_level_title_login: "登录以创建新关卡" - new_achievement_title: "创建新目标" - new_achievement_title_login: "登录以创建新目标" - new_poll_title: "创建新调查" - new_poll_title_login: "登陆以创建新调查" - article_search_title: "在这里搜索物品" - thang_search_title: "在这里搜索物品类型" - level_search_title: "在这里搜索关卡" - achievement_search_title: "搜索目标" - poll_search_title: "搜寻投票" - read_only_warning2: "提示:您不能保存任何编辑,因为您没有登陆" - no_achievements: "这个关卡还没有被赋予任何目标。" - achievement_query_misc: "关闭杂项的成就" - achievement_query_goals: "关闭通关的成就" - level_completion: "关卡完成" - pop_i18n: "完善 I18N" - tasks: "任务" - clear_storage: "清除您本地的变更" - add_system_title: "添加系统到关卡" - done_adding: "添加完毕" - - article: - edit_btn_preview: "预览" - edit_article_title: "编辑提示" - - polls: - priority: "优先次序" - - contribute: - page_title: "贡献" - intro_blurb: "CodeCombat是完全开源的软体!上千个玩家帮助了我们建设了这整个游戏,就是您今天看到的一样!快加入我们然后为CodeCombat打开新的章节,将世界带领进入编程世代前进吧!" - alert_account_message_intro: "您好!" - alert_account_message: "想要订阅邮件? 您必须先登录" - archmage_introduction: "制作游戏时,最令人激动的事莫过于整合诸多东西。图像、音响、实时网络交流、社交网络,从底层数据库管理到服务器运维,再到用户界面的设计和实现。制作游戏有很多事情要做,所以如果您有编程经验, 那么您应该选择这个职业。我们会很高兴在制作史上最好编程游戏的路上有您的陪伴。" - class_attributes: "职业说明" - archmage_attribute_1_pref: "了解 " - archmage_attribute_1_suf: ",或者想要学习。我们的多数代码都是用它写成的。如果您喜欢 Ruby 或者 Python,那您肯定会感到非常熟悉。它就是 JavaScript,但它的语法更友好。" - archmage_attribute_2: "编程经验和干劲。我们可以帮您走上正轨,但我们恐怕没多少时间培训您。" - how_to_join: "如何加入" - join_desc_1: "谁都可以加入!先看看我们的" - join_desc_2: ",然后勾选下面的复选框,这样您就会作为勇敢的大法师收到我们的邮件。如果您想和开发人员聊天或者更深入地参与,可以" - join_desc_3: " 或者去我们的" - join_desc_4: ",然后我们有话好说!" - join_url_email: "给我们发邮件" - join_url_hipchat: " HipChat聊天室" - archmage_subscribe_desc: "通过电子邮件获得新的编码机会和公告。" - artisan_introduction_pref: "我们必须设计更多的关卡! 大家为了更多的游戏内容在高声呐喊,但是我们靠自己只能创建这些。现在您的电脑就是一关!我们的关卡编辑器刚刚完成了基本功能,所以创造关卡的时候请小心使用。只要您有制作关卡的灵感,不管是简单的for循环还是" - artisan_introduction_suf: "这种东西,这个职业都很适合您。" - artisan_attribute_1: "任何类似的创建内容经验都有加分,无论是暴雪的关卡编辑器,但这不是必须的条件。" - artisan_attribute_2: "渴望完成全部的测试和迭代。要做一个优秀的关卡,您需要把它给别的玩家观察他们怎么玩,然后时刻准备着找到很多细节去打磨。" - artisan_attribute_3: "探险家般的忍耐力。我们的关卡编辑器非常的初级,还会有很多不好用的地方。唔,我已经提前告诉您了~" - artisan_join_desc: "如下步骤使用关卡编辑器:" - artisan_join_step1: "阅读文档。" - artisan_join_step2: "创建一个新关卡 以及探索已经存在的关卡。" - artisan_join_step3: "来我们的HipChat聊天室寻求帮助。" - artisan_join_step4: "吧您的关卡发到论坛让别人给您评价。" - artisan_subscribe_desc: "通过电子邮件获得关卡编辑器更新和公告。" - adventurer_introduction: "现在就来了解您的角色吧:您是一辆战车,并将要承担沉重的攻击。我们需要人来尝试下我们新开的关卡以了解怎么样才能使每一样东西更美好。一开始虽然会非常辛苦;可是制造出一个最好的游戏是一个很长的过程,在这个过程中,没有人可以第一次就成功。如果您挺过去了并且自我感觉良好,那么这个位置就是为您而准备的。" - adventurer_attribute_1: "学习的冲动!您想要学好怎么编程,与此同时我们也想要教您怎么编程。虽然您可能会觉得您大多数时间您反而都在教导。这,就是学习。" - adventurer_attribute_2: "魅力!温柔但懂得表达事态;了解并知道如何改进。" - adventurer_join_pref: "无论是与工匠一起工作,或者只是在下面的格子打勾以获得新关卡测试的通知,我们也会发布关于对新关卡的看法。" - adventurer_forum_url: "我们的论坛" - adventurer_join_suf: "如果您更喜欢以这些方式被通知, 那就在这里注册吧!" - adventurer_subscribe_desc: "通过电子邮件获得新关卡通知。" - scribe_introduction_pref: "CodeCombat不只是拥有一堆等级或关卡。它也是个知识的源泉,一个编程的宝典,一个人人都可以参与的,有趣的游戏。比起每个工匠都要详细解释其中的奥秘,他们可以以更简单的方式将自己的东西连接到一篇已经准备好的文章给玩家阅读。 有些东西就像 " - scribe_introduction_url_mozilla: "Mozilla开发者社区" - scribe_introduction_suf: " 被建成。如果您那有趣的想法能把编程的理论简易的带出来,那么这里就是您的所属了。" - scribe_attribute_1: "您需要具备在文字语言上的技能。不仅仅是语法和拼音,重要的是能传达各种各样想法给别人。" - contact_us_url: "联系我们" - scribe_join_description: "介绍下您自己, 比如您的编程经历和您喜欢的东西, 我们将会努力的去了解您!!" - scribe_subscribe_desc: "通过电子邮件获得写作新文档的通知。" - diplomat_introduction_pref: "如果说我们从" - diplomat_launch_url: "十月的发布" - diplomat_introduction_suf: "中得到了什么启发:那就是全世界的人都对很喜欢CodeCombat。我们召集了一群翻译者,希望能尽快地把网站上的信息翻译成各国文字。如果您对CodeCombat的内容很感兴趣,想让世界上的每一个人都有机会一同体验,就快来成为外交官吧。" - diplomat_attribute_1: "既会说流利的英语,也熟悉自己的语言。编程是一件很复杂的事情,而要翻译复杂的概念,您必须对两种语言都在行!" - diplomat_i18n_page_prefix: "您可以在我们的" - diplomat_i18n_page: "翻译页面" - diplomat_i18n_page_suffix: "开始翻译游戏,或者在我们的GitHub页面上进行。" - diplomat_join_pref_github: "在" - diplomat_github_url: "GitHub" - diplomat_join_suf_github: "找到中文语言文件 (简体中文的是:CodeCombat/app/locale/zh-HANS.coffee),在线编辑它,完成后提交一个合并请求。您也可以勾上下面这个复选框来关注最新的国际化开发!" - diplomat_subscribe_desc: "接受有关国际化开发和翻译任务的邮件" - ambassador_introduction: "这是一个正在成长的社区,而您将成为我们与世界的联结点。大家可以通过各种即时聊天平台、邮件、或是参与者众多的社交网络来认识及讨论我们的游戏。如果您喜欢帮助大家,一起参与各类项目,一起获得乐趣。与我们同行,一起感受CodeCombat的脉搏,绝对是一个适合您的职业。" - ambassador_attribute_1: "具备出色的沟通能力。能够分辨出玩家遇到的问题并帮助他们解决问题。与此同时,和我们保持联系,帮助反馈玩家们的喜怒哀乐!" - ambassador_join_desc: "介绍一下您自己:您做过什么?您喜欢做什么?我们将从这里开始了解您!" - ambassador_join_note_strong: "注意" - ambassador_join_note_desc: "我们其中一个想法是要制造一个当玩家们在解决问题上有难度时可以要求其他比较强的玩家来协助他们的多人游戏。这将会是一个很好的办法让使节们可以更容易的协助玩家!如有任何更新,我们会在第一时间通知您!" - ambassador_subscribe_desc: "通过电子邮件获得支持系统的现状,以及多人游戏方面的新进展。" - changes_auto_save: "在您勾选复选框后,更改将自动保存。" - diligent_scribes: "我们勤奋的文书:" - powerful_archmages: "我们强力的大法师:" - creative_artisans: "我们极具创意的工匠:" - brave_adventurers: "我们勇敢的冒险家:" - translating_diplomats: "我们遍及世界的外交官:" - helpful_ambassadors: "我们亲切的使节:" - - ladder: - please_login: "对战之前请先登录。" - my_matches: "我的对手" - simulate: "模拟" - simulation_explanation: "通过模拟游戏,您可以让您的游戏更快的得到评分。" - simulate_games: "模拟游戏!" - simulate_all: "重置并模拟游戏!" - games_simulated_by: "由您模拟过的游戏数:" - games_simulated_for: "为您模拟过的游戏数:" - games_simulated: "模拟次数" - games_played: "被模拟次数" - ratio: "比率" - leaderboard: "排行榜" - battle_as: "我要加入这一方 " - summary_your: "您 " - summary_matches: "对手 - " - summary_wins: " 胜利, " - summary_losses: " 失败" - rank_no_code: "没有新代码可供评分" - rank_my_game: "为我的游戏评分!" - rank_submitting: "正在提交..." - rank_submitted: "提交评分" - rank_failed: "评分失败" - rank_being_ranked: "已评价" - rank_last_submitted: "已提交" - help_simulate: "模拟游戏需要帮助?" - code_being_simulated: "您的新代码正在被其他玩家模拟评分。这个将会刷新,作为一个新游戏开始。" - no_ranked_matches_pre: "没有排名对决给 " - no_ranked_matches_post: " 啊哈哟!去更其他玩家打过了再回来这里查看您游戏排名吧!" - choose_opponent: "选择一个对手" - select_your_language: "选择您使用的语言!" - tutorial_play: "玩教程" - tutorial_recommended: "如果您从未玩过的话,推荐先玩下教程" - tutorial_skip: "跳过教材" - tutorial_not_sure: "不知道怎么玩?" - tutorial_play_first: "先玩一次教程。" - simple_ai: "简单电脑" - warmup: "热身" - friends_playing: "联机" - log_in_for_friends: "登陆然后跟朋友一起玩!" - social_connect_blurb: "连接然后与朋友对战!" - invite_friends_to_battle: "邀请您的朋友参加战斗!" - fight: "战斗!" - watch_victory: "观看您的胜利" - defeat_the: "击败了" - tournament_started: ",锦标赛已开始" - tournament_ends: "锦标赛结束" - tournament_ended: "锦标赛已结束" - tournament_rules: "锦标赛规则" - tournament_blurb: "写代码,收金币,建军队,碎敌军,赢奖品,以及在我们奖励多达$40,000的Greed tournament里升级您的事业! 快去查阅详情!" - tournament_blurb_criss_cross: "赢得竞拍,建造道路,智胜对手,夺取宝石,在纵横交错锦标赛中完成生涯晋级! 现在就查看详情!" -# tournament_blurb_zero_sum: "Unleash your coding creativity in both gold gathering and battle tactics in this alpine mirror match between red sorcerer and blue sorcerer. The tournament began on Friday, March 27 and will run until Monday, April 6 at 5PM PDT. Compete for fun and glory! Check out the details" - tournament_blurb_blog: "关注我们的博客" - rules: "规则" - winners: "胜利者" - - user: - stats: "成就" - singleplayer_title: "单人游戏关卡" - multiplayer_title: "多人游戏关卡" - achievements_title: "成就" - last_played: "最近玩的时间" - status: "状态" - status_completed: "已完成" - status_unfinished: "未完成" - no_singleplayer: "还未玩过任何单人游戏关卡。" - no_multiplayer: "还未玩过任何多人游戏关卡。" - no_achievements: "还未得到任何成就。" - favorite_prefix: "最喜爱的语言是 " - favorite_postfix: "。" - not_member_of_clans: "还不是任何一个部落里的成员。" - - achievements: - last_earned: "最近取得的" - amount_achieved: "数量" - achievement: "成就" - category_contributor: "贡献者" - category_ladder: "排行榜" - category_level: "等级" - category_miscellaneous: "其他" - category_levels: "等级" - category_undefined: "未分类" - current_xp_prefix: "" - current_xp_postfix: "当前总共" - new_xp_prefix: "" - new_xp_postfix: "取得的" - left_xp_prefix: "" - left_xp_infix: "直到等级" - left_xp_postfix: "" - - account: - recently_played: "最近玩过的关卡" - no_recent_games: "最近两个星期没有玩过游戏。" - payments: "支付方式" - purchased: "已购买" - subscription: "订阅" - invoices: "票据" - service_apple: "设备:苹果" - service_web: "设备:网页" - paid_on: "支付" - service: "服务" - price: "价格" - gems: "宝石" - active: "激活" - subscribed: "已订阅" - unsubscribed: "取消订阅" - active_until: "已激活直到" - cost: "花费" - next_payment: "下个付款" - card: "银行卡" - status_unsubscribed_active: "您还没有订阅所以不会被收费,但您的帐号还可以正常使用" - status_unsubscribed: "只要一个CodeCombat订阅,您就可以玩转全部新关卡,用遍全部英雄,物品,以及获得更多的宝石哦!" - - account_invoices: - amount: "金额(美元)" - declined: "您的付款被拒" - invalid_amount: "请输入美元金额。" - not_logged_in: "登录或创建一个帐户来获得发票。" - pay: "付费发票" - purchasing: "购买中···" - retrying: "伺服器错误,重试中。" - success: "支付成功。谢谢!" - - loading_error: - could_not_load: "载入失败" - connection_failure: "连接失败。" - unauthorized: "您需要登录才行。 您是不是把 cookies 禁用了?" - forbidden: "您没有权限。" - not_found: "没找到。" - not_allowed: "方法不允许。" - timeout: "服务器超时。" - conflict: "资源冲突。" - bad_input: "錯误输入。" - server_error: "服务器错误。" - unknown: "未知错误。" - - resources: - sessions: "会议" - your_sessions: "您的会议" - level: "等级" - social_network_apis: "社交网络 APIs" - facebook_status: "Facebook 状态" - facebook_friends: "Facebook 朋友" - facebook_friend_sessions: "Facebook 朋友会议" - gplus_friends: "Google+ 朋友" - gplus_friend_sessions: "Google+ 朋友会议" - leaderboard: "排行榜" - user_schema: "用户模式" - user_profile: "用户信息" - patch: "补丁" - patches: "补丁" - patched_model: "源文档" - model: "型号" - system: "系统" - systems: "系统" - component: "组件" - components: "组件" - thang: "物品" - thangs: "物品" - level_session: "您的会议" - opponent_session: "对方会议" - article: "文章" - user_names: "用户名" - thang_names: "物品名称" - files: "文件" - top_simulators: "顶尖模拟者" - source_document: "原档" - document: "文档" - sprite_sheet: "贴图集" - employers: "雇主" - candidates: "应征者" - candidate_sessions: "应征者会议" - user_remark: "用户备注" - user_remarks: "用户备注" - versions: "版本" - items: "物品" - hero: "英雄" - heroes: "英雄" - achievement: "成就" - clas: "CLAs" - play_counts: "游戏次数" - feedback: "反馈" - payment_info: "付款信息" - campaigns: "任务" - poll: "调查" - user_polls_record: "投票结果" - - concepts: - advanced_strings: "高级字符串" - algorithms: "算法" - arguments: "参数" - arithmetic: "四则运算" - arrays: "阵列" - basic_syntax: "基本语法" - boolean_logic: "布尔逻辑" - break_statements: "Break语句" - classes: "类别" - for_loops: "For循环" - functions: "函数" - if_statements: "If语句" - input_handling: "输入处理" - math_operations: "输入处理" - object_literals: "对象常量" - strings: "字符串" - variables: "变量" - vectors: "向量" - while_loops: "循环" - recursion: "递归" - - delta: - added: "被添加" - modified: "被修改" - not_modified: "未修改" - deleted: "被删除" - moved_index: "被移动的索引" - text_diff: "文本变化" - merge_conflict_with: "合并冲突发生在" - no_changes: "没有变化" - - guide: - temp: "临时" - - multiplayer: - multiplayer_title: "多人游戏设置" # We'll be changing this around significantly soon. Until then, it's not important to translate. - multiplayer_toggle: "开启多人模式" - multiplayer_toggle_description: "允许其他人加入游戏。" - multiplayer_link_description: "把这个链接告诉小伙伴们,一起玩吧。" - multiplayer_hint_label: "提示:" - multiplayer_hint: " 点击全选,然后按Apple-C(苹果电脑)或Ctrl-C复制链接。" - multiplayer_coming_soon: "多人游戏的更多特性!" - multiplayer_sign_in_leaderboard: "注册并登录账号,就可以将您的成就发布到排行榜上。" - - legal: - page_title: "法律" - opensource_intro: "CodeCombat是一个自由发挥,完全开源的项目。" - opensource_description_prefix: "查看 " - github_url: "我们的GitHub" - opensource_description_center: "并做您想做的修改吧!CodeCombat是构筑在几十个开源项目之上的,然后我们都喜欢它们。看 " - archmage_wiki_url: "我们大法师的维基页" - opensource_description_suffix: " 看看是哪些人让这个游戏成为可能。" - practices_title: "尊重最佳实践" - practices_description: "这是我们对您的承诺,即玩家,尽管这在法律用语中略显不足。" - privacy_title: "隐私" - privacy_description: "我们不会泄露您的个人信息。" - security_title: "安全" - security_description: "我们竭力保证您的个人信息安全性。作为一个开源项目,任何人都可以检讨并改善我们自由开放的网站的安全性。" - email_title: "电子邮件" - email_description_prefix: "我们不会发给您垃圾邮件。通过" - email_settings_url: "您的电子邮件设置" - email_description_suffix: "或者我们发送的邮件中的链接,您可以随时更改您的偏好设置或者随时取消订阅。" - cost_title: "花费" - cost_description: "目前来说,CodeCombat是完全免费的!我们的主要目标之一也是保持目前这种方式,让尽可能多的人玩得更好,不论是否是生活中。如果天空变暗,我们可能会对某些内容采取订阅收费,但我们宁愿不那么做。运气好的话,我们可以维持公司,通过:" - copyrights_title: "版权与许可" - contributor_title: "贡献者许可协议" - contributor_description_prefix: "所有对本网站或是GitHub代码库的贡献都依照我们的" - cla_url: "贡献者许可协议(CLA)" - contributor_description_suffix: "而这在您贡献之前就应该已经同意。" - code_title: "代码 - MIT" - code_description_prefix: "所有由CodeCombat拥有或是托管在CodeCombat.com的代码,在GitHub版本库或者CodeCombat.com数据库,以上许可协议都依照" - mit_license_url: "MIT 许可证" - code_description_suffix: "这包括所有CodeCombat公开的制作关卡用的系统和组件代码。" - art_title: "美术和音乐 - Creative Commons" - art_description_prefix: "所有共通的内容都在" - cc_license_url: "Creative Commons Attribution 4.0 International License" - art_description_suffix: "条款下公开。共通内容是指所有CodeCombat发布出来用于制作关卡的内容。这包括:" - art_music: "音乐" - art_sound: "声效" - art_artwork: "图画" - art_sprites: "精灵" - art_other: "所有制作关卡时公开的,不是代码的创造性产品。" - art_access: "目前还没有简便通用的下载素材的方式。一般来讲,从网站上使用的URL下载,或者联系我们寻找帮助。当然您也可以帮我们扩展网站,让这些资源更容易下载。" - art_paragraph_1: "关于署名,请说明并在使用处附近,或对媒体形式来说合适的地方提供一个CodeCombat.com 的链接。举例:" - use_list_1: "如果是用在电影里或者其他游戏里,请在制作人员表中加入CodeCombat.com." - use_list_2: "如果用在网站上,将链接在使用的地方附近,比如图片下面,或者一个您放置其他 Creative Commons 署名和开源软件协议的专门页面。如果您的内容明确提到关于CodeCombat,那您就不需要额外署名。" - art_paragraph_2: "如果您使用的内容不是由CodeCombat制作,而是由CodeCombat.com 上其他的用户制作的,那您应该给他们署名。如果相应资源的页面上有署名指示,那您应该遵循那些指示。" - rights_title: "版权所有" - rights_desc: "所有关卡由他们自己版权所有。这包括" - rights_scripts: "脚本" - rights_unit: "单元配置" - rights_description: "描述" - rights_writings: "作品" - rights_media: "声音、音乐以及其他专门为某个关卡制作,而不对其他关卡开放的创造性内容" - rights_clarification: "澄清:所有在关卡编辑器里公开用于制作关卡的资源都是在CC协议下发布的,而使用关卡编辑器制作,或者在关卡制作过程中上传的内容则不是。" - nutshell_title: "简而言之" - nutshell_description: "我们在关卡编辑器里公开的任何资源,您都可以在制作关卡时随意使用,但我们保留限制在CodeCombat.com 之上创建的关卡本身传播的权利,因为我们以后可能决定为它们收费。" - canonical: "这篇说明的英文版本是权威版本。如果各个翻译版本之间有任何冲突,以英文版为准。" - - ladder_prizes: - title: "竞标赛奖项" # This section was for an old tournament and doesn't need new translations now. - blurb_1: "这些奖项将会奖励,依据" - blurb_2: "锦标赛规则" - blurb_3: ", 给顶尖的人类和怪物玩家。" - blurb_4: "两队表示获得的奖励将会是两倍!" - blurb_5: "(将有两个第一名, 两个第二名, etc.)" - rank: "排名" - prizes: "奖项" - total_value: "总价值" - in_cash: "现金" - custom_wizard: "客制CodeCombat巫师" - custom_avatar: "客制CodeCombat头像" - heap: "给六個月的\"Startup\"访问" - credits: "信誉" - one_month_coupon: "固本: 选择 Rails 或者 HTML" - one_month_discount: "折扣 30% : 选择 Rails 或者 HTML" - license: "许可证" - oreilly: "您选择的电子书" - - account_profile: - settings: "设置" # We are not actively recruiting right now, so there's no need to add new translations for this section. - edit_profile: "编辑资料" - done_editing: "完成编辑" - profile_for_prefix: "关于他的基本资料:" - profile_for_suffix: "" - featured: "被推荐" - not_featured: "未入选" - looking_for: "寻找" - last_updated: "最后一次更新:" - contact: "联系" - active: "正在寻求面试机会" - inactive: "目前没有在寻找新的工作机会" - complete: "完成" - next: "下一步" - next_city: "城市?" - next_country: "选择您所处的国家" - next_name: "名字?" - next_short_description: "简短描述您自己。" - next_long_description: "描述一下您希望找到何种工作。" - next_skills: "列出至少五个技能。" - next_work: "您的过往工作经验" - next_education: "教育经历" - next_projects: "展示您曾经参与过的至多3个项目。" - next_links: "添加任何个人网站或社交媒体链接。" - next_photo: "添加一张职业的照片(可选)。" - next_active: "将自己标记为正在寻求工作机会以使自己的名字出现在搜索结果中。" - example_blog: "您的博客" - example_personal_site: "个人主页" - links_header: "个人网站链接" - links_blurb: "链接任何您希望展示的网站或介绍,例如您的Github,您的LinkedIn,或是您的博客。" - links_name: "链接名称" - links_name_help: "您希望链接到什么?" - links_link_blurb: "链接的URL" - basics_header: "更新基本信息" - basics_active: "接受工作邀请" - basics_active_help: "希望现在就接到面试邀请?" - basics_job_title: "期望职位" - basics_job_title_help: "您希望在工作中扮演何种角色?" - basics_city: "城市" - basics_city_help: "您希望在哪座城市工作(或现在居住在哪座城市)。" - basics_country: "国家" - basics_country_help: "您希望在哪个国家工作(或现在居住在哪个国家)。" - basics_visa: "美国工作签证状态" - basics_visa_help: "您是否有权在美国合法地工作,或者您是否需要公司资助办理美国工作签证?" - basics_looking_for: "寻找" - basics_looking_for_full_time: "全职" - basics_looking_for_part_time: "兼职" - basics_looking_for_remote: "远程工作" - basics_looking_for_contracting: "合同制工作" - basics_looking_for_internship: "实习" - basics_looking_for_help: "您希望找到哪种开发者职位?" - name_header: "请填写您的姓名" - name_anonymous: "匿名开发者" - name_help: "您希望雇主看到的名字,例如‘Nick Winter'。" - short_description_header: "写一段简短的自我介绍" - short_description_blurb: "在此添加一段简介让雇主一眼就发现您是否是他们正在寻找的开发者。" - short_description: "简短介绍" - short_description_help: "您是谁,您在寻求什么?请勿超过140个字符。" - skills_header: "技能" - skills_help: "按照熟练程度列出您所掌握的与开发有关的技能。" - long_description_header: "详细描述您所期望的职位" - long_description_blurb: "告诉我们您的优点与您感兴趣的职位" - long_description: "描述" - long_description_help: "向潜在的雇主描述您自己。尽量简明扼要。我们建议您列出您最感兴趣的职位。请勿超过600个字符。" - work_experience: "工作经验" - work_header: "按时间顺序列出您的工作经历" - work_years: "工作年限" - work_years_help: "您有多少年职业的(有正常收入)软件开发经验?" - work_blurb: "列出相关的工作经验,从最近的开始。" - work_employer: "雇主" - work_employer_help: "您雇主的名字。" - work_role: "职称" - work_role_help: "您的职称是什么或者说您扮演何种角色?" - work_duration: "起止时间" - work_duration_help: "您在什么时间段在职?" - work_description: "描述" - work_description_help: "您在那里主要的工作是什么?(140个字符;选填)" - education: "教育程度" - education_header: "列出您的教育经历。" - education_blurb: "列出您在校学习的经历。" - education_school: "学校" - education_school_help: "您就读的学校的名字。" - education_degree: "学位" - education_degree_help: "您的学位以及您学习的方向是什么?" - education_duration: "时间" - education_duration_help: "什么时候?" - education_description: "描述" - education_description_help: "说说任何与您的教育经历相关的东西。(140个字符;选填)" - our_notes: "CodeCombat的评注" - remarks: "评价" - projects: "项目" - projects_header: "添加3个项目" - projects_header_2: "项目(前3个)" - projects_blurb: "展示您所参加的可以让雇主感到惊叹的项目。" - project_name: "项目名称" - project_name_help: "项目被称作什么?" - project_description: "描述" - project_description_help: "简短的介绍一下这个项目。" - project_picture: "图片" - project_picture_help: "上传一张230x115像素或更大的图片来展示这个项目。" - project_link: "链接" - project_link_help: "项目的链接。" - player_code: "玩家代码" - - employers: - deprecation_warning_title: "抱歉,CodeCombat现不招聘雇员。" - deprecation_warning: "我们现在只专注在初学者等级的开发,暂时还不需要雇用天才级开发人员。" - hire_developers_not_credentials: "我们只招聘开发人员,不招聘证书。" # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section. - get_started: "入门" - already_screened: "我们已经筛选过所有应征者了" - filter_further: ", 但是您也可以进一步筛选:" - filter_visa: "Visa" - filter_visa_yes: "US认证" - filter_visa_no: "未认证" - filter_education_top: "顶尖学校" - filter_education_other: "其他" - filter_role_web_developer: "网页开发者" - filter_role_software_developer: "软件开发者" - filter_role_mobile_developer: "移动开发者" - filter_experience: "经验" - filter_experience_senior: "上级" - filter_experience_junior: "初级" - filter_experience_recent_grad: "刚毕业" - filter_experience_student: "学院生" - filter_results: "成绩" - start_hiring: "开始招聘。" - reasons: "三个您该通过我们招聘的理由:" - everyone_looking: "每一个来这里的人是为了找寻他们的下一个机会。" - everyone_looking_blurb: "忘了那20%的LinkedIn InMain回复率。每一个被我们列入这个站点的人希望找到他们的下一个位置以及将会回应您要求自我介绍的请求。" - weeding: "坐下吧!我们已经为您将不必要的都去除了。" - weeding_blurb: "每一位被我们列举的玩家都已经通过筛选,他们都有非凡的技能。我们也通过电话进行筛选以选择应征者及记下他们的资料来节省您的时间。" - pass_screen: "他们一定会通过您的技术能力测试的!" - pass_screen_blurb: "看过他们的代码后才做出决定。有个雇主发现比起直接从Hacker News招聘,更多应征者通过他的技术能力测试。" - make_hiring_easier: "请让我的招聘变得容易。" - what: "什么是CodeCombat?" - what_blurb: "CodeCombat是一个多人浏览器编程游戏。玩家编写代码控制他们的力量来跟其他开发人员战斗。我们的玩家有技术上的各个经验。" - cost: "我们的收费多少?" - cost_blurb: "我们只收取第一年薪资的15%并在前90天提供100%退款保障。我们不对那些已经参与贵公司面试的应征者收费。" - candidate_name: "姓名" - candidate_location: "地点" - candidate_looking_for: "寻找" - candidate_role: "角色" - candidate_top_skills: "高级技能" - candidate_years_experience: "多年工作经验" - candidate_last_updated: "最后一次更新" - candidate_who: "谁?" - featured_developers: "主要开发者" - other_developers: "其他开发者" - inactive_developers: "不活跃的开发者" - - admin: - av_espionage: "Espionage" # Really not important to translate /admin controls. - av_espionage_placeholder: "邮箱或用户名" - av_usersearch: "用户搜索" - av_usersearch_placeholder: "邮箱、用户名、姓名、任何东西" - av_usersearch_search: "搜索" - av_title: "管理员视图" - av_entities_sub_title: "实体" - av_entities_users_url: "用户" - av_entities_active_instances_url: "活动实例" - av_entities_employer_list_url: "雇主列表" - av_entities_candidates_list_url: "应征者列表" - av_entities_user_code_problems_list_url: "用户代码问题列表" - av_other_sub_title: "其他" - av_other_debug_base_url: "Base(用于调试 base.jade)" - u_title: "用户列表" - ucp_title: "用户代码的问题" - lg_title: "最新的游戏" - clas: "贡献者许可协议" +module.exports = nativeDescription: "简体中文", englishDescription: "Chinese (Simplified)", translation: + home: + slogan: "通过游戏学习编程" + no_ie: "抱歉! Internet Explorer 8 等老式浏览器无法使用本网站。" # Warning that only shows up in IE8 and older + no_mobile: "CodeCombat不是针对手机设备设计的,所以可能无法达到最好的体验!" # Warning that shows up on mobile devices + play: "开始游戏" # The big play button that opens up the campaign view. + old_browser: "噢, 您的浏览器太老了, 不能运行CodeCombat. 抱歉!" # Warning that shows up on really old Firefox/Chrome/Safari + old_browser_suffix: "您可以继续重试下去,但八成不起作用,更新浏览器吧亲~" + ipad_browser: "坏消息:CodeCombat无法在iPad的浏览器中运行。好消息:我们的iPad应用正在等待苹果公司审批。" + campaign: "战役模式" + for_beginners: "适合初学者" + multiplayer: "多人游戏" # Not currently shown on home page + for_developers: "适合开发者" # Not currently shown on home page. + or_ipad: "或下载入iPad" + + nav: + play: "关卡选择" # The top nav bar entry where players choose which levels to play + community: "社区" + editor: "编辑器" + blog: "博客" + forum: "论坛" + account: "账号" + profile: "资料" + stats: "成就" + code: "代码" + admin: "管理" # Only shows up when you are an admin + home: "首页" + contribute: "贡献" + legal: "版权声明" + about: "关于" + contact: "联系我们" + twitter_follow: "关注" + teachers: "教师" + + modal: + close: "关闭" + okay: "好的" + + not_found: + page_not_found: "找不到网页" + + diplomat_suggestion: + title: "帮助我们翻译CodeCombat" # This shows up when a player switches to a non-English language using the language selector. + sub_heading: "我们需要您的语言技能" + pitch_body: "我们开发了英文版的CodeCombat,但是CodeCombat的玩家遍布全球。对于不熟悉英语的中文玩家,他们希望能玩简体中文版的CodeCombat,如果您中英文都很熟练,考虑加入我们“外交官”行列并参与CodeCombat的翻译,帮忙把CodeCombat网站和所有关卡翻译成简体中文。感谢!" + missing_translations: "没被翻译的文字将以英文显示。" + learn_more: "了解更多成为翻译人员的说明" + subscribe_as_diplomat: "提交翻译人员申请" + + play: + play_as: "扮演" # Ladder page + spectate: "旁观他人的游戏" # Ladder page + players: "玩家" # Hover over a level on /play + hours_played: "游戏时长" # Hover over a level on /play + items: "道具" # Tooltip on item shop button from /play + unlock: "解锁" # For purchasing items and heroes + confirm: "确认" + owned: "已拥有" # For items you own + locked: "需解锁" + purchasable: "可购买" # For a hero you unlocked but haven't purchased + available: "可用" + skills_granted: "获得技能" # Property documentation details + heroes: "英雄" # Tooltip on hero shop button from /play + achievements: "成就" # Tooltip on achievement list button from /play + account: "账户" # Tooltip on account button from /play + settings: "设置" # Tooltip on settings button from /play + poll: "投票" # Tooltip on poll button from /play + next: "下一步" # Go from choose hero to choose inventory before playing a level + change_hero: "重新选择英雄" # Go back from choose inventory to choose hero + choose_inventory: "装备道具" + buy_gems: "购买宝石" + subscription_required: "需订阅" + anonymous: "匿名玩家" + level_difficulty: "难度:" + campaign_beginner: "新手作战" + awaiting_levels_adventurer_prefix: "我们每周开放五个关卡" # {change} + awaiting_levels_adventurer: "注册成为冒险家" + awaiting_levels_adventurer_suffix: "来优先尝试新关卡" + adjust_volume: "音量调节" + campaign_multiplayer: "多人竞技场" + campaign_multiplayer_description: "……在这里您可以与其他玩家进行代码肉搏战。" + campaign_old_multiplayer: "(过时的)旧的多人竞技场" + campaign_old_multiplayer_description: "多个文明时代的遗迹。但已没有模拟运行这些陈旧、英雄芜绝的多人竞技场。" + + share_progress_modal: + blurb: "您的进度真快!快告诉其他人您从CodeCombat学到了什么!" # {change} + email_invalid: "邮件地址不可用。" + form_blurb: "输入他们的邮件地址,让他们知道CodeCombat的有趣" + form_label: "您的邮件地址" + placeholder: "邮件地址" + title: "做的很好,学徒" + + login: + sign_up: "注册" + log_in: "登录" + logging_in: "正在登录" + log_out: "登出" + forgot_password: "忘记密码?" + authenticate_gplus: "使用 Google+ 授权" + load_profile: "载入 Google+ 档案" + finishing: "完成..." + sign_in_with_facebook: "Facebook账号登录" + sign_in_with_gplus: " Google+ 账号登录" + signup_switch: "是否创建新账户?" + + signup: + email_announcements: "通过邮件接收通知" + creating: "账户创建中……" + sign_up: "注册" + log_in: "登录" + social_signup: "或者,您可以通过Facebook或Google+注册:" + required: "在做这件事情之前您必须先注册。" + login_switch: "已经注册过账户?" + + recover: + recover_account_title: "找回账户" + send_password: "发送重置链接" + recovery_sent: "找回账户邮件已发送。" + + items: + primary: "主要武器" + secondary: "次要武器" + armor: "盔甲" + accessories: "配饰" + misc: "辅助道具" + books: "书籍" + + common: + back: "返回" # When used as an action verb, like "Navigate backward" + continue: "继续" # When used as an action verb, like "Continue forward" + loading: "读取中……" + saving: "保存中……" + sending: "发送中……" + send: "发送" + cancel: "取消" + save: "保存" + publish: "发布" + create: "创建" + manual: "手动" + fork: "派生" + play: "开始" # When used as an action verb, like "Play next level" + retry: "重试" + actions: "行为" + info: "信息" + help: "帮助" + watch: "关注" + unwatch: "取消关注" + submit_patch: "提交补丁" + submit_changes: "提交更新" + save_changes: "保存更新" + + general: + and: "与" + name: "名字" + date: "日期" + body: "正文" + version: "版本" + pending: "处理中" + accepted: "已接受" + rejected: "未接受" + withdrawn: "撤回" + submitter: "提交者" + submitted: "已提交" + commit_msg: "提交信息" + review: "查看" + version_history: "版本历史" + version_history_for: "版本历史: " + select_changes: "选择下面两项更新来查看其不同。" + undo_prefix: "取消" + undo_shortcut: "(Ctrl+Z)" + redo_prefix: "重做" + redo_shortcut: "(Ctrl+Shift+Z)" + play_preview: "当前关卡预览" + result: "结果" + results: "结果" + description: "描述" + or: "或" + subject: "主题" + email: "邮件" + password: "密码" + message: "信息" + code: "代码" + ladder: "升级比赛" + when: "时间" + opponent: "对手" + rank: "等级" + score: "分数" + win: "胜利" + loss: "失败" + tie: "平局" + easy: "容易" + medium: "中等" + hard: "困难" + player: "玩家" + player_level: "等级" # Like player level 5, not like level: Dungeons of Kithgard + warrior: "武士" + ranger: "巡逻兵" + wizard: "巫师" + + units: + second: "秒" + seconds: "秒" + minute: "分钟" + minutes: "分钟" + hour: "小时" + hours: "小时" + day: "日" + days: "日" + week: "星期" + weeks: "星期" + month: "月" + months: "月" + year: "年" + years: "年" + + play_level: + done: "完成" + home: "主页" # Not used any more, will be removed soon. + level: "关卡" # Like "Level: Dungeons of Kithgard" + skip: "跳过" + game_menu: "游戏菜单" + guide: "指南" + restart: "重新开始" + goals: "目标" + goal: "目标" + running: "运行中..." + success: "成功!" + incomplete: "未完成" + timed_out: "运行超时" + failing: "失败" + action_timeline: "行动时间轴" + click_to_select: "点击选择一个单元。" + control_bar_multiplayer: "多人游戏" + control_bar_join_game: "加入游戏" + reload: "重载" + reload_title: "重载所有代码?" + reload_really: "确定重载这一关,返回开始处吗?" + reload_confirm: "重载所有" + victory: "胜利" + victory_title_prefix: "" + victory_title_suffix: " 完成" + victory_sign_up: "保存进度" + victory_sign_up_poke: "想保存您的代码?创建一个免费账户吧!" + victory_rate_the_level: "评估关卡:" # Only in old-style levels. + victory_return_to_ladder: "返回" + victory_play_continue: "继续游戏" + victory_saving_progress: "保存进度" + victory_go_home: "返回主页" + victory_review: "给我们反馈!" + victory_review_placeholder: "关卡如何?" + victory_hour_of_code_done: "您完成了吗?" + victory_hour_of_code_done_yes: "是的, 完成了!" + victory_experience_gained: "获得经验" + victory_gems_gained: "获得宝石" + victory_new_item: "新的物品" + victory_viking_code_school: "这关真的超难! 如果您想成为一个软件开发人员,您就应该去试一下Viking Code School。在这里您可以把您的知识增长到另一个台阶。只需要14周您就能成为一个专业的网页开发人员。" + victory_become_a_viking: "成为一个维京人吧" + guide_title: "指南" + tome_minion_spells: "助手的咒语" # Only in old-style levels. + tome_read_only_spells: "只读的咒语" # Only in old-style levels. + tome_other_units: "其他单元" # Only in old-style levels. + tome_cast_button_run: "运行" + tome_cast_button_running: "正在运行" + tome_cast_button_ran: "运行过" + tome_submit_button: "提交" + tome_reload_method: "重载该方法的原始代码" # Title text for individual method reload button. + tome_select_method: "选择方法" + tome_see_all_methods: "查看所有能够编辑的方法" # Title text for method list selector (shown when there are multiple programmable methods). + tome_select_a_thang: "选择人物来 " + tome_available_spells: "可用的法术" + tome_your_skills: "您的技能" + tome_help: "帮助" + tome_current_method: "当前方法" + hud_continue_short: "继续" + code_saved: "代码已保存" + skip_tutorial: "跳过(esc)" + keyboard_shortcuts: "快捷键" + loading_ready: "载入完成!" + loading_start: "开战" + problem_alert_title: "修正您的代码" + problem_alert_help: "帮助" + time_current: "现在:" + time_total: "最大:" + time_goto: "跳到:" + non_user_code_problem_title: "不能读入关卡" + infinite_loop_title: "有无限循环" + infinite_loop_description: "建立世界的初始代码永远不会运行完毕。这可能是真的运行的很慢或者陷入了一个死循环。又或者可能存在bug。您可以尝试再次运行该代码,或者将代码重置为默认状态。如果仍旧解决不了,请告诉我们。" + check_dev_console: "您也可以打开开发者界面看一下有什么东西出错了。" + check_dev_console_link: "(说明)" + infinite_loop_try_again: "重试" + infinite_loop_reset_level: "重置关卡" + infinite_loop_comment_out: "为我的代码添加注释" + tip_toggle_play: "用 Ctrl+P 来暂停或继续" + tip_scrub_shortcut: "用 Ctrl+[ 和 Ctrl+] 来倒退和快进。" # {change} + tip_guide_exists: "点击页面上方的指南, 可以获得更多有用信息。" + tip_open_source: "「CodeCombat」是100%开源的!" + tip_tell_friends: "喜欢Codecombat?那就赶快把它安利给朋友!" + tip_beta_launch: "CodeCombat开始于2013的10月份。" + tip_think_solution: "思考如何解决, 而不是思考问题。" + tip_theory_practice: "在理论上,理论和实践之间是没有区别的。但在实践上,它们是有区别的。 - Yogi Berra" + tip_error_free: "有两种方式可以写出没有错误的程序;但是只有第三种方式是有效的。 - Alan Perlis" + tip_debugging_program: "如果说调试是清除错误的过程,那么编程就是放置错误的过程。- Edsger W. Dijkstra" + tip_forums: "到论坛去告诉我们您的想法!" + tip_baby_coders: "在未来,就算小孩都能成为大法师。" + tip_morale_improves: "在士气提升之前会一直进行加载。" + tip_all_species: "我们相信每一个人都有同等的机会学习编程" + tip_reticulating: "网格状锯齿。(指Maxis开发的许多游戏,如《模拟城市》、《孢子》中,加载进程中跑动时出现的卡顿现象)" + tip_harry: "巫师, " + tip_great_responsibility: "更强的编程技巧也意味着有更高的责任来进行调试。" + tip_munchkin: "如果您不吃掉您的蔬菜, 一个小矮人将在您睡着之后来找您。" + tip_binary: "这个世界上只有10种人: 那些懂二进制的, 还有那些不懂二进制的。" + tip_commitment_yoda: "一个程序员必须有高度的责任感和一颗认真的心。 ~ 尤达大师《星球大战》" + tip_no_try: "做。 或是不做。 这世上不存在'尝试'这种东西。 - 尤达大师《星球大战》" + tip_patience: "您必须要有耐心,年轻的学徒 - 尤达大师《星球大战》" + tip_documented_bug: "一个写在文档里的漏洞不算漏洞, 那是个特色。" + tip_impossible: "在事情未完成之前,一切都看似不可能。 - 纳尔逊·曼德拉" + tip_talk_is_cheap: "多说无用, 亮出您的代码。 - Linus Torvalds" + tip_first_language: "您所经历过最可怕的事情是您的第一门编程语言。 - Alan Kay" + tip_hardware_problem: "问:换一个电灯泡需要几位程序员参与?答:一个都不需要,因为这属于硬件问题。" + tip_hofstadters_law: "侯世达定律:做事所花费的时间总是比您预期的要长,即使您的预期中考虑了侯世达定律。" + tip_premature_optimization: "过早的优化是万恶之源。 - 高德纳" + tip_brute_force: "拿不准时就用穷举法。 - Ken Thompson" + tip_extrapolation: "世界上只有两类人:一类人能够根据不完整的数据进行推断……" + tip_superpower: "编程是我们拥有的最接近超能力的技能" + tip_control_destiny: "拥有控制自己命运的权利才是真正的开源。 - Linus Torvalds" + tip_no_code: "没有什么比不写代码来的更快。" + tip_code_never_lies: "代码从来不会说谎,但是注释有时候会。 — Ron Jeffries" + tip_reusable_software: "软件能够重用的前提是,这货必须能用。" + tip_optimization_operator: "每个编程语言都有注释符号,大多数语言采用的是‘//’" + tip_lines_of_code: "以代码行数为标准管理程序开发的进度跟用重量为标准管理飞船建造的进度一样愚蠢。 — Bill Gates" + tip_source_code: "我想改变世界,但是他们不给我源代码。" + tip_javascript_java: "Java和JavaScript的关系就好比是马和马云。 - Chris Heilmann" + tip_move_forward: "不管您做什么,前进就对了。 - Martin Luther King Jr." + tip_google: "有问题不能解决?百(goo)度(gle)一下!" + tip_adding_evil: "增加一个邪恶掐捏" + tip_hate_computers: "那些认为他们讨厌电脑的人,其实他们讨厌的是垃圾程序编写员。- Larry Niven" + tip_open_source_contribute: "您可以帮助「CodeCombat」进步!" + tip_recurse: "迭代为人,递归为神 - L. Peter Deutsch" + tip_free_your_mind: "丢掉一切私心杂念,丢掉害怕、疑问和拒信,解放您的思想。 - Morpheus(黑客帝国)" + tip_strong_opponents: "即使是最强大的对手也是有弱点的. - 宇智波鼬《火影忍者》" + tip_paper_and_pen: "在您开始编码之前,您可以随时用一张纸和一支笔作计划。" + + game_menu: + inventory_tab: "道具箱" + save_load_tab: "保存/打开" + options_tab: "设置" + guide_tab: "使用向导" + guide_video_tutorial: "视频教程" + guide_tips: "小技巧" + multiplayer_tab: "多人游戏" + auth_tab: "注册" + inventory_caption: "装备您的英雄" + choose_hero_caption: "选择英雄和语言" + save_load_caption: "... 观看历史" + options_caption: "确认设置" + guide_caption: "文档和提示" + multiplayer_caption: "与您的朋友一起玩!" + auth_caption: "保存进度" + + leaderboard: + leaderboard: "排行榜" + view_other_solutions: "查看其它解答" # {change} + scores: "分数" + top_players: "顶尖玩家是" + day: "今天" + week: "这个星期" + all: "实时" + time: "时间" + damage_taken: "接收的伤害" + damage_dealt: "造成的伤害" + difficulty: "难度" + gold_collected: "收集的金币" + + inventory: + choose_inventory: "装备道具" + equipped_item: "已装备" + required_purchase_title: "需要" + available_item: "可用" + restricted_title: "被限制" + should_equip: "(双击装备此道具)" + equipped: "(已装备)" + locked: "(需解锁)" + restricted: "(本关卡不得使用)" + equip: "装备" + unequip: "脱下" + + buy_gems: + few_gems: "几个宝石" + pile_gems: "一堆宝石" + chest_gems: "一箱宝石" + purchasing: "正在付款..." + declined: "您的信用卡被拒绝" + retrying: "服务器错误,请重试" + prompt_title: "没有足够数量的宝石" + prompt_body: "还需要更多吗?" + prompt_button: "进入商店" + recovered: "之前购买的宝石已恢复。请刷新页面。" + price: "x3500 / 月" + + subscribe: + comparison_blurb: "亲,订阅CodeCombat,大力的提升您的技能!" + feature1: "100+ 基本关卡(4个世界)" # {change} + feature2: "10 个强大 英雄以及各式非凡技能!" # {change} + feature3: "70+ 奖励关卡" # {change} + feature4: "每月享有3500额外宝石" + feature5: "视频教学" + feature6: "专业邮件支援" + feature7: "私人 部落" + free: "免费" + month: "月" + subscribe_title: "订阅" + unsubscribe: "取消订阅" + confirm_unsubscribe: "确认取消订阅" + never_mind: "没关系,我们依然喜欢您" + thank_you_months_prefix: "感谢您这" + thank_you_months_suffix: "个月以来对我们的支持。" + thank_you: "感谢您支持CodeCombat." + sorry_to_see_you_go: "真舍不得亲离开啊! 请一定要让我们知道哪里做的还不够好。" + unsubscribe_feedback_placeholder: "噢, 我们做了神马?" + parent_button: "请求您的父母" + parent_email_description: "我们会发送邮件给您的父母让他们帮您订阅CodeCombat。" + parent_email_input_invalid: "邮件地址不正确。" + parent_email_input_label: "父母邮件地址" + parent_email_input_placeholder: "输入父母邮件地址" + parent_email_send: "发送邮件" + parent_email_sent: "邮件已发送!" + parent_email_title: "什么是您父母的邮件地址?" + parents: "致家长" + parents_title: "您的孩子将要学习编写程序。" # {change} + parents_blurb1: "通过使用CodeCombat,您的孩子将学习编写真正的程序代码。他们将学到简单指令,进而处理更复杂的问题。" + parents_blurb1a: "不用怀疑计算机编程能力将是您的孩子作为一个成年人的基本技能。到2020年,77%的工作将会需要编码能力,并且软件工程师将在世界各地成为高需求职业。您知道吗,计算机科学是收入最高的大学学位?" + parents_blurb2: "每月支付9.9美元,他们每周都会有新的挑战,并且通过电子邮件获得专业程序员的指导。" # {change} + parents_blurb3: "无风险承诺:100%退款,一键取消订阅。" + payment_methods: "付费方式" + payment_methods_title: "可接受的付款方式" + payment_methods_blurb1: "我们现有的付费方式有信用卡和支付宝" + payment_methods_blurb2: "如果您想用其他付费方式,请联系我们" + stripe_description: "每月订阅" + subscription_required_to_play: "订阅后才可开始本关" + unlock_help_videos: "订阅后才可以解锁视频教学哦!" + personal_sub: "个人订阅" # Accounts Subscription View below + loading_info: "正在读入订阅内容..." + managed_by: "管理" + will_be_cancelled: "将被取消" + currently_free: "您目前有一个免费订阅" + currently_free_until: "您目前有一个免费订阅,直到" + was_free_until: "您有过一个免费订阅,直到" + managed_subs: "管理订阅" + managed_subs_desc: "为其他玩家(学生、儿童等)添加订阅。" + managed_subs_desc_2: "收件人必须有一个与您提供的电子邮件地址相关联的codecombat帐户。" + group_discounts: "团购价" + group_discounts_1: "我们还为批量订阅提供团购价" + group_discounts_1st: "1个订阅" + group_discounts_full: "全价" + group_discounts_2nd: "2-11个订阅" + group_discounts_20: "八折" + group_discounts_12th: "12+个订阅" + group_discounts_40: "六折" + subscribing: "订阅中..." + recipient_emails_placeholder: "请输入电子邮件地址来订阅,每行一个。" + subscribe_users: "订阅用户" + users_subscribed: "用户订阅:" + no_users_subscribed: "没有用户订阅,请仔细检查您的电子邮件地址。" + current_recipients: "当前收件人" + unsubscribing: "取消订阅中..." + subscribe_prepaid: "点击订阅来使用预付费代码" + using_prepaid: "使用预付费代码进行每月订阅" + + choose_hero: + choose_hero: "请选择您的英雄" + programming_language: "编程语言" + programming_language_description: "您希望使用哪门编程语言?" + default: "默认" + experimental: "实验性的" + python_blurb: "简单而强大, Python是一个伟大的通用编程语言。" + javascript_blurb: "为web开发而生的语言。" + coffeescript_blurb: "一种更好的JavaScript语法。" + clojure_blurb: "一种现代的列表处理语言。" + lua_blurb: "一种游戏脚本语言。" + io_blurb: "简单而晦涩。" + status: "状态" + hero_type: "种类" + weapons: "武器" + weapons_warrior: "刀剑 - 近程物理攻击" + weapons_ranger: "弓弩,火枪 - 远程物理攻击" + weapons_wizard: "魔棒,法杖 - 远程魔法攻击" + attack: "攻击" # Can also translate as "Attack" + health: "健康值" + speed: "速度" + regeneration: "恢复" + range: "攻击范围" # As in "attack or visual range" + blocks: "格挡" # As in "this shield blocks this much damage" + backstab: "背刺" # As in "this dagger does this much backstab damage" + skills: "技能" + attack_1: "造成" + attack_2: "的实际伤害(使用当前" + attack_3: "时)." + health_1: "获得" + health_2: "的装备血量(使用当前" + health_3: "时)." + speed_1: "移动速度" + speed_2: "米每秒." + available_for_purchase: "可以购买" # Shows up when you have unlocked, but not purchased, a hero in the hero store + level_to_unlock: "未解锁关卡:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see) + restricted_to_certain_heroes: "只有特定的英雄可以进入本关。" + + skill_docs: + writable: "可写" # Hover over "attack" in Your Skills while playing a level to see most of this + read_only: "只读" + action_name: "名称" + action_cooldown: "释放时间" + action_specific_cooldown: "冷却时间" + action_damage: "攻击力" + action_range: "范围" + action_radius: "半径" + action_duration: "持续时间" + example: "例程" + ex: "例如" # Abbreviation of "example" + current_value: "当前值" + default_value: "默认值" + parameters: "参数" + returns: "返回值" + granted_by: "技能来自" + + save_load: + granularity_saved_games: "保存" + granularity_change_history: "历史记录" + + options: + general_options: "一般设置" # Check out the Options tab in the Game Menu while playing a level + volume_label: "音量" + music_label: "音乐" + music_description: "开/关背景音乐" + editor_config: "编辑器配置" + editor_config_title: "编辑器配置" + editor_config_level_language_label: "本关卡编程语言" + editor_config_level_language_description: "针对本关设定使用的编程语言。" + editor_config_default_language_label: "默认编程语言" + editor_config_default_language_description: "在开始新游戏前确认您要在这个等级的游戏中使用的编程语言。" + editor_config_keybindings_label: "快捷键绑定" + editor_config_keybindings_default: "默认 (Ace)" + editor_config_keybindings_description: "在命令编辑器中增加已知的快捷键。" + editor_config_livecompletion_label: "实时代码补全" + editor_config_livecompletion_description: "当输入代码时显示代码自动补全建议。" + editor_config_invisibles_label: "显示空白字符" + editor_config_invisibles_description: "显示空格或TAB键等空白字符。" + editor_config_indentguides_label: "显示缩进提示" + editor_config_indentguides_description: "显示一条竖线以使缩进更明显。" + editor_config_behaviors_label: "智能匹配符号" + editor_config_behaviors_description: "自动匹配括号、大括号和引号。" + + about: + why_codecombat: "为什么选择CodeCombat?" + why_paragraph_1: "如果您想学习如何编程,您根本不需要上课。您需要的是写好多代码,并且享受这个过程。" + why_paragraph_2_prefix: "这才是编程的要义。编程应该是有趣的过程。不该是" + why_paragraph_2_italic: "哇又一个奖章诶" + why_paragraph_2_center: "那种“好玩”,而是" + why_paragraph_2_italic_caps: "老妈,我得先把这关打完!" + why_paragraph_2_suffix: "这就是为什么CodeCombat是个多人游戏,而不是一个游戏化的编程课。您不停,我们就不停——但这次这是件好事。" + why_paragraph_3: "如果您一定要对游戏上瘾,那就对这个游戏上瘾,然后成为科技时代的法师吧。" + press_title: "博客/媒体" + press_paragraph_1_prefix: "想要报道我们? 您可以自由下载和使用" + press_paragraph_1_link: "成套宣传包" + press_paragraph_1_suffix: "里的所有材料。 所有商标和图像的使用都不必事先联系我们。" + team: "团队" + george_title: "CEO" # {change} + george_blurb: "商人" + scott_title: "程序员" # {change} + scott_blurb: "理性至上" + nick_title: "程序员" # {change} + nick_blurb: "充满动力的大牛" + michael_title: "程序员" + michael_blurb: "系统管理员" + matt_title: "程序员" # {change} + matt_blurb: "自行车爱好者" + cat_title: "首席关卡设计师" + cat_blurb: "气宗" + josh_title: "游戏设计师" + josh_blurb: "地面是熔岩" + jose_title: "音乐" + jose_blurb: "放轻松" + retrostyle_title: "插画师" + retrostyle_blurb: "复古风格的游戏" + + teachers: + title: "CodeCombat给教师的说明" + intro_1: "CodeCombat 是一个教编程的网上游戏。学生会用编程语言写代码。" + intro_2: "无需经验!" + free_title: "要多少钱?" + cost_china: "CodeCombat的前5个关卡在中国是免费的,在这之后需花费每月9.99美元来访问我们架设在中国专属服务器上的140多个关卡。" # Really? + free_1: "有100多个覆盖了所有理论的免费关卡。" + free_2: "包月订阅可以访问视频教程和额外的练习关卡。" + teacher_subs_title: "教师可免费订阅!" + teacher_subs_1: "请联系" # {change} + teacher_subs_2: "教师调查" + teacher_subs_3: "建立您的订阅。" + sub_includes_title: "订阅里包含了什么内容?" + sub_includes_1: "除了100+个基础关卡,学生包月订阅还可以使用这些附加功能:" + sub_includes_2: "超过70个练习关卡" # {change} + sub_includes_3: "视频教学" + sub_includes_4: "优质的电子邮件支持" + sub_includes_5: "10个具有独特技能的新英雄" + sub_includes_6: "每月享有3500额外宝石" + sub_includes_7: "私人部落" + monitor_progress_title: "我要如何查看学生的进度?" + monitor_progress_1: "要查看学生的进度,可以通过建立一个" + monitor_progress_2: "在您的课程。" + monitor_progress_3: "为了添加一个学生,可以给他们发送一个您的部落的邀请链接,这个在" + monitor_progress_4: "页面。" + monitor_progress_5: "当他们加入之后,您可以在您的部落页面看到这些学生的进度汇总。" + private_clans_1: "私人部落为每个学生增加了隐私和详细的进度信息。" + private_clans_2: "为了添加一个私人部落,可以勾选'私人部落'选择框,在您建立一个" + private_clans_3: "。" + who_for_title: "谁是CodeCombat的使用对象呢?" + who_for_1: "我们建议让9岁及以上的学生使用CodeCombat。无需任何编程经验。" + who_for_2: "我们设计CodeCombat来吸引男生女生。" + material_title: "这里有多少素材呢?" + material_china: "约40小时的游戏时间和目前为止超过170个的订阅关卡。" + material_1: "大约25个小时的免费内容和额外的15个小时的订阅内容。" + concepts_title: "包括了哪些理论知识?" + how_much_title: "每月的订阅费用是多少?" + how_much_1: "" + how_much_2: "每月订阅" + how_much_3: "每月9.99美元,并可随时取消订阅。" + how_much_4: "另外,团体购买者将享受折扣优惠:" + how_much_5: "我们接受一次性的打折购买以及每年订阅的团体,比如班级或者学校。请联系" + how_much_6: "来获取详情。" + more_info_title: "我可以在哪里找到更多信息?" + more_info_1: "我们的" + more_info_2: "教师论坛" + more_info_3: "是个与其他使用CodeCombat的教育工作者联系的良好平台。" + sys_requirements_title: "系统需求" + sys_requirements_1: "因为CodeCombat是个游戏,它对于电脑的要求很高来保证运行的顺畅。我们已经优化过以便让它能在每一个最新浏览器或是比较旧的电脑跑得顺畅,所以每一个人都能享受CodeCombat带来的乐趣。如上,为了使您顺利的完成Hour of Code的学习,我们建议您:" # {change} + sys_requirements_2: "使用最新版本的Chrome或是Firefox." # {change} + + teachers_survey: + title: "教师调查" + must_be_logged: "您需要先登陆。请先注册或者在上方的目录中点击登陆。" + retrieving: "检索信息中..." + being_reviewed_1: "您的免费订阅试用申请正在" + being_reviewed_2: "审核。" + approved_1: "您的免费订阅试用申请已被" + approved_2: "批准。" + approved_3: "进一步的说明已被送往" + denied_1: "您的免费订阅试用申请已被" + denied_2: "拒绝。" + contact_1: "请联系" + contact_2: "如果我们为教师提供免费订阅用评估的目的。您可以在我们的" + description_2: "教师" + description_3: "页面找到更多的信息。" + description_4: "请填写此简单问卷,我们将会向您的电子邮件发送设置说明。" + email: "邮箱地址" + school: "学校名字" + location: "城市" + age_students: "您的学生年龄为多少?" + under: "几岁以下" + other: "其他:" + amount_students: "请问您有多少学生需要教导?" + hear_about: "您是怎么知道CodeComabat的?" + fill_fields: "请填写所有问题。" + thanks: "非常感谢!我们会很快寄您设置说明。" + + versions: + save_version_title: "保存新版本" + new_major_version: "新的重要版本" + submitting_patch: "正在提交补丁..." + cla_prefix: "要想保存更改,您必须先同意我们的" + cla_url: "贡献者许可协议" + cla_suffix: "。" + cla_agree: "我同意" + owner_approve: "您所做出的修改必须经拥有者确认才能生效。" + + contact: + contact_us: "联系我们" + welcome: "我们很乐意收到您的邮件!请用这个表单给我们发邮件。 " + forum_prefix: "如果您想发布任何公开的东西, 可以试试" + forum_page: "我们的论坛" + forum_suffix: "" + faq_prefix: "这里还有一个" + faq: "FAQ" + subscribe_prefix: "如果您需要帮助解决一个关卡,请" + subscribe: "订阅CodeCombat" + subscribe_suffix: "并且我们很乐意给您提供代码相关的帮助" + subscriber_support: "既然您已经订阅了CodeCombat,我们将给您提供优先帮助" + screenshot_included: "包含截屏" + where_reply: "我们应该回复谁?" + send: "反馈意见" + contact_candidate: "联系参选人" # Deprecated + recruitment_reminder: "用这张表格来联系您希望面试的求职者。但请记住如果您雇佣了他,CodeCombat会收取这位员工第一年工资的15%作为佣金。佣金需在雇佣此员工时就付清并且在之后的90天内如果此员工离职会100%退款。兼职,远程办公员工,合同工以及实习生都可免除此费用。" # Deprecated + + account_settings: + title: "账户设置" + not_logged_in: "登录或创建一个账户来修改设置。" + autosave: "自动保存修改" + me_tab: "我" + picture_tab: "图片" + delete_account_tab: "删除账户" + wrong_email: "邮箱地址错误" + wrong_password: "密码错误" + upload_picture: "上传一张图片" + delete_this_account: "永久删除账户" + god_mode: "上帝模式" + password_tab: "密码" + emails_tab: "邮件" + admin: "管理" + new_password: "新密码" + new_password_verify: "再次输入密码" + type_in_email: "输入您的邮箱地址来确认删除" # {change} + type_in_password: "同样的,输入您的密码。" + email_subscriptions: "邮箱订阅" + email_subscriptions_none: "取消订阅" + email_announcements: "通知" + email_announcements_description: "接收关于CodeCombat的邮件。" + email_notifications: "通知" + email_notifications_summary: "私人定制, 自动通知与您有关的CodeCombat活动。" + email_any_notes: "任何通知" + email_any_notes_description: "取消接收所有活动提醒邮件" + email_news: "新消息" + email_recruit_notes: "工作机会" + email_recruit_notes_description: "如果您干的不错, 我们会联系并提供您更好的工作。" + contributor_emails: "贡献者通知" + contribute_prefix: "我们在寻找志同道合的人!请到" + contribute_page: "贡献页面" + contribute_suffix: "查看更多信息。" + email_toggle: "切换所有" + error_saving: "保存时出错" + saved: "更改已保存" + password_mismatch: "密码不匹配。" + password_repeat: "请重新键入密码。" + job_profile: "工作经历" # Rest of this section (the job profile stuff and wizard stuff) is deprecated + job_profile_approved: "您填写的工作经历将由CodeCombat认证。 雇主将看到这些信息,除非您将它设置为不启用状态或者连续四周没有更新。" + job_profile_explanation: "您好! 请填写下列信息, 我们将使用它帮您寻找一份软件开发的工作。" + sample_profile: "查看示例" + view_profile: "浏览个人信息" + + keyboard_shortcuts: + keyboard_shortcuts: "快捷键" + space: "空格" + enter: "回车" + press_enter: "按回车键" + escape: "Esc" + shift: "Shift" + run_code: "运行当前代码" + run_real_time: "实时运行" + continue_script: "继续运行当前脚本。" + skip_scripts: "跳过所有能跳过的脚本。" + toggle_playback: "继续/暂停按钮" + scrub_playback: "向前/向后移动一段时间" + single_scrub_playback: "向前/向后移动一帧" + scrub_execution: "向前/向后移动一句语句" + toggle_debug: "显示/关闭调试信息" + toggle_grid: "显示/关闭网格提示" + toggle_pathfinding: "显示/关闭路径寻找提示" + beautify: "利用标准编码格式美化您的代码。" + maximize_editor: "最大化/最小化代码编辑器" + + community: + main_title: "CodeCombat社区" + introduction: "看看下面这些您可以参与的项目,如果有您喜欢的就加入进来吧。 我们期待着与您一起工作。" + level_editor_prefix: "使用" + level_editor_suffix: "来创建和编辑关卡。您可以通过这个工具来给您的同学,朋友,兄弟姐妹们设计谜题,或者用于教学或比赛。如果您觉得直接开始建立一个关卡可能非常困难,那么可以先从一个现成(但尚未完成)的关卡开始做起。" + thang_editor_prefix: "我们管游戏中的单位叫 '物品'。 利用" + thang_editor_suffix: "来改良CodeCombat中的原材料。让游戏中的东西可以被捡起来扔出去,改变游戏动画的指向,调整一些东西的生命值,或上传您自制的素材。" + article_editor_prefix: "您在游戏中发现了错误了吗?想要自己设计一些指令吗?来看看我们的" + article_editor_suffix: "来帮助玩家从游戏中学到更多的知识。" + find_us: "通过这些站点联系我们" + social_github: "在GitHub上查看我们的代码" + social_blog: "阅读CodeCombat在Sett上面的博客" + social_discource: "在我们的论坛参与讨论" + social_facebook: "关注CodeCombat的Facebook主页" + social_twitter: "关注CodeCombat的Twitter" + social_gplus: "关注CodeCombat的Google+主页" + social_hipchat: "在公共的CodeCombat HipChat聊天室与我们进行交流" + contribute_to_the_project: "为项目做贡献" + + clans: + clan: "部落" + clans: "部落" + new_name: "新部落的名字" + new_description: "新部落的描述" + make_private: "设定部落为私人部落" + subs_only: "只限订阅" + create_clan: "创建新的部落" + private_preview: "预览" + public_clans: "公开部落" + my_clans: "我的部落" + clan_name: "部落名字" + name: "名字" + chieftain: "首领" + type: "种类" + edit_clan_name: "编辑部落的名字" + edit_clan_description: "编辑部落的描述" + edit_name: "编辑名字" + edit_description: "编辑描述" + private: "(私人)" + summary: "综述" + average_level: "平均等级" + average_achievements: "平均成就" + delete_clan: "刪除部落" + leave_clan: "离开部落" + join_clan: "加人部落" + invite_1: "邀请:" + invite_2: "*通过这个链接来邀请玩家加入部落。" + members: "成员" + progress: "进度" + not_started_1: "还没开始" + started_1: "已开始" + complete_1: "完成" + exp_levels: "展开关卡" + rem_hero: "移除英雄" + status: "状态" + complete_2: "完成" + started_2: "已开始" + not_started_2: "还没开始" + view_solution: "点击查阅答案。" + latest_achievement: "最新成就" + playtime: "游戏时间" + last_played: "最后玩了" + + classes: + archmage_title: "大法师" + archmage_title_description: "(代码编写人员)" + archmage_summary: "如果您是对教育类游戏感兴趣的程序开发者,那么就选择大法师来为CodeCombat编写代码吧!" + artisan_title: "工匠师" + artisan_title_description: "(关卡创造人员)" + artisan_summary: "建立游戏关卡并分享给朋友们。那么就选择工匠来教其他人编程吧。" + adventurer_title: "冒险家" + adventurer_title_description: "(关卡测试人员)" + adventurer_summary: "提前一周免费游玩我们最新发布的关卡,并帮助我们在发布之前寻找程序错误" + scribe_title: "文书" + scribe_title_description: "(文档编辑人员)" + scribe_summary: "好代码需要好文档,来自全世界数百万的玩家一起编写,编辑以及提高文档的可读性" + diplomat_title: "外交官" + diplomat_title_description: "(翻译人员)" + diplomat_summary: "CodeCombat已经被我们的外交官们翻译成45多种世界语言。在翻译的同时体验翻译的乐趣吧!" + ambassador_title: "使节" + ambassador_title_description: "(用户支持人员)" + ambassador_summary: "指导我们亲爱的论坛用户并为他们的问题引出一个正确的方向。我们的使节将CodeCombat带到这个世界上。" + + editor: + main_title: "CodeCombat编辑器" + article_title: "指令编辑器" + thang_title: "物品编辑器" + level_title: "关卡编辑器" + achievement_title: "目标编辑器" + poll_title: "调查编辑器" + back: "后退" + revert: "还原" + revert_models: "还原模式" + pick_a_terrain: "选择地形" + dungeon: "地牢" + indoor: "室内" + desert: "沙漠" + grassy: "草地" + mountain: "高山" + glacier: "冰川" + small: "小的" + large: "大的" + fork_title: "派生新版本" + fork_creating: "正在执行派生..." + generate_terrain: "生成地形" + more: "更多" + wiki: "维基" + live_chat: "在线聊天" + thang_main: "主菜单" + thang_spritesheets: "贴图集" + thang_colors: "颜色" + level_some_options: "有哪些选项?" + level_tab_thangs: "物体" + level_tab_scripts: "脚本" + level_tab_settings: "设定" + level_tab_components: "组件" + level_tab_systems: "系统" + level_tab_docs: "文档" + level_tab_thangs_title: "目前所有物体" + level_tab_thangs_all: "所有" + level_tab_thangs_conditions: "启动条件" + level_tab_thangs_add: "增加物体" + level_tab_thangs_search: "查找物体" + add_components: "添加组件" + component_configs: "组件配置" + config_thang: "双击配置一个物体" + delete: "删除" + duplicate: "复制" + stop_duplicate: "停止复制" + rotate: "旋转" + level_settings_title: "设置" + level_component_tab_title: "目前所有组件" + level_component_btn_new: "创建新的组件" + level_systems_tab_title: "目前所有系统" + level_systems_btn_new: "创建新的系统" + level_systems_btn_add: "增加系统" + level_components_title: "返回到所有物体主页" + level_components_type: "类型" + level_component_edit_title: "编辑组件" + level_component_config_schema: "配置模式" + level_component_settings: "设置" + level_system_edit_title: "编辑系统" + create_system_title: "创建新的系统" + new_component_title: "创建新的组件" + new_component_field_system: "系统" + new_article_title: "创建一个新物品" + new_thang_title: "创建一个新物品类型" + new_level_title: "创建一个新关卡" + new_article_title_login: "登录以创建新指令" + new_thang_title_login: "登录以创建新物品" + new_level_title_login: "登录以创建新关卡" + new_achievement_title: "创建新目标" + new_achievement_title_login: "登录以创建新目标" + new_poll_title: "创建新调查" + new_poll_title_login: "登陆以创建新调查" + article_search_title: "在这里搜索物品" + thang_search_title: "在这里搜索物品类型" + level_search_title: "在这里搜索关卡" + achievement_search_title: "搜索目标" + poll_search_title: "搜寻投票" + read_only_warning2: "提示:您不能保存任何编辑,因为您没有登陆" + no_achievements: "这个关卡还没有被赋予任何目标。" + achievement_query_misc: "关闭杂项的成就" + achievement_query_goals: "关闭通关的成就" + level_completion: "关卡完成" + pop_i18n: "完善 I18N" + tasks: "任务" + clear_storage: "清除您本地的变更" + add_system_title: "添加系统到关卡" + done_adding: "添加完毕" + + article: + edit_btn_preview: "预览" + edit_article_title: "编辑提示" + + polls: + priority: "优先次序" + + contribute: + page_title: "贡献" + intro_blurb: "CodeCombat是完全开源的软件!上千个玩家帮助了我们建设了这整个游戏,就是您今天看到的一样!快加入我们然后为CodeCombat打开新的章节,将世界带领进入编程世代前进吧!" + alert_account_message_intro: "您好!" + alert_account_message: "想要订阅邮件? 您必须先登录" + archmage_introduction: "制作游戏时,最令人激动的事莫过于整合诸多东西。图像、音响、实时网络交流、社交网络,从底层数据库管理到服务器运维,再到用户界面的设计和实现。制作游戏有很多事情要做,所以如果您有编程经验, 那么您应该选择这个职业。我们会很高兴在制作史上最好编程游戏的路上有您的陪伴。" + class_attributes: "职业说明" + archmage_attribute_1_pref: "了解 " + archmage_attribute_1_suf: ",或者想要学习。我们的多数代码都是用它写成的。如果您喜欢 Ruby 或者 Python,那您肯定会感到非常熟悉。它就是 JavaScript,但它的语法更友好。" + archmage_attribute_2: "编程经验和干劲。我们可以帮您走上正轨,但我们恐怕没多少时间培训您。" + how_to_join: "如何加入" + join_desc_1: "谁都可以加入!先看看我们的" + join_desc_2: ",然后勾选下面的复选框,这样您就会作为勇敢的大法师收到我们的邮件。如果您想和开发人员聊天或者更深入地参与,可以" + join_desc_3: " 或者去我们的" + join_desc_4: ",然后我们有话好说!" + join_url_email: "给我们发邮件" + join_url_hipchat: " HipChat聊天室" + archmage_subscribe_desc: "通过电子邮件获得新的编码机会和公告。" + artisan_introduction_pref: "我们必须设计更多的关卡! 大家为了更多的游戏内容在高声呐喊,但是我们靠自己只能创建这些。现在您的电脑就是第一关!我们的关卡编辑器刚刚完成了基本功能,所以创造关卡的时候请小心使用。只要您有制作关卡的灵感,不管是简单的for循环还是" + artisan_introduction_suf: "这种东西,这个职业都很适合您。" + artisan_attribute_1: "最好有创建地图的经历,比如使用暴雪的关卡编辑器,但这不是必须的条件。" + artisan_attribute_2: "渴望完成全部的测试和迭代。要做一个优秀的关卡,您需要把它给别的玩家观察他们怎么玩,然后时刻准备着找到很多细节去打磨。" + artisan_attribute_3: "探险家般的忍耐力。我们的关卡编辑器非常的初级,还会有很多不好用的地方。唔,我已经提前告诉您了~" + artisan_join_desc: "如下步骤使用关卡编辑器:" + artisan_join_step1: "阅读文档。" + artisan_join_step2: "创建一个新关卡 以及探索已经存在的关卡。" + artisan_join_step3: "来我们的HipChat聊天室寻求帮助。" + artisan_join_step4: "把您的关卡发到论坛让别人给您评价。" + artisan_subscribe_desc: "通过电子邮件获得关卡编辑器更新和公告。" + adventurer_introduction: "现在就来了解您的角色吧:您是一辆战车,并将要承担沉重的攻击。我们需要人来尝试下我们新开的关卡以了解怎么样才能使每一样东西更美好。一开始虽然会非常辛苦;可是制造出一个最好的游戏是一个很长的过程,在这个过程中,没有人可以第一次就成功。如果您挺过去了并且自我感觉良好,那么这个位置就是为您而准备的。" + adventurer_attribute_1: "学习的渴望!您想要学好怎么编程,与此同时我们也想要教您怎么编程。虽然您可能会觉得大多数时间您都在教导别人。" + adventurer_attribute_2: "魅力!温柔但懂得表达事态;了解并知道如何改进。" + adventurer_join_pref: "无论是与工匠一起工作,或者只是在下面的格子打勾以获得新关卡测试的通知,我们都会发布关于对新关卡的看法。" + adventurer_forum_url: "我们的论坛" + adventurer_join_suf: "如果您更喜欢以这些方式被通知, 那就在这里注册吧!" + adventurer_subscribe_desc: "通过电子邮件获得新关卡通知。" + scribe_introduction_pref: "CodeCombat不只是拥有一堆等级或关卡。它也是个知识的源泉,一个编程的宝典,一个人人都可以参与的,有趣的游戏。比起每个工匠都要详细解释其中的奥秘,他们可以以更简单的方式将自己的东西连接到一篇已经准备好的文章给玩家阅读。 有些东西就像 " + scribe_introduction_url_mozilla: "Mozilla开发者社区" + scribe_introduction_suf: " 被建成。如果您那有趣的想法能把编程的理论简易的带出来,那么这里就是您的所属了。" + scribe_attribute_1: "您需要具备在文字语言上的技能。不仅仅是语法和拼音,重要的是能传达各种各样想法给别人。" + contact_us_url: "联系我们" + scribe_join_description: "介绍下您自己, 比如您的编程经历和您喜欢的东西, 我们将会努力的去了解您!!" + scribe_subscribe_desc: "通过电子邮件获得写作新文档的通知。" + diplomat_introduction_pref: "如果说我们从" + diplomat_launch_url: "十月的发布" + diplomat_introduction_suf: "中得到了什么启发:那就是全世界的人都对很喜欢CodeCombat。我们召集了一群翻译者,希望能尽快地把网站上的信息翻译成各国文字。如果您对CodeCombat的内容很感兴趣,想让世界上的每一个人都有机会一同体验,就快来成为外交官吧。" + diplomat_attribute_1: "既会说流利的英语,也熟悉自己的语言。编程是一件很复杂的事情,而要翻译复杂的概念,您必须对两种语言都在行!" + diplomat_i18n_page_prefix: "您可以在我们的" + diplomat_i18n_page: "翻译页面" + diplomat_i18n_page_suffix: "开始翻译游戏,或者在我们的GitHub页面上进行。" + diplomat_join_pref_github: "在" + diplomat_github_url: "GitHub" + diplomat_join_suf_github: "找到中文语言文件 (简体中文的是:CodeCombat/app/locale/zh-HANS.coffee),在线编辑它,完成后提交一个合并请求。您也可以勾上下面这个复选框来关注最新的国际化开发!" + diplomat_subscribe_desc: "接受有关国际化开发和翻译任务的邮件" + ambassador_introduction: "这是一个正在成长的社区,而您将成为我们与世界的联结点。大家可以通过各种即时聊天平台、邮件、或是参与者众多的社交网络来认识及讨论我们的游戏。如果您喜欢帮助大家,一起参与各类项目,一起获得乐趣。与我们同行,一起感受CodeCombat的脉搏,绝对是一个适合您的职业。" + ambassador_attribute_1: "具备出色的沟通能力。能够分辨出玩家遇到的问题并帮助他们解决问题。与此同时,和我们保持联系,帮助反馈玩家们的喜怒哀乐!" + ambassador_join_desc: "介绍一下您自己:您做过什么?您喜欢做什么?我们将从这里开始了解您!" + ambassador_join_note_strong: "注意" + ambassador_join_note_desc: "我们其中一个想法是要制造一个当玩家们在解决问题上有难度时可以要求其他比较强的玩家来协助他们的多人游戏。这将会是一个很好的办法让使节们可以更容易地协助玩家!如有任何更新,我们会在第一时间通知您!" + ambassador_subscribe_desc: "通过电子邮件获得支持系统的现状,以及多人游戏方面的新进展。" + changes_auto_save: "在您勾选复选框后,更改将自动保存。" + diligent_scribes: "我们勤奋的文书:" + powerful_archmages: "我们强力的大法师:" + creative_artisans: "我们极具创意的工匠:" + brave_adventurers: "我们勇敢的冒险家:" + translating_diplomats: "我们遍及世界的外交官:" + helpful_ambassadors: "我们亲切的使节:" + + ladder: + please_login: "对战之前请先登录。" + my_matches: "我的对手" + simulate: "模拟" + simulation_explanation: "通过模拟游戏,您可以让您的游戏更快的得到评分。" + simulate_games: "模拟游戏!" + simulate_all: "重置并模拟游戏!" + games_simulated_by: "由您模拟过的游戏数:" + games_simulated_for: "为您模拟过的游戏数:" + games_simulated: "模拟次数" + games_played: "被模拟次数" + ratio: "比率" + leaderboard: "排行榜" + battle_as: "我要加入这一方 " + summary_your: "您 " + summary_matches: "对手 - " + summary_wins: " 胜利, " + summary_losses: " 失败" + rank_no_code: "没有新代码可供评分" + rank_my_game: "为我的游戏评分!" + rank_submitting: "正在提交..." + rank_submitted: "提交评分" + rank_failed: "评分失败" + rank_being_ranked: "已评价" + rank_last_submitted: "已提交" + help_simulate: "模拟游戏需要帮助?" + code_being_simulated: "您的新代码正在被其他玩家模拟评分。排名将会在新对战结束后刷新。" + no_ranked_matches_pre: "没有排名对决给 " + no_ranked_matches_post: " 啊哈哟!去和其他玩家打过再回来这里查看您游戏排名吧!" + choose_opponent: "选择一个对手" + select_your_language: "选择您使用的语言!" + tutorial_play: "玩教程" + tutorial_recommended: "如果您从未玩过的话,推荐先玩下教程" + tutorial_skip: "跳过教材" + tutorial_not_sure: "不知道怎么玩?" + tutorial_play_first: "先玩一次教程。" + simple_ai: "简单电脑" + warmup: "热身" + friends_playing: "联机" + log_in_for_friends: "登陆然后跟朋友一起玩!" + social_connect_blurb: "连接然后与朋友对战!" + invite_friends_to_battle: "邀请您的朋友参加战斗!" + fight: "战斗!" + watch_victory: "观看您的胜利" + defeat_the: "击败了" + tournament_started: ",锦标赛已开始" + tournament_ends: "锦标赛结束" + tournament_ended: "锦标赛已结束" + tournament_rules: "锦标赛规则" + tournament_blurb: "写代码,收金币,建军队,碎敌军,赢奖品,以及在我们奖励多达$40,000的Greed tournament里升级您的事业! 快去查阅详情!" + tournament_blurb_criss_cross: "赢得竞拍,建造道路,智胜对手,夺取宝石,在纵横交错锦标赛中完成生涯晋级! 现在就查看详情!" +# tournament_blurb_zero_sum: "Unleash your coding creativity in both gold gathering and battle tactics in this alpine mirror match between red sorcerer and blue sorcerer. The tournament began on Friday, March 27 and will run until Monday, April 6 at 5PM PDT. Compete for fun and glory! Check out the details" + tournament_blurb_blog: "关注我们的博客" + rules: "规则" + winners: "胜利者" + + user: + stats: "成就" + singleplayer_title: "单人游戏关卡" + multiplayer_title: "多人游戏关卡" + achievements_title: "成就" + last_played: "最近玩的时间" + status: "状态" + status_completed: "已完成" + status_unfinished: "未完成" + no_singleplayer: "还未玩过任何单人游戏关卡。" + no_multiplayer: "还未玩过任何多人游戏关卡。" + no_achievements: "还未得到任何成就。" + favorite_prefix: "最喜爱的语言是 " + favorite_postfix: "。" + not_member_of_clans: "还不是任何一个部落里的成员。" + + achievements: + last_earned: "最近取得的" + amount_achieved: "数量" + achievement: "成就" + category_contributor: "贡献者" + category_ladder: "排行榜" + category_level: "等级" + category_miscellaneous: "其他" + category_levels: "等级" + category_undefined: "未分类" + current_xp_prefix: "" + current_xp_postfix: "当前总共" + new_xp_prefix: "" + new_xp_postfix: "取得的" + left_xp_prefix: "" + left_xp_infix: "直到等级" + left_xp_postfix: "" + + account: + recently_played: "最近玩过的关卡" + no_recent_games: "最近两个星期没有玩过游戏。" + payments: "支付方式" + purchased: "已购买" + subscription: "订阅" + invoices: "票据" + service_apple: "设备:苹果" + service_web: "设备:网页" + paid_on: "支付" + service: "服务" + price: "价格" + gems: "宝石" + active: "激活" + subscribed: "已订阅" + unsubscribed: "取消订阅" + active_until: "已激活直到" + cost: "花费" + next_payment: "下次付款" + card: "银行卡" + status_unsubscribed_active: "您还没有订阅所以不会被收费,但您的帐号还可以正常使用" + status_unsubscribed: "只要一个CodeCombat订阅,您就可以玩转全部新关卡,用遍全部英雄,物品,以及获得更多的宝石哦!" + + account_invoices: + amount: "金额(美元)" + declined: "您的付款被拒" + invalid_amount: "请输入美元金额。" + not_logged_in: "登录或创建一个帐户来获得发票。" + pay: "付费发票" + purchasing: "购买中···" + retrying: "服务器错误,重试中。" + success: "支付成功。谢谢!" + + loading_error: + could_not_load: "载入失败" + connection_failure: "连接失败。" + unauthorized: "您需要登录才行。 您是不是把 cookies 禁用了?" + forbidden: "您没有权限。" + not_found: "没找到。" + not_allowed: "方法不允许。" + timeout: "服务器超时。" + conflict: "资源冲突。" + bad_input: "错误输入。" + server_error: "服务器错误。" + unknown: "未知错误。" + + resources: + sessions: "session" + your_sessions: "您的session" + level: "等级" + social_network_apis: "社交网络 APIs" + facebook_status: "Facebook 状态" + facebook_friends: "Facebook 朋友" + facebook_friend_sessions: "Facebook 朋友session" + gplus_friends: "Google+ 朋友" + gplus_friend_sessions: "Google+ 朋友session" + leaderboard: "排行榜" + user_schema: "用户模式" + user_profile: "用户信息" + patch: "补丁" + patches: "补丁" + patched_model: "源文档" + model: "型号" + system: "系统" + systems: "系统" + component: "组件" + components: "组件" + thang: "物品" + thangs: "物品" + level_session: "您的session" + opponent_session: "对方session" + article: "文章" + user_names: "用户名" + thang_names: "物品名称" + files: "文件" + top_simulators: "顶尖模拟者" + source_document: "原档" + document: "文档" + sprite_sheet: "贴图集" + employers: "雇主" + candidates: "应征者" + candidate_sessions: "应征者会议" + user_remark: "用户备注" + user_remarks: "用户备注" + versions: "版本" + items: "物品" + hero: "英雄" + heroes: "英雄" + achievement: "成就" + clas: "CLAs" + play_counts: "游戏次数" + feedback: "反馈" + payment_info: "付款信息" + campaigns: "任务" + poll: "调查" + user_polls_record: "投票结果" + + concepts: + advanced_strings: "高级字符串" + algorithms: "算法" + arguments: "参数" + arithmetic: "四则运算" + arrays: "数组" + basic_syntax: "基本语法" + boolean_logic: "布尔逻辑" + break_statements: "Break语句" + classes: "类" + for_loops: "For循环" + functions: "函数" + if_statements: "If语句" + input_handling: "输入处理" + math_operations: "数学运算" + object_literals: "对象常量" + strings: "字符串" + variables: "变量" + vectors: "向量" + while_loops: "循环" + recursion: "递归" + + delta: + added: "被添加" + modified: "被修改" + not_modified: "未修改" + deleted: "被删除" + moved_index: "被移动的索引" + text_diff: "文本变化" + merge_conflict_with: "合并冲突发生在" + no_changes: "没有变化" + + guide: + temp: "临时" + + multiplayer: + multiplayer_title: "多人游戏设置" # We'll be changing this around significantly soon. Until then, it's not important to translate. + multiplayer_toggle: "开启多人模式" + multiplayer_toggle_description: "允许其他人加入游戏。" + multiplayer_link_description: "把这个链接告诉小伙伴们,一起玩吧。" + multiplayer_hint_label: "提示:" + multiplayer_hint: " 点击全选,然后按Apple-C(苹果电脑)或Ctrl-C复制链接。" + multiplayer_coming_soon: "多人游戏的更多特性!" + multiplayer_sign_in_leaderboard: "注册并登录账号,就可以将您的成就发布到排行榜上。" + + legal: + page_title: "法律" + opensource_intro: "CodeCombat是一个自由发挥,完全开源的项目。" + opensource_description_prefix: "查看 " + github_url: "我们的GitHub" + opensource_description_center: "并做您想做的修改吧!CodeCombat是构筑在几十个开源项目之上的,然后我们都喜欢它们。看 " + archmage_wiki_url: "我们大法师的维基页" + opensource_description_suffix: " 看看是哪些人让这个游戏成为可能。" + practices_title: "尊重最佳实践" + practices_description: "这是我们对您的承诺,即玩家,尽管这在法律用语中略显不足。" + privacy_title: "隐私" + privacy_description: "我们不会泄露您的个人信息。" + security_title: "安全" + security_description: "我们竭力保证您的个人信息安全性。作为一个开源项目,任何人都可以检讨并改善我们自由开放的网站的安全性。" + email_title: "电子邮件" + email_description_prefix: "我们不会发给您垃圾邮件。通过" + email_settings_url: "您的电子邮件设置" + email_description_suffix: "或者我们发送的邮件中的链接,您可以随时更改您的偏好设置或者随时取消订阅。" + cost_title: "花费" + cost_description: "目前来说,CodeCombat是完全免费的!我们的主要目标之一也是保持目前这种方式,让尽可能多的人玩得更好,不论是否是生活中。如果情况糟糕,我们可能会对某些内容采取订阅收费,但我们宁愿不那么做。运气好的话,我们可以维持公司,通过:" + copyrights_title: "版权与许可" + contributor_title: "贡献者许可协议" + contributor_description_prefix: "所有对本网站或是GitHub代码库的贡献都依照我们的" + cla_url: "贡献者许可协议(CLA)" + contributor_description_suffix: "而这在您贡献之前就应该已经同意。" + code_title: "代码 - MIT" + code_description_prefix: "所有由CodeCombat拥有或是托管在CodeCombat.com的代码,在GitHub版本库或者CodeCombat.com数据库,以上许可协议都依照" + mit_license_url: "MIT 许可证" + code_description_suffix: "这包括所有CodeCombat公开的制作关卡用的系统和组件代码。" + art_title: "美术和音乐 - Creative Commons" + art_description_prefix: "所有共通的内容都在" + cc_license_url: "Creative Commons Attribution 4.0 International License" + art_description_suffix: "条款下公开。共通内容是指所有CodeCombat发布出来用于制作关卡的内容。这包括:" + art_music: "音乐" + art_sound: "声效" + art_artwork: "图画" + art_sprites: "精灵" + art_other: "所有制作关卡时公开的,不是代码的创造性产品。" + art_access: "目前还没有简便通用的下载素材的方式。一般来讲,从网站上使用的URL下载,或者联系我们寻找帮助。当然您也可以帮我们扩展网站,让这些资源更容易下载。" + art_paragraph_1: "关于署名,请说明并在使用处附近,或对媒体形式来说合适的地方提供一个CodeCombat.com 的链接。举例:" + use_list_1: "如果是用在电影里或者其他游戏里,请在制作人员表中加入CodeCombat.com." + use_list_2: "如果用在网站上,将链接在使用的地方附近,比如图片下面,或者一个您放置其他 Creative Commons 署名和开源软件协议的专门页面。如果您的内容明确提到关于CodeCombat,那您就不需要额外署名。" + art_paragraph_2: "如果您使用的内容不是由CodeCombat制作,而是由CodeCombat.com 上其他的用户制作的,那您应该给他们署名。如果相应资源的页面上有署名指示,那您应该遵循那些指示。" + rights_title: "版权所有" + rights_desc: "所有关卡由他们自己版权所有。这包括" + rights_scripts: "脚本" + rights_unit: "单元配置" + rights_description: "描述" + rights_writings: "作品" + rights_media: "声音、音乐以及其他专门为某个关卡制作,而不对其他关卡开放的创造性内容" + rights_clarification: "澄清:所有在关卡编辑器里公开用于制作关卡的资源都是在CC协议下发布的,而使用关卡编辑器制作,或者在关卡制作过程中上传的内容则不是。" + nutshell_title: "简而言之" + nutshell_description: "我们在关卡编辑器里公开的任何资源,您都可以在制作关卡时随意使用,但我们保留限制在CodeCombat.com 之上创建的关卡本身传播的权利,因为我们以后可能决定为它们收费。" + canonical: "这篇说明的英文版本是权威版本。如果各个翻译版本之间有任何冲突,以英文版为准。" + + ladder_prizes: + title: "竞标赛奖项" # This section was for an old tournament and doesn't need new translations now. + blurb_1: "这些奖项将会奖励,依据" + blurb_2: "锦标赛规则" + blurb_3: ", 给顶尖的人类和怪物玩家。" + blurb_4: "两队表示获得的奖励将会是两倍!" + blurb_5: "(将有两个第一名, 两个第二名, 以此类推.)" + rank: "排名" + prizes: "奖项" + total_value: "总价值" + in_cash: "现金" + custom_wizard: "客制CodeCombat巫师" + custom_avatar: "客制CodeCombat头像" + heap: "给六个月的\"Startup\"访问" + credits: "信誉" + one_month_coupon: "优惠: 选择 Rails 或者 HTML" + one_month_discount: "折扣 30% : 选择 Rails 或者 HTML" + license: "许可证" + oreilly: "您选择的电子书" + + account_profile: + settings: "设置" # We are not actively recruiting right now, so there's no need to add new translations for this section. + edit_profile: "编辑资料" + done_editing: "完成编辑" + profile_for_prefix: "关于他的基本资料:" + profile_for_suffix: "" + featured: "被推荐" + not_featured: "未入选" + looking_for: "寻找" + last_updated: "最后一次更新:" + contact: "联系" + active: "正在寻求面试机会" + inactive: "目前没有在寻找新的工作机会" + complete: "完成" + next: "下一步" + next_city: "城市?" + next_country: "选择您所处的国家" + next_name: "名字?" + next_short_description: "简短描述您自己。" + next_long_description: "描述一下您希望找到何种工作。" + next_skills: "列出至少五个技能。" + next_work: "您的过往工作经验" + next_education: "教育经历" + next_projects: "展示您曾经参与过的至多3个项目。" + next_links: "添加任何个人网站或社交媒体链接。" + next_photo: "添加一张职业的照片(可选)。" + next_active: "将自己标记为正在寻求工作机会以使自己的名字出现在搜索结果中。" + example_blog: "您的博客" + example_personal_site: "个人主页" + links_header: "个人网站链接" + links_blurb: "链接任何您希望展示的网站或介绍,例如您的Github,您的LinkedIn,或是您的博客。" + links_name: "链接名称" + links_name_help: "您希望链接到什么?" + links_link_blurb: "链接的URL" + basics_header: "更新基本信息" + basics_active: "接受工作邀请" + basics_active_help: "希望现在就接到面试邀请?" + basics_job_title: "期望职位" + basics_job_title_help: "您希望在工作中扮演何种角色?" + basics_city: "城市" + basics_city_help: "您希望在哪座城市工作(或现在居住在哪座城市)。" + basics_country: "国家" + basics_country_help: "您希望在哪个国家工作(或现在居住在哪个国家)。" + basics_visa: "美国工作签证状态" + basics_visa_help: "您是否有权在美国合法地工作,或者您是否需要公司资助办理美国工作签证?" + basics_looking_for: "寻找" + basics_looking_for_full_time: "全职" + basics_looking_for_part_time: "兼职" + basics_looking_for_remote: "远程工作" + basics_looking_for_contracting: "合同制工作" + basics_looking_for_internship: "实习" + basics_looking_for_help: "您希望找到哪种开发者职位?" + name_header: "请填写您的姓名" + name_anonymous: "匿名开发者" + name_help: "您希望雇主看到的名字,例如‘Nick Winter'。" + short_description_header: "写一段简短的自我介绍" + short_description_blurb: "在此添加一段简介让雇主一眼就发现您是否是他们正在寻找的开发者。" + short_description: "简短介绍" + short_description_help: "您是谁,您在寻求什么?请勿超过140个字符。" + skills_header: "技能" + skills_help: "按照熟练程度列出您所掌握的与开发有关的技能。" + long_description_header: "详细描述您所期望的职位" + long_description_blurb: "告诉我们您的优点与您感兴趣的职位" + long_description: "描述" + long_description_help: "向潜在的雇主描述您自己。尽量简明扼要。我们建议您列出您最感兴趣的职位。请勿超过600个字符。" + work_experience: "工作经验" + work_header: "按时间顺序列出您的工作经历" + work_years: "工作年限" + work_years_help: "您有多少年职业的(有正常收入)软件开发经验?" + work_blurb: "列出相关的工作经验,从最近的开始。" + work_employer: "雇主" + work_employer_help: "您雇主的名字。" + work_role: "职称" + work_role_help: "您的职称是什么或者说您扮演何种角色?" + work_duration: "起止时间" + work_duration_help: "您在什么时间段在职?" + work_description: "描述" + work_description_help: "您在那里主要的工作是什么?(140个字符;选填)" + education: "教育程度" + education_header: "列出您的教育经历。" + education_blurb: "列出您在校学习的经历。" + education_school: "学校" + education_school_help: "您就读的学校的名字。" + education_degree: "学位" + education_degree_help: "您的学位以及您学习的方向是什么?" + education_duration: "时间" + education_duration_help: "什么时候?" + education_description: "描述" + education_description_help: "说说任何与您的教育经历相关的东西。(140个字符;选填)" + our_notes: "CodeCombat的评注" + remarks: "评价" + projects: "项目" + projects_header: "添加3个项目" + projects_header_2: "项目(前3个)" + projects_blurb: "展示您所参加的可以让雇主感到惊叹的项目。" + project_name: "项目名称" + project_name_help: "项目被称作什么?" + project_description: "描述" + project_description_help: "简短的介绍一下这个项目。" + project_picture: "图片" + project_picture_help: "上传一张230x115像素或更大的图片来展示这个项目。" + project_link: "链接" + project_link_help: "项目的链接。" + player_code: "玩家代码" + + employers: + deprecation_warning_title: "抱歉,CodeCombat现不招聘雇员。" + deprecation_warning: "我们现在只专注在初学者等级的开发,暂时还不需要雇用天才级开发人员。" + hire_developers_not_credentials: "我们只招聘开发人员,不招聘证书。" # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section. + get_started: "入门" + already_screened: "我们已经筛选过所有应征者了" + filter_further: ", 但是您也可以进一步筛选:" + filter_visa: "Visa" + filter_visa_yes: "US认证" + filter_visa_no: "未认证" + filter_education_top: "顶尖学校" + filter_education_other: "其他" + filter_role_web_developer: "网页开发者" + filter_role_software_developer: "软件开发者" + filter_role_mobile_developer: "移动开发者" + filter_experience: "经验" + filter_experience_senior: "上级" + filter_experience_junior: "初级" + filter_experience_recent_grad: "刚毕业" + filter_experience_student: "学院生" + filter_results: "成绩" + start_hiring: "开始招聘。" + reasons: "三个您该通过我们招聘的理由:" + everyone_looking: "每一个来这里的人是为了找寻他们的下一个机会。" + everyone_looking_blurb: "忘了那20%的LinkedIn InMain回复率。每一个被我们列入这个站点的人希望找到他们的下一个位置以及将会回应您要求自我介绍的请求。" + weeding: "坐下吧!我们已经为您将不必要的都去除了。" + weeding_blurb: "每一位被我们列举的玩家都已经通过筛选,他们都有非凡的技能。我们也通过电话进行筛选以选择应征者及记下他们的资料来节省您的时间。" + pass_screen: "他们一定会通过您的技术能力测试的!" + pass_screen_blurb: "看过他们的代码后才做出决定。有个雇主发现比起直接从Hacker News招聘,更多应征者通过他的技术能力测试。" + make_hiring_easier: "请让我的招聘变得容易。" + what: "什么是CodeCombat?" + what_blurb: "CodeCombat是一个多人浏览器编程游戏。玩家编写代码控制他们的力量来跟其他开发人员战斗。我们的玩家有技术上的各个经验。" + cost: "我们的收费多少?" + cost_blurb: "我们只收取第一年薪资的15%并在前90天提供100%退款保障。我们不对那些已经参与贵公司面试的应征者收费。" + candidate_name: "姓名" + candidate_location: "地点" + candidate_looking_for: "寻找" + candidate_role: "角色" + candidate_top_skills: "高级技能" + candidate_years_experience: "多年工作经验" + candidate_last_updated: "最后一次更新" + candidate_who: "谁?" + featured_developers: "主要开发者" + other_developers: "其他开发者" + inactive_developers: "不活跃的开发者" + + admin: + av_espionage: "Espionage" # Really not important to translate /admin controls. + av_espionage_placeholder: "邮箱或用户名" + av_usersearch: "用户搜索" + av_usersearch_placeholder: "邮箱、用户名、姓名、任何东西" + av_usersearch_search: "搜索" + av_title: "管理员视图" + av_entities_sub_title: "实体" + av_entities_users_url: "用户" + av_entities_active_instances_url: "活动实例" + av_entities_employer_list_url: "雇主列表" + av_entities_candidates_list_url: "应征者列表" + av_entities_user_code_problems_list_url: "用户代码问题列表" + av_other_sub_title: "其他" + av_other_debug_base_url: "Base(用于调试 base.jade)" + u_title: "用户列表" + ucp_title: "用户代码的问题" + lg_title: "最新的游戏" + clas: "贡献者许可协议" + diff --git a/app/locale/zh-HANT.coffee b/app/locale/zh-HANT.coffee index 20b5cc28e..3445c3db5 100644 --- a/app/locale/zh-HANT.coffee +++ b/app/locale/zh-HANT.coffee @@ -309,9 +309,9 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese tip_great_responsibility: "隨著擁有強大的編程技巧,除錯的責任將越大." tip_munchkin: "如果您不吃掉您的蔬菜,那小矮人將在您沈睡時找到您." tip_binary: "只有2種人在這世上: 那些懂2進位的,和哪些不懂得." - tip_commitment_yoda: "一個程序員必須擁有強烈的責任感和一顆認真的心. ~ Yoda" - tip_no_try: "做,或者不做。這邊不存在嘗試的選項. - Yoda" - tip_patience: "年輕的學徒,您必須擁有耐心. - Yoda" + tip_commitment_yoda: "一個程序員必須擁有強烈的責任感和一顆認真的心. ~ Yoda《星球大戰》" + tip_no_try: "做,或者不做。這邊不存在嘗試的選項. - Yoda《星球大戰》" + tip_patience: "年輕的學徒,您必須擁有耐心. - Yoda《星球大戰》" tip_documented_bug: "一個寫在文件裡的錯誤不是錯誤;它是功能." tip_impossible: "事情總是看起來不可能直到它成真那刻. - Nelson Mandela" tip_talk_is_cheap: "多說無益,放「碼」過來. - Linus Torvalds" @@ -336,7 +336,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese tip_hate_computers: "關於自我覺得恨透電腦的那群人. 其實他們真正應該恨的事情是糟糕的程序員. - Larry Niven" tip_open_source_contribute: "您可以幫助「CodeCombat」提高!" tip_recurse: "迭代者人也,遞歸者神也 - L. Peter Deutsch" - tip_free_your_mind: "放下一切私心雜念,丟棄害怕、疑問和拒信,解放您的思維。 - 莫菲斯(駭客任務)" + tip_free_your_mind: "放下一切私心雜念,丟棄害怕、疑問和拒信,解放您的思維。 - 莫菲斯《駭客任務》" tip_strong_opponents: "即使是最强大的對手也有弱点的. - 宇智波鼬《火影忍者》" tip_paper_and_pen: "在您開始編碼之前,您可以隨時用一張紙和一支筆作計劃。" @@ -616,14 +616,14 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese who_for_2: "我們設計CodeCombat來吸引男生女生。" material_title: "這裡有多少素材呢?" material_china: "約40小時的遊戲時間和目前為止超過170個的訂閱關卡。" - material_1: "大约25个小时的免费内容和额外的15个小时的订阅内容。" + material_1: "大約25個小時的免費內容和額外的15個小時的訂閱內容。" concepts_title: "包括了哪些理論知識?" - how_much_title: "每月的订阅费用是多少?" + how_much_title: "每月的訂閱費用是多少?" how_much_1: "" how_much_2: "每月訂閱" how_much_3: "每月9.99美元,並可隨時取消訂閱。" how_much_4: "另外,團體購買者將享受折扣優惠:" - how_much_5: "我们接受一次性的打折购买以及每年订阅的团体,比如班级或者学校。请联系" + how_much_5: "我們接受一次性的打折購買以及每年訂閱的團體,比如班級或者學校。請聯繫" how_much_6: "來獲取詳情。" more_info_title: "我可以在哪裡找到更多信息?" more_info_1: "我們的" @@ -985,7 +985,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese diplomat_i18n_page_suffix: "翻譯我們的關卡, 或者從我們在 GitHub 上的頁面." diplomat_join_pref_github: "在" diplomat_github_url: " GitHub " - diplomat_join_suf_github: "找到您的語言文件 (中文的是: codecombat/app/locale/zh-HANT.coffee), 在線編輯它, 並且上傳一個 pull 請求. 另外, 勾選底下的條件來借由郵件獲得及時的國際化開發!" + diplomat_join_suf_github: "找到您的語言文件 (繁體中文的是: codecombat/app/locale/zh-HANT.coffee), 在線編輯它, 並且上傳一個 pull 請求. 另外, 勾選底下的條件來借由郵件獲得及時的國際化開發!" diplomat_subscribe_desc: "取得國際化開發和待翻譯關卡的郵件." ambassador_introduction: "這是個我們正在建立的社群, 您將是我們與世界的連接點. 我們在論壇, 郵件, 社群網路上和許多人交談並且幫助彼此熟悉遊戲以及互相學習. 如果您想要幫助其它人參與並且從中獲得許多樂趣, 以及樂於感受CodeCombat的脈搏和我們將前往的地方, 那麼這職業也許適合您." ambassador_attribute_1: "溝通技巧. 可以找到玩家正面臨的問題並且幫助他們解決. 另外, 保持與我們聯繫玩家們討論的, 喜愛的, 厭惡的以及想要的!" @@ -1197,7 +1197,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese basic_syntax: "基本語法" boolean_logic: "布爾邏輯" break_statements: "Break語句" - classes: "類別" + classes: "類" for_loops: "For循環" functions: "函數" if_statements: "If語句" @@ -1303,7 +1303,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese custom_avatar: "客制 CodeCombat 頭像" heap: "給六個月的\"Startup\"訪問" credits: "信譽" - one_month_coupon: "固本: 選擇 Rails 或者 HTML" + one_month_coupon: "優惠券: 選擇 Rails 或者 HTML" one_month_discount: "折扣 30% : 選擇 Rails 或者 HTML" license: "許可證" oreilly: "您選擇的電子書" From a28484dba87e01f682968b843a7c92aa80705afa Mon Sep 17 00:00:00 2001 From: AkaKaras Date: Sun, 23 Aug 2015 19:33:29 -0400 Subject: [PATCH 5/9] something wrong can't delete the zh-HANS, need to upload a new file or replace the whole thing --- app/locale/zh-HANS.coffee | 110 +++++++++++++++++++------------------- 1 file changed, 55 insertions(+), 55 deletions(-) diff --git a/app/locale/zh-HANS.coffee b/app/locale/zh-HANS.coffee index 06fc5ce62..8d2aef237 100644 --- a/app/locale/zh-HANS.coffee +++ b/app/locale/zh-HANS.coffee @@ -1,4 +1,4 @@ -module.exports = nativeDescription: "简体中文", englishDescription: "Chinese (Simplified)", translation: +module.exports = nativeDescription: "简体中文", englishDescription: "Chinese (Simplified)", translation: home: slogan: "通过游戏学习编程" no_ie: "抱歉! Internet Explorer 8 等老式浏览器无法使用本网站。" # Warning that only shows up in IE8 and older @@ -80,7 +80,7 @@ campaign_multiplayer: "多人竞技场" campaign_multiplayer_description: "……在这里您可以与其他玩家进行代码肉搏战。" campaign_old_multiplayer: "(过时的)旧的多人竞技场" - campaign_old_multiplayer_description: "多个文明时代的遗迹。但已没有模拟运行这些陈旧、英雄芜绝的多人竞技场。" + campaign_old_multiplayer_description: "一个文明时代的遗迹。没有模拟运行这些老的、英雄少的多人竞技场。" share_progress_modal: blurb: "您的进度真快!快告诉其他人您从CodeCombat学到了什么!" # {change} @@ -88,7 +88,7 @@ form_blurb: "输入他们的邮件地址,让他们知道CodeCombat的有趣" form_label: "您的邮件地址" placeholder: "邮件地址" - title: "做的很好,学徒" + title: "您做的太好了!" login: sign_up: "注册" @@ -118,8 +118,8 @@ recovery_sent: "找回账户邮件已发送。" items: - primary: "主要武器" - secondary: "次要武器" + primary: "右手" + secondary: "左手" armor: "盔甲" accessories: "配饰" misc: "辅助道具" @@ -216,7 +216,7 @@ play_level: done: "完成" home: "主页" # Not used any more, will be removed soon. - level: "关卡" # Like "Level: Dungeons of Kithgard" + level: "等级" # Like "Level: Dungeons of Kithgard" skip: "跳过" game_menu: "游戏菜单" guide: "指南" @@ -284,11 +284,11 @@ time_goto: "跳到:" non_user_code_problem_title: "不能读入关卡" infinite_loop_title: "有无限循环" - infinite_loop_description: "建立世界的初始代码永远不会运行完毕。这可能是真的运行的很慢或者陷入了一个死循环。又或者可能存在bug。您可以尝试再次运行该代码,或者将代码重置为默认状态。如果仍旧解决不了,请告诉我们。" - check_dev_console: "您也可以打开开发者界面看一下有什么东西出错了。" + infinite_loop_description: "建立世界的初始代码永远不会运行完毕。这可能是真的运行的很慢或者陷入了一个死循环。又或者可能存在bug。您可以尝试再次运行该代码,或者将代码重置为默认状态。如果仍旧解决不了,请让告诉我们。" + check_dev_console: "您也可以打开开发者界面看一下有什么可能出错了。" check_dev_console_link: "(说明)" - infinite_loop_try_again: "重试" - infinite_loop_reset_level: "重置关卡" + infinite_loop_try_again: "请重试" + infinite_loop_reset_level: "重置等级" infinite_loop_comment_out: "为我的代码添加注释" tip_toggle_play: "用 Ctrl+P 来暂停或继续" tip_scrub_shortcut: "用 Ctrl+[ 和 Ctrl+] 来倒退和快进。" # {change} @@ -302,14 +302,14 @@ tip_debugging_program: "如果说调试是清除错误的过程,那么编程就是放置错误的过程。- Edsger W. Dijkstra" tip_forums: "到论坛去告诉我们您的想法!" tip_baby_coders: "在未来,就算小孩都能成为大法师。" - tip_morale_improves: "在士气提升之前会一直进行加载。" + tip_morale_improves: "在士气提升之前会一直进行读取。" tip_all_species: "我们相信每一个人都有同等的机会学习编程" tip_reticulating: "网格状锯齿。(指Maxis开发的许多游戏,如《模拟城市》、《孢子》中,加载进程中跑动时出现的卡顿现象)" tip_harry: "巫师, " tip_great_responsibility: "更强的编程技巧也意味着有更高的责任来进行调试。" tip_munchkin: "如果您不吃掉您的蔬菜, 一个小矮人将在您睡着之后来找您。" tip_binary: "这个世界上只有10种人: 那些懂二进制的, 还有那些不懂二进制的。" - tip_commitment_yoda: "一个程序员必须有高度的责任感和一颗认真的心。 ~ 尤达大师《星球大战》" + tip_commitment_yoda: "一个程序员必须有高度的责任感和一颗认真的心。 - 尤达大师" tip_no_try: "做。 或是不做。 这世上不存在'尝试'这种东西。 - 尤达大师《星球大战》" tip_patience: "您必须要有耐心,年轻的学徒 - 尤达大师《星球大战》" tip_documented_bug: "一个写在文档里的漏洞不算漏洞, 那是个特色。" @@ -332,9 +332,9 @@ tip_javascript_java: "Java和JavaScript的关系就好比是马和马云。 - Chris Heilmann" tip_move_forward: "不管您做什么,前进就对了。 - Martin Luther King Jr." tip_google: "有问题不能解决?百(goo)度(gle)一下!" - tip_adding_evil: "增加一个邪恶掐捏" + tip_adding_evil: "加入万恶的压力。" tip_hate_computers: "那些认为他们讨厌电脑的人,其实他们讨厌的是垃圾程序编写员。- Larry Niven" - tip_open_source_contribute: "您可以帮助「CodeCombat」进步!" + tip_open_source_contribute: "您可以帮助「CodeCombat」提高!" tip_recurse: "迭代为人,递归为神 - L. Peter Deutsch" tip_free_your_mind: "丢掉一切私心杂念,丢掉害怕、疑问和拒信,解放您的思想。 - Morpheus(黑客帝国)" tip_strong_opponents: "即使是最强大的对手也是有弱点的. - 宇智波鼬《火影忍者》" @@ -389,7 +389,7 @@ pile_gems: "一堆宝石" chest_gems: "一箱宝石" purchasing: "正在付款..." - declined: "您的信用卡被拒绝" + declined: "您的卡片被拒绝" retrying: "服务器错误,请重试" prompt_title: "没有足够数量的宝石" prompt_body: "还需要更多吗?" @@ -469,7 +469,7 @@ choose_hero: choose_hero: "请选择您的英雄" programming_language: "编程语言" - programming_language_description: "您希望使用哪门编程语言?" + programming_language_description: "您希望使用那门编程语言?" default: "默认" experimental: "实验性的" python_blurb: "简单而强大, Python是一个伟大的通用编程语言。" @@ -562,7 +562,7 @@ press_paragraph_1_prefix: "想要报道我们? 您可以自由下载和使用" press_paragraph_1_link: "成套宣传包" press_paragraph_1_suffix: "里的所有材料。 所有商标和图像的使用都不必事先联系我们。" - team: "团队" + team: "部落" george_title: "CEO" # {change} george_blurb: "商人" scott_title: "程序员" # {change} @@ -587,7 +587,7 @@ intro_1: "CodeCombat 是一个教编程的网上游戏。学生会用编程语言写代码。" intro_2: "无需经验!" free_title: "要多少钱?" - cost_china: "CodeCombat的前5个关卡在中国是免费的,在这之后需花费每月9.99美元来访问我们架设在中国专属服务器上的140多个关卡。" # Really? + cost_china: "CodeCombat的前5个关卡在中国是免费的,在这之后需花费每月9.99美元来访问我们架设在中国专属服务器上的140多个关卡。" free_1: "有100多个覆盖了所有理论的免费关卡。" free_2: "包月订阅可以访问视频教程和额外的练习关卡。" teacher_subs_title: "教师可免费订阅!" @@ -595,7 +595,7 @@ teacher_subs_2: "教师调查" teacher_subs_3: "建立您的订阅。" sub_includes_title: "订阅里包含了什么内容?" - sub_includes_1: "除了100+个基础关卡,学生包月订阅还可以使用这些附加功能:" + sub_includes_1: "除了100+个基础关卡,学生包月订阅还可以使用这些附加功能:" sub_includes_2: "超过70个练习关卡" # {change} sub_includes_3: "视频教学" sub_includes_4: "优质的电子邮件支持" @@ -609,7 +609,7 @@ monitor_progress_4: "页面。" monitor_progress_5: "当他们加入之后,您可以在您的部落页面看到这些学生的进度汇总。" private_clans_1: "私人部落为每个学生增加了隐私和详细的进度信息。" - private_clans_2: "为了添加一个私人部落,可以勾选'私人部落'选择框,在您建立一个" + private_clans_2: "为了添加一个私人部落,可以勾选'私人部落'复选框,在您建立一个" private_clans_3: "。" who_for_title: "谁是CodeCombat的使用对象呢?" who_for_1: "我们建议让9岁及以上的学生使用CodeCombat。无需任何编程经验。" @@ -621,8 +621,8 @@ how_much_title: "每月的订阅费用是多少?" how_much_1: "" how_much_2: "每月订阅" - how_much_3: "每月9.99美元,并可随时取消订阅。" - how_much_4: "另外,团体购买者将享受折扣优惠:" + how_much_3: "每月$9.99, 并可随时要求退款." + how_much_4: "另外,团体购买者将享受折扣优惠" how_much_5: "我们接受一次性的打折购买以及每年订阅的团体,比如班级或者学校。请联系" how_much_6: "来获取详情。" more_info_title: "我可以在哪里找到更多信息?" @@ -630,12 +630,12 @@ more_info_2: "教师论坛" more_info_3: "是个与其他使用CodeCombat的教育工作者联系的良好平台。" sys_requirements_title: "系统需求" - sys_requirements_1: "因为CodeCombat是个游戏,它对于电脑的要求很高来保证运行的顺畅。我们已经优化过以便让它能在每一个最新浏览器或是比较旧的电脑跑得顺畅,所以每一个人都能享受CodeCombat带来的乐趣。如上,为了使您顺利的完成Hour of Code的学习,我们建议您:" # {change} + sys_requirements_1: "因为CodeCombat是个游戏,它对于电脑的要求很高以运行的顺畅。我们已经优化过他以便让他能在每一个最新浏览器或是比较旧的电脑跑得顺畅,所以每一个人都能享受CodeCombat带来的乐趣。如上,为了使您顺利的完成Hour of Code的学习,我们建议您:" # {change} sys_requirements_2: "使用最新版本的Chrome或是Firefox." # {change} teachers_survey: title: "教师调查" - must_be_logged: "您需要先登陆。请先注册或者在上方的目录中点击登陆。" + must_be_logged: "您需要先登录。请先注册或者在上方的目录中点击登录。" retrieving: "检索信息中..." being_reviewed_1: "您的免费订阅试用申请正在" being_reviewed_2: "审核。" @@ -645,7 +645,8 @@ denied_1: "您的免费订阅试用申请已被" denied_2: "拒绝。" contact_1: "请联系" - contact_2: "如果我们为教师提供免费订阅用评估的目的。您可以在我们的" + contact_2: "如果您有更多的疑问。" + description_1: "我们为教师提供免费订阅用评估的目的。您可以在我们的" description_2: "教师" description_3: "页面找到更多的信息。" description_4: "请填写此简单问卷,我们将会向您的电子邮件发送设置说明。" @@ -695,7 +696,7 @@ me_tab: "我" picture_tab: "图片" delete_account_tab: "删除账户" - wrong_email: "邮箱地址错误" + wrong_email: "错误的邮箱地址" wrong_password: "密码错误" upload_picture: "上传一张图片" delete_this_account: "永久删除账户" @@ -704,7 +705,7 @@ emails_tab: "邮件" admin: "管理" new_password: "新密码" - new_password_verify: "再次输入密码" + new_password_verify: "核实" type_in_email: "输入您的邮箱地址来确认删除" # {change} type_in_password: "同样的,输入您的密码。" email_subscriptions: "邮箱订阅" @@ -879,7 +880,7 @@ level_tab_thangs_search: "查找物体" add_components: "添加组件" component_configs: "组件配置" - config_thang: "双击配置一个物体" + config_thang: "双击配置一个thang" delete: "删除" duplicate: "复制" stop_duplicate: "停止复制" @@ -908,13 +909,13 @@ new_achievement_title: "创建新目标" new_achievement_title_login: "登录以创建新目标" new_poll_title: "创建新调查" - new_poll_title_login: "登陆以创建新调查" + new_poll_title_login: "登录以创建新调查" article_search_title: "在这里搜索物品" thang_search_title: "在这里搜索物品类型" level_search_title: "在这里搜索关卡" achievement_search_title: "搜索目标" poll_search_title: "搜寻投票" - read_only_warning2: "提示:您不能保存任何编辑,因为您没有登陆" + read_only_warning2: "提示:您不能保存任何编辑,因为您没有登录" no_achievements: "这个关卡还没有被赋予任何目标。" achievement_query_misc: "关闭杂项的成就" achievement_query_goals: "关闭通关的成就" @@ -934,7 +935,7 @@ contribute: page_title: "贡献" - intro_blurb: "CodeCombat是完全开源的软件!上千个玩家帮助了我们建设了这整个游戏,就是您今天看到的一样!快加入我们然后为CodeCombat打开新的章节,将世界带领进入编程世代前进吧!" + intro_blurb: "CodeCombat是完全开源的软体!上千个玩家帮助了我们建设了这整个游戏,就是您今天看到的一样!快加入我们然后为CodeCombat打开新的章节,将世界带领进入编程世代前进吧!" alert_account_message_intro: "您好!" alert_account_message: "想要订阅邮件? 您必须先登录" archmage_introduction: "制作游戏时,最令人激动的事莫过于整合诸多东西。图像、音响、实时网络交流、社交网络,从底层数据库管理到服务器运维,再到用户界面的设计和实现。制作游戏有很多事情要做,所以如果您有编程经验, 那么您应该选择这个职业。我们会很高兴在制作史上最好编程游戏的路上有您的陪伴。" @@ -950,21 +951,21 @@ join_url_email: "给我们发邮件" join_url_hipchat: " HipChat聊天室" archmage_subscribe_desc: "通过电子邮件获得新的编码机会和公告。" - artisan_introduction_pref: "我们必须设计更多的关卡! 大家为了更多的游戏内容在高声呐喊,但是我们靠自己只能创建这些。现在您的电脑就是第一关!我们的关卡编辑器刚刚完成了基本功能,所以创造关卡的时候请小心使用。只要您有制作关卡的灵感,不管是简单的for循环还是" + artisan_introduction_pref: "我们必须设计更多的关卡! 大家为了更多的游戏内容在高声呐喊,但是我们靠自己只能创建这些。现在您的电脑就是一关!我们的关卡编辑器刚刚完成了基本功能,所以创造关卡的时候请小心使用。只要您有制作关卡的灵感,不管是简单的for循环还是" artisan_introduction_suf: "这种东西,这个职业都很适合您。" - artisan_attribute_1: "最好有创建地图的经历,比如使用暴雪的关卡编辑器,但这不是必须的条件。" + artisan_attribute_1: "任何类似的创建内容经验都有加分,无论是暴雪的关卡编辑器,但这不是必须的条件。" artisan_attribute_2: "渴望完成全部的测试和迭代。要做一个优秀的关卡,您需要把它给别的玩家观察他们怎么玩,然后时刻准备着找到很多细节去打磨。" artisan_attribute_3: "探险家般的忍耐力。我们的关卡编辑器非常的初级,还会有很多不好用的地方。唔,我已经提前告诉您了~" artisan_join_desc: "如下步骤使用关卡编辑器:" artisan_join_step1: "阅读文档。" artisan_join_step2: "创建一个新关卡 以及探索已经存在的关卡。" artisan_join_step3: "来我们的HipChat聊天室寻求帮助。" - artisan_join_step4: "把您的关卡发到论坛让别人给您评价。" + artisan_join_step4: "吧您的关卡发到论坛让别人给您评价。" artisan_subscribe_desc: "通过电子邮件获得关卡编辑器更新和公告。" adventurer_introduction: "现在就来了解您的角色吧:您是一辆战车,并将要承担沉重的攻击。我们需要人来尝试下我们新开的关卡以了解怎么样才能使每一样东西更美好。一开始虽然会非常辛苦;可是制造出一个最好的游戏是一个很长的过程,在这个过程中,没有人可以第一次就成功。如果您挺过去了并且自我感觉良好,那么这个位置就是为您而准备的。" - adventurer_attribute_1: "学习的渴望!您想要学好怎么编程,与此同时我们也想要教您怎么编程。虽然您可能会觉得大多数时间您都在教导别人。" + adventurer_attribute_1: "学习的冲动!您想要学好怎么编程,与此同时我们也想要教您怎么编程。虽然您可能会觉得您大多数时间您反而都在教导。这,就是学习。" adventurer_attribute_2: "魅力!温柔但懂得表达事态;了解并知道如何改进。" - adventurer_join_pref: "无论是与工匠一起工作,或者只是在下面的格子打勾以获得新关卡测试的通知,我们都会发布关于对新关卡的看法。" + adventurer_join_pref: "无论是与工匠一起工作,或者只是在下面的格子打勾以获得新关卡测试的通知,我们也会发布关于对新关卡的看法。" adventurer_forum_url: "我们的论坛" adventurer_join_suf: "如果您更喜欢以这些方式被通知, 那就在这里注册吧!" adventurer_subscribe_desc: "通过电子邮件获得新关卡通知。" @@ -990,7 +991,7 @@ ambassador_attribute_1: "具备出色的沟通能力。能够分辨出玩家遇到的问题并帮助他们解决问题。与此同时,和我们保持联系,帮助反馈玩家们的喜怒哀乐!" ambassador_join_desc: "介绍一下您自己:您做过什么?您喜欢做什么?我们将从这里开始了解您!" ambassador_join_note_strong: "注意" - ambassador_join_note_desc: "我们其中一个想法是要制造一个当玩家们在解决问题上有难度时可以要求其他比较强的玩家来协助他们的多人游戏。这将会是一个很好的办法让使节们可以更容易地协助玩家!如有任何更新,我们会在第一时间通知您!" + ambassador_join_note_desc: "我们其中一个想法是要制造一个当玩家们在解决问题上有难度时可以要求其他比较强的玩家来协助他们的多人游戏。这将会是一个很好的办法让使节们可以更容易的协助玩家!如有任何更新,我们会在第一时间通知您!" ambassador_subscribe_desc: "通过电子邮件获得支持系统的现状,以及多人游戏方面的新进展。" changes_auto_save: "在您勾选复选框后,更改将自动保存。" diligent_scribes: "我们勤奋的文书:" @@ -1026,9 +1027,9 @@ rank_being_ranked: "已评价" rank_last_submitted: "已提交" help_simulate: "模拟游戏需要帮助?" - code_being_simulated: "您的新代码正在被其他玩家模拟评分。排名将会在新对战结束后刷新。" + code_being_simulated: "您的新代码正在被其他玩家模拟评分。这个将会刷新,作为一个新游戏开始。" no_ranked_matches_pre: "没有排名对决给 " - no_ranked_matches_post: " 啊哈哟!去和其他玩家打过再回来这里查看您游戏排名吧!" + no_ranked_matches_post: " 啊哈哟!去更其他玩家打过了再回来这里查看您游戏排名吧!" choose_opponent: "选择一个对手" select_your_language: "选择您使用的语言!" tutorial_play: "玩教程" @@ -1039,7 +1040,7 @@ simple_ai: "简单电脑" warmup: "热身" friends_playing: "联机" - log_in_for_friends: "登陆然后跟朋友一起玩!" + log_in_for_friends: "登录然后跟朋友一起玩!" social_connect_blurb: "连接然后与朋友对战!" invite_friends_to_battle: "邀请您的朋友参加战斗!" fight: "战斗!" @@ -1047,7 +1048,7 @@ defeat_the: "击败了" tournament_started: ",锦标赛已开始" tournament_ends: "锦标赛结束" - tournament_ended: "锦标赛已结束" + tournament_ended: "Tournament ended" tournament_rules: "锦标赛规则" tournament_blurb: "写代码,收金币,建军队,碎敌军,赢奖品,以及在我们奖励多达$40,000的Greed tournament里升级您的事业! 快去查阅详情!" tournament_blurb_criss_cross: "赢得竞拍,建造道路,智胜对手,夺取宝石,在纵横交错锦标赛中完成生涯晋级! 现在就查看详情!" @@ -1108,7 +1109,7 @@ unsubscribed: "取消订阅" active_until: "已激活直到" cost: "花费" - next_payment: "下次付款" + next_payment: "下个付款" card: "银行卡" status_unsubscribed_active: "您还没有订阅所以不会被收费,但您的帐号还可以正常使用" status_unsubscribed: "只要一个CodeCombat订阅,您就可以玩转全部新关卡,用遍全部英雄,物品,以及获得更多的宝石哦!" @@ -1116,10 +1117,10 @@ account_invoices: amount: "金额(美元)" declined: "您的付款被拒" - invalid_amount: "请输入美元金额。" + invalid_amount: "请输入美元金额" not_logged_in: "登录或创建一个帐户来获得发票。" pay: "付费发票" - purchasing: "购买中···" + purchasing: "购买中……" retrying: "服务器错误,重试中。" success: "支付成功。谢谢!" @@ -1137,15 +1138,15 @@ unknown: "未知错误。" resources: - sessions: "session" - your_sessions: "您的session" + sessions: "会话" + your_sessions: "您的会话" level: "等级" social_network_apis: "社交网络 APIs" facebook_status: "Facebook 状态" facebook_friends: "Facebook 朋友" - facebook_friend_sessions: "Facebook 朋友session" + facebook_friend_sessions: "Facebook 朋友会话" gplus_friends: "Google+ 朋友" - gplus_friend_sessions: "Google+ 朋友session" + gplus_friend_sessions: "Google+ 朋友会话" leaderboard: "排行榜" user_schema: "用户模式" user_profile: "用户信息" @@ -1159,8 +1160,8 @@ components: "组件" thang: "物品" thangs: "物品" - level_session: "您的session" - opponent_session: "对方session" + level_session: "您的会话" + opponent_session: "对方会话" article: "文章" user_names: "用户名" thang_names: "物品名称" @@ -1171,7 +1172,7 @@ sprite_sheet: "贴图集" employers: "雇主" candidates: "应征者" - candidate_sessions: "应征者会议" + candidate_sessions: "应征者会话" user_remark: "用户备注" user_remarks: "用户备注" versions: "版本" @@ -1251,7 +1252,7 @@ email_settings_url: "您的电子邮件设置" email_description_suffix: "或者我们发送的邮件中的链接,您可以随时更改您的偏好设置或者随时取消订阅。" cost_title: "花费" - cost_description: "目前来说,CodeCombat是完全免费的!我们的主要目标之一也是保持目前这种方式,让尽可能多的人玩得更好,不论是否是生活中。如果情况糟糕,我们可能会对某些内容采取订阅收费,但我们宁愿不那么做。运气好的话,我们可以维持公司,通过:" + cost_description: "目前来说,CodeCombat是完全免费的!我们的主要目标之一也是保持目前这种方式,让尽可能多的人玩得更好,不论是否是生活中。如果天空变暗,我们可能会对某些内容采取订阅收费,但我们宁愿不那么做。运气好的话,我们可以维持公司,通过:" copyrights_title: "版权与许可" contributor_title: "贡献者许可协议" contributor_description_prefix: "所有对本网站或是GitHub代码库的贡献都依照我们的" @@ -1293,14 +1294,14 @@ blurb_2: "锦标赛规则" blurb_3: ", 给顶尖的人类和怪物玩家。" blurb_4: "两队表示获得的奖励将会是两倍!" - blurb_5: "(将有两个第一名, 两个第二名, 以此类推.)" + blurb_5: "(将有两个第一名, 两个第二名, etc.)" rank: "排名" prizes: "奖项" total_value: "总价值" in_cash: "现金" custom_wizard: "客制CodeCombat巫师" custom_avatar: "客制CodeCombat头像" - heap: "给六个月的\"Startup\"访问" + heap: "给六個月的\"Startup\"访问" credits: "信誉" one_month_coupon: "优惠: 选择 Rails 或者 HTML" one_month_discount: "折扣 30% : 选择 Rails 或者 HTML" @@ -1477,4 +1478,3 @@ ucp_title: "用户代码的问题" lg_title: "最新的游戏" clas: "贡献者许可协议" - From d530cb58412f3b768a4c3584d72c942f2835069c Mon Sep 17 00:00:00 2001 From: AkaKaras Date: Tue, 25 Aug 2015 20:47:54 -0400 Subject: [PATCH 6/9] a new file replace the dmg --- app/locale/zh-HANS.coffee | 2960 ++++++++++++++++++------------------- 1 file changed, 1480 insertions(+), 1480 deletions(-) diff --git a/app/locale/zh-HANS.coffee b/app/locale/zh-HANS.coffee index 8d2aef237..4c61069ef 100644 --- a/app/locale/zh-HANS.coffee +++ b/app/locale/zh-HANS.coffee @@ -1,1480 +1,1480 @@ -module.exports = nativeDescription: "简体中文", englishDescription: "Chinese (Simplified)", translation: - home: - slogan: "通过游戏学习编程" - no_ie: "抱歉! Internet Explorer 8 等老式浏览器无法使用本网站。" # Warning that only shows up in IE8 and older - no_mobile: "CodeCombat不是针对手机设备设计的,所以可能无法达到最好的体验!" # Warning that shows up on mobile devices - play: "开始游戏" # The big play button that opens up the campaign view. - old_browser: "噢, 您的浏览器太老了, 不能运行CodeCombat. 抱歉!" # Warning that shows up on really old Firefox/Chrome/Safari - old_browser_suffix: "您可以继续重试下去,但八成不起作用,更新浏览器吧亲~" - ipad_browser: "坏消息:CodeCombat无法在iPad的浏览器中运行。好消息:我们的iPad应用正在等待苹果公司审批。" - campaign: "战役模式" - for_beginners: "适合初学者" - multiplayer: "多人游戏" # Not currently shown on home page - for_developers: "适合开发者" # Not currently shown on home page. - or_ipad: "或下载入iPad" - - nav: - play: "关卡选择" # The top nav bar entry where players choose which levels to play - community: "社区" - editor: "编辑器" - blog: "博客" - forum: "论坛" - account: "账号" - profile: "资料" - stats: "成就" - code: "代码" - admin: "管理" # Only shows up when you are an admin - home: "首页" - contribute: "贡献" - legal: "版权声明" - about: "关于" - contact: "联系我们" - twitter_follow: "关注" - teachers: "教师" - - modal: - close: "关闭" - okay: "好的" - - not_found: - page_not_found: "找不到网页" - - diplomat_suggestion: - title: "帮助我们翻译CodeCombat" # This shows up when a player switches to a non-English language using the language selector. - sub_heading: "我们需要您的语言技能" - pitch_body: "我们开发了英文版的CodeCombat,但是CodeCombat的玩家遍布全球。对于不熟悉英语的中文玩家,他们希望能玩简体中文版的CodeCombat,如果您中英文都很熟练,考虑加入我们“外交官”行列并参与CodeCombat的翻译,帮忙把CodeCombat网站和所有关卡翻译成简体中文。感谢!" - missing_translations: "没被翻译的文字将以英文显示。" - learn_more: "了解更多成为翻译人员的说明" - subscribe_as_diplomat: "提交翻译人员申请" - - play: - play_as: "扮演" # Ladder page - spectate: "旁观他人的游戏" # Ladder page - players: "玩家" # Hover over a level on /play - hours_played: "游戏时长" # Hover over a level on /play - items: "道具" # Tooltip on item shop button from /play - unlock: "解锁" # For purchasing items and heroes - confirm: "确认" - owned: "已拥有" # For items you own - locked: "需解锁" - purchasable: "可购买" # For a hero you unlocked but haven't purchased - available: "可用" - skills_granted: "获得技能" # Property documentation details - heroes: "英雄" # Tooltip on hero shop button from /play - achievements: "成就" # Tooltip on achievement list button from /play - account: "账户" # Tooltip on account button from /play - settings: "设置" # Tooltip on settings button from /play - poll: "投票" # Tooltip on poll button from /play - next: "下一步" # Go from choose hero to choose inventory before playing a level - change_hero: "重新选择英雄" # Go back from choose inventory to choose hero - choose_inventory: "装备道具" - buy_gems: "购买宝石" - subscription_required: "需订阅" - anonymous: "匿名玩家" - level_difficulty: "难度:" - campaign_beginner: "新手作战" - awaiting_levels_adventurer_prefix: "我们每周开放五个关卡" # {change} - awaiting_levels_adventurer: "注册成为冒险家" - awaiting_levels_adventurer_suffix: "来优先尝试新关卡" - adjust_volume: "音量调节" - campaign_multiplayer: "多人竞技场" - campaign_multiplayer_description: "……在这里您可以与其他玩家进行代码肉搏战。" - campaign_old_multiplayer: "(过时的)旧的多人竞技场" - campaign_old_multiplayer_description: "一个文明时代的遗迹。没有模拟运行这些老的、英雄少的多人竞技场。" - - share_progress_modal: - blurb: "您的进度真快!快告诉其他人您从CodeCombat学到了什么!" # {change} - email_invalid: "邮件地址不可用。" - form_blurb: "输入他们的邮件地址,让他们知道CodeCombat的有趣" - form_label: "您的邮件地址" - placeholder: "邮件地址" - title: "您做的太好了!" - - login: - sign_up: "注册" - log_in: "登录" - logging_in: "正在登录" - log_out: "登出" - forgot_password: "忘记密码?" - authenticate_gplus: "使用 Google+ 授权" - load_profile: "载入 Google+ 档案" - finishing: "完成..." - sign_in_with_facebook: "Facebook账号登录" - sign_in_with_gplus: " Google+ 账号登录" - signup_switch: "是否创建新账户?" - - signup: - email_announcements: "通过邮件接收通知" - creating: "账户创建中……" - sign_up: "注册" - log_in: "登录" - social_signup: "或者,您可以通过Facebook或Google+注册:" - required: "在做这件事情之前您必须先注册。" - login_switch: "已经注册过账户?" - - recover: - recover_account_title: "找回账户" - send_password: "发送重置链接" - recovery_sent: "找回账户邮件已发送。" - - items: - primary: "右手" - secondary: "左手" - armor: "盔甲" - accessories: "配饰" - misc: "辅助道具" - books: "书籍" - - common: - back: "返回" # When used as an action verb, like "Navigate backward" - continue: "继续" # When used as an action verb, like "Continue forward" - loading: "读取中……" - saving: "保存中……" - sending: "发送中……" - send: "发送" - cancel: "取消" - save: "保存" - publish: "发布" - create: "创建" - manual: "手动" - fork: "派生" - play: "开始" # When used as an action verb, like "Play next level" - retry: "重试" - actions: "行为" - info: "信息" - help: "帮助" - watch: "关注" - unwatch: "取消关注" - submit_patch: "提交补丁" - submit_changes: "提交更新" - save_changes: "保存更新" - - general: - and: "与" - name: "名字" - date: "日期" - body: "正文" - version: "版本" - pending: "处理中" - accepted: "已接受" - rejected: "未接受" - withdrawn: "撤回" - submitter: "提交者" - submitted: "已提交" - commit_msg: "提交信息" - review: "查看" - version_history: "版本历史" - version_history_for: "版本历史: " - select_changes: "选择下面两项更新来查看其不同。" - undo_prefix: "取消" - undo_shortcut: "(Ctrl+Z)" - redo_prefix: "重做" - redo_shortcut: "(Ctrl+Shift+Z)" - play_preview: "当前关卡预览" - result: "结果" - results: "结果" - description: "描述" - or: "或" - subject: "主题" - email: "邮件" - password: "密码" - message: "信息" - code: "代码" - ladder: "升级比赛" - when: "时间" - opponent: "对手" - rank: "等级" - score: "分数" - win: "胜利" - loss: "失败" - tie: "平局" - easy: "容易" - medium: "中等" - hard: "困难" - player: "玩家" - player_level: "等级" # Like player level 5, not like level: Dungeons of Kithgard - warrior: "武士" - ranger: "巡逻兵" - wizard: "巫师" - - units: - second: "秒" - seconds: "秒" - minute: "分钟" - minutes: "分钟" - hour: "小时" - hours: "小时" - day: "日" - days: "日" - week: "星期" - weeks: "星期" - month: "月" - months: "月" - year: "年" - years: "年" - - play_level: - done: "完成" - home: "主页" # Not used any more, will be removed soon. - level: "等级" # Like "Level: Dungeons of Kithgard" - skip: "跳过" - game_menu: "游戏菜单" - guide: "指南" - restart: "重新开始" - goals: "目标" - goal: "目标" - running: "运行中..." - success: "成功!" - incomplete: "未完成" - timed_out: "运行超时" - failing: "失败" - action_timeline: "行动时间轴" - click_to_select: "点击选择一个单元。" - control_bar_multiplayer: "多人游戏" - control_bar_join_game: "加入游戏" - reload: "重载" - reload_title: "重载所有代码?" - reload_really: "确定重载这一关,返回开始处吗?" - reload_confirm: "重载所有" - victory: "胜利" - victory_title_prefix: "" - victory_title_suffix: " 完成" - victory_sign_up: "保存进度" - victory_sign_up_poke: "想保存您的代码?创建一个免费账户吧!" - victory_rate_the_level: "评估关卡:" # Only in old-style levels. - victory_return_to_ladder: "返回" - victory_play_continue: "继续游戏" - victory_saving_progress: "保存进度" - victory_go_home: "返回主页" - victory_review: "给我们反馈!" - victory_review_placeholder: "关卡如何?" - victory_hour_of_code_done: "您完成了吗?" - victory_hour_of_code_done_yes: "是的, 完成了!" - victory_experience_gained: "获得经验" - victory_gems_gained: "获得宝石" - victory_new_item: "新的物品" - victory_viking_code_school: "这关真的超难! 如果您想成为一个软件开发人员,您就应该去试一下Viking Code School。在这里您可以把您的知识增长到另一个台阶。只需要14周您就能成为一个专业的网页开发人员。" - victory_become_a_viking: "成为一个维京人吧" - guide_title: "指南" - tome_minion_spells: "助手的咒语" # Only in old-style levels. - tome_read_only_spells: "只读的咒语" # Only in old-style levels. - tome_other_units: "其他单元" # Only in old-style levels. - tome_cast_button_run: "运行" - tome_cast_button_running: "正在运行" - tome_cast_button_ran: "运行过" - tome_submit_button: "提交" - tome_reload_method: "重载该方法的原始代码" # Title text for individual method reload button. - tome_select_method: "选择方法" - tome_see_all_methods: "查看所有能够编辑的方法" # Title text for method list selector (shown when there are multiple programmable methods). - tome_select_a_thang: "选择人物来 " - tome_available_spells: "可用的法术" - tome_your_skills: "您的技能" - tome_help: "帮助" - tome_current_method: "当前方法" - hud_continue_short: "继续" - code_saved: "代码已保存" - skip_tutorial: "跳过(esc)" - keyboard_shortcuts: "快捷键" - loading_ready: "载入完成!" - loading_start: "开战" - problem_alert_title: "修正您的代码" - problem_alert_help: "帮助" - time_current: "现在:" - time_total: "最大:" - time_goto: "跳到:" - non_user_code_problem_title: "不能读入关卡" - infinite_loop_title: "有无限循环" - infinite_loop_description: "建立世界的初始代码永远不会运行完毕。这可能是真的运行的很慢或者陷入了一个死循环。又或者可能存在bug。您可以尝试再次运行该代码,或者将代码重置为默认状态。如果仍旧解决不了,请让告诉我们。" - check_dev_console: "您也可以打开开发者界面看一下有什么可能出错了。" - check_dev_console_link: "(说明)" - infinite_loop_try_again: "请重试" - infinite_loop_reset_level: "重置等级" - infinite_loop_comment_out: "为我的代码添加注释" - tip_toggle_play: "用 Ctrl+P 来暂停或继续" - tip_scrub_shortcut: "用 Ctrl+[ 和 Ctrl+] 来倒退和快进。" # {change} - tip_guide_exists: "点击页面上方的指南, 可以获得更多有用信息。" - tip_open_source: "「CodeCombat」是100%开源的!" - tip_tell_friends: "喜欢Codecombat?那就赶快把它安利给朋友!" - tip_beta_launch: "CodeCombat开始于2013的10月份。" - tip_think_solution: "思考如何解决, 而不是思考问题。" - tip_theory_practice: "在理论上,理论和实践之间是没有区别的。但在实践上,它们是有区别的。 - Yogi Berra" - tip_error_free: "有两种方式可以写出没有错误的程序;但是只有第三种方式是有效的。 - Alan Perlis" - tip_debugging_program: "如果说调试是清除错误的过程,那么编程就是放置错误的过程。- Edsger W. Dijkstra" - tip_forums: "到论坛去告诉我们您的想法!" - tip_baby_coders: "在未来,就算小孩都能成为大法师。" - tip_morale_improves: "在士气提升之前会一直进行读取。" - tip_all_species: "我们相信每一个人都有同等的机会学习编程" - tip_reticulating: "网格状锯齿。(指Maxis开发的许多游戏,如《模拟城市》、《孢子》中,加载进程中跑动时出现的卡顿现象)" - tip_harry: "巫师, " - tip_great_responsibility: "更强的编程技巧也意味着有更高的责任来进行调试。" - tip_munchkin: "如果您不吃掉您的蔬菜, 一个小矮人将在您睡着之后来找您。" - tip_binary: "这个世界上只有10种人: 那些懂二进制的, 还有那些不懂二进制的。" - tip_commitment_yoda: "一个程序员必须有高度的责任感和一颗认真的心。 - 尤达大师" - tip_no_try: "做。 或是不做。 这世上不存在'尝试'这种东西。 - 尤达大师《星球大战》" - tip_patience: "您必须要有耐心,年轻的学徒 - 尤达大师《星球大战》" - tip_documented_bug: "一个写在文档里的漏洞不算漏洞, 那是个特色。" - tip_impossible: "在事情未完成之前,一切都看似不可能。 - 纳尔逊·曼德拉" - tip_talk_is_cheap: "多说无用, 亮出您的代码。 - Linus Torvalds" - tip_first_language: "您所经历过最可怕的事情是您的第一门编程语言。 - Alan Kay" - tip_hardware_problem: "问:换一个电灯泡需要几位程序员参与?答:一个都不需要,因为这属于硬件问题。" - tip_hofstadters_law: "侯世达定律:做事所花费的时间总是比您预期的要长,即使您的预期中考虑了侯世达定律。" - tip_premature_optimization: "过早的优化是万恶之源。 - 高德纳" - tip_brute_force: "拿不准时就用穷举法。 - Ken Thompson" - tip_extrapolation: "世界上只有两类人:一类人能够根据不完整的数据进行推断……" - tip_superpower: "编程是我们拥有的最接近超能力的技能" - tip_control_destiny: "拥有控制自己命运的权利才是真正的开源。 - Linus Torvalds" - tip_no_code: "没有什么比不写代码来的更快。" - tip_code_never_lies: "代码从来不会说谎,但是注释有时候会。 — Ron Jeffries" - tip_reusable_software: "软件能够重用的前提是,这货必须能用。" - tip_optimization_operator: "每个编程语言都有注释符号,大多数语言采用的是‘//’" - tip_lines_of_code: "以代码行数为标准管理程序开发的进度跟用重量为标准管理飞船建造的进度一样愚蠢。 — Bill Gates" - tip_source_code: "我想改变世界,但是他们不给我源代码。" - tip_javascript_java: "Java和JavaScript的关系就好比是马和马云。 - Chris Heilmann" - tip_move_forward: "不管您做什么,前进就对了。 - Martin Luther King Jr." - tip_google: "有问题不能解决?百(goo)度(gle)一下!" - tip_adding_evil: "加入万恶的压力。" - tip_hate_computers: "那些认为他们讨厌电脑的人,其实他们讨厌的是垃圾程序编写员。- Larry Niven" - tip_open_source_contribute: "您可以帮助「CodeCombat」提高!" - tip_recurse: "迭代为人,递归为神 - L. Peter Deutsch" - tip_free_your_mind: "丢掉一切私心杂念,丢掉害怕、疑问和拒信,解放您的思想。 - Morpheus(黑客帝国)" - tip_strong_opponents: "即使是最强大的对手也是有弱点的. - 宇智波鼬《火影忍者》" - tip_paper_and_pen: "在您开始编码之前,您可以随时用一张纸和一支笔作计划。" - - game_menu: - inventory_tab: "道具箱" - save_load_tab: "保存/打开" - options_tab: "设置" - guide_tab: "使用向导" - guide_video_tutorial: "视频教程" - guide_tips: "小技巧" - multiplayer_tab: "多人游戏" - auth_tab: "注册" - inventory_caption: "装备您的英雄" - choose_hero_caption: "选择英雄和语言" - save_load_caption: "... 观看历史" - options_caption: "确认设置" - guide_caption: "文档和提示" - multiplayer_caption: "与您的朋友一起玩!" - auth_caption: "保存进度" - - leaderboard: - leaderboard: "排行榜" - view_other_solutions: "查看其它解答" # {change} - scores: "分数" - top_players: "顶尖玩家是" - day: "今天" - week: "这个星期" - all: "实时" - time: "时间" - damage_taken: "接收的伤害" - damage_dealt: "造成的伤害" - difficulty: "难度" - gold_collected: "收集的金币" - - inventory: - choose_inventory: "装备道具" - equipped_item: "已装备" - required_purchase_title: "需要" - available_item: "可用" - restricted_title: "被限制" - should_equip: "(双击装备此道具)" - equipped: "(已装备)" - locked: "(需解锁)" - restricted: "(本关卡不得使用)" - equip: "装备" - unequip: "脱下" - - buy_gems: - few_gems: "几个宝石" - pile_gems: "一堆宝石" - chest_gems: "一箱宝石" - purchasing: "正在付款..." - declined: "您的卡片被拒绝" - retrying: "服务器错误,请重试" - prompt_title: "没有足够数量的宝石" - prompt_body: "还需要更多吗?" - prompt_button: "进入商店" - recovered: "之前购买的宝石已恢复。请刷新页面。" - price: "x3500 / 月" - - subscribe: - comparison_blurb: "亲,订阅CodeCombat,大力的提升您的技能!" - feature1: "100+ 基本关卡(4个世界)" # {change} - feature2: "10 个强大 英雄以及各式非凡技能!" # {change} - feature3: "70+ 奖励关卡" # {change} - feature4: "每月享有3500额外宝石" - feature5: "视频教学" - feature6: "专业邮件支援" - feature7: "私人 部落" - free: "免费" - month: "月" - subscribe_title: "订阅" - unsubscribe: "取消订阅" - confirm_unsubscribe: "确认取消订阅" - never_mind: "没关系,我们依然喜欢您" - thank_you_months_prefix: "感谢您这" - thank_you_months_suffix: "个月以来对我们的支持。" - thank_you: "感谢您支持CodeCombat." - sorry_to_see_you_go: "真舍不得亲离开啊! 请一定要让我们知道哪里做的还不够好。" - unsubscribe_feedback_placeholder: "噢, 我们做了神马?" - parent_button: "请求您的父母" - parent_email_description: "我们会发送邮件给您的父母让他们帮您订阅CodeCombat。" - parent_email_input_invalid: "邮件地址不正确。" - parent_email_input_label: "父母邮件地址" - parent_email_input_placeholder: "输入父母邮件地址" - parent_email_send: "发送邮件" - parent_email_sent: "邮件已发送!" - parent_email_title: "什么是您父母的邮件地址?" - parents: "致家长" - parents_title: "您的孩子将要学习编写程序。" # {change} - parents_blurb1: "通过使用CodeCombat,您的孩子将学习编写真正的程序代码。他们将学到简单指令,进而处理更复杂的问题。" - parents_blurb1a: "不用怀疑计算机编程能力将是您的孩子作为一个成年人的基本技能。到2020年,77%的工作将会需要编码能力,并且软件工程师将在世界各地成为高需求职业。您知道吗,计算机科学是收入最高的大学学位?" - parents_blurb2: "每月支付9.9美元,他们每周都会有新的挑战,并且通过电子邮件获得专业程序员的指导。" # {change} - parents_blurb3: "无风险承诺:100%退款,一键取消订阅。" - payment_methods: "付费方式" - payment_methods_title: "可接受的付款方式" - payment_methods_blurb1: "我们现有的付费方式有信用卡和支付宝" - payment_methods_blurb2: "如果您想用其他付费方式,请联系我们" - stripe_description: "每月订阅" - subscription_required_to_play: "订阅后才可开始本关" - unlock_help_videos: "订阅后才可以解锁视频教学哦!" - personal_sub: "个人订阅" # Accounts Subscription View below - loading_info: "正在读入订阅内容..." - managed_by: "管理" - will_be_cancelled: "将被取消" - currently_free: "您目前有一个免费订阅" - currently_free_until: "您目前有一个免费订阅,直到" - was_free_until: "您有过一个免费订阅,直到" - managed_subs: "管理订阅" - managed_subs_desc: "为其他玩家(学生、儿童等)添加订阅。" - managed_subs_desc_2: "收件人必须有一个与您提供的电子邮件地址相关联的codecombat帐户。" - group_discounts: "团购价" - group_discounts_1: "我们还为批量订阅提供团购价" - group_discounts_1st: "1个订阅" - group_discounts_full: "全价" - group_discounts_2nd: "2-11个订阅" - group_discounts_20: "八折" - group_discounts_12th: "12+个订阅" - group_discounts_40: "六折" - subscribing: "订阅中..." - recipient_emails_placeholder: "请输入电子邮件地址来订阅,每行一个。" - subscribe_users: "订阅用户" - users_subscribed: "用户订阅:" - no_users_subscribed: "没有用户订阅,请仔细检查您的电子邮件地址。" - current_recipients: "当前收件人" - unsubscribing: "取消订阅中..." - subscribe_prepaid: "点击订阅来使用预付费代码" - using_prepaid: "使用预付费代码进行每月订阅" - - choose_hero: - choose_hero: "请选择您的英雄" - programming_language: "编程语言" - programming_language_description: "您希望使用那门编程语言?" - default: "默认" - experimental: "实验性的" - python_blurb: "简单而强大, Python是一个伟大的通用编程语言。" - javascript_blurb: "为web开发而生的语言。" - coffeescript_blurb: "一种更好的JavaScript语法。" - clojure_blurb: "一种现代的列表处理语言。" - lua_blurb: "一种游戏脚本语言。" - io_blurb: "简单而晦涩。" - status: "状态" - hero_type: "种类" - weapons: "武器" - weapons_warrior: "刀剑 - 近程物理攻击" - weapons_ranger: "弓弩,火枪 - 远程物理攻击" - weapons_wizard: "魔棒,法杖 - 远程魔法攻击" - attack: "攻击" # Can also translate as "Attack" - health: "健康值" - speed: "速度" - regeneration: "恢复" - range: "攻击范围" # As in "attack or visual range" - blocks: "格挡" # As in "this shield blocks this much damage" - backstab: "背刺" # As in "this dagger does this much backstab damage" - skills: "技能" - attack_1: "造成" - attack_2: "的实际伤害(使用当前" - attack_3: "时)." - health_1: "获得" - health_2: "的装备血量(使用当前" - health_3: "时)." - speed_1: "移动速度" - speed_2: "米每秒." - available_for_purchase: "可以购买" # Shows up when you have unlocked, but not purchased, a hero in the hero store - level_to_unlock: "未解锁关卡:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see) - restricted_to_certain_heroes: "只有特定的英雄可以进入本关。" - - skill_docs: - writable: "可写" # Hover over "attack" in Your Skills while playing a level to see most of this - read_only: "只读" - action_name: "名称" - action_cooldown: "释放时间" - action_specific_cooldown: "冷却时间" - action_damage: "攻击力" - action_range: "范围" - action_radius: "半径" - action_duration: "持续时间" - example: "例程" - ex: "例如" # Abbreviation of "example" - current_value: "当前值" - default_value: "默认值" - parameters: "参数" - returns: "返回值" - granted_by: "技能来自" - - save_load: - granularity_saved_games: "保存" - granularity_change_history: "历史记录" - - options: - general_options: "一般设置" # Check out the Options tab in the Game Menu while playing a level - volume_label: "音量" - music_label: "音乐" - music_description: "开/关背景音乐" - editor_config: "编辑器配置" - editor_config_title: "编辑器配置" - editor_config_level_language_label: "本关卡编程语言" - editor_config_level_language_description: "针对本关设定使用的编程语言。" - editor_config_default_language_label: "默认编程语言" - editor_config_default_language_description: "在开始新游戏前确认您要在这个等级的游戏中使用的编程语言。" - editor_config_keybindings_label: "快捷键绑定" - editor_config_keybindings_default: "默认 (Ace)" - editor_config_keybindings_description: "在命令编辑器中增加已知的快捷键。" - editor_config_livecompletion_label: "实时代码补全" - editor_config_livecompletion_description: "当输入代码时显示代码自动补全建议。" - editor_config_invisibles_label: "显示空白字符" - editor_config_invisibles_description: "显示空格或TAB键等空白字符。" - editor_config_indentguides_label: "显示缩进提示" - editor_config_indentguides_description: "显示一条竖线以使缩进更明显。" - editor_config_behaviors_label: "智能匹配符号" - editor_config_behaviors_description: "自动匹配括号、大括号和引号。" - - about: - why_codecombat: "为什么选择CodeCombat?" - why_paragraph_1: "如果您想学习如何编程,您根本不需要上课。您需要的是写好多代码,并且享受这个过程。" - why_paragraph_2_prefix: "这才是编程的要义。编程应该是有趣的过程。不该是" - why_paragraph_2_italic: "哇又一个奖章诶" - why_paragraph_2_center: "那种“好玩”,而是" - why_paragraph_2_italic_caps: "老妈,我得先把这关打完!" - why_paragraph_2_suffix: "这就是为什么CodeCombat是个多人游戏,而不是一个游戏化的编程课。您不停,我们就不停——但这次这是件好事。" - why_paragraph_3: "如果您一定要对游戏上瘾,那就对这个游戏上瘾,然后成为科技时代的法师吧。" - press_title: "博客/媒体" - press_paragraph_1_prefix: "想要报道我们? 您可以自由下载和使用" - press_paragraph_1_link: "成套宣传包" - press_paragraph_1_suffix: "里的所有材料。 所有商标和图像的使用都不必事先联系我们。" - team: "部落" - george_title: "CEO" # {change} - george_blurb: "商人" - scott_title: "程序员" # {change} - scott_blurb: "理性至上" - nick_title: "程序员" # {change} - nick_blurb: "充满动力的大牛" - michael_title: "程序员" - michael_blurb: "系统管理员" - matt_title: "程序员" # {change} - matt_blurb: "自行车爱好者" - cat_title: "首席关卡设计师" - cat_blurb: "气宗" - josh_title: "游戏设计师" - josh_blurb: "地面是熔岩" - jose_title: "音乐" - jose_blurb: "放轻松" - retrostyle_title: "插画师" - retrostyle_blurb: "复古风格的游戏" - - teachers: - title: "CodeCombat给教师的说明" - intro_1: "CodeCombat 是一个教编程的网上游戏。学生会用编程语言写代码。" - intro_2: "无需经验!" - free_title: "要多少钱?" - cost_china: "CodeCombat的前5个关卡在中国是免费的,在这之后需花费每月9.99美元来访问我们架设在中国专属服务器上的140多个关卡。" - free_1: "有100多个覆盖了所有理论的免费关卡。" - free_2: "包月订阅可以访问视频教程和额外的练习关卡。" - teacher_subs_title: "教师可免费订阅!" - teacher_subs_1: "请联系" # {change} - teacher_subs_2: "教师调查" - teacher_subs_3: "建立您的订阅。" - sub_includes_title: "订阅里包含了什么内容?" - sub_includes_1: "除了100+个基础关卡,学生包月订阅还可以使用这些附加功能:" - sub_includes_2: "超过70个练习关卡" # {change} - sub_includes_3: "视频教学" - sub_includes_4: "优质的电子邮件支持" - sub_includes_5: "10个具有独特技能的新英雄" - sub_includes_6: "每月享有3500额外宝石" - sub_includes_7: "私人部落" - monitor_progress_title: "我要如何查看学生的进度?" - monitor_progress_1: "要查看学生的进度,可以通过建立一个" - monitor_progress_2: "在您的课程。" - monitor_progress_3: "为了添加一个学生,可以给他们发送一个您的部落的邀请链接,这个在" - monitor_progress_4: "页面。" - monitor_progress_5: "当他们加入之后,您可以在您的部落页面看到这些学生的进度汇总。" - private_clans_1: "私人部落为每个学生增加了隐私和详细的进度信息。" - private_clans_2: "为了添加一个私人部落,可以勾选'私人部落'复选框,在您建立一个" - private_clans_3: "。" - who_for_title: "谁是CodeCombat的使用对象呢?" - who_for_1: "我们建议让9岁及以上的学生使用CodeCombat。无需任何编程经验。" - who_for_2: "我们设计CodeCombat来吸引男生女生。" - material_title: "这里有多少素材呢?" - material_china: "约40小时的游戏时间和目前为止超过170个的订阅关卡。" - material_1: "大约25个小时的免费内容和额外的15个小时的订阅内容。" - concepts_title: "包括了哪些理论知识?" - how_much_title: "每月的订阅费用是多少?" - how_much_1: "" - how_much_2: "每月订阅" - how_much_3: "每月$9.99, 并可随时要求退款." - how_much_4: "另外,团体购买者将享受折扣优惠" - how_much_5: "我们接受一次性的打折购买以及每年订阅的团体,比如班级或者学校。请联系" - how_much_6: "来获取详情。" - more_info_title: "我可以在哪里找到更多信息?" - more_info_1: "我们的" - more_info_2: "教师论坛" - more_info_3: "是个与其他使用CodeCombat的教育工作者联系的良好平台。" - sys_requirements_title: "系统需求" - sys_requirements_1: "因为CodeCombat是个游戏,它对于电脑的要求很高以运行的顺畅。我们已经优化过他以便让他能在每一个最新浏览器或是比较旧的电脑跑得顺畅,所以每一个人都能享受CodeCombat带来的乐趣。如上,为了使您顺利的完成Hour of Code的学习,我们建议您:" # {change} - sys_requirements_2: "使用最新版本的Chrome或是Firefox." # {change} - - teachers_survey: - title: "教师调查" - must_be_logged: "您需要先登录。请先注册或者在上方的目录中点击登录。" - retrieving: "检索信息中..." - being_reviewed_1: "您的免费订阅试用申请正在" - being_reviewed_2: "审核。" - approved_1: "您的免费订阅试用申请已被" - approved_2: "批准。" - approved_3: "进一步的说明已被送往" - denied_1: "您的免费订阅试用申请已被" - denied_2: "拒绝。" - contact_1: "请联系" - contact_2: "如果您有更多的疑问。" - description_1: "我们为教师提供免费订阅用评估的目的。您可以在我们的" - description_2: "教师" - description_3: "页面找到更多的信息。" - description_4: "请填写此简单问卷,我们将会向您的电子邮件发送设置说明。" - email: "邮箱地址" - school: "学校名字" - location: "城市" - age_students: "您的学生年龄为多少?" - under: "几岁以下" - other: "其他:" - amount_students: "请问您有多少学生需要教导?" - hear_about: "您是怎么知道CodeComabat的?" - fill_fields: "请填写所有问题。" - thanks: "非常感谢!我们会很快寄您设置说明。" - - versions: - save_version_title: "保存新版本" - new_major_version: "新的重要版本" - submitting_patch: "正在提交补丁..." - cla_prefix: "要想保存更改,您必须先同意我们的" - cla_url: "贡献者许可协议" - cla_suffix: "。" - cla_agree: "我同意" - owner_approve: "您所做出的修改必须经拥有者确认才能生效。" - - contact: - contact_us: "联系我们" - welcome: "我们很乐意收到您的邮件!请用这个表单给我们发邮件。 " - forum_prefix: "如果您想发布任何公开的东西, 可以试试" - forum_page: "我们的论坛" - forum_suffix: "" - faq_prefix: "这里还有一个" - faq: "FAQ" - subscribe_prefix: "如果您需要帮助解决一个关卡,请" - subscribe: "订阅CodeCombat" - subscribe_suffix: "并且我们很乐意给您提供代码相关的帮助" - subscriber_support: "既然您已经订阅了CodeCombat,我们将给您提供优先帮助" - screenshot_included: "包含截屏" - where_reply: "我们应该回复谁?" - send: "反馈意见" - contact_candidate: "联系参选人" # Deprecated - recruitment_reminder: "用这张表格来联系您希望面试的求职者。但请记住如果您雇佣了他,CodeCombat会收取这位员工第一年工资的15%作为佣金。佣金需在雇佣此员工时就付清并且在之后的90天内如果此员工离职会100%退款。兼职,远程办公员工,合同工以及实习生都可免除此费用。" # Deprecated - - account_settings: - title: "账户设置" - not_logged_in: "登录或创建一个账户来修改设置。" - autosave: "自动保存修改" - me_tab: "我" - picture_tab: "图片" - delete_account_tab: "删除账户" - wrong_email: "错误的邮箱地址" - wrong_password: "密码错误" - upload_picture: "上传一张图片" - delete_this_account: "永久删除账户" - god_mode: "上帝模式" - password_tab: "密码" - emails_tab: "邮件" - admin: "管理" - new_password: "新密码" - new_password_verify: "核实" - type_in_email: "输入您的邮箱地址来确认删除" # {change} - type_in_password: "同样的,输入您的密码。" - email_subscriptions: "邮箱订阅" - email_subscriptions_none: "取消订阅" - email_announcements: "通知" - email_announcements_description: "接收关于CodeCombat的邮件。" - email_notifications: "通知" - email_notifications_summary: "私人定制, 自动通知与您有关的CodeCombat活动。" - email_any_notes: "任何通知" - email_any_notes_description: "取消接收所有活动提醒邮件" - email_news: "新消息" - email_recruit_notes: "工作机会" - email_recruit_notes_description: "如果您干的不错, 我们会联系并提供您更好的工作。" - contributor_emails: "贡献者通知" - contribute_prefix: "我们在寻找志同道合的人!请到" - contribute_page: "贡献页面" - contribute_suffix: "查看更多信息。" - email_toggle: "切换所有" - error_saving: "保存时出错" - saved: "更改已保存" - password_mismatch: "密码不匹配。" - password_repeat: "请重新键入密码。" - job_profile: "工作经历" # Rest of this section (the job profile stuff and wizard stuff) is deprecated - job_profile_approved: "您填写的工作经历将由CodeCombat认证。 雇主将看到这些信息,除非您将它设置为不启用状态或者连续四周没有更新。" - job_profile_explanation: "您好! 请填写下列信息, 我们将使用它帮您寻找一份软件开发的工作。" - sample_profile: "查看示例" - view_profile: "浏览个人信息" - - keyboard_shortcuts: - keyboard_shortcuts: "快捷键" - space: "空格" - enter: "回车" - press_enter: "按回车键" - escape: "Esc" - shift: "Shift" - run_code: "运行当前代码" - run_real_time: "实时运行" - continue_script: "继续运行当前脚本。" - skip_scripts: "跳过所有能跳过的脚本。" - toggle_playback: "继续/暂停按钮" - scrub_playback: "向前/向后移动一段时间" - single_scrub_playback: "向前/向后移动一帧" - scrub_execution: "向前/向后移动一句语句" - toggle_debug: "显示/关闭调试信息" - toggle_grid: "显示/关闭网格提示" - toggle_pathfinding: "显示/关闭路径寻找提示" - beautify: "利用标准编码格式美化您的代码。" - maximize_editor: "最大化/最小化代码编辑器" - - community: - main_title: "CodeCombat社区" - introduction: "看看下面这些您可以参与的项目,如果有您喜欢的就加入进来吧。 我们期待着与您一起工作。" - level_editor_prefix: "使用" - level_editor_suffix: "来创建和编辑关卡。您可以通过这个工具来给您的同学,朋友,兄弟姐妹们设计谜题,或者用于教学或比赛。如果您觉得直接开始建立一个关卡可能非常困难,那么可以先从一个现成(但尚未完成)的关卡开始做起。" - thang_editor_prefix: "我们管游戏中的单位叫 '物品'。 利用" - thang_editor_suffix: "来改良CodeCombat中的原材料。让游戏中的东西可以被捡起来扔出去,改变游戏动画的指向,调整一些东西的生命值,或上传您自制的素材。" - article_editor_prefix: "您在游戏中发现了错误了吗?想要自己设计一些指令吗?来看看我们的" - article_editor_suffix: "来帮助玩家从游戏中学到更多的知识。" - find_us: "通过这些站点联系我们" - social_github: "在GitHub上查看我们的代码" - social_blog: "阅读CodeCombat在Sett上面的博客" - social_discource: "在我们的论坛参与讨论" - social_facebook: "关注CodeCombat的Facebook主页" - social_twitter: "关注CodeCombat的Twitter" - social_gplus: "关注CodeCombat的Google+主页" - social_hipchat: "在公共的CodeCombat HipChat聊天室与我们进行交流" - contribute_to_the_project: "为项目做贡献" - - clans: - clan: "部落" - clans: "部落" - new_name: "新部落的名字" - new_description: "新部落的描述" - make_private: "设定部落为私人部落" - subs_only: "只限订阅" - create_clan: "创建新的部落" - private_preview: "预览" - public_clans: "公开部落" - my_clans: "我的部落" - clan_name: "部落名字" - name: "名字" - chieftain: "首领" - type: "种类" - edit_clan_name: "编辑部落的名字" - edit_clan_description: "编辑部落的描述" - edit_name: "编辑名字" - edit_description: "编辑描述" - private: "(私人)" - summary: "综述" - average_level: "平均等级" - average_achievements: "平均成就" - delete_clan: "刪除部落" - leave_clan: "离开部落" - join_clan: "加人部落" - invite_1: "邀请:" - invite_2: "*通过这个链接来邀请玩家加入部落。" - members: "成员" - progress: "进度" - not_started_1: "还没开始" - started_1: "已开始" - complete_1: "完成" - exp_levels: "展开关卡" - rem_hero: "移除英雄" - status: "状态" - complete_2: "完成" - started_2: "已开始" - not_started_2: "还没开始" - view_solution: "点击查阅答案。" - latest_achievement: "最新成就" - playtime: "游戏时间" - last_played: "最后玩了" - - classes: - archmage_title: "大法师" - archmage_title_description: "(代码编写人员)" - archmage_summary: "如果您是对教育类游戏感兴趣的程序开发者,那么就选择大法师来为CodeCombat编写代码吧!" - artisan_title: "工匠师" - artisan_title_description: "(关卡创造人员)" - artisan_summary: "建立游戏关卡并分享给朋友们。那么就选择工匠来教其他人编程吧。" - adventurer_title: "冒险家" - adventurer_title_description: "(关卡测试人员)" - adventurer_summary: "提前一周免费游玩我们最新发布的关卡,并帮助我们在发布之前寻找程序错误" - scribe_title: "文书" - scribe_title_description: "(文档编辑人员)" - scribe_summary: "好代码需要好文档,来自全世界数百万的玩家一起编写,编辑以及提高文档的可读性" - diplomat_title: "外交官" - diplomat_title_description: "(翻译人员)" - diplomat_summary: "CodeCombat已经被我们的外交官们翻译成45多种世界语言。在翻译的同时体验翻译的乐趣吧!" - ambassador_title: "使节" - ambassador_title_description: "(用户支持人员)" - ambassador_summary: "指导我们亲爱的论坛用户并为他们的问题引出一个正确的方向。我们的使节将CodeCombat带到这个世界上。" - - editor: - main_title: "CodeCombat编辑器" - article_title: "指令编辑器" - thang_title: "物品编辑器" - level_title: "关卡编辑器" - achievement_title: "目标编辑器" - poll_title: "调查编辑器" - back: "后退" - revert: "还原" - revert_models: "还原模式" - pick_a_terrain: "选择地形" - dungeon: "地牢" - indoor: "室内" - desert: "沙漠" - grassy: "草地" - mountain: "高山" - glacier: "冰川" - small: "小的" - large: "大的" - fork_title: "派生新版本" - fork_creating: "正在执行派生..." - generate_terrain: "生成地形" - more: "更多" - wiki: "维基" - live_chat: "在线聊天" - thang_main: "主菜单" - thang_spritesheets: "贴图集" - thang_colors: "颜色" - level_some_options: "有哪些选项?" - level_tab_thangs: "物体" - level_tab_scripts: "脚本" - level_tab_settings: "设定" - level_tab_components: "组件" - level_tab_systems: "系统" - level_tab_docs: "文档" - level_tab_thangs_title: "目前所有物体" - level_tab_thangs_all: "所有" - level_tab_thangs_conditions: "启动条件" - level_tab_thangs_add: "增加物体" - level_tab_thangs_search: "查找物体" - add_components: "添加组件" - component_configs: "组件配置" - config_thang: "双击配置一个thang" - delete: "删除" - duplicate: "复制" - stop_duplicate: "停止复制" - rotate: "旋转" - level_settings_title: "设置" - level_component_tab_title: "目前所有组件" - level_component_btn_new: "创建新的组件" - level_systems_tab_title: "目前所有系统" - level_systems_btn_new: "创建新的系统" - level_systems_btn_add: "增加系统" - level_components_title: "返回到所有物体主页" - level_components_type: "类型" - level_component_edit_title: "编辑组件" - level_component_config_schema: "配置模式" - level_component_settings: "设置" - level_system_edit_title: "编辑系统" - create_system_title: "创建新的系统" - new_component_title: "创建新的组件" - new_component_field_system: "系统" - new_article_title: "创建一个新物品" - new_thang_title: "创建一个新物品类型" - new_level_title: "创建一个新关卡" - new_article_title_login: "登录以创建新指令" - new_thang_title_login: "登录以创建新物品" - new_level_title_login: "登录以创建新关卡" - new_achievement_title: "创建新目标" - new_achievement_title_login: "登录以创建新目标" - new_poll_title: "创建新调查" - new_poll_title_login: "登录以创建新调查" - article_search_title: "在这里搜索物品" - thang_search_title: "在这里搜索物品类型" - level_search_title: "在这里搜索关卡" - achievement_search_title: "搜索目标" - poll_search_title: "搜寻投票" - read_only_warning2: "提示:您不能保存任何编辑,因为您没有登录" - no_achievements: "这个关卡还没有被赋予任何目标。" - achievement_query_misc: "关闭杂项的成就" - achievement_query_goals: "关闭通关的成就" - level_completion: "关卡完成" - pop_i18n: "完善 I18N" - tasks: "任务" - clear_storage: "清除您本地的变更" - add_system_title: "添加系统到关卡" - done_adding: "添加完毕" - - article: - edit_btn_preview: "预览" - edit_article_title: "编辑提示" - - polls: - priority: "优先次序" - - contribute: - page_title: "贡献" - intro_blurb: "CodeCombat是完全开源的软体!上千个玩家帮助了我们建设了这整个游戏,就是您今天看到的一样!快加入我们然后为CodeCombat打开新的章节,将世界带领进入编程世代前进吧!" - alert_account_message_intro: "您好!" - alert_account_message: "想要订阅邮件? 您必须先登录" - archmage_introduction: "制作游戏时,最令人激动的事莫过于整合诸多东西。图像、音响、实时网络交流、社交网络,从底层数据库管理到服务器运维,再到用户界面的设计和实现。制作游戏有很多事情要做,所以如果您有编程经验, 那么您应该选择这个职业。我们会很高兴在制作史上最好编程游戏的路上有您的陪伴。" - class_attributes: "职业说明" - archmage_attribute_1_pref: "了解 " - archmage_attribute_1_suf: ",或者想要学习。我们的多数代码都是用它写成的。如果您喜欢 Ruby 或者 Python,那您肯定会感到非常熟悉。它就是 JavaScript,但它的语法更友好。" - archmage_attribute_2: "编程经验和干劲。我们可以帮您走上正轨,但我们恐怕没多少时间培训您。" - how_to_join: "如何加入" - join_desc_1: "谁都可以加入!先看看我们的" - join_desc_2: ",然后勾选下面的复选框,这样您就会作为勇敢的大法师收到我们的邮件。如果您想和开发人员聊天或者更深入地参与,可以" - join_desc_3: " 或者去我们的" - join_desc_4: ",然后我们有话好说!" - join_url_email: "给我们发邮件" - join_url_hipchat: " HipChat聊天室" - archmage_subscribe_desc: "通过电子邮件获得新的编码机会和公告。" - artisan_introduction_pref: "我们必须设计更多的关卡! 大家为了更多的游戏内容在高声呐喊,但是我们靠自己只能创建这些。现在您的电脑就是一关!我们的关卡编辑器刚刚完成了基本功能,所以创造关卡的时候请小心使用。只要您有制作关卡的灵感,不管是简单的for循环还是" - artisan_introduction_suf: "这种东西,这个职业都很适合您。" - artisan_attribute_1: "任何类似的创建内容经验都有加分,无论是暴雪的关卡编辑器,但这不是必须的条件。" - artisan_attribute_2: "渴望完成全部的测试和迭代。要做一个优秀的关卡,您需要把它给别的玩家观察他们怎么玩,然后时刻准备着找到很多细节去打磨。" - artisan_attribute_3: "探险家般的忍耐力。我们的关卡编辑器非常的初级,还会有很多不好用的地方。唔,我已经提前告诉您了~" - artisan_join_desc: "如下步骤使用关卡编辑器:" - artisan_join_step1: "阅读文档。" - artisan_join_step2: "创建一个新关卡 以及探索已经存在的关卡。" - artisan_join_step3: "来我们的HipChat聊天室寻求帮助。" - artisan_join_step4: "吧您的关卡发到论坛让别人给您评价。" - artisan_subscribe_desc: "通过电子邮件获得关卡编辑器更新和公告。" - adventurer_introduction: "现在就来了解您的角色吧:您是一辆战车,并将要承担沉重的攻击。我们需要人来尝试下我们新开的关卡以了解怎么样才能使每一样东西更美好。一开始虽然会非常辛苦;可是制造出一个最好的游戏是一个很长的过程,在这个过程中,没有人可以第一次就成功。如果您挺过去了并且自我感觉良好,那么这个位置就是为您而准备的。" - adventurer_attribute_1: "学习的冲动!您想要学好怎么编程,与此同时我们也想要教您怎么编程。虽然您可能会觉得您大多数时间您反而都在教导。这,就是学习。" - adventurer_attribute_2: "魅力!温柔但懂得表达事态;了解并知道如何改进。" - adventurer_join_pref: "无论是与工匠一起工作,或者只是在下面的格子打勾以获得新关卡测试的通知,我们也会发布关于对新关卡的看法。" - adventurer_forum_url: "我们的论坛" - adventurer_join_suf: "如果您更喜欢以这些方式被通知, 那就在这里注册吧!" - adventurer_subscribe_desc: "通过电子邮件获得新关卡通知。" - scribe_introduction_pref: "CodeCombat不只是拥有一堆等级或关卡。它也是个知识的源泉,一个编程的宝典,一个人人都可以参与的,有趣的游戏。比起每个工匠都要详细解释其中的奥秘,他们可以以更简单的方式将自己的东西连接到一篇已经准备好的文章给玩家阅读。 有些东西就像 " - scribe_introduction_url_mozilla: "Mozilla开发者社区" - scribe_introduction_suf: " 被建成。如果您那有趣的想法能把编程的理论简易的带出来,那么这里就是您的所属了。" - scribe_attribute_1: "您需要具备在文字语言上的技能。不仅仅是语法和拼音,重要的是能传达各种各样想法给别人。" - contact_us_url: "联系我们" - scribe_join_description: "介绍下您自己, 比如您的编程经历和您喜欢的东西, 我们将会努力的去了解您!!" - scribe_subscribe_desc: "通过电子邮件获得写作新文档的通知。" - diplomat_introduction_pref: "如果说我们从" - diplomat_launch_url: "十月的发布" - diplomat_introduction_suf: "中得到了什么启发:那就是全世界的人都对很喜欢CodeCombat。我们召集了一群翻译者,希望能尽快地把网站上的信息翻译成各国文字。如果您对CodeCombat的内容很感兴趣,想让世界上的每一个人都有机会一同体验,就快来成为外交官吧。" - diplomat_attribute_1: "既会说流利的英语,也熟悉自己的语言。编程是一件很复杂的事情,而要翻译复杂的概念,您必须对两种语言都在行!" - diplomat_i18n_page_prefix: "您可以在我们的" - diplomat_i18n_page: "翻译页面" - diplomat_i18n_page_suffix: "开始翻译游戏,或者在我们的GitHub页面上进行。" - diplomat_join_pref_github: "在" - diplomat_github_url: "GitHub" - diplomat_join_suf_github: "找到中文语言文件 (简体中文的是:CodeCombat/app/locale/zh-HANS.coffee),在线编辑它,完成后提交一个合并请求。您也可以勾上下面这个复选框来关注最新的国际化开发!" - diplomat_subscribe_desc: "接受有关国际化开发和翻译任务的邮件" - ambassador_introduction: "这是一个正在成长的社区,而您将成为我们与世界的联结点。大家可以通过各种即时聊天平台、邮件、或是参与者众多的社交网络来认识及讨论我们的游戏。如果您喜欢帮助大家,一起参与各类项目,一起获得乐趣。与我们同行,一起感受CodeCombat的脉搏,绝对是一个适合您的职业。" - ambassador_attribute_1: "具备出色的沟通能力。能够分辨出玩家遇到的问题并帮助他们解决问题。与此同时,和我们保持联系,帮助反馈玩家们的喜怒哀乐!" - ambassador_join_desc: "介绍一下您自己:您做过什么?您喜欢做什么?我们将从这里开始了解您!" - ambassador_join_note_strong: "注意" - ambassador_join_note_desc: "我们其中一个想法是要制造一个当玩家们在解决问题上有难度时可以要求其他比较强的玩家来协助他们的多人游戏。这将会是一个很好的办法让使节们可以更容易的协助玩家!如有任何更新,我们会在第一时间通知您!" - ambassador_subscribe_desc: "通过电子邮件获得支持系统的现状,以及多人游戏方面的新进展。" - changes_auto_save: "在您勾选复选框后,更改将自动保存。" - diligent_scribes: "我们勤奋的文书:" - powerful_archmages: "我们强力的大法师:" - creative_artisans: "我们极具创意的工匠:" - brave_adventurers: "我们勇敢的冒险家:" - translating_diplomats: "我们遍及世界的外交官:" - helpful_ambassadors: "我们亲切的使节:" - - ladder: - please_login: "对战之前请先登录。" - my_matches: "我的对手" - simulate: "模拟" - simulation_explanation: "通过模拟游戏,您可以让您的游戏更快的得到评分。" - simulate_games: "模拟游戏!" - simulate_all: "重置并模拟游戏!" - games_simulated_by: "由您模拟过的游戏数:" - games_simulated_for: "为您模拟过的游戏数:" - games_simulated: "模拟次数" - games_played: "被模拟次数" - ratio: "比率" - leaderboard: "排行榜" - battle_as: "我要加入这一方 " - summary_your: "您 " - summary_matches: "对手 - " - summary_wins: " 胜利, " - summary_losses: " 失败" - rank_no_code: "没有新代码可供评分" - rank_my_game: "为我的游戏评分!" - rank_submitting: "正在提交..." - rank_submitted: "提交评分" - rank_failed: "评分失败" - rank_being_ranked: "已评价" - rank_last_submitted: "已提交" - help_simulate: "模拟游戏需要帮助?" - code_being_simulated: "您的新代码正在被其他玩家模拟评分。这个将会刷新,作为一个新游戏开始。" - no_ranked_matches_pre: "没有排名对决给 " - no_ranked_matches_post: " 啊哈哟!去更其他玩家打过了再回来这里查看您游戏排名吧!" - choose_opponent: "选择一个对手" - select_your_language: "选择您使用的语言!" - tutorial_play: "玩教程" - tutorial_recommended: "如果您从未玩过的话,推荐先玩下教程" - tutorial_skip: "跳过教材" - tutorial_not_sure: "不知道怎么玩?" - tutorial_play_first: "先玩一次教程。" - simple_ai: "简单电脑" - warmup: "热身" - friends_playing: "联机" - log_in_for_friends: "登录然后跟朋友一起玩!" - social_connect_blurb: "连接然后与朋友对战!" - invite_friends_to_battle: "邀请您的朋友参加战斗!" - fight: "战斗!" - watch_victory: "观看您的胜利" - defeat_the: "击败了" - tournament_started: ",锦标赛已开始" - tournament_ends: "锦标赛结束" - tournament_ended: "Tournament ended" - tournament_rules: "锦标赛规则" - tournament_blurb: "写代码,收金币,建军队,碎敌军,赢奖品,以及在我们奖励多达$40,000的Greed tournament里升级您的事业! 快去查阅详情!" - tournament_blurb_criss_cross: "赢得竞拍,建造道路,智胜对手,夺取宝石,在纵横交错锦标赛中完成生涯晋级! 现在就查看详情!" -# tournament_blurb_zero_sum: "Unleash your coding creativity in both gold gathering and battle tactics in this alpine mirror match between red sorcerer and blue sorcerer. The tournament began on Friday, March 27 and will run until Monday, April 6 at 5PM PDT. Compete for fun and glory! Check out the details" - tournament_blurb_blog: "关注我们的博客" - rules: "规则" - winners: "胜利者" - - user: - stats: "成就" - singleplayer_title: "单人游戏关卡" - multiplayer_title: "多人游戏关卡" - achievements_title: "成就" - last_played: "最近玩的时间" - status: "状态" - status_completed: "已完成" - status_unfinished: "未完成" - no_singleplayer: "还未玩过任何单人游戏关卡。" - no_multiplayer: "还未玩过任何多人游戏关卡。" - no_achievements: "还未得到任何成就。" - favorite_prefix: "最喜爱的语言是 " - favorite_postfix: "。" - not_member_of_clans: "还不是任何一个部落里的成员。" - - achievements: - last_earned: "最近取得的" - amount_achieved: "数量" - achievement: "成就" - category_contributor: "贡献者" - category_ladder: "排行榜" - category_level: "等级" - category_miscellaneous: "其他" - category_levels: "等级" - category_undefined: "未分类" - current_xp_prefix: "" - current_xp_postfix: "当前总共" - new_xp_prefix: "" - new_xp_postfix: "取得的" - left_xp_prefix: "" - left_xp_infix: "直到等级" - left_xp_postfix: "" - - account: - recently_played: "最近玩过的关卡" - no_recent_games: "最近两个星期没有玩过游戏。" - payments: "支付方式" - purchased: "已购买" - subscription: "订阅" - invoices: "票据" - service_apple: "设备:苹果" - service_web: "设备:网页" - paid_on: "支付" - service: "服务" - price: "价格" - gems: "宝石" - active: "激活" - subscribed: "已订阅" - unsubscribed: "取消订阅" - active_until: "已激活直到" - cost: "花费" - next_payment: "下个付款" - card: "银行卡" - status_unsubscribed_active: "您还没有订阅所以不会被收费,但您的帐号还可以正常使用" - status_unsubscribed: "只要一个CodeCombat订阅,您就可以玩转全部新关卡,用遍全部英雄,物品,以及获得更多的宝石哦!" - - account_invoices: - amount: "金额(美元)" - declined: "您的付款被拒" - invalid_amount: "请输入美元金额" - not_logged_in: "登录或创建一个帐户来获得发票。" - pay: "付费发票" - purchasing: "购买中……" - retrying: "服务器错误,重试中。" - success: "支付成功。谢谢!" - - loading_error: - could_not_load: "载入失败" - connection_failure: "连接失败。" - unauthorized: "您需要登录才行。 您是不是把 cookies 禁用了?" - forbidden: "您没有权限。" - not_found: "没找到。" - not_allowed: "方法不允许。" - timeout: "服务器超时。" - conflict: "资源冲突。" - bad_input: "错误输入。" - server_error: "服务器错误。" - unknown: "未知错误。" - - resources: - sessions: "会话" - your_sessions: "您的会话" - level: "等级" - social_network_apis: "社交网络 APIs" - facebook_status: "Facebook 状态" - facebook_friends: "Facebook 朋友" - facebook_friend_sessions: "Facebook 朋友会话" - gplus_friends: "Google+ 朋友" - gplus_friend_sessions: "Google+ 朋友会话" - leaderboard: "排行榜" - user_schema: "用户模式" - user_profile: "用户信息" - patch: "补丁" - patches: "补丁" - patched_model: "源文档" - model: "型号" - system: "系统" - systems: "系统" - component: "组件" - components: "组件" - thang: "物品" - thangs: "物品" - level_session: "您的会话" - opponent_session: "对方会话" - article: "文章" - user_names: "用户名" - thang_names: "物品名称" - files: "文件" - top_simulators: "顶尖模拟者" - source_document: "原档" - document: "文档" - sprite_sheet: "贴图集" - employers: "雇主" - candidates: "应征者" - candidate_sessions: "应征者会话" - user_remark: "用户备注" - user_remarks: "用户备注" - versions: "版本" - items: "物品" - hero: "英雄" - heroes: "英雄" - achievement: "成就" - clas: "CLAs" - play_counts: "游戏次数" - feedback: "反馈" - payment_info: "付款信息" - campaigns: "任务" - poll: "调查" - user_polls_record: "投票结果" - - concepts: - advanced_strings: "高级字符串" - algorithms: "算法" - arguments: "参数" - arithmetic: "四则运算" - arrays: "数组" - basic_syntax: "基本语法" - boolean_logic: "布尔逻辑" - break_statements: "Break语句" - classes: "类" - for_loops: "For循环" - functions: "函数" - if_statements: "If语句" - input_handling: "输入处理" - math_operations: "数学运算" - object_literals: "对象常量" - strings: "字符串" - variables: "变量" - vectors: "向量" - while_loops: "循环" - recursion: "递归" - - delta: - added: "被添加" - modified: "被修改" - not_modified: "未修改" - deleted: "被删除" - moved_index: "被移动的索引" - text_diff: "文本变化" - merge_conflict_with: "合并冲突发生在" - no_changes: "没有变化" - - guide: - temp: "临时" - - multiplayer: - multiplayer_title: "多人游戏设置" # We'll be changing this around significantly soon. Until then, it's not important to translate. - multiplayer_toggle: "开启多人模式" - multiplayer_toggle_description: "允许其他人加入游戏。" - multiplayer_link_description: "把这个链接告诉小伙伴们,一起玩吧。" - multiplayer_hint_label: "提示:" - multiplayer_hint: " 点击全选,然后按Apple-C(苹果电脑)或Ctrl-C复制链接。" - multiplayer_coming_soon: "多人游戏的更多特性!" - multiplayer_sign_in_leaderboard: "注册并登录账号,就可以将您的成就发布到排行榜上。" - - legal: - page_title: "法律" - opensource_intro: "CodeCombat是一个自由发挥,完全开源的项目。" - opensource_description_prefix: "查看 " - github_url: "我们的GitHub" - opensource_description_center: "并做您想做的修改吧!CodeCombat是构筑在几十个开源项目之上的,然后我们都喜欢它们。看 " - archmage_wiki_url: "我们大法师的维基页" - opensource_description_suffix: " 看看是哪些人让这个游戏成为可能。" - practices_title: "尊重最佳实践" - practices_description: "这是我们对您的承诺,即玩家,尽管这在法律用语中略显不足。" - privacy_title: "隐私" - privacy_description: "我们不会泄露您的个人信息。" - security_title: "安全" - security_description: "我们竭力保证您的个人信息安全性。作为一个开源项目,任何人都可以检讨并改善我们自由开放的网站的安全性。" - email_title: "电子邮件" - email_description_prefix: "我们不会发给您垃圾邮件。通过" - email_settings_url: "您的电子邮件设置" - email_description_suffix: "或者我们发送的邮件中的链接,您可以随时更改您的偏好设置或者随时取消订阅。" - cost_title: "花费" - cost_description: "目前来说,CodeCombat是完全免费的!我们的主要目标之一也是保持目前这种方式,让尽可能多的人玩得更好,不论是否是生活中。如果天空变暗,我们可能会对某些内容采取订阅收费,但我们宁愿不那么做。运气好的话,我们可以维持公司,通过:" - copyrights_title: "版权与许可" - contributor_title: "贡献者许可协议" - contributor_description_prefix: "所有对本网站或是GitHub代码库的贡献都依照我们的" - cla_url: "贡献者许可协议(CLA)" - contributor_description_suffix: "而这在您贡献之前就应该已经同意。" - code_title: "代码 - MIT" - code_description_prefix: "所有由CodeCombat拥有或是托管在CodeCombat.com的代码,在GitHub版本库或者CodeCombat.com数据库,以上许可协议都依照" - mit_license_url: "MIT 许可证" - code_description_suffix: "这包括所有CodeCombat公开的制作关卡用的系统和组件代码。" - art_title: "美术和音乐 - Creative Commons" - art_description_prefix: "所有共通的内容都在" - cc_license_url: "Creative Commons Attribution 4.0 International License" - art_description_suffix: "条款下公开。共通内容是指所有CodeCombat发布出来用于制作关卡的内容。这包括:" - art_music: "音乐" - art_sound: "声效" - art_artwork: "图画" - art_sprites: "精灵" - art_other: "所有制作关卡时公开的,不是代码的创造性产品。" - art_access: "目前还没有简便通用的下载素材的方式。一般来讲,从网站上使用的URL下载,或者联系我们寻找帮助。当然您也可以帮我们扩展网站,让这些资源更容易下载。" - art_paragraph_1: "关于署名,请说明并在使用处附近,或对媒体形式来说合适的地方提供一个CodeCombat.com 的链接。举例:" - use_list_1: "如果是用在电影里或者其他游戏里,请在制作人员表中加入CodeCombat.com." - use_list_2: "如果用在网站上,将链接在使用的地方附近,比如图片下面,或者一个您放置其他 Creative Commons 署名和开源软件协议的专门页面。如果您的内容明确提到关于CodeCombat,那您就不需要额外署名。" - art_paragraph_2: "如果您使用的内容不是由CodeCombat制作,而是由CodeCombat.com 上其他的用户制作的,那您应该给他们署名。如果相应资源的页面上有署名指示,那您应该遵循那些指示。" - rights_title: "版权所有" - rights_desc: "所有关卡由他们自己版权所有。这包括" - rights_scripts: "脚本" - rights_unit: "单元配置" - rights_description: "描述" - rights_writings: "作品" - rights_media: "声音、音乐以及其他专门为某个关卡制作,而不对其他关卡开放的创造性内容" - rights_clarification: "澄清:所有在关卡编辑器里公开用于制作关卡的资源都是在CC协议下发布的,而使用关卡编辑器制作,或者在关卡制作过程中上传的内容则不是。" - nutshell_title: "简而言之" - nutshell_description: "我们在关卡编辑器里公开的任何资源,您都可以在制作关卡时随意使用,但我们保留限制在CodeCombat.com 之上创建的关卡本身传播的权利,因为我们以后可能决定为它们收费。" - canonical: "这篇说明的英文版本是权威版本。如果各个翻译版本之间有任何冲突,以英文版为准。" - - ladder_prizes: - title: "竞标赛奖项" # This section was for an old tournament and doesn't need new translations now. - blurb_1: "这些奖项将会奖励,依据" - blurb_2: "锦标赛规则" - blurb_3: ", 给顶尖的人类和怪物玩家。" - blurb_4: "两队表示获得的奖励将会是两倍!" - blurb_5: "(将有两个第一名, 两个第二名, etc.)" - rank: "排名" - prizes: "奖项" - total_value: "总价值" - in_cash: "现金" - custom_wizard: "客制CodeCombat巫师" - custom_avatar: "客制CodeCombat头像" - heap: "给六個月的\"Startup\"访问" - credits: "信誉" - one_month_coupon: "优惠: 选择 Rails 或者 HTML" - one_month_discount: "折扣 30% : 选择 Rails 或者 HTML" - license: "许可证" - oreilly: "您选择的电子书" - - account_profile: - settings: "设置" # We are not actively recruiting right now, so there's no need to add new translations for this section. - edit_profile: "编辑资料" - done_editing: "完成编辑" - profile_for_prefix: "关于他的基本资料:" - profile_for_suffix: "" - featured: "被推荐" - not_featured: "未入选" - looking_for: "寻找" - last_updated: "最后一次更新:" - contact: "联系" - active: "正在寻求面试机会" - inactive: "目前没有在寻找新的工作机会" - complete: "完成" - next: "下一步" - next_city: "城市?" - next_country: "选择您所处的国家" - next_name: "名字?" - next_short_description: "简短描述您自己。" - next_long_description: "描述一下您希望找到何种工作。" - next_skills: "列出至少五个技能。" - next_work: "您的过往工作经验" - next_education: "教育经历" - next_projects: "展示您曾经参与过的至多3个项目。" - next_links: "添加任何个人网站或社交媒体链接。" - next_photo: "添加一张职业的照片(可选)。" - next_active: "将自己标记为正在寻求工作机会以使自己的名字出现在搜索结果中。" - example_blog: "您的博客" - example_personal_site: "个人主页" - links_header: "个人网站链接" - links_blurb: "链接任何您希望展示的网站或介绍,例如您的Github,您的LinkedIn,或是您的博客。" - links_name: "链接名称" - links_name_help: "您希望链接到什么?" - links_link_blurb: "链接的URL" - basics_header: "更新基本信息" - basics_active: "接受工作邀请" - basics_active_help: "希望现在就接到面试邀请?" - basics_job_title: "期望职位" - basics_job_title_help: "您希望在工作中扮演何种角色?" - basics_city: "城市" - basics_city_help: "您希望在哪座城市工作(或现在居住在哪座城市)。" - basics_country: "国家" - basics_country_help: "您希望在哪个国家工作(或现在居住在哪个国家)。" - basics_visa: "美国工作签证状态" - basics_visa_help: "您是否有权在美国合法地工作,或者您是否需要公司资助办理美国工作签证?" - basics_looking_for: "寻找" - basics_looking_for_full_time: "全职" - basics_looking_for_part_time: "兼职" - basics_looking_for_remote: "远程工作" - basics_looking_for_contracting: "合同制工作" - basics_looking_for_internship: "实习" - basics_looking_for_help: "您希望找到哪种开发者职位?" - name_header: "请填写您的姓名" - name_anonymous: "匿名开发者" - name_help: "您希望雇主看到的名字,例如‘Nick Winter'。" - short_description_header: "写一段简短的自我介绍" - short_description_blurb: "在此添加一段简介让雇主一眼就发现您是否是他们正在寻找的开发者。" - short_description: "简短介绍" - short_description_help: "您是谁,您在寻求什么?请勿超过140个字符。" - skills_header: "技能" - skills_help: "按照熟练程度列出您所掌握的与开发有关的技能。" - long_description_header: "详细描述您所期望的职位" - long_description_blurb: "告诉我们您的优点与您感兴趣的职位" - long_description: "描述" - long_description_help: "向潜在的雇主描述您自己。尽量简明扼要。我们建议您列出您最感兴趣的职位。请勿超过600个字符。" - work_experience: "工作经验" - work_header: "按时间顺序列出您的工作经历" - work_years: "工作年限" - work_years_help: "您有多少年职业的(有正常收入)软件开发经验?" - work_blurb: "列出相关的工作经验,从最近的开始。" - work_employer: "雇主" - work_employer_help: "您雇主的名字。" - work_role: "职称" - work_role_help: "您的职称是什么或者说您扮演何种角色?" - work_duration: "起止时间" - work_duration_help: "您在什么时间段在职?" - work_description: "描述" - work_description_help: "您在那里主要的工作是什么?(140个字符;选填)" - education: "教育程度" - education_header: "列出您的教育经历。" - education_blurb: "列出您在校学习的经历。" - education_school: "学校" - education_school_help: "您就读的学校的名字。" - education_degree: "学位" - education_degree_help: "您的学位以及您学习的方向是什么?" - education_duration: "时间" - education_duration_help: "什么时候?" - education_description: "描述" - education_description_help: "说说任何与您的教育经历相关的东西。(140个字符;选填)" - our_notes: "CodeCombat的评注" - remarks: "评价" - projects: "项目" - projects_header: "添加3个项目" - projects_header_2: "项目(前3个)" - projects_blurb: "展示您所参加的可以让雇主感到惊叹的项目。" - project_name: "项目名称" - project_name_help: "项目被称作什么?" - project_description: "描述" - project_description_help: "简短的介绍一下这个项目。" - project_picture: "图片" - project_picture_help: "上传一张230x115像素或更大的图片来展示这个项目。" - project_link: "链接" - project_link_help: "项目的链接。" - player_code: "玩家代码" - - employers: - deprecation_warning_title: "抱歉,CodeCombat现不招聘雇员。" - deprecation_warning: "我们现在只专注在初学者等级的开发,暂时还不需要雇用天才级开发人员。" - hire_developers_not_credentials: "我们只招聘开发人员,不招聘证书。" # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section. - get_started: "入门" - already_screened: "我们已经筛选过所有应征者了" - filter_further: ", 但是您也可以进一步筛选:" - filter_visa: "Visa" - filter_visa_yes: "US认证" - filter_visa_no: "未认证" - filter_education_top: "顶尖学校" - filter_education_other: "其他" - filter_role_web_developer: "网页开发者" - filter_role_software_developer: "软件开发者" - filter_role_mobile_developer: "移动开发者" - filter_experience: "经验" - filter_experience_senior: "上级" - filter_experience_junior: "初级" - filter_experience_recent_grad: "刚毕业" - filter_experience_student: "学院生" - filter_results: "成绩" - start_hiring: "开始招聘。" - reasons: "三个您该通过我们招聘的理由:" - everyone_looking: "每一个来这里的人是为了找寻他们的下一个机会。" - everyone_looking_blurb: "忘了那20%的LinkedIn InMain回复率。每一个被我们列入这个站点的人希望找到他们的下一个位置以及将会回应您要求自我介绍的请求。" - weeding: "坐下吧!我们已经为您将不必要的都去除了。" - weeding_blurb: "每一位被我们列举的玩家都已经通过筛选,他们都有非凡的技能。我们也通过电话进行筛选以选择应征者及记下他们的资料来节省您的时间。" - pass_screen: "他们一定会通过您的技术能力测试的!" - pass_screen_blurb: "看过他们的代码后才做出决定。有个雇主发现比起直接从Hacker News招聘,更多应征者通过他的技术能力测试。" - make_hiring_easier: "请让我的招聘变得容易。" - what: "什么是CodeCombat?" - what_blurb: "CodeCombat是一个多人浏览器编程游戏。玩家编写代码控制他们的力量来跟其他开发人员战斗。我们的玩家有技术上的各个经验。" - cost: "我们的收费多少?" - cost_blurb: "我们只收取第一年薪资的15%并在前90天提供100%退款保障。我们不对那些已经参与贵公司面试的应征者收费。" - candidate_name: "姓名" - candidate_location: "地点" - candidate_looking_for: "寻找" - candidate_role: "角色" - candidate_top_skills: "高级技能" - candidate_years_experience: "多年工作经验" - candidate_last_updated: "最后一次更新" - candidate_who: "谁?" - featured_developers: "主要开发者" - other_developers: "其他开发者" - inactive_developers: "不活跃的开发者" - - admin: - av_espionage: "Espionage" # Really not important to translate /admin controls. - av_espionage_placeholder: "邮箱或用户名" - av_usersearch: "用户搜索" - av_usersearch_placeholder: "邮箱、用户名、姓名、任何东西" - av_usersearch_search: "搜索" - av_title: "管理员视图" - av_entities_sub_title: "实体" - av_entities_users_url: "用户" - av_entities_active_instances_url: "活动实例" - av_entities_employer_list_url: "雇主列表" - av_entities_candidates_list_url: "应征者列表" - av_entities_user_code_problems_list_url: "用户代码问题列表" - av_other_sub_title: "其他" - av_other_debug_base_url: "Base(用于调试 base.jade)" - u_title: "用户列表" - ucp_title: "用户代码的问题" - lg_title: "最新的游戏" - clas: "贡献者许可协议" +module.exports = nativeDescription: "简体中文", englishDescription: "Chinese (Simplified)", translation: + home: + slogan: "通过游戏学习编程" + no_ie: "抱歉! Internet Explorer 8 等老式浏览器无法使用本网站。" # Warning that only shows up in IE8 and older + no_mobile: "CodeCombat不是针对手机设备设计的,所以可能无法达到最好的体验!" # Warning that shows up on mobile devices + play: "开始游戏" # The big play button that opens up the campaign view. + old_browser: "噢, 您的浏览器太老了, 不能运行CodeCombat. 抱歉!" # Warning that shows up on really old Firefox/Chrome/Safari + old_browser_suffix: "您可以继续重试下去,但八成不起作用,更新浏览器吧亲~" + ipad_browser: "坏消息:CodeCombat无法在iPad的浏览器中运行。好消息:我们的iPad应用正在等待苹果公司审批。" + campaign: "战役模式" + for_beginners: "适合初学者" + multiplayer: "多人游戏" # Not currently shown on home page + for_developers: "适合开发者" # Not currently shown on home page. + or_ipad: "或下载入iPad" + + nav: + play: "关卡选择" # The top nav bar entry where players choose which levels to play + community: "社区" + editor: "编辑器" + blog: "博客" + forum: "论坛" + account: "账号" + profile: "资料" + stats: "成就" + code: "代码" + admin: "管理" # Only shows up when you are an admin + home: "首页" + contribute: "贡献" + legal: "版权声明" + about: "关于" + contact: "联系我们" + twitter_follow: "关注" + teachers: "教师" + + modal: + close: "关闭" + okay: "好的" + + not_found: + page_not_found: "找不到网页" + + diplomat_suggestion: + title: "帮助我们翻译CodeCombat" # This shows up when a player switches to a non-English language using the language selector. + sub_heading: "我们需要您的语言技能" + pitch_body: "我们开发了英文版的CodeCombat,但是CodeCombat的玩家遍布全球。对于不熟悉英语的中文玩家,他们希望能玩简体中文版的CodeCombat,如果您中英文都很熟练,考虑加入我们“外交官”行列并参与CodeCombat的翻译,帮忙把CodeCombat网站和所有关卡翻译成简体中文。感谢!" + missing_translations: "没被翻译的文字将以英文显示。" + learn_more: "了解更多成为翻译人员的说明" + subscribe_as_diplomat: "提交翻译人员申请" + + play: + play_as: "扮演" # Ladder page + spectate: "旁观他人的游戏" # Ladder page + players: "玩家" # Hover over a level on /play + hours_played: "游戏时长" # Hover over a level on /play + items: "道具" # Tooltip on item shop button from /play + unlock: "解锁" # For purchasing items and heroes + confirm: "确认" + owned: "已拥有" # For items you own + locked: "需解锁" + purchasable: "可购买" # For a hero you unlocked but haven't purchased + available: "可用" + skills_granted: "获得技能" # Property documentation details + heroes: "英雄" # Tooltip on hero shop button from /play + achievements: "成就" # Tooltip on achievement list button from /play + account: "账户" # Tooltip on account button from /play + settings: "设置" # Tooltip on settings button from /play + poll: "投票" # Tooltip on poll button from /play + next: "下一步" # Go from choose hero to choose inventory before playing a level + change_hero: "重新选择英雄" # Go back from choose inventory to choose hero + choose_inventory: "装备道具" + buy_gems: "购买宝石" + subscription_required: "需订阅" + anonymous: "匿名玩家" + level_difficulty: "难度:" + campaign_beginner: "新手作战" + awaiting_levels_adventurer_prefix: "我们每周开放五个关卡" # {change} + awaiting_levels_adventurer: "注册成为冒险家" + awaiting_levels_adventurer_suffix: "来优先尝试新关卡" + adjust_volume: "音量调节" + campaign_multiplayer: "多人竞技场" + campaign_multiplayer_description: "……在这里您可以与其他玩家进行代码肉搏战。" + campaign_old_multiplayer: "(过时的)旧的多人竞技场" + campaign_old_multiplayer_description: "多个文明时代的遗迹。但已没有模拟运行这些陈旧、英雄芜绝的多人竞技场。" + + share_progress_modal: + blurb: "您的进度真快!快告诉其他人您从CodeCombat学到了什么!" # {change} + email_invalid: "邮件地址不可用。" + form_blurb: "输入他们的邮件地址,让他们知道CodeCombat的有趣" + form_label: "您的邮件地址" + placeholder: "邮件地址" + title: "做的很好,学徒" + + login: + sign_up: "注册" + log_in: "登录" + logging_in: "正在登录" + log_out: "登出" + forgot_password: "忘记密码?" + authenticate_gplus: "使用 Google+ 授权" + load_profile: "载入 Google+ 档案" + finishing: "完成..." + sign_in_with_facebook: "Facebook账号登录" + sign_in_with_gplus: " Google+ 账号登录" + signup_switch: "是否创建新账户?" + + signup: + email_announcements: "通过邮件接收通知" + creating: "账户创建中……" + sign_up: "注册" + log_in: "登录" + social_signup: "或者,您可以通过Facebook或Google+注册:" + required: "在做这件事情之前您必须先注册。" + login_switch: "已经注册过账户?" + + recover: + recover_account_title: "找回账户" + send_password: "发送重置链接" + recovery_sent: "找回账户邮件已发送。" + + items: + primary: "主要武器" + secondary: "次要武器" + armor: "盔甲" + accessories: "配饰" + misc: "辅助道具" + books: "书籍" + + common: + back: "返回" # When used as an action verb, like "Navigate backward" + continue: "继续" # When used as an action verb, like "Continue forward" + loading: "读取中……" + saving: "保存中……" + sending: "发送中……" + send: "发送" + cancel: "取消" + save: "保存" + publish: "发布" + create: "创建" + manual: "手动" + fork: "派生" + play: "开始" # When used as an action verb, like "Play next level" + retry: "重试" + actions: "行为" + info: "信息" + help: "帮助" + watch: "关注" + unwatch: "取消关注" + submit_patch: "提交补丁" + submit_changes: "提交更新" + save_changes: "保存更新" + + general: + and: "与" + name: "名字" + date: "日期" + body: "正文" + version: "版本" + pending: "处理中" + accepted: "已接受" + rejected: "未接受" + withdrawn: "撤回" + submitter: "提交者" + submitted: "已提交" + commit_msg: "提交信息" + review: "查看" + version_history: "版本历史" + version_history_for: "版本历史: " + select_changes: "选择下面两项更新来查看其不同。" + undo_prefix: "取消" + undo_shortcut: "(Ctrl+Z)" + redo_prefix: "重做" + redo_shortcut: "(Ctrl+Shift+Z)" + play_preview: "当前关卡预览" + result: "结果" + results: "结果" + description: "描述" + or: "或" + subject: "主题" + email: "邮件" + password: "密码" + message: "信息" + code: "代码" + ladder: "升级比赛" + when: "时间" + opponent: "对手" + rank: "等级" + score: "分数" + win: "胜利" + loss: "失败" + tie: "平局" + easy: "容易" + medium: "中等" + hard: "困难" + player: "玩家" + player_level: "等级" # Like player level 5, not like level: Dungeons of Kithgard + warrior: "武士" + ranger: "巡逻兵" + wizard: "巫师" + + units: + second: "秒" + seconds: "秒" + minute: "分钟" + minutes: "分钟" + hour: "小时" + hours: "小时" + day: "日" + days: "日" + week: "星期" + weeks: "星期" + month: "月" + months: "月" + year: "年" + years: "年" + + play_level: + done: "完成" + home: "主页" # Not used any more, will be removed soon. + level: "关卡" # Like "Level: Dungeons of Kithgard" + skip: "跳过" + game_menu: "游戏菜单" + guide: "指南" + restart: "重新开始" + goals: "目标" + goal: "目标" + running: "运行中..." + success: "成功!" + incomplete: "未完成" + timed_out: "运行超时" + failing: "失败" + action_timeline: "行动时间轴" + click_to_select: "点击选择一个单元。" + control_bar_multiplayer: "多人游戏" + control_bar_join_game: "加入游戏" + reload: "重载" + reload_title: "重载所有代码?" + reload_really: "确定重载这一关,返回开始处吗?" + reload_confirm: "重载所有" + victory: "胜利" + victory_title_prefix: "" + victory_title_suffix: " 完成" + victory_sign_up: "保存进度" + victory_sign_up_poke: "想保存您的代码?创建一个免费账户吧!" + victory_rate_the_level: "评估关卡:" # Only in old-style levels. + victory_return_to_ladder: "返回" + victory_play_continue: "继续游戏" + victory_saving_progress: "保存进度" + victory_go_home: "返回主页" + victory_review: "给我们反馈!" + victory_review_placeholder: "关卡如何?" + victory_hour_of_code_done: "您完成了吗?" + victory_hour_of_code_done_yes: "是的, 完成了!" + victory_experience_gained: "获得经验" + victory_gems_gained: "获得宝石" + victory_new_item: "新的物品" + victory_viking_code_school: "这关真的超难! 如果您想成为一个软件开发人员,您就应该去试一下Viking Code School。在这里您可以把您的知识增长到另一个台阶。只需要14周您就能成为一个专业的网页开发人员。" + victory_become_a_viking: "成为一个维京人吧" + guide_title: "指南" + tome_minion_spells: "助手的咒语" # Only in old-style levels. + tome_read_only_spells: "只读的咒语" # Only in old-style levels. + tome_other_units: "其他单元" # Only in old-style levels. + tome_cast_button_run: "运行" + tome_cast_button_running: "正在运行" + tome_cast_button_ran: "运行过" + tome_submit_button: "提交" + tome_reload_method: "重载该方法的原始代码" # Title text for individual method reload button. + tome_select_method: "选择方法" + tome_see_all_methods: "查看所有能够编辑的方法" # Title text for method list selector (shown when there are multiple programmable methods). + tome_select_a_thang: "选择人物来 " + tome_available_spells: "可用的法术" + tome_your_skills: "您的技能" + tome_help: "帮助" + tome_current_method: "当前方法" + hud_continue_short: "继续" + code_saved: "代码已保存" + skip_tutorial: "跳过(esc)" + keyboard_shortcuts: "快捷键" + loading_ready: "载入完成!" + loading_start: "开战" + problem_alert_title: "修正您的代码" + problem_alert_help: "帮助" + time_current: "现在:" + time_total: "最大:" + time_goto: "跳到:" + non_user_code_problem_title: "不能读入关卡" + infinite_loop_title: "有无限循环" + infinite_loop_description: "建立世界的初始代码永远不会运行完毕。这可能是真的运行的很慢或者陷入了一个死循环。又或者可能存在bug。您可以尝试再次运行该代码,或者将代码重置为默认状态。如果仍旧解决不了,请告诉我们。" + check_dev_console: "您也可以打开开发者界面看一下有什么东西出错了。" + check_dev_console_link: "(说明)" + infinite_loop_try_again: "重试" + infinite_loop_reset_level: "重置关卡" + infinite_loop_comment_out: "为我的代码添加注释" + tip_toggle_play: "用 Ctrl+P 来暂停或继续" + tip_scrub_shortcut: "用 Ctrl+[ 和 Ctrl+] 来倒退和快进。" # {change} + tip_guide_exists: "点击页面上方的指南, 可以获得更多有用信息。" + tip_open_source: "「CodeCombat」是100%开源的!" + tip_tell_friends: "喜欢Codecombat?那就赶快把它安利给朋友!" + tip_beta_launch: "CodeCombat开始于2013的10月份。" + tip_think_solution: "思考如何解决, 而不是思考问题。" + tip_theory_practice: "在理论上,理论和实践之间是没有区别的。但在实践上,它们是有区别的。 - Yogi Berra" + tip_error_free: "有两种方式可以写出没有错误的程序;但是只有第三种方式是有效的。 - Alan Perlis" + tip_debugging_program: "如果说调试是清除错误的过程,那么编程就是放置错误的过程。- Edsger W. Dijkstra" + tip_forums: "到论坛去告诉我们您的想法!" + tip_baby_coders: "在未来,就算小孩都能成为大法师。" + tip_morale_improves: "在士气提升之前会一直进行加载。" + tip_all_species: "我们相信每一个人都有同等的机会学习编程" + tip_reticulating: "网格状锯齿。(指Maxis开发的许多游戏,如《模拟城市》、《孢子》中,加载进程中跑动时出现的卡顿现象)" + tip_harry: "巫师, " + tip_great_responsibility: "更强的编程技巧也意味着有更高的责任来进行调试。" + tip_munchkin: "如果您不吃掉您的蔬菜, 一个小矮人将在您睡着之后来找您。" + tip_binary: "这个世界上只有10种人: 那些懂二进制的, 还有那些不懂二进制的。" + tip_commitment_yoda: "一个程序员必须有高度的责任感和一颗认真的心。 - 尤达大师" + tip_no_try: "做。 或是不做。 这世上不存在'尝试'这种东西。 - 尤达大师" + tip_patience: "您必须要有耐心,年轻的学徒 - 尤达大师" + tip_documented_bug: "一个写在文档里的漏洞不算漏洞, 那是个特色。" + tip_impossible: "在事情未完成之前,一切都看似不可能。 - 纳尔逊·曼德拉" + tip_talk_is_cheap: "多说无用, 亮出您的代码。 - Linus Torvalds" + tip_first_language: "您所经历过最可怕的事情是您的第一门编程语言。 - Alan Kay" + tip_hardware_problem: "问:换一个电灯泡需要几位程序员参与?答:一个都不需要,因为这属于硬件问题。" + tip_hofstadters_law: "侯世达定律:做事所花费的时间总是比您预期的要长,即使您的预期中考虑了侯世达定律。" + tip_premature_optimization: "过早的优化是万恶之源。 - 高德纳" + tip_brute_force: "拿不准时就用穷举法。 - Ken Thompson" + tip_extrapolation: "世界上只有两类人:一类人能够根据不完整的数据进行推断……" + tip_superpower: "编程是我们拥有的最接近超能力的技能" + tip_control_destiny: "拥有控制自己命运的权利才是真正的开源。 - Linus Torvalds" + tip_no_code: "没有什么比不写代码来的更快。" + tip_code_never_lies: "代码从来不会说谎,但是注释有时候会。 — Ron Jeffries" + tip_reusable_software: "软件能够重用的前提是,这货必须能用。" + tip_optimization_operator: "每个编程语言都有注释符号,大多数语言采用的是‘//’" + tip_lines_of_code: "以代码行数为标准管理程序开发的进度跟用重量为标准管理飞船建造的进度一样愚蠢。 — Bill Gates" + tip_source_code: "我想改变世界,但是他们不给我源代码。" + tip_javascript_java: "Java和JavaScript的关系就好比是马和马云。 - Chris Heilmann" + tip_move_forward: "不管您做什么,前进就对了。 - Martin Luther King Jr." + tip_google: "有问题不能解决?百(goo)度(gle)一下!" #not sure China can use google? + tip_adding_evil: "增加一个邪恶掐捏" + tip_hate_computers: "那些认为他们讨厌电脑的人,其实他们讨厌的是垃圾程序编写员。- Larry Niven" + tip_open_source_contribute: "您可以帮助「CodeCombat」进步!" + tip_recurse: "迭代为人,递归为神 - L. Peter Deutsch" + tip_free_your_mind: "丢掉一切私心杂念,丢掉害怕、疑问和拒信,解放您的思想。 - Morpheus(黑客帝国)" + tip_strong_opponents: "即使是最强大的对手也是有弱点的. - 宇智波鼬《火影忍者》" + tip_paper_and_pen: "在您开始编码之前,您可以随时用一张纸和一支笔作计划。" + + game_menu: + inventory_tab: "道具箱" + save_load_tab: "保存/打开" + options_tab: "设置" + guide_tab: "使用向导" + guide_video_tutorial: "视频教程" + guide_tips: "小技巧" + multiplayer_tab: "多人游戏" + auth_tab: "注册" + inventory_caption: "装备您的英雄" + choose_hero_caption: "选择英雄和语言" + save_load_caption: "... 观看历史" + options_caption: "确认设置" + guide_caption: "文档和提示" + multiplayer_caption: "与您的朋友一起玩!" + auth_caption: "保存进度" + + leaderboard: + leaderboard: "排行榜" + view_other_solutions: "查看其它解答" # {change} + scores: "分数" + top_players: "顶尖玩家是" + day: "今天" + week: "这个星期" + all: "实时" + time: "时间" + damage_taken: "接收的伤害" + damage_dealt: "造成的伤害" + difficulty: "难度" + gold_collected: "收集的金币" + + inventory: + choose_inventory: "装备道具" + equipped_item: "已装备" + required_purchase_title: "需要" + available_item: "可用" + restricted_title: "被限制" + should_equip: "(双击装备此道具)" + equipped: "(已装备)" + locked: "(需解锁)" + restricted: "(本关卡不得使用)" + equip: "装备" + unequip: "脱下" + + buy_gems: + few_gems: "几个宝石" + pile_gems: "一堆宝石" + chest_gems: "一箱宝石" + purchasing: "正在付款..." + declined: "您的卡片被拒绝" + retrying: "服务器错误,请重试" + prompt_title: "没有足够数量的宝石" + prompt_body: "还需要更多吗?" + prompt_button: "进入商店" + recovered: "之前购买的宝石已恢复。请刷新页面。" + price: "x3500 / 月" + + subscribe: + comparison_blurb: "亲,订阅CodeCombat,大力的提升您的技能!" + feature1: "100+ 基本关卡(4个世界)" # {change} + feature2: "10 个强大 英雄以及各式非凡技能!" # {change} + feature3: "70+ 奖励关卡" # {change} + feature4: "每月享有3500额外宝石" + feature5: "视频教学" + feature6: "专业邮件支援" + feature7: "私人 部落" + free: "免费" + month: "月" + subscribe_title: "订阅" + unsubscribe: "取消订阅" + confirm_unsubscribe: "确认取消订阅" + never_mind: "没关系,我们依然喜欢您" + thank_you_months_prefix: "感谢您这" + thank_you_months_suffix: "个月以来对我们的支持。" + thank_you: "感谢您支持CodeCombat." + sorry_to_see_you_go: "真舍不得亲离开啊! 请一定要让我们知道哪里做的还不够好。" + unsubscribe_feedback_placeholder: "噢, 我们做了神马?" + parent_button: "请求您的父母" + parent_email_description: "我们会发送邮件给您的父母让他们帮您订阅CodeCombat。" + parent_email_input_invalid: "邮件地址不正确。" + parent_email_input_label: "父母邮件地址" + parent_email_input_placeholder: "输入父母邮件地址" + parent_email_send: "发送邮件" + parent_email_sent: "邮件已发送!" + parent_email_title: "什么是您父母的邮件地址?" + parents: "致家长" + parents_title: "您的孩子将要学习编写程序。" # {change} + parents_blurb1: "通过使用CodeCombat,您的孩子将学习编写真正的程序代码。他们将学到简单指令,进而处理更复杂的问题。" + parents_blurb1a: "不用怀疑计算机编程能力将是您的孩子作为一个成年人的基本技能。到2020年,77%的工作将会需要编码能力,并且软件工程师将在世界各地成为高需求职业。您知道吗,计算机科学是收入最高的大学学位?" + parents_blurb2: "每月支付9.9美元,他们每周都会有新的挑战,并且通过电子邮件获得专业程序员的指导。" # {change} + parents_blurb3: "无风险承诺:100%退款,一键取消订阅。" + payment_methods: "付费方式" + payment_methods_title: "可接受的付款方式" + payment_methods_blurb1: "我们现有的付费方式有信用卡和支付宝" + payment_methods_blurb2: "如果您想用其他付费方式,请联系我们" + stripe_description: "每月订阅" + subscription_required_to_play: "订阅后才可开始本关" + unlock_help_videos: "订阅后才可以解锁视频教学哦!" + personal_sub: "个人订阅" # Accounts Subscription View below + loading_info: "正在读入订阅内容..." + managed_by: "管理" + will_be_cancelled: "将被取消" + currently_free: "您目前有一个免费订阅" + currently_free_until: "您目前有一个免费订阅,直到" + was_free_until: "您有过一个免费订阅,直到" + managed_subs: "管理订阅" + managed_subs_desc: "为其他玩家(学生、儿童等)添加订阅。" + managed_subs_desc_2: "收件人必须有一个与您提供的电子邮件地址相关联的codecombat帐户。" + group_discounts: "团购价" + group_discounts_1: "我们还为批量订阅提供团购价" + group_discounts_1st: "1个订阅" + group_discounts_full: "全价" + group_discounts_2nd: "2-11个订阅" + group_discounts_20: "八折" + group_discounts_12th: "12+个订阅" + group_discounts_40: "六折" + subscribing: "订阅中..." + recipient_emails_placeholder: "请输入电子邮件地址来订阅,每行一个。" + subscribe_users: "订阅用户" + users_subscribed: "用户订阅:" + no_users_subscribed: "没有用户订阅,请仔细检查您的电子邮件地址。" + current_recipients: "当前收件人" + unsubscribing: "取消订阅中..." + subscribe_prepaid: "点击订阅来使用预付费代码" + using_prepaid: "使用预付费代码进行每月订阅" + + choose_hero: + choose_hero: "请选择您的英雄" + programming_language: "编程语言" + programming_language_description: "您希望使用哪门编程语言?" + default: "默认" + experimental: "实验性的" + python_blurb: "简单而强大, Python是一个伟大的通用编程语言。" + javascript_blurb: "为web开发而生的语言。" + coffeescript_blurb: "一种更好的JavaScript语法。" + clojure_blurb: "一种现代的列表处理语言。" + lua_blurb: "一种游戏脚本语言。" + io_blurb: "简单而晦涩。" + status: "状态" + hero_type: "种类" + weapons: "武器" + weapons_warrior: "刀剑 - 近程物理攻击" + weapons_ranger: "弓弩,火枪 - 远程物理攻击" + weapons_wizard: "魔棒,法杖 - 远程魔法攻击" + attack: "攻击" # Can also translate as "Attack" + health: "健康值" + speed: "速度" + regeneration: "恢复" + range: "攻击范围" # As in "attack or visual range" + blocks: "格挡" # As in "this shield blocks this much damage" + backstab: "背刺" # As in "this dagger does this much backstab damage" + skills: "技能" + attack_1: "造成" + attack_2: "的实际伤害(使用当前" + attack_3: "时)." + health_1: "获得" + health_2: "的装备血量(使用当前" + health_3: "时)." + speed_1: "移动速度" + speed_2: "米每秒." + available_for_purchase: "可以购买" # Shows up when you have unlocked, but not purchased, a hero in the hero store + level_to_unlock: "未解锁关卡:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see) + restricted_to_certain_heroes: "只有特定的英雄可以进入本关。" + + skill_docs: + writable: "可写" # Hover over "attack" in Your Skills while playing a level to see most of this + read_only: "只读" + action_name: "名称" + action_cooldown: "释放时间" + action_specific_cooldown: "冷却时间" + action_damage: "攻击力" + action_range: "范围" + action_radius: "半径" + action_duration: "持续时间" + example: "例程" + ex: "例如" # Abbreviation of "example" + current_value: "当前值" + default_value: "默认值" + parameters: "参数" + returns: "返回值" + granted_by: "技能来自" + + save_load: + granularity_saved_games: "保存" + granularity_change_history: "历史记录" + + options: + general_options: "一般设置" # Check out the Options tab in the Game Menu while playing a level + volume_label: "音量" + music_label: "音乐" + music_description: "开/关背景音乐" + editor_config: "编辑器配置" + editor_config_title: "编辑器配置" + editor_config_level_language_label: "本关卡编程语言" + editor_config_level_language_description: "针对本关设定使用的编程语言。" + editor_config_default_language_label: "默认编程语言" + editor_config_default_language_description: "在开始新游戏前确认您要在这个等级的游戏中使用的编程语言。" + editor_config_keybindings_label: "快捷键绑定" + editor_config_keybindings_default: "默认 (Ace)" + editor_config_keybindings_description: "在命令编辑器中增加已知的快捷键。" + editor_config_livecompletion_label: "实时代码补全" + editor_config_livecompletion_description: "当输入代码时显示代码自动补全建议。" + editor_config_invisibles_label: "显示空白字符" + editor_config_invisibles_description: "显示空格或TAB键等空白字符。" + editor_config_indentguides_label: "显示缩进提示" + editor_config_indentguides_description: "显示一条竖线以使缩进更明显。" + editor_config_behaviors_label: "智能匹配符号" + editor_config_behaviors_description: "自动匹配括号、大括号和引号。" + + about: + why_codecombat: "为什么选择CodeCombat?" + why_paragraph_1: "如果您想学习如何编程,您根本不需要上课。您需要的是写好多代码,并且享受这个过程。" + why_paragraph_2_prefix: "这才是编程的要义。编程应该是有趣的过程。不该是" + why_paragraph_2_italic: "哇又一个奖章诶" + why_paragraph_2_center: "那种“好玩”,而是" + why_paragraph_2_italic_caps: "老妈,我得先把这关打完!" + why_paragraph_2_suffix: "这就是为什么CodeCombat是个多人游戏,而不是一个游戏化的编程课。您不停,我们就不停——但这次这是件好事。" + why_paragraph_3: "如果您一定要对游戏上瘾,那就对这个游戏上瘾,然后成为科技时代的法师吧。" + press_title: "博客/媒体" + press_paragraph_1_prefix: "想要报道我们? 您可以自由下载和使用" + press_paragraph_1_link: "成套宣传包" + press_paragraph_1_suffix: "里的所有材料。 所有商标和图像的使用都不必事先联系我们。" + team: "团队" + george_title: "CEO" # {change} + george_blurb: "商人" + scott_title: "程序员" # {change} + scott_blurb: "理性至上" + nick_title: "程序员" # {change} + nick_blurb: "充满动力的大牛" + michael_title: "程序员" + michael_blurb: "系统管理员" + matt_title: "程序员" # {change} + matt_blurb: "自行车爱好者" + cat_title: "首席关卡设计师" + cat_blurb: "气宗" + josh_title: "游戏设计师" + josh_blurb: "地面是熔岩" + jose_title: "音乐" + jose_blurb: "放轻松" + retrostyle_title: "插画师" + retrostyle_blurb: "复古风格的游戏" + + teachers: + title: "CodeCombat给教师的说明" + intro_1: "CodeCombat 是一个教编程的网上游戏。学生会用编程语言写代码。" + intro_2: "无需经验!" + free_title: "要多少钱?" + cost_china: "CodeCombat的前5个关卡在中国是免费的,在这之后需花费每月9.99美元来访问我们架设在中国专属服务器上的140多个关卡。" # Really? + free_1: "有100多个覆盖了所有理论的免费关卡。" + free_2: "包月订阅可以访问视频教程和额外的练习关卡。" + teacher_subs_title: "教师可免费订阅!" + teacher_subs_1: "请联系" # {change} + teacher_subs_2: "教师调查" + teacher_subs_3: "建立您的订阅。" + sub_includes_title: "订阅里包含了什么内容?" + sub_includes_1: "除了100+个基础关卡,学生包月订阅还可以使用这些附加功能:" + sub_includes_2: "超过70个练习关卡" # {change} + sub_includes_3: "视频教学" + sub_includes_4: "优质的电子邮件支持" + sub_includes_5: "10个具有独特技能的新英雄" + sub_includes_6: "每月享有3500额外宝石" + sub_includes_7: "私人部落" + monitor_progress_title: "我要如何查看学生的进度?" + monitor_progress_1: "要查看学生的进度,可以通过建立一个" + monitor_progress_2: "在您的课程。" + monitor_progress_3: "为了添加一个学生,可以给他们发送一个您的部落的邀请链接,这个在" + monitor_progress_4: "页面。" + monitor_progress_5: "当他们加入之后,您可以在您的部落页面看到这些学生的进度汇总。" + private_clans_1: "私人部落为每个学生增加了隐私和详细的进度信息。" + private_clans_2: "为了添加一个私人部落,可以勾选'私人部落'选择框,在您建立一个" + private_clans_3: "。" + who_for_title: "谁是CodeCombat的使用对象呢?" + who_for_1: "我们建议让9岁及以上的学生使用CodeCombat。无需任何编程经验。" + who_for_2: "我们设计CodeCombat来吸引男生女生。" + material_title: "这里有多少素材呢?" + material_china: "约40小时的游戏时间和目前为止超过170个的订阅关卡。" + material_1: "大约25个小时的免费内容和额外的15个小时的订阅内容。" + concepts_title: "包括了哪些理论知识?" + how_much_title: "每月的订阅费用是多少?" + how_much_1: "" + how_much_2: "每月订阅" + how_much_3: "每月9.99美元,并可随时取消订阅。" + how_much_4: "另外,团体购买者将享受折扣优惠:" + how_much_5: "我们接受一次性的打折购买以及每年订阅的团体,比如班级或者学校。请联系" + how_much_6: "来获取详情。" + more_info_title: "我可以在哪里找到更多信息?" + more_info_1: "我们的" + more_info_2: "教师论坛" + more_info_3: "是个与其他使用CodeCombat的教育工作者联系的良好平台。" + sys_requirements_title: "系统需求" + sys_requirements_1: "因为CodeCombat是个游戏,它对于电脑的要求很高来保证运行的顺畅。我们已经优化过以便让它能在每一个最新浏览器或是比较旧的电脑跑得顺畅,所以每一个人都能享受CodeCombat带来的乐趣。如上,为了使您顺利的完成Hour of Code的学习,我们建议您:" # {change} + sys_requirements_2: "使用最新版本的Chrome或是Firefox." # {change} + + teachers_survey: + title: "教师调查" + must_be_logged: "您需要先登陆。请先注册或者在上方的目录中点击登陆。" + retrieving: "检索信息中..." + being_reviewed_1: "您的免费订阅试用申请正在" + being_reviewed_2: "审核。" + approved_1: "您的免费订阅试用申请已被" + approved_2: "批准。" + approved_3: "进一步的说明已被送往" + denied_1: "您的免费订阅试用申请已被" + denied_2: "拒绝。" + contact_1: "请联系" + contact_2: "如果我们为教师提供免费订阅用评估的目的。您可以在我们的" + description_2: "教师" + description_3: "页面找到更多的信息。" + description_4: "请填写此简单问卷,我们将会向您的电子邮件发送设置说明。" + email: "邮箱地址" + school: "学校名字" + location: "城市" + age_students: "您的学生年龄为多少?" + under: "几岁以下" + other: "其他:" + amount_students: "请问您有多少学生需要教导?" + hear_about: "您是怎么知道CodeComabat的?" + fill_fields: "请填写所有问题。" + thanks: "非常感谢!我们会很快寄您设置说明。" + + versions: + save_version_title: "保存新版本" + new_major_version: "新的重要版本" + submitting_patch: "正在提交补丁..." + cla_prefix: "要想保存更改,您必须先同意我们的" + cla_url: "贡献者许可协议" + cla_suffix: "。" + cla_agree: "我同意" + owner_approve: "您所做出的修改必须经拥有者确认才能生效。" + + contact: + contact_us: "联系我们" + welcome: "我们很乐意收到您的邮件!请用这个表单给我们发邮件。 " + forum_prefix: "如果您想发布任何公开的东西, 可以试试" + forum_page: "我们的论坛" + forum_suffix: "" + faq_prefix: "这里还有一个" + faq: "FAQ" + subscribe_prefix: "如果您需要帮助解决一个关卡,请" + subscribe: "订阅CodeCombat" + subscribe_suffix: "并且我们很乐意给您提供代码相关的帮助" + subscriber_support: "既然您已经订阅了CodeCombat,我们将给您提供优先帮助" + screenshot_included: "包含截屏" + where_reply: "我们应该回复谁?" + send: "反馈意见" + contact_candidate: "联系参选人" # Deprecated + recruitment_reminder: "用这张表格来联系您希望面试的求职者。但请记住如果您雇佣了他,CodeCombat会收取这位员工第一年工资的15%作为佣金。佣金需在雇佣此员工时就付清并且在之后的90天内如果此员工离职会100%退款。兼职,远程办公员工,合同工以及实习生都可免除此费用。" # Deprecated + + account_settings: + title: "账户设置" + not_logged_in: "登录或创建一个账户来修改设置。" + autosave: "自动保存修改" + me_tab: "我" + picture_tab: "图片" + delete_account_tab: "删除账户" + wrong_email: "邮箱地址错误" + wrong_password: "密码错误" + upload_picture: "上传一张图片" + delete_this_account: "永久删除账户" + god_mode: "上帝模式" + password_tab: "密码" + emails_tab: "邮件" + admin: "管理" + new_password: "新密码" + new_password_verify: "再次输入密码" + type_in_email: "输入您的邮箱地址来确认删除" # {change} + type_in_password: "同样的,输入您的密码。" + email_subscriptions: "邮箱订阅" + email_subscriptions_none: "取消订阅" + email_announcements: "通知" + email_announcements_description: "接收关于CodeCombat的邮件。" + email_notifications: "通知" + email_notifications_summary: "私人定制, 自动通知与您有关的CodeCombat活动。" + email_any_notes: "任何通知" + email_any_notes_description: "取消接收所有活动提醒邮件" + email_news: "新消息" + email_recruit_notes: "工作机会" + email_recruit_notes_description: "如果您干的不错, 我们会联系并提供您更好的工作。" + contributor_emails: "贡献者通知" + contribute_prefix: "我们在寻找志同道合的人!请到" + contribute_page: "贡献页面" + contribute_suffix: "查看更多信息。" + email_toggle: "切换所有" + error_saving: "保存时出错" + saved: "更改已保存" + password_mismatch: "密码不匹配。" + password_repeat: "请重新键入密码。" + job_profile: "工作经历" # Rest of this section (the job profile stuff and wizard stuff) is deprecated + job_profile_approved: "您填写的工作经历将由CodeCombat认证。 雇主将看到这些信息,除非您将它设置为不启用状态或者连续四周没有更新。" + job_profile_explanation: "您好! 请填写下列信息, 我们将使用它帮您寻找一份软件开发的工作。" + sample_profile: "查看示例" + view_profile: "浏览个人信息" + + keyboard_shortcuts: + keyboard_shortcuts: "快捷键" + space: "空格" + enter: "回车" + press_enter: "按回车键" + escape: "Esc" + shift: "Shift" + run_code: "运行当前代码" + run_real_time: "实时运行" + continue_script: "继续运行当前脚本。" + skip_scripts: "跳过所有能跳过的脚本。" + toggle_playback: "继续/暂停按钮" + scrub_playback: "向前/向后移动一段时间" + single_scrub_playback: "向前/向后移动一帧" + scrub_execution: "向前/向后移动一句语句" + toggle_debug: "显示/关闭调试信息" + toggle_grid: "显示/关闭网格提示" + toggle_pathfinding: "显示/关闭路径寻找提示" + beautify: "利用标准编码格式美化您的代码。" + maximize_editor: "最大化/最小化代码编辑器" + + community: + main_title: "CodeCombat社区" + introduction: "看看下面这些您可以参与的项目,如果有您喜欢的就加入进来吧。 我们期待着与您一起工作。" + level_editor_prefix: "使用" + level_editor_suffix: "来创建和编辑关卡。您可以通过这个工具来给您的同学,朋友,兄弟姐妹们设计谜题,或者用于教学或比赛。如果您觉得直接开始建立一个关卡可能非常困难,那么可以先从一个现成(但尚未完成)的关卡开始做起。" + thang_editor_prefix: "我们管游戏中的单位叫 '物品'。 利用" + thang_editor_suffix: "来改良CodeCombat中的原材料。让游戏中的东西可以被捡起来扔出去,改变游戏动画的指向,调整一些东西的生命值,或上传您自制的素材。" + article_editor_prefix: "您在游戏中发现了错误了吗?想要自己设计一些指令吗?来看看我们的" + article_editor_suffix: "来帮助玩家从游戏中学到更多的知识。" + find_us: "通过这些站点联系我们" + social_github: "在GitHub上查看我们的代码" + social_blog: "阅读CodeCombat在Sett上面的博客" + social_discource: "在我们的论坛参与讨论" + social_facebook: "关注CodeCombat的Facebook主页" + social_twitter: "关注CodeCombat的Twitter" + social_gplus: "关注CodeCombat的Google+主页" + social_hipchat: "在公共的CodeCombat HipChat聊天室与我们进行交流" + contribute_to_the_project: "为项目做贡献" + + clans: + clan: "部落" + clans: "部落" + new_name: "新部落的名字" + new_description: "新部落的描述" + make_private: "设定部落为私人部落" + subs_only: "只限订阅" + create_clan: "创建新的部落" + private_preview: "预览" + public_clans: "公开部落" + my_clans: "我的部落" + clan_name: "部落名字" + name: "名字" + chieftain: "首领" + type: "种类" + edit_clan_name: "编辑部落的名字" + edit_clan_description: "编辑部落的描述" + edit_name: "编辑名字" + edit_description: "编辑描述" + private: "(私人)" + summary: "综述" + average_level: "平均等级" + average_achievements: "平均成就" + delete_clan: "刪除部落" + leave_clan: "离开部落" + join_clan: "加人部落" + invite_1: "邀请:" + invite_2: "*通过这个链接来邀请玩家加入部落。" + members: "成员" + progress: "进度" + not_started_1: "还没开始" + started_1: "已开始" + complete_1: "完成" + exp_levels: "展开关卡" + rem_hero: "移除英雄" + status: "状态" + complete_2: "完成" + started_2: "已开始" + not_started_2: "还没开始" + view_solution: "点击查阅答案。" + latest_achievement: "最新成就" + playtime: "游戏时间" + last_played: "最后玩了" + + classes: + archmage_title: "大法师" + archmage_title_description: "(代码编写人员)" + archmage_summary: "如果您是对教育类游戏感兴趣的程序开发者,那么就选择大法师来为CodeCombat编写代码吧!" + artisan_title: "工匠师" + artisan_title_description: "(关卡创造人员)" + artisan_summary: "建立游戏关卡并分享给朋友们。那么就选择工匠来教其他人编程吧。" + adventurer_title: "冒险家" + adventurer_title_description: "(关卡测试人员)" + adventurer_summary: "提前一周免费游玩我们最新发布的关卡,并帮助我们在发布之前寻找程序错误" + scribe_title: "文书" + scribe_title_description: "(文档编辑人员)" + scribe_summary: "好代码需要好文档,来自全世界数百万的玩家一起编写,编辑以及提高文档的可读性" + diplomat_title: "外交官" + diplomat_title_description: "(翻译人员)" + diplomat_summary: "CodeCombat已经被我们的外交官们翻译成45多种世界语言。在翻译的同时体验翻译的乐趣吧!" + ambassador_title: "使节" + ambassador_title_description: "(用户支持人员)" + ambassador_summary: "指导我们亲爱的论坛用户并为他们的问题引出一个正确的方向。我们的使节将CodeCombat带到这个世界上。" + + editor: + main_title: "CodeCombat编辑器" + article_title: "指令编辑器" + thang_title: "物品编辑器" + level_title: "关卡编辑器" + achievement_title: "目标编辑器" + poll_title: "调查编辑器" + back: "后退" + revert: "还原" + revert_models: "还原模式" + pick_a_terrain: "选择地形" + dungeon: "地牢" + indoor: "室内" + desert: "沙漠" + grassy: "草地" + mountain: "高山" + glacier: "冰川" + small: "小的" + large: "大的" + fork_title: "派生新版本" + fork_creating: "正在执行派生..." + generate_terrain: "生成地形" + more: "更多" + wiki: "维基" + live_chat: "在线聊天" + thang_main: "主菜单" + thang_spritesheets: "贴图集" + thang_colors: "颜色" + level_some_options: "有哪些选项?" + level_tab_thangs: "物体" + level_tab_scripts: "脚本" + level_tab_settings: "设定" + level_tab_components: "组件" + level_tab_systems: "系统" + level_tab_docs: "文档" + level_tab_thangs_title: "目前所有物体" + level_tab_thangs_all: "所有" + level_tab_thangs_conditions: "启动条件" + level_tab_thangs_add: "增加物体" + level_tab_thangs_search: "查找物体" + add_components: "添加组件" + component_configs: "组件配置" + config_thang: "双击配置一个物体" + delete: "删除" + duplicate: "复制" + stop_duplicate: "停止复制" + rotate: "旋转" + level_settings_title: "设置" + level_component_tab_title: "目前所有组件" + level_component_btn_new: "创建新的组件" + level_systems_tab_title: "目前所有系统" + level_systems_btn_new: "创建新的系统" + level_systems_btn_add: "增加系统" + level_components_title: "返回到所有物体主页" + level_components_type: "类型" + level_component_edit_title: "编辑组件" + level_component_config_schema: "配置模式" + level_component_settings: "设置" + level_system_edit_title: "编辑系统" + create_system_title: "创建新的系统" + new_component_title: "创建新的组件" + new_component_field_system: "系统" + new_article_title: "创建一个新物品" + new_thang_title: "创建一个新物品类型" + new_level_title: "创建一个新关卡" + new_article_title_login: "登录以创建新指令" + new_thang_title_login: "登录以创建新物品" + new_level_title_login: "登录以创建新关卡" + new_achievement_title: "创建新目标" + new_achievement_title_login: "登录以创建新目标" + new_poll_title: "创建新调查" + new_poll_title_login: "登陆以创建新调查" + article_search_title: "在这里搜索物品" + thang_search_title: "在这里搜索物品类型" + level_search_title: "在这里搜索关卡" + achievement_search_title: "搜索目标" + poll_search_title: "搜寻投票" + read_only_warning2: "提示:您不能保存任何编辑,因为您没有登陆" + no_achievements: "这个关卡还没有被赋予任何目标。" + achievement_query_misc: "关闭杂项的成就" + achievement_query_goals: "关闭通关的成就" + level_completion: "关卡完成" + pop_i18n: "完善 I18N" + tasks: "任务" + clear_storage: "清除您本地的变更" + add_system_title: "添加系统到关卡" + done_adding: "添加完毕" + + article: + edit_btn_preview: "预览" + edit_article_title: "编辑提示" + + polls: + priority: "优先次序" + + contribute: + page_title: "贡献" + intro_blurb: "CodeCombat是完全开源的软件!上千个玩家帮助了我们建设了这整个游戏,就是您今天看到的一样!快加入我们然后为CodeCombat打开新的章节,将世界带领进入编程世代前进吧!" + alert_account_message_intro: "您好!" + alert_account_message: "想要订阅邮件? 您必须先登录" + archmage_introduction: "制作游戏时,最令人激动的事莫过于整合诸多东西。图像、音响、实时网络交流、社交网络,从底层数据库管理到服务器运维,再到用户界面的设计和实现。制作游戏有很多事情要做,所以如果您有编程经验, 那么您应该选择这个职业。我们会很高兴在制作史上最好编程游戏的路上有您的陪伴。" + class_attributes: "职业说明" + archmage_attribute_1_pref: "了解 " + archmage_attribute_1_suf: ",或者想要学习。我们的多数代码都是用它写成的。如果您喜欢 Ruby 或者 Python,那您肯定会感到非常熟悉。它就是 JavaScript,但它的语法更友好。" + archmage_attribute_2: "编程经验和干劲。我们可以帮您走上正轨,但我们恐怕没多少时间培训您。" + how_to_join: "如何加入" + join_desc_1: "谁都可以加入!先看看我们的" + join_desc_2: ",然后勾选下面的复选框,这样您就会作为勇敢的大法师收到我们的邮件。如果您想和开发人员聊天或者更深入地参与,可以" + join_desc_3: " 或者去我们的" + join_desc_4: ",然后我们有话好说!" + join_url_email: "给我们发邮件" + join_url_hipchat: " HipChat聊天室" + archmage_subscribe_desc: "通过电子邮件获得新的编码机会和公告。" + artisan_introduction_pref: "我们必须设计更多的关卡! 大家为了更多的游戏内容在高声呐喊,但是我们靠自己只能创建这些。现在您的电脑就是第一关!我们的关卡编辑器刚刚完成了基本功能,所以创造关卡的时候请小心使用。只要您有制作关卡的灵感,不管是简单的for循环还是" + artisan_introduction_suf: "这种东西,这个职业都很适合您。" + artisan_attribute_1: "最好有创建地图的经历,比如使用暴雪的关卡编辑器,但这不是必须的条件。" + artisan_attribute_2: "渴望完成全部的测试和迭代。要做一个优秀的关卡,您需要把它给别的玩家观察他们怎么玩,然后时刻准备着找到很多细节去打磨。" + artisan_attribute_3: "探险家般的忍耐力。我们的关卡编辑器非常的初级,还会有很多不好用的地方。唔,我已经提前告诉您了~" + artisan_join_desc: "如下步骤使用关卡编辑器:" + artisan_join_step1: "阅读文档。" + artisan_join_step2: "创建一个新关卡 以及探索已经存在的关卡。" + artisan_join_step3: "来我们的HipChat聊天室寻求帮助。" + artisan_join_step4: "把您的关卡发到论坛让别人给您评价。" + artisan_subscribe_desc: "通过电子邮件获得关卡编辑器更新和公告。" + adventurer_introduction: "现在就来了解您的角色吧:您是一辆战车,并将要承担沉重的攻击。我们需要人来尝试下我们新开的关卡以了解怎么样才能使每一样东西更美好。一开始虽然会非常辛苦;可是制造出一个最好的游戏是一个很长的过程,在这个过程中,没有人可以第一次就成功。如果您挺过去了并且自我感觉良好,那么这个位置就是为您而准备的。" + adventurer_attribute_1: "学习的渴望!您想要学好怎么编程,与此同时我们也想要教您怎么编程。虽然您可能会觉得大多数时间您都在教导别人。" + adventurer_attribute_2: "魅力!温柔但懂得表达事态;了解并知道如何改进。" + adventurer_join_pref: "无论是与工匠一起工作,或者只是在下面的格子打勾以获得新关卡测试的通知,我们都会发布关于对新关卡的看法。" + adventurer_forum_url: "我们的论坛" + adventurer_join_suf: "如果您更喜欢以这些方式被通知, 那就在这里注册吧!" + adventurer_subscribe_desc: "通过电子邮件获得新关卡通知。" + scribe_introduction_pref: "CodeCombat不只是拥有一堆等级或关卡。它也是个知识的源泉,一个编程的宝典,一个人人都可以参与的,有趣的游戏。比起每个工匠都要详细解释其中的奥秘,他们可以以更简单的方式将自己的东西连接到一篇已经准备好的文章给玩家阅读。 有些东西就像 " + scribe_introduction_url_mozilla: "Mozilla开发者社区" + scribe_introduction_suf: " 被建成。如果您那有趣的想法能把编程的理论简易的带出来,那么这里就是您的所属了。" + scribe_attribute_1: "您需要具备在文字语言上的技能。不仅仅是语法和拼音,重要的是能传达各种各样想法给别人。" + contact_us_url: "联系我们" + scribe_join_description: "介绍下您自己, 比如您的编程经历和您喜欢的东西, 我们将会努力的去了解您!!" + scribe_subscribe_desc: "通过电子邮件获得写作新文档的通知。" + diplomat_introduction_pref: "如果说我们从" + diplomat_launch_url: "十月的发布" + diplomat_introduction_suf: "中得到了什么启发:那就是全世界的人都对很喜欢CodeCombat。我们召集了一群翻译者,希望能尽快地把网站上的信息翻译成各国文字。如果您对CodeCombat的内容很感兴趣,想让世界上的每一个人都有机会一同体验,就快来成为外交官吧。" + diplomat_attribute_1: "既会说流利的英语,也熟悉自己的语言。编程是一件很复杂的事情,而要翻译复杂的概念,您必须对两种语言都在行!" + diplomat_i18n_page_prefix: "您可以在我们的" + diplomat_i18n_page: "翻译页面" + diplomat_i18n_page_suffix: "开始翻译游戏,或者在我们的GitHub页面上进行。" + diplomat_join_pref_github: "在" + diplomat_github_url: "GitHub" + diplomat_join_suf_github: "找到中文语言文件 (简体中文的是:CodeCombat/app/locale/zh-HANS.coffee),在线编辑它,完成后提交一个合并请求。您也可以勾上下面这个复选框来关注最新的国际化开发!" + diplomat_subscribe_desc: "接受有关国际化开发和翻译任务的邮件" + ambassador_introduction: "这是一个正在成长的社区,而您将成为我们与世界的联结点。大家可以通过各种即时聊天平台、邮件、或是参与者众多的社交网络来认识及讨论我们的游戏。如果您喜欢帮助大家,一起参与各类项目,一起获得乐趣。与我们同行,一起感受CodeCombat的脉搏,绝对是一个适合您的职业。" + ambassador_attribute_1: "具备出色的沟通能力。能够分辨出玩家遇到的问题并帮助他们解决问题。与此同时,和我们保持联系,帮助反馈玩家们的喜怒哀乐!" + ambassador_join_desc: "介绍一下您自己:您做过什么?您喜欢做什么?我们将从这里开始了解您!" + ambassador_join_note_strong: "注意" + ambassador_join_note_desc: "我们其中一个想法是要制造一个当玩家们在解决问题上有难度时可以要求其他比较强的玩家来协助他们的多人游戏。这将会是一个很好的办法让使节们可以更容易地协助玩家!如有任何更新,我们会在第一时间通知您!" + ambassador_subscribe_desc: "通过电子邮件获得支持系统的现状,以及多人游戏方面的新进展。" + changes_auto_save: "在您勾选复选框后,更改将自动保存。" + diligent_scribes: "我们勤奋的文书:" + powerful_archmages: "我们强力的大法师:" + creative_artisans: "我们极具创意的工匠:" + brave_adventurers: "我们勇敢的冒险家:" + translating_diplomats: "我们遍及世界的外交官:" + helpful_ambassadors: "我们亲切的使节:" + + ladder: + please_login: "对战之前请先登录。" + my_matches: "我的对手" + simulate: "模拟" + simulation_explanation: "通过模拟游戏,您可以让您的游戏更快的得到评分。" + simulate_games: "模拟游戏!" + simulate_all: "重置并模拟游戏!" + games_simulated_by: "由您模拟过的游戏数:" + games_simulated_for: "为您模拟过的游戏数:" + games_simulated: "模拟次数" + games_played: "被模拟次数" + ratio: "比率" + leaderboard: "排行榜" + battle_as: "我要加入这一方 " + summary_your: "您 " + summary_matches: "对手 - " + summary_wins: " 胜利, " + summary_losses: " 失败" + rank_no_code: "没有新代码可供评分" + rank_my_game: "为我的游戏评分!" + rank_submitting: "正在提交..." + rank_submitted: "提交评分" + rank_failed: "评分失败" + rank_being_ranked: "已评价" + rank_last_submitted: "已提交" + help_simulate: "模拟游戏需要帮助?" + code_being_simulated: "您的新代码正在被其他玩家模拟评分。排名将会在新对战结束后刷新。" + no_ranked_matches_pre: "没有排名对决给 " + no_ranked_matches_post: " 啊哈哟!去和其他玩家打过再回来这里查看您游戏排名吧!" + choose_opponent: "选择一个对手" + select_your_language: "选择您使用的语言!" + tutorial_play: "玩教程" + tutorial_recommended: "如果您从未玩过的话,推荐先玩下教程" + tutorial_skip: "跳过教材" + tutorial_not_sure: "不知道怎么玩?" + tutorial_play_first: "先玩一次教程。" + simple_ai: "简单电脑" + warmup: "热身" + friends_playing: "联机" + log_in_for_friends: "登陆然后跟朋友一起玩!" + social_connect_blurb: "连接然后与朋友对战!" + invite_friends_to_battle: "邀请您的朋友参加战斗!" + fight: "战斗!" + watch_victory: "观看您的胜利" + defeat_the: "击败了" + tournament_started: ",锦标赛已开始" + tournament_ends: "锦标赛结束" + tournament_ended: "锦标赛已结束" + tournament_rules: "锦标赛规则" + tournament_blurb: "写代码,收金币,建军队,碎敌军,赢奖品,以及在我们奖励多达$40,000的Greed tournament里升级您的事业! 快去查阅详情!" + tournament_blurb_criss_cross: "赢得竞拍,建造道路,智胜对手,夺取宝石,在纵横交错锦标赛中完成生涯晋级! 现在就查看详情!" +# tournament_blurb_zero_sum: "Unleash your coding creativity in both gold gathering and battle tactics in this alpine mirror match between red sorcerer and blue sorcerer. The tournament began on Friday, March 27 and will run until Monday, April 6 at 5PM PDT. Compete for fun and glory! Check out the details" + tournament_blurb_blog: "关注我们的博客" + rules: "规则" + winners: "胜利者" + + user: + stats: "成就" + singleplayer_title: "单人游戏关卡" + multiplayer_title: "多人游戏关卡" + achievements_title: "成就" + last_played: "最近玩的时间" + status: "状态" + status_completed: "已完成" + status_unfinished: "未完成" + no_singleplayer: "还未玩过任何单人游戏关卡。" + no_multiplayer: "还未玩过任何多人游戏关卡。" + no_achievements: "还未得到任何成就。" + favorite_prefix: "最喜爱的语言是 " + favorite_postfix: "。" + not_member_of_clans: "还不是任何一个部落里的成员。" + + achievements: + last_earned: "最近取得的" + amount_achieved: "数量" + achievement: "成就" + category_contributor: "贡献者" + category_ladder: "排行榜" + category_level: "等级" + category_miscellaneous: "其他" + category_levels: "等级" + category_undefined: "未分类" + current_xp_prefix: "" + current_xp_postfix: "当前总共" + new_xp_prefix: "" + new_xp_postfix: "取得的" + left_xp_prefix: "" + left_xp_infix: "直到等级" + left_xp_postfix: "" + + account: + recently_played: "最近玩过的关卡" + no_recent_games: "最近两个星期没有玩过游戏。" + payments: "支付方式" + purchased: "已购买" + subscription: "订阅" + invoices: "票据" + service_apple: "设备:苹果" + service_web: "设备:网页" + paid_on: "支付" + service: "服务" + price: "价格" + gems: "宝石" + active: "激活" + subscribed: "已订阅" + unsubscribed: "取消订阅" + active_until: "已激活直到" + cost: "花费" + next_payment: "下次付款" + card: "银行卡" + status_unsubscribed_active: "您还没有订阅所以不会被收费,但您的帐号还可以正常使用" + status_unsubscribed: "只要一个CodeCombat订阅,您就可以玩转全部新关卡,用遍全部英雄,物品,以及获得更多的宝石哦!" + + account_invoices: + amount: "金额(美元)" + declined: "您的付款被拒" + invalid_amount: "请输入美元金额。" + not_logged_in: "登录或创建一个帐户来获得发票。" + pay: "付费发票" + purchasing: "购买中···" + retrying: "服务器错误,重试中。" + success: "支付成功。谢谢!" + + loading_error: + could_not_load: "载入失败" + connection_failure: "连接失败。" + unauthorized: "您需要登录才行。 您是不是把 cookies 禁用了?" + forbidden: "您没有权限。" + not_found: "没找到。" + not_allowed: "方法不允许。" + timeout: "服务器超时。" + conflict: "资源冲突。" + bad_input: "错误输入。" + server_error: "服务器错误。" + unknown: "未知错误。" + + resources: + sessions: "session" + your_sessions: "您的session" + level: "等级" + social_network_apis: "社交网络 APIs" + facebook_status: "Facebook 状态" + facebook_friends: "Facebook 朋友" + facebook_friend_sessions: "Facebook 朋友session" + gplus_friends: "Google+ 朋友" + gplus_friend_sessions: "Google+ 朋友session" + leaderboard: "排行榜" + user_schema: "用户模式" + user_profile: "用户信息" + patch: "补丁" + patches: "补丁" + patched_model: "源文档" + model: "型号" + system: "系统" + systems: "系统" + component: "组件" + components: "组件" + thang: "物品" + thangs: "物品" + level_session: "您的session" + opponent_session: "对方session" + article: "文章" + user_names: "用户名" + thang_names: "物品名称" + files: "文件" + top_simulators: "顶尖模拟者" + source_document: "原档" + document: "文档" + sprite_sheet: "贴图集" + employers: "雇主" + candidates: "应征者" + candidate_sessions: "应征者会议" + user_remark: "用户备注" + user_remarks: "用户备注" + versions: "版本" + items: "物品" + hero: "英雄" + heroes: "英雄" + achievement: "成就" + clas: "CLAs" + play_counts: "游戏次数" + feedback: "反馈" + payment_info: "付款信息" + campaigns: "任务" + poll: "调查" + user_polls_record: "投票结果" + + concepts: + advanced_strings: "高级字符串" + algorithms: "算法" + arguments: "参数" + arithmetic: "四则运算" + arrays: "数组" + basic_syntax: "基本语法" + boolean_logic: "布尔逻辑" + break_statements: "Break语句" + classes: "类" + for_loops: "For循环" + functions: "函数" + if_statements: "If语句" + input_handling: "输入处理" + math_operations: "数学运算" + object_literals: "对象常量" + strings: "字符串" + variables: "变量" + vectors: "向量" + while_loops: "循环" + recursion: "递归" + + delta: + added: "被添加" + modified: "被修改" + not_modified: "未修改" + deleted: "被删除" + moved_index: "被移动的索引" + text_diff: "文本变化" + merge_conflict_with: "合并冲突发生在" + no_changes: "没有变化" + + guide: + temp: "临时" + + multiplayer: + multiplayer_title: "多人游戏设置" # We'll be changing this around significantly soon. Until then, it's not important to translate. + multiplayer_toggle: "开启多人模式" + multiplayer_toggle_description: "允许其他人加入游戏。" + multiplayer_link_description: "把这个链接告诉小伙伴们,一起玩吧。" + multiplayer_hint_label: "提示:" + multiplayer_hint: " 点击全选,然后按Apple-C(苹果电脑)或Ctrl-C复制链接。" + multiplayer_coming_soon: "多人游戏的更多特性!" + multiplayer_sign_in_leaderboard: "注册并登录账号,就可以将您的成就发布到排行榜上。" + + legal: + page_title: "法律" + opensource_intro: "CodeCombat是一个自由发挥,完全开源的项目。" + opensource_description_prefix: "查看 " + github_url: "我们的GitHub" + opensource_description_center: "并做您想做的修改吧!CodeCombat是构筑在几十个开源项目之上的,然后我们都喜欢它们。看 " + archmage_wiki_url: "我们大法师的维基页" + opensource_description_suffix: " 看看是哪些人让这个游戏成为可能。" + practices_title: "尊重最佳实践" + practices_description: "这是我们对您的承诺,即玩家,尽管这在法律用语中略显不足。" + privacy_title: "隐私" + privacy_description: "我们不会泄露您的个人信息。" + security_title: "安全" + security_description: "我们竭力保证您的个人信息安全性。作为一个开源项目,任何人都可以检讨并改善我们自由开放的网站的安全性。" + email_title: "电子邮件" + email_description_prefix: "我们不会发给您垃圾邮件。通过" + email_settings_url: "您的电子邮件设置" + email_description_suffix: "或者我们发送的邮件中的链接,您可以随时更改您的偏好设置或者随时取消订阅。" + cost_title: "花费" + cost_description: "目前来说,CodeCombat是完全免费的!我们的主要目标之一也是保持目前这种方式,让尽可能多的人玩得更好,不论是否是生活中。如果情况糟糕,我们可能会对某些内容采取订阅收费,但我们宁愿不那么做。运气好的话,我们可以维持公司,通过:" + copyrights_title: "版权与许可" + contributor_title: "贡献者许可协议" + contributor_description_prefix: "所有对本网站或是GitHub代码库的贡献都依照我们的" + cla_url: "贡献者许可协议(CLA)" + contributor_description_suffix: "而这在您贡献之前就应该已经同意。" + code_title: "代码 - MIT" + code_description_prefix: "所有由CodeCombat拥有或是托管在CodeCombat.com的代码,在GitHub版本库或者CodeCombat.com数据库,以上许可协议都依照" + mit_license_url: "MIT 许可证" + code_description_suffix: "这包括所有CodeCombat公开的制作关卡用的系统和组件代码。" + art_title: "美术和音乐 - Creative Commons" + art_description_prefix: "所有共通的内容都在" + cc_license_url: "Creative Commons Attribution 4.0 International License" + art_description_suffix: "条款下公开。共通内容是指所有CodeCombat发布出来用于制作关卡的内容。这包括:" + art_music: "音乐" + art_sound: "声效" + art_artwork: "图画" + art_sprites: "精灵" + art_other: "所有制作关卡时公开的,不是代码的创造性产品。" + art_access: "目前还没有简便通用的下载素材的方式。一般来讲,从网站上使用的URL下载,或者联系我们寻找帮助。当然您也可以帮我们扩展网站,让这些资源更容易下载。" + art_paragraph_1: "关于署名,请说明并在使用处附近,或对媒体形式来说合适的地方提供一个CodeCombat.com 的链接。举例:" + use_list_1: "如果是用在电影里或者其他游戏里,请在制作人员表中加入CodeCombat.com." + use_list_2: "如果用在网站上,将链接在使用的地方附近,比如图片下面,或者一个您放置其他 Creative Commons 署名和开源软件协议的专门页面。如果您的内容明确提到关于CodeCombat,那您就不需要额外署名。" + art_paragraph_2: "如果您使用的内容不是由CodeCombat制作,而是由CodeCombat.com 上其他的用户制作的,那您应该给他们署名。如果相应资源的页面上有署名指示,那您应该遵循那些指示。" + rights_title: "版权所有" + rights_desc: "所有关卡由他们自己版权所有。这包括" + rights_scripts: "脚本" + rights_unit: "单元配置" + rights_description: "描述" + rights_writings: "作品" + rights_media: "声音、音乐以及其他专门为某个关卡制作,而不对其他关卡开放的创造性内容" + rights_clarification: "澄清:所有在关卡编辑器里公开用于制作关卡的资源都是在CC协议下发布的,而使用关卡编辑器制作,或者在关卡制作过程中上传的内容则不是。" + nutshell_title: "简而言之" + nutshell_description: "我们在关卡编辑器里公开的任何资源,您都可以在制作关卡时随意使用,但我们保留限制在CodeCombat.com 之上创建的关卡本身传播的权利,因为我们以后可能决定为它们收费。" + canonical: "这篇说明的英文版本是权威版本。如果各个翻译版本之间有任何冲突,以英文版为准。" + + ladder_prizes: + title: "竞标赛奖项" # This section was for an old tournament and doesn't need new translations now. + blurb_1: "这些奖项将会奖励,依据" + blurb_2: "锦标赛规则" + blurb_3: ", 给顶尖的人类和怪物玩家。" + blurb_4: "两队表示获得的奖励将会是两倍!" + blurb_5: "(将有两个第一名, 两个第二名, 以此类推.)" + rank: "排名" + prizes: "奖项" + total_value: "总价值" + in_cash: "现金" + custom_wizard: "客制CodeCombat巫师" + custom_avatar: "客制CodeCombat头像" + heap: "给六个月的\"Startup\"访问" + credits: "信誉" + one_month_coupon: "优惠: 选择 Rails 或者 HTML" + one_month_discount: "折扣 30% : 选择 Rails 或者 HTML" + license: "许可证" + oreilly: "您选择的电子书" + + account_profile: + settings: "设置" # We are not actively recruiting right now, so there's no need to add new translations for this section. + edit_profile: "编辑资料" + done_editing: "完成编辑" + profile_for_prefix: "关于他的基本资料:" + profile_for_suffix: "" + featured: "被推荐" + not_featured: "未入选" + looking_for: "寻找" + last_updated: "最后一次更新:" + contact: "联系" + active: "正在寻求面试机会" + inactive: "目前没有在寻找新的工作机会" + complete: "完成" + next: "下一步" + next_city: "城市?" + next_country: "选择您所处的国家" + next_name: "名字?" + next_short_description: "简短描述您自己。" + next_long_description: "描述一下您希望找到何种工作。" + next_skills: "列出至少五个技能。" + next_work: "您的过往工作经验" + next_education: "教育经历" + next_projects: "展示您曾经参与过的至多3个项目。" + next_links: "添加任何个人网站或社交媒体链接。" + next_photo: "添加一张职业的照片(可选)。" + next_active: "将自己标记为正在寻求工作机会以使自己的名字出现在搜索结果中。" + example_blog: "您的博客" + example_personal_site: "个人主页" + links_header: "个人网站链接" + links_blurb: "链接任何您希望展示的网站或介绍,例如您的Github,您的LinkedIn,或是您的博客。" + links_name: "链接名称" + links_name_help: "您希望链接到什么?" + links_link_blurb: "链接的URL" + basics_header: "更新基本信息" + basics_active: "接受工作邀请" + basics_active_help: "希望现在就接到面试邀请?" + basics_job_title: "期望职位" + basics_job_title_help: "您希望在工作中扮演何种角色?" + basics_city: "城市" + basics_city_help: "您希望在哪座城市工作(或现在居住在哪座城市)。" + basics_country: "国家" + basics_country_help: "您希望在哪个国家工作(或现在居住在哪个国家)。" + basics_visa: "美国工作签证状态" + basics_visa_help: "您是否有权在美国合法地工作,或者您是否需要公司资助办理美国工作签证?" + basics_looking_for: "寻找" + basics_looking_for_full_time: "全职" + basics_looking_for_part_time: "兼职" + basics_looking_for_remote: "远程工作" + basics_looking_for_contracting: "合同制工作" + basics_looking_for_internship: "实习" + basics_looking_for_help: "您希望找到哪种开发者职位?" + name_header: "请填写您的姓名" + name_anonymous: "匿名开发者" + name_help: "您希望雇主看到的名字,例如‘Nick Winter'。" + short_description_header: "写一段简短的自我介绍" + short_description_blurb: "在此添加一段简介让雇主一眼就发现您是否是他们正在寻找的开发者。" + short_description: "简短介绍" + short_description_help: "您是谁,您在寻求什么?请勿超过140个字符。" + skills_header: "技能" + skills_help: "按照熟练程度列出您所掌握的与开发有关的技能。" + long_description_header: "详细描述您所期望的职位" + long_description_blurb: "告诉我们您的优点与您感兴趣的职位" + long_description: "描述" + long_description_help: "向潜在的雇主描述您自己。尽量简明扼要。我们建议您列出您最感兴趣的职位。请勿超过600个字符。" + work_experience: "工作经验" + work_header: "按时间顺序列出您的工作经历" + work_years: "工作年限" + work_years_help: "您有多少年职业的(有正常收入)软件开发经验?" + work_blurb: "列出相关的工作经验,从最近的开始。" + work_employer: "雇主" + work_employer_help: "您雇主的名字。" + work_role: "职称" + work_role_help: "您的职称是什么或者说您扮演何种角色?" + work_duration: "起止时间" + work_duration_help: "您在什么时间段在职?" + work_description: "描述" + work_description_help: "您在那里主要的工作是什么?(140个字符;选填)" + education: "教育程度" + education_header: "列出您的教育经历。" + education_blurb: "列出您在校学习的经历。" + education_school: "学校" + education_school_help: "您就读的学校的名字。" + education_degree: "学位" + education_degree_help: "您的学位以及您学习的方向是什么?" + education_duration: "时间" + education_duration_help: "什么时候?" + education_description: "描述" + education_description_help: "说说任何与您的教育经历相关的东西。(140个字符;选填)" + our_notes: "CodeCombat的评注" + remarks: "评价" + projects: "项目" + projects_header: "添加3个项目" + projects_header_2: "项目(前3个)" + projects_blurb: "展示您所参加的可以让雇主感到惊叹的项目。" + project_name: "项目名称" + project_name_help: "项目被称作什么?" + project_description: "描述" + project_description_help: "简短的介绍一下这个项目。" + project_picture: "图片" + project_picture_help: "上传一张230x115像素或更大的图片来展示这个项目。" + project_link: "链接" + project_link_help: "项目的链接。" + player_code: "玩家代码" + + employers: + deprecation_warning_title: "抱歉,CodeCombat现不招聘雇员。" + deprecation_warning: "我们现在只专注在初学者等级的开发,暂时还不需要雇用天才级开发人员。" + hire_developers_not_credentials: "我们只招聘开发人员,不招聘证书。" # We are not actively recruiting right now, so there's no need to add new translations for the rest of this section. + get_started: "入门" + already_screened: "我们已经筛选过所有应征者了" + filter_further: ", 但是您也可以进一步筛选:" + filter_visa: "Visa" + filter_visa_yes: "US认证" + filter_visa_no: "未认证" + filter_education_top: "顶尖学校" + filter_education_other: "其他" + filter_role_web_developer: "网页开发者" + filter_role_software_developer: "软件开发者" + filter_role_mobile_developer: "移动开发者" + filter_experience: "经验" + filter_experience_senior: "上级" + filter_experience_junior: "初级" + filter_experience_recent_grad: "刚毕业" + filter_experience_student: "学院生" + filter_results: "成绩" + start_hiring: "开始招聘。" + reasons: "三个您该通过我们招聘的理由:" + everyone_looking: "每一个来这里的人是为了找寻他们的下一个机会。" + everyone_looking_blurb: "忘了那20%的LinkedIn InMain回复率。每一个被我们列入这个站点的人希望找到他们的下一个位置以及将会回应您要求自我介绍的请求。" + weeding: "坐下吧!我们已经为您将不必要的都去除了。" + weeding_blurb: "每一位被我们列举的玩家都已经通过筛选,他们都有非凡的技能。我们也通过电话进行筛选以选择应征者及记下他们的资料来节省您的时间。" + pass_screen: "他们一定会通过您的技术能力测试的!" + pass_screen_blurb: "看过他们的代码后才做出决定。有个雇主发现比起直接从Hacker News招聘,更多应征者通过他的技术能力测试。" + make_hiring_easier: "请让我的招聘变得容易。" + what: "什么是CodeCombat?" + what_blurb: "CodeCombat是一个多人浏览器编程游戏。玩家编写代码控制他们的力量来跟其他开发人员战斗。我们的玩家有技术上的各个经验。" + cost: "我们的收费多少?" + cost_blurb: "我们只收取第一年薪资的15%并在前90天提供100%退款保障。我们不对那些已经参与贵公司面试的应征者收费。" + candidate_name: "姓名" + candidate_location: "地点" + candidate_looking_for: "寻找" + candidate_role: "角色" + candidate_top_skills: "高级技能" + candidate_years_experience: "多年工作经验" + candidate_last_updated: "最后一次更新" + candidate_who: "谁?" + featured_developers: "主要开发者" + other_developers: "其他开发者" + inactive_developers: "不活跃的开发者" + + admin: + av_espionage: "Espionage" # Really not important to translate /admin controls. + av_espionage_placeholder: "邮箱或用户名" + av_usersearch: "用户搜索" + av_usersearch_placeholder: "邮箱、用户名、姓名、任何东西" + av_usersearch_search: "搜索" + av_title: "管理员视图" + av_entities_sub_title: "实体" + av_entities_users_url: "用户" + av_entities_active_instances_url: "活动实例" + av_entities_employer_list_url: "雇主列表" + av_entities_candidates_list_url: "应征者列表" + av_entities_user_code_problems_list_url: "用户代码问题列表" + av_other_sub_title: "其他" + av_other_debug_base_url: "Base(用于调试 base.jade)" + u_title: "用户列表" + ucp_title: "用户代码的问题" + lg_title: "最新的游戏" + clas: "贡献者许可协议" + From 358db97345796ab022810f595d6b2df8507a893c Mon Sep 17 00:00:00 2001 From: AkaKaras Date: Tue, 25 Aug 2015 21:15:19 -0400 Subject: [PATCH 7/9] a minor fix --- app/locale/zh-HANS.coffee | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/app/locale/zh-HANS.coffee b/app/locale/zh-HANS.coffee index 4c61069ef..764b30128 100644 --- a/app/locale/zh-HANS.coffee +++ b/app/locale/zh-HANS.coffee @@ -331,7 +331,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese tip_source_code: "我想改变世界,但是他们不给我源代码。" tip_javascript_java: "Java和JavaScript的关系就好比是马和马云。 - Chris Heilmann" tip_move_forward: "不管您做什么,前进就对了。 - Martin Luther King Jr." - tip_google: "有问题不能解决?百(goo)度(gle)一下!" #not sure China can use google? + tip_google: "有问题不能解决?百(goo)度(gle)一下!" tip_adding_evil: "增加一个邪恶掐捏" tip_hate_computers: "那些认为他们讨厌电脑的人,其实他们讨厌的是垃圾程序编写员。- Larry Niven" tip_open_source_contribute: "您可以帮助「CodeCombat」进步!" From f6a1d06c13aa1adc3dec8d3fc135e5057faf339c Mon Sep 17 00:00:00 2001 From: AkaKaras Date: Tue, 25 Aug 2015 21:55:36 -0400 Subject: [PATCH 8/9] done the zh-HANS translation only one sentence is translated, and thanks again for @lazydogP helping the zh-HANS translation --- app/locale/zh-HANS.coffee | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/app/locale/zh-HANS.coffee b/app/locale/zh-HANS.coffee index 764b30128..5195207d8 100644 --- a/app/locale/zh-HANS.coffee +++ b/app/locale/zh-HANS.coffee @@ -309,9 +309,9 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese tip_great_responsibility: "更强的编程技巧也意味着有更高的责任来进行调试。" tip_munchkin: "如果您不吃掉您的蔬菜, 一个小矮人将在您睡着之后来找您。" tip_binary: "这个世界上只有10种人: 那些懂二进制的, 还有那些不懂二进制的。" - tip_commitment_yoda: "一个程序员必须有高度的责任感和一颗认真的心。 - 尤达大师" - tip_no_try: "做。 或是不做。 这世上不存在'尝试'这种东西。 - 尤达大师" - tip_patience: "您必须要有耐心,年轻的学徒 - 尤达大师" + tip_commitment_yoda: "一个程序员必须有高度的责任感和一颗认真的心。 ~ 尤达大师" + tip_no_try: "做。 或是不做。 这世上不存在'尝试'这种东西。 - 尤达大师《星球大战》" + tip_patience: "您必须要有耐心,年轻的学徒 - 尤达大师《星球大战》" tip_documented_bug: "一个写在文档里的漏洞不算漏洞, 那是个特色。" tip_impossible: "在事情未完成之前,一切都看似不可能。 - 纳尔逊·曼德拉" tip_talk_is_cheap: "多说无用, 亮出您的代码。 - Linus Torvalds" @@ -336,7 +336,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese tip_hate_computers: "那些认为他们讨厌电脑的人,其实他们讨厌的是垃圾程序编写员。- Larry Niven" tip_open_source_contribute: "您可以帮助「CodeCombat」进步!" tip_recurse: "迭代为人,递归为神 - L. Peter Deutsch" - tip_free_your_mind: "丢掉一切私心杂念,丢掉害怕、疑问和拒信,解放您的思想。 - Morpheus(黑客帝国)" + tip_free_your_mind: "丢掉一切私心杂念,丢掉害怕、疑问和拒信,解放您的思想。 - Morpheus《黑客帝国》" tip_strong_opponents: "即使是最强大的对手也是有弱点的. - 宇智波鼬《火影忍者》" tip_paper_and_pen: "在您开始编码之前,您可以随时用一张纸和一支笔作计划。" @@ -389,7 +389,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese pile_gems: "一堆宝石" chest_gems: "一箱宝石" purchasing: "正在付款..." - declined: "您的卡片被拒绝" + declined: "您的信用卡被拒绝" retrying: "服务器错误,请重试" prompt_title: "没有足够数量的宝石" prompt_body: "还需要更多吗?" @@ -429,7 +429,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese parents_title: "您的孩子将要学习编写程序。" # {change} parents_blurb1: "通过使用CodeCombat,您的孩子将学习编写真正的程序代码。他们将学到简单指令,进而处理更复杂的问题。" parents_blurb1a: "不用怀疑计算机编程能力将是您的孩子作为一个成年人的基本技能。到2020年,77%的工作将会需要编码能力,并且软件工程师将在世界各地成为高需求职业。您知道吗,计算机科学是收入最高的大学学位?" - parents_blurb2: "每月支付9.9美元,他们每周都会有新的挑战,并且通过电子邮件获得专业程序员的指导。" # {change} + parents_blurb2: "每月支付9.99美元,他们每周都会有新的挑战,并且通过电子邮件获得专业程序员的指导。" # {change} parents_blurb3: "无风险承诺:100%退款,一键取消订阅。" payment_methods: "付费方式" payment_methods_title: "可接受的付款方式" From dafc5fc32fd4088b40d938299cfcda754acf67e7 Mon Sep 17 00:00:00 2001 From: AkaKaras Date: Tue, 25 Aug 2015 22:13:22 -0400 Subject: [PATCH 9/9] final check and now zh-HANT is done too finally finished the translation, but there only has one sentence is translated --- app/locale/zh-HANT.coffee | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/app/locale/zh-HANT.coffee b/app/locale/zh-HANT.coffee index 3445c3db5..07ec726fa 100644 --- a/app/locale/zh-HANT.coffee +++ b/app/locale/zh-HANT.coffee @@ -51,7 +51,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese play_as: "扮演" # Ladder page spectate: "旁觀" # Ladder page players: "玩家" # Hover over a level on /play - hours_played: "hours played" # Hover over a level on /play + hours_played: "小時已玩" # Hover over a level on /play items: "物品" # Tooltip on item shop button from /play unlock: "解鎖" # For purchasing items and heroes confirm: "確認" @@ -1138,15 +1138,15 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese unknown: "未知錯誤." resources: - sessions: "會談" - your_sessions: "您的會談" + sessions: "會話" + your_sessions: "您的會話" level: "等級" social_network_apis: "社群網路 APIs" facebook_status: "Facebook 狀態" facebook_friends: "Facebook 朋友" - facebook_friend_sessions: "Facebook 朋友會談" - gplus_friends: "G+ 朋友" - gplus_friend_sessions: "G+ 朋友會談" + facebook_friend_sessions: "Facebook 朋友會話" + gplus_friends: "Google+ 朋友" + gplus_friend_sessions: "Google+ 朋友會話" leaderboard: "排行榜" user_schema: "用戶模式" user_profile: "用戶信息" @@ -1160,8 +1160,8 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese components: "組建" thang: "物品" thangs: "物品" - level_session: "您的會談" - opponent_session: "敵人會談" + level_session: "您的會話" + opponent_session: "對手會話" article: "文章" user_names: "用戶名稱" thang_names: "物品名稱" @@ -1172,7 +1172,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese sprite_sheet: "貼圖集" employers: "員工" candidates: "候選人" - candidate_sessions: "候選人會談" + candidate_sessions: "候選人會話" user_remark: "用戶備註" user_remarks: "用戶備註" versions: "版本" @@ -1303,7 +1303,7 @@ module.exports = nativeDescription: "繁體中文", englishDescription: "Chinese custom_avatar: "客制 CodeCombat 頭像" heap: "給六個月的\"Startup\"訪問" credits: "信譽" - one_month_coupon: "優惠券: 選擇 Rails 或者 HTML" + one_month_coupon: "優惠: 選擇 Rails 或者 HTML" one_month_discount: "折扣 30% : 選擇 Rails 或者 HTML" license: "許可證" oreilly: "您選擇的電子書"