Merged it.coffee and uncommented section headers.

This commit is contained in:
Nick Winter 2014-12-28 13:28:50 -08:00
commit fb948b19cd

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@ -23,7 +23,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
account: "Account"
profile: "Profilo"
stats: "Statistiche"
# code: "Code"
code: "Codice"
admin: "Amministratore" # Only shows up when you are an admin
home: "Pagina iniziale"
contribute: "Contribuisci"
@ -58,7 +58,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
confirm: "Conferma"
owned: "In tuo possesso" # For items you own
locked: "Bloccato"
# purchasable: "Purchasable" # For a hero you unlocked but haven't purchased
purchasable: "Acquistabile" # For a hero you unlocked but haven't purchased
available: "Disponibile"
skills_granted: "Abilità Fornite" # Property documentation details
heroes: "Eroi" # Tooltip on hero shop button from /play
@ -66,14 +66,14 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
account: "Account" # Tooltip on account button from /play
settings: "Impostazioni" # Tooltip on settings button from /play
next: "Procedi" # Go from choose hero to choose inventory before playing a level
change_hero: "Cambia Eroe" # Go back from choose inventory to choose hero
change_hero: "Cambia eroe" # Go back from choose inventory to choose hero
# choose_inventory: "Equip Items"
buy_gems: "Compra Gemme"
# campaign_desert: "Desert Campaign"
buy_gems: "Compra gemme"
campaign_desert: "Campagna nel Deserto"
campaign_forest: "Campagna nella Foresta"
campaign_dungeon: "Campagna nelle Segrete"
# subscription_required: "Subscription Required"
# free: "Free"
subscription_required: "E' richiesta l'iscrizione"
free: "Gratuito"
# subscribed: "Subscribed"
older_campaigns: "Campagne precedenti"
anonymous: "Giocatore Anonimo"
@ -86,7 +86,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
adventurer_prefix: "Puoi entrare in qualunque livello qui sotto, o scambiare opinioni su questi livelli sul"
adventurer_forum: "forum degli Avventurieri"
adventurer_suffix: "."
# campaign_old_beginner: "Old Beginner Campaign"
campaign_old_beginner: "Vecchia campagna principianti"
campaign_old_beginner_description: "... nelle quali imparerai i trucchi della programmazione."
campaign_dev: "Livelli difficili casuali"
campaign_dev_description: "... nei quali imparerai a usare l'interfaccia facendo qualcosa di un po' più difficile."
@ -95,21 +95,21 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
campaign_player_created: "Creati dai giocatori"
campaign_player_created_description: "... nei quali affronterai la creatività dei tuoi compagni <a href=\"/contribute#artisan\">Stregoni Artigiani</a>."
campaign_classic_algorithms: "Algoritmi classici"
# campaign_classic_algorithms_description: "... in which you learn the most popular algorithms in Computer Science."
campaign_classic_algorithms_description: "... in cui impari i più comuni algoritmi dell'informatica."
login:
sign_up: "Crea account"
log_in: "Accedi"
# logging_in: "Logging In"
logging_in: "Accesso in corso"
log_out: "Disconnetti"
# forgot_password: "Forgot your password?"
# authenticate_gplus: "Authenticate G+"
# load_profile: "Load G+ Profile"
# load_email: "Load G+ Email"
# finishing: "Finishing"
# sign_in_with_facebook: "Sign in with Facebook"
# sign_in_with_gplus: "Sign in with G+"
# signup_switch: "Want to create an account?"
forgot_password: "Password dimenticata?"
authenticate_gplus: "Iscriviti con G+"
load_profile: "Carica profilo G+"
load_email: "Carica email G+"
finishing: "Completato"
sign_in_with_facebook: "Entra con Facebook"
sign_in_with_gplus: "Entra con G+"
signup_switch: "Vuoi creare un account?"
signup:
email_announcements: "Ricevi comunicazioni per email"
@ -118,12 +118,12 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
log_in: "Accedi con la password"
social_signup: "Oppure puoi registrarti con Facebook o Google+:"
required: "Effettua l'accesso per proseguire."
# login_switch: "Already have an account?"
login_switch: "Hai già un account?"
recover:
recover_account_title: "Recupera account"
send_password: "Invia password di recupero"
# recovery_sent: "Recovery email sent."
recovery_sent: "Password di recupero inviata."
items:
primary: "Primario"
@ -146,13 +146,13 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
fork: "Fork"
play: "Gioca" # When used as an action verb, like "Play next level"
retry: "Riprova"
# actions: "Actions"
# info: "Info"
# help: "Help"
watch: "Guarda"
# unwatch: "Unwatch"
actions: "Azioni"
info: "Info"
help: "Aiuto"
watch: "Segui"
unwatch: "Non seguire"
submit_patch: "Invia Patch"
# submit_changes: "Submit Changes"
submit_changes: "Invia modifiche"
general:
and: "e"
@ -162,14 +162,14 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
version: "Versione"
# submitter: "Submitter"
# submitted: "Submitted"
commit_msg: "Messaggio del Commit"
commit_msg: "Messaggio di commit"
# review: "Review"
# version_history: "Version History"
# version_history_for: "Version History for: "
# select_changes: "Select two changes below to see the difference."
# undo: "Undo (Ctrl+Z)"
# redo: "Redo (Ctrl+Shift+Z)"
# play_preview: "Play preview of current level"
undo: "Annulla (Ctrl+Z)"
redo: "Rifai (Ctrl+Shift+Z)"
play_preview: "Vedi anteprima del livello attuale"
result: "Risultato"
results: "Risultati"
description: "Descrizione"
@ -191,7 +191,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
medium: "Medio"
hard: "Difficile"
player: "Giocatore"
# player_level: "Level" # Like player level 5, not like level: Dungeons of Kithgard
player_level: "Livello" # Like player level 5, not like level: Dungeons of Kithgard
units:
second: "secondo"
@ -213,7 +213,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
done: "Fatto"
home: "Pagina iniziale" # Not used any more, will be removed soon.
level: "Livello" # Like "Level: Dungeons of Kithgard"
# skip: "Skip"
skip: "Salta"
game_menu: "Menu"
guide: "Guida"
restart: "Ricomincia"
@ -222,17 +222,17 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
running: "Eseguo..."
success: "Successo!"
incomplete: "Incompleto"
timed_out: "Tempo Scaduto"
# failing: "Failing"
timed_out: "Tempo scaduto"
failing: "Fallito"
action_timeline: "Barra temporale delle azioni"
click_to_select: "Clicca un'unità per selezionarla."
# control_bar_multiplayer: "Multiplayer"
# control_bar_join_game: "Join Game"
control_bar_multiplayer: "Multigiocatore"
control_bar_join_game: "Unisciti al gioco"
reload: "Ricarica"
reload_title: "Ricarica tutto il codice?"
reload_really: "Sei sicuro di voler ricominciare il livello?"
reload_confirm: "Ricarica tutto"
# victory: "Victory"
victory: "Vittoria"
victory_title_prefix: ""
victory_title_suffix: " Completato"
victory_sign_up: "Registrati per gli aggiornamenti"
@ -261,22 +261,22 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
tome_select_a_thang: "Seleziona qualcuno per "
tome_available_spells: "Incantesimi disponibili"
# tome_your_skills: "Your Skills"
# tome_help: "Help"
tome_help: "Aiuto"
# tome_current_method: "Current Method"
hud_continue_short: "Continua"
# code_saved: "Code Saved"
code_saved: "Codice salvato"
skip_tutorial: "Salta (esc)"
# keyboard_shortcuts: "Key Shortcuts"
loading_ready: "Pronto!"
# loading_start: "Start Level"
loading_start: "Inizia livello"
problem_alert_title: "Sistema il codice"
# problem_alert_help: "Help"
# time_current: "Now:"
# time_total: "Max:"
# time_goto: "Go to:"
# infinite_loop_try_again: "Try Again"
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
problem_alert_help: "Aiuto"
time_current: "Tempo:"
time_total: "Max:"
time_goto: "Vai a:"
infinite_loop_try_again: "Riprova"
infinite_loop_reset_level: "Riavvia livello"
infinite_loop_comment_out: "Commenta il codice"
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
# tip_scrub_shortcut: "Ctrl+[ and Ctrl+] rewind and fast-forward."
# tip_guide_exists: "Click the guide, inside game menu (at the top of the page), for useful info."
@ -311,45 +311,44 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
game_menu:
inventory_tab: "Inventario"
save_load_tab: "Salva/Carico"
save_load_tab: "Salva/Carica"
options_tab: "Opzioni"
guide_tab: "Guida"
# guide_video_tutorial: "Video Tutorial"
# guide_tips: "Tips"
guide_video_tutorial: "Tutorial video"
guide_tips: "Suggerimenti"
multiplayer_tab: "Multigiocatore"
# auth_tab: "Sign Up"
# inventory_caption: "Equip your hero"
auth_tab: "Iscriviti"
inventory_caption: "Equipaggia l'eroe"
choose_hero_caption: "Scegli eroe, lingua"
# save_load_caption: "... and view history"
# options_caption: "Configure settings"
# guide_caption: "Docs and tips"
save_load_caption: "... e vedi lo storico"
options_caption: "Configura"
guide_caption: "Documenti e suggerimenti"
multiplayer_caption: "Gioca con i tuoi amici!"
# auth_caption: "Save your progress."
auth_caption: "Salva i tuoi progressi."
# inventory:
# choose_inventory: "Equip Items"
# equipped_item: "Equipped"
# required_purchase_title: "Required"
# available_item: "Available"
# restricted_title: "Restricted"
# should_equip: "(double-click to equip)"
# equipped: "(equipped)"
# locked: "(locked)"
# restricted: "(restricted in this level)"
# equip: "Equip"
# unequip: "Unequip"
inventory:
choose_inventory: "Equipaggiamento"
equipped_item: "In dotazione"
available_item: "Disponibile"
restricted_title: "Vietato"
should_equip: "(doppio clic per prendere)"
equipped: "(preso)"
locked: "(bloccato)"
restricted: "(vietato in questo livello)"
equip: "Prendi"
unequip: "Posa"
# buy_gems:
# few_gems: "A few gems"
# pile_gems: "Pile of gems"
# chest_gems: "Chest of gems"
# purchasing: "Purchasing..."
# declined: "Your card was declined"
# retrying: "Server error, retrying."
# prompt_title: "Not Enough Gems"
# prompt_body: "Do you want to get more?"
# prompt_button: "Enter Shop"
# recovered: "Previous gems purchase recovered. Please refresh the page."
buy_gems:
few_gems: "Alcune gemme"
pile_gems: "Mucchio di gemme"
chest_gems: "Baule di gemme"
purchasing: "Acquisto..."
declined: "La carta è stata rifiutata"
retrying: "Errore server, riprovo."
prompt_title: "Non hai abbastanza gemme"
prompt_body: "Ne vuoi comprare altre?"
prompt_button: "Entra nel negozio"
recovered: "Acquisto precedente recuperato. Ricaricare la pagina."
# subscribe:
# subscribe_title: "Subscribe"
@ -367,81 +366,81 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# stripe_description: "Monthly Subscription"
# subscription_required_to_play: "You'll need a subscription to play this level."
# choose_hero:
# choose_hero: "Choose Your Hero"
# programming_language: "Programming Language"
# programming_language_description: "Which programming language do you want to use?"
# default: "Default"
# experimental: "Experimental"
# python_blurb: "Simple yet powerful, great for beginners and experts."
# javascript_blurb: "The language of the web. (Not the same as Java.)"
# coffeescript_blurb: "Nicer JavaScript syntax."
# clojure_blurb: "A modern Lisp."
# lua_blurb: "Game scripting language."
# io_blurb: "Simple but obscure."
# status: "Status"
# weapons: "Weapons"
# weapons_warrior: "Swords - Short Range, No Magic"
# weapons_ranger: "Crossbows, Guns - Long Range, No Magic"
# weapons_wizard: "Wands, Staffs - Long Range, Magic"
# attack: "Damage" # Can also translate as "Attack"
# health: "Health"
# speed: "Speed"
# regeneration: "Regeneration"
# range: "Range" # As in "attack or visual range"
# blocks: "Blocks" # As in "this shield blocks this much damage"
# backstab: "Backstab" # As in "this dagger does this much backstab damage"
# skills: "Skills"
# available_for_purchase: "Available for Purchase" # Shows up when you have unlocked, but not purchased, a hero in the hero store
# level_to_unlock: "Level to unlock:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
# restricted_to_certain_heroes: "Only certain heroes can play this level."
choose_hero:
choose_hero: "Scegli il tuo eroe"
programming_language: "Linguaggio di programmazione"
programming_language_description: "Che linguaggio vuoi usare ?"
default: "Predefinito"
experimental: "Sperimentale"
python_blurb: "Semplice e potente, adatto per principianti ed esperti."
javascript_blurb: "Il linguaggio della rete. (Non è Java.)"
coffeescript_blurb: "Una sintassi JavaScript più elaborata."
clojure_blurb: "Un Lisp moderno."
lua_blurb: "Linguaggio per la programmazione di giochi."
io_blurb: "Semplice ma poco amichevole."
status: "Status"
weapons: "Armi"
weapons_warrior: "Spade - Ravvicinato, nessuna magia"
weapons_ranger: "Archi, fucili - A distanza, nessuna magia"
weapons_wizard: "Bacchette, Staffs - A distanza, con magie"
attack: "Danni" # Can also translate as "Attack"
health: "Salute"
speed: "Velocità"
regeneration: "Rigenerazione"
range: "Campo" # As in "attack or visual range"
blocks: "Protezioni" # As in "this shield blocks this much damage"
backstab: "Rimbalzo" # As in "this dagger does this much backstab damage"
skills: "Abilità"
available_for_purchase: "In vendita" # Shows up when you have unlocked, but not purchased, a hero in the hero store
level_to_unlock: "Livello da sbloccare:" # Label for which level you have to beat to unlock a particular hero (click a locked hero in the store to see)
restricted_to_certain_heroes: "Solo alcuni eroi possono giocare questo livello."
# skill_docs:
# writable: "writable" # Hover over "attack" in Your Skills while playing a level to see most of this
# read_only: "read-only"
# action_name: "name"
# action_cooldown: "Takes"
skill_docs:
writable: "scrivibile" # Hover over "attack" in Your Skills while playing a level to see most of this
read_only: "sola lettura"
action_name: "nome"
action_cooldown: "Richiede"
# action_specific_cooldown: "Cooldown"
# action_damage: "Damage"
# action_range: "Range"
# action_radius: "Radius"
# action_duration: "Duration"
# example: "Example"
# ex: "ex" # Abbreviation of "example"
# current_value: "Current Value"
# default_value: "Default value"
# parameters: "Parameters"
# returns: "Returns"
# granted_by: "Granted by"
action_damage: "Danni"
action_range: "Estensione"
action_radius: "Raggio"
action_duration: "Durata"
example: "Esempio"
ex: "es." # Abbreviation of "example"
current_value: "Valore attuale"
default_value: "Valore predefinito"
parameters: "Parametri"
returns: "Riporta"
granted_by: "Concesso da"
save_load:
granularity_saved_games: "Salvato"
# granularity_change_history: "History"
granularity_change_history: "Storico"
options:
# general_options: "General Options" # Check out the Options tab in the Game Menu while playing a level
general_options: "Opzioni generali" # Check out the Options tab in the Game Menu while playing a level
volume_label: "Volume"
# music_label: "Music"
# music_description: "Turn background music on/off."
# autorun_label: "Autorun"
# autorun_description: "Control automatic code execution."
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
# editor_config_livecompletion_label: "Live Autocompletion"
# editor_config_livecompletion_description: "Displays autocomplete suggestions while typing."
# editor_config_invisibles_label: "Show Invisibles"
# editor_config_invisibles_description: "Displays invisibles such as spaces or tabs."
# editor_config_indentguides_label: "Show Indent Guides"
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
music_label: "Musica"
music_description: "Accendi/spegni musica di sottofondo."
autorun_label: "Autorun"
autorun_description: "Controlla l'esecuzione automatica del codice."
editor_config: "Config editor"
editor_config_title: "Configurazione editor"
editor_config_level_language_label: "Lingua per questo livello"
editor_config_level_language_description: "Definisci il linguaggio di programmazione per questo singolo livello."
editor_config_default_language_label: "Linguaggio predefinito"
editor_config_default_language_description: "Decidi il linguaggio di programmazione nei nuovi livelli."
editor_config_keybindings_label: "Scorciatoie da tastiera"
editor_config_keybindings_default: "Predefinite (Ace)"
editor_config_keybindings_description: "Aggiunge scorciatoie dagli editor comuni."
editor_config_livecompletion_label: "Auto-completamento immediato"
editor_config_livecompletion_description: "Mostra suggerimenti mentre si scrive."
editor_config_invisibles_label: "Mostra invisibili"
editor_config_invisibles_description: "Displays invisibles such as spaces or tabs."
editor_config_indentguides_label: "Mostra guide di indentazione"
editor_config_indentguides_description: "Mostra righe verticali per incolonnare meglio."
editor_config_behaviors_label: "Comportamento intelligente"
editor_config_behaviors_description: "Auto-completa parentesi e virgolette."
about:
why_codecombat: "Perché CodeCombat?"
@ -525,7 +524,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
error_saving: "Errore durante il salvataggio"
saved: "Modifiche salvate"
password_mismatch: "La password non corrisponde."
# password_repeat: "Please repeat your password."
password_repeat: "Ripeti la tua password."
# job_profile: "Job Profile" # Rest of this section (the job profile stuff and wizard stuff) is deprecated
# job_profile_approved: "Your job profile has been approved by CodeCombat. Employers will be able to see it until you either mark it inactive or it has not been changed for four weeks."
# job_profile_explanation: "Hi! Fill this out, and we will get in touch about finding you a software developer job."
@ -710,12 +709,13 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
diplomat_launch_url: "lancio di ottobre"
diplomat_introduction_suf: "è che c'è un notevole interesse per CodeCombat negli altri paesi, in particolare in Brasile! Stiamo costruendo un corpo di traduttori per trasformare liste di parole in altre parole, per rendere CodeCombat accessibile il più possibile in tutto il mondo. Se ti piace l'idea di sbirciare nei contenuti futuri e di portare questi livelli ai tuoi connazionali il più presto possibile, questa categoria potrebbe essere la tua."
diplomat_attribute_1: "Competenza in inglese e nella lingua in cui vorresti tradurre. Per trasferire idee complesse è importante avere una solida capacità in entrambe!"
# diplomat_i18n_page_prefix: "You can start translating our levels by going to our"
# diplomat_i18n_page: "translations page"
# diplomat_i18n_page_suffix: ", or our interface and website on GitHub."
# diplomat_join_pref_github: "Find your language locale file "
diplomat_i18n_page_prefix: "Puoi iniziare a tradurre i livelli andando alla nostra"
diplomat_i18n_page: "pagina traduzioni"
diplomat_i18n_page_suffix: ", o sulla nostra interfaccia e sito su GitHub."
diplomat_join_pref_github: "Trova il file locale della tua lingua "
diplomat_github_url: "su GitHub"
# diplomat_join_suf_github: ", edit it online, and submit a pull request. Also, check this box below to keep up-to-date on new internationalization developments!"
diplomat_join_suf_github: ", modificalo online e invia una richiesta di pull. Ricordati di segnare la casella qui sotto per essere aggiornato sugli sviluppi delle traduzioni!"
more_about_diplomat: "Leggi di più su cosa vuol dire diventare un grande Diplomatico"
diplomat_subscribe_desc: "Ricevi messaggi email sullo sviluppo i18n e i livelli da tradurre."
ambassador_introduction: "Stiamo costruendo questa comunità, e voi siete i collegamenti. Abbiamo chat Olark, email e reti sociali con tanta gente con cui parlare ed aiutare a familiarizzare con il gioco, e da cui imparare. Se vuoi aiutare le persone a farsi coinvolgere e a divertirsi; se sei entrato nello spirito di CodeCombat e di dove stiamo andando, questa categoria può essere per te."
# ambassador_attribute_1: "Communication skills. Be able to identify the problems players are having and help them solve them. Also, keep the rest of us informed about what players are saying, what they like and don't like and want more of!"
@ -732,7 +732,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
helpful_ambassadors: "I nostri servizievoli ambasciatori:"
ladder:
please_login: "Per favore esegui il log in first prima di giocare una partita classificata ."
please_login: "Per favore accedi prima di giocare una partita classificata ."
my_matches: "Le mie partite"
simulate: "Simula"
# simulation_explanation: "By simulating games you can get your game ranked faster!"
@ -750,7 +750,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# summary_wins: " Wins, "
# summary_losses: " Losses"
# rank_no_code: "No New Code to Rank"
# rank_my_game: "Rank My Game!"
rank_my_game: "Valuta il mio gioco!"
rank_submitting: "Inviando..."
rank_submitted: "Inviato per essere Valutato"
rank_failed: "Impossibile Valutare"
@ -761,19 +761,19 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
no_ranked_matches_pre: "Nessuna partita valutata per "
no_ranked_matches_post: " squadra! Gioca contro altri avversari e poi torna qui affinchè la tua partita venga valutata."
choose_opponent: "Scegli un avversario"
# select_your_language: "Select your language!"
select_your_language: "Scegli la lingua!"
tutorial_play: "Gioca il Tutorial"
tutorial_recommended: "Consigliato se questa è la tua primissima partita"
tutorial_skip: "Salta il Tutorial"
tutorial_not_sure: "Non sei sicuro di quello che sta accadendo?"
tutorial_play_first: "Prima di tutto gioca al Tutorial."
# simple_ai: "Simple AI"
# warmup: "Warmup"
warmup: "Allenamento"
# friends_playing: "Friends Playing"
# log_in_for_friends: "Log in to play with your friends!"
# social_connect_blurb: "Connect and play against your friends!"
# invite_friends_to_battle: "Invite your friends to join you in battle!"
# fight: "Fight!"
fight: "Combatti!"
# watch_victory: "Watch your victory"
# defeat_the: "Defeat the"
# tournament_ends: "Tournament ends"
@ -785,20 +785,20 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# rules: "Rules"
# winners: "Winners"
# user:
# stats: "Stats"
# singleplayer_title: "Singleplayer Levels"
# multiplayer_title: "Multiplayer Levels"
# achievements_title: "Achievements"
# last_played: "Last Played"
# status: "Status"
# status_completed: "Completed"
# status_unfinished: "Unfinished"
# no_singleplayer: "No Singleplayer games played yet."
# no_multiplayer: "No Multiplayer games played yet."
# no_achievements: "No Achievements earned yet."
# favorite_prefix: "Favorite language is "
# favorite_postfix: "."
user:
stats: "Statistiche"
singleplayer_title: "Livelli singoli"
multiplayer_title: "Livelli multigiocatore"
achievements_title: "Guadagni"
last_played: "Ultimo giocato"
status: "Stato"
status_completed: "Completati"
status_unfinished: "Non finiti"
no_singleplayer: "Nessun livello singolo giocato finora."
no_multiplayer: "Nessun multi-livello giocato finora."
no_achievements: "Nessun guadagno finora."
favorite_prefix: "Lingua preferitoa "
favorite_postfix: "."
# achievements:
# last_earned: "Last Earned"
@ -818,27 +818,27 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# left_xp_infix: " until level "
# left_xp_postfix: ""
# account:
# recently_played: "Recently Played"
# no_recent_games: "No games played during the past two weeks."
# payments: "Payments"
# purchased: "Purchased"
# subscription: "Subscription"
# service_apple: "Apple"
# service_web: "Web"
# paid_on: "Paid On"
# service: "Service"
# price: "Price"
# gems: "Gems"
# active: "Active"
# subscribed: "Subscribed"
# unsubscribed: "Unsubscribed"
# active_until: "Active Until"
# cost: "Cost"
# next_payment: "Next Payment"
# card: "Card"
# status_unsubscribed_active: "You're not subscribed and won't be billed, but your account is still active for now."
# status_unsubscribed: "Get access to new levels, heroes, items, and bonus gems with a CodeCombat subscription!"
account:
recently_played: "Giocati di recente"
no_recent_games: "Nessuna partita nelle ultime due settimane."
payments: "Pagamenti"
purchased: "Acquisti"
subscription: "Iscrizioni"
service_apple: "Apple"
service_web: "Web"
paid_on: "Paid On"
service: "Servizio"
price: "Prezzo"
gems: "Gemme"
active: "Attivo"
subscribed: "Iscritto"
unsubscribed: "Non iscritto"
active_until: "Attivo fino al"
cost: "Costo"
next_payment: "Prossimo pagamento"
card: "Carta"
status_unsubscribed_active: "Non sei iscritto e non dovrai pagare, ma per ora il tuo account è attivo."
status_unsubscribed: "Accedi a nuovi livelli, eroi, oggetti e gemme con l'iscrizione a CodeCombat!"
# loading_error:
# could_not_load: "Error loading from server"